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|
name: executable
returns: exe
description: |
Creates a new executable. The first argument specifies its name and
the remaining positional arguments define the input files to use.
The lists for the kwargs (such as `sources`, `objects`, and `dependencies`) are
always flattened, which means you can freely nest and add lists while
creating the final list.
The returned object also has methods that are documented in [[@exe]].
warnings:
- The `link_language` kwarg was broken until 0.55.0
posargs_inherit: _build_target_base
varargs_inherit: _build_target_base
kwargs_inherit: _build_target_base
kwargs:
export_dynamic:
type: bool
default: false
since: 0.45.0
description: |
when set to true causes the target's symbols to be
dynamically exported, allowing modules built using the
[[shared_module]] function to refer to functions,
variables and other symbols defined in the executable itself. Implies
the `implib` argument.
implib:
type: bool | str
since: 0.42.0
description: |
When set to true, an import library is generated for the
executable (the name of the import library is based on *exe_name*).
Alternatively, when set to a string, that gives the base name for
the import library. The import library is used when the returned
build target object appears in `link_with:` elsewhere. Only has any
effect on platforms where that is meaningful (e.g. Windows). Implies
the `export_dynamic` argument.
pie:
type: bool
since: 0.49.0
description: Build a position-independent executable.
gui_app:
type: bool
default: false
deprecated: 0.56
description: |
If set to true this executable will be compiled as a Windows GUI subsystem
application. Hs no effect on non-windows platforms.
Use `win_subsystem` instead
win_subsystem:
type: str
default: console
since: 0.56
description: |
Pick which windows subsystem this executable should be built format.
This replaces `gui_app`, and setting it to `console` is equivalent to
`gui_app : false`, setting it to `windows` is equivalent to `gui_app :
true`.
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