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authorAlberts Muktupāvels <alberts.muktupavels@gmail.com>2015-04-04 17:40:25 +0300
committerAlberts Muktupāvels <alberts.muktupavels@gmail.com>2015-04-04 17:40:25 +0300
commit13137b1d1281f09b31c22aa289a84af56e92434f (patch)
tree8f3f05e6a819eb1800d00017685c744395c32301
parentaa7a2578293b2a8f1d92f30382f3b1a1acc62608 (diff)
downloadmetacity-13137b1d1281f09b31c22aa289a84af56e92434f.tar.gz
frames: include invisible are in cache
GTK+ theme might use this area to paint box-shadow. Also use CAIRO_CONTENT_COLOR_ALPHA for cairo surfaces.
-rw-r--r--src/ui/frames.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/ui/frames.c b/src/ui/frames.c
index fbd09564..9dd33ae4 100644
--- a/src/ui/frames.c
+++ b/src/ui/frames.c
@@ -2244,7 +2244,7 @@ generate_pixmap (MetaFrames *frames,
return NULL;
result = gdk_window_create_similar_surface (frame->window,
- CAIRO_CONTENT_COLOR,
+ CAIRO_CONTENT_COLOR_ALPHA,
rect->width, rect->height);
cr = cairo_create (result);
@@ -2311,28 +2311,28 @@ populate_cache (MetaFrames *frames,
* size without any border added. */
/* top */
- pixels->piece[0].rect.x = borders.invisible.left;
- pixels->piece[0].rect.y = borders.invisible.top;
- pixels->piece[0].rect.width = width + borders.visible.left + borders.visible.right;
- pixels->piece[0].rect.height = borders.visible.top;
+ pixels->piece[0].rect.x = 0;
+ pixels->piece[0].rect.y = 0;
+ pixels->piece[0].rect.width = width + borders.total.left + borders.total.right;
+ pixels->piece[0].rect.height = borders.total.top;
/* left */
- pixels->piece[1].rect.x = borders.invisible.left;
+ pixels->piece[1].rect.x = 0;
pixels->piece[1].rect.y = borders.total.top;
pixels->piece[1].rect.height = height;
- pixels->piece[1].rect.width = borders.visible.left;
+ pixels->piece[1].rect.width = borders.total.left;
/* right */
pixels->piece[2].rect.x = borders.total.left + width;
pixels->piece[2].rect.y = borders.total.top;
- pixels->piece[2].rect.width = borders.visible.right;
+ pixels->piece[2].rect.width = borders.total.right;
pixels->piece[2].rect.height = height;
/* bottom */
- pixels->piece[3].rect.x = borders.invisible.left;
+ pixels->piece[3].rect.x = 0;
pixels->piece[3].rect.y = borders.total.top + height;
- pixels->piece[3].rect.width = width + borders.visible.left + borders.visible.right;
- pixels->piece[3].rect.height = borders.visible.bottom;
+ pixels->piece[3].rect.width = width + borders.total.left + borders.total.right;
+ pixels->piece[3].rect.height = borders.total.bottom;
for (i = 0; i < 4; i++)
{