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authorHavoc Pennington <hp@pobox.com>2001-08-06 07:58:49 +0000
committerrhp <rhp>2001-08-06 07:58:49 +0000
commit11b14d327f72a941c8a6db31077ad41b86c2cf80 (patch)
tree1568316f4408573516da05bc8d50990d7444bc40 /src/effects.c
parentd8561cb4c33d761907fb34299706729a013d06cf (diff)
downloadmetacity-11b14d327f72a941c8a6db31077ad41b86c2cf80.tar.gz
add opaque minimize/shade feature. The wireframe seemed kind of confusing
2001-08-06 Havoc Pennington <hp@pobox.com> * src/effects.c: add opaque minimize/shade feature. The wireframe seemed kind of confusing and unclear from a UI standpoint. I know, I know. The bloat begins here. Also, we don't need to grab the server during opaque min/shade, which has some nice implications. * src/ui.c: Add features to render a window with an image in it, and also wrap pixbuf_from_drawable * src/effects.c (meta_effects_draw_box_animation): modify to be smoother (at least theoretically) by syncing to current time and "dropping frames" as appropriate. * src/window.c (meta_window_shade): draw animation for shading too
Diffstat (limited to 'src/effects.c')
-rw-r--r--src/effects.c157
1 files changed, 124 insertions, 33 deletions
diff --git a/src/effects.c b/src/effects.c
index bb9694fd..bc9f7606 100644
--- a/src/effects.c
+++ b/src/effects.c
@@ -21,12 +21,11 @@
#include "effects.h"
#include "display.h"
+#include "ui.h"
typedef struct
{
MetaScreen *screen;
-
- GC gc;
double millisecs_duration;
GTimeVal start_time;
@@ -38,6 +37,18 @@ typedef struct
/* rect to erase */
MetaRectangle last_rect;
+
+ /* used instead of the global flag, since
+ * we don't want to change midstream.
+ */
+ gboolean use_opaque;
+
+ /* For wireframe */
+ GC gc;
+
+ /* For opaque */
+ MetaImageWindow *image_window;
+ GdkPixbuf *orig_pixbuf;
} BoxAnimationContext;
@@ -51,12 +62,15 @@ effects_draw_box_animation_timeout (BoxAnimationContext *context)
if (!context->first_time)
{
- /* Restore the previously drawn background */
- XDrawRectangle (context->screen->display->xdisplay,
- context->screen->xroot,
- context->gc,
- context->last_rect.x, context->last_rect.y,
- context->last_rect.width, context->last_rect.height);
+ if (!context->use_opaque)
+ {
+ /* Restore the previously drawn background */
+ XDrawRectangle (context->screen->display->xdisplay,
+ context->screen->xroot,
+ context->gc,
+ context->last_rect.x, context->last_rect.y,
+ context->last_rect.width, context->last_rect.height);
+ }
}
context->first_time = FALSE;
@@ -78,9 +92,18 @@ effects_draw_box_animation_timeout (BoxAnimationContext *context)
if (elapsed > context->millisecs_duration)
{
/* All done */
- meta_display_ungrab (context->screen->display);
- XFreeGC (context->screen->display->xdisplay,
- context->gc);
+ if (context->use_opaque)
+ {
+ g_object_unref (G_OBJECT (context->orig_pixbuf));
+ meta_image_window_free (context->image_window);
+ }
+ else
+ {
+ meta_display_ungrab (context->screen->display);
+ XFreeGC (context->screen->display->xdisplay,
+ context->gc);
+ }
+
g_free (context);
return FALSE;
}
@@ -96,24 +119,54 @@ effects_draw_box_animation_timeout (BoxAnimationContext *context)
draw_rect.width += (context->end_rect.width - context->start_rect.width) * fraction;
draw_rect.height += (context->end_rect.height - context->start_rect.height) * fraction;
- /* don't confuse X with bogus rectangles */
+ /* don't confuse X or gdk-pixbuf with bogus rectangles */
if (draw_rect.width < 1)
draw_rect.width = 1;
if (draw_rect.height < 1)
draw_rect.height = 1;
context->last_rect = draw_rect;
-
- /* Draw the rectangle */
- XDrawRectangle (context->screen->display->xdisplay,
- context->screen->xroot,
- context->gc,
- draw_rect.x, draw_rect.y,
- draw_rect.width, draw_rect.height);
+ if (context->use_opaque)
+ {
+ GdkPixbuf *scaled;
+
+ scaled = gdk_pixbuf_scale_simple (context->orig_pixbuf,
+ draw_rect.width,
+ draw_rect.height,
+ GDK_INTERP_BILINEAR);
+ meta_image_window_set_image (context->image_window,
+ scaled);
+ meta_image_window_set_position (context->image_window,
+ draw_rect.x, draw_rect.y);
+ g_object_unref (G_OBJECT (scaled));
+ }
+ else
+ {
+ /* Draw the rectangle */
+ XDrawRectangle (context->screen->display->xdisplay,
+ context->screen->xroot,
+ context->gc,
+ draw_rect.x, draw_rect.y,
+ draw_rect.width, draw_rect.height);
+ }
+
+ /* kick changes onto the server */
+ XFlush (context->screen->display->xdisplay);
+
return TRUE;
}
+
+/* I really don't want this to be a configuration option,
+ * but I think the wireframe is sucky from a UI standpoint
+ * (more confusing than opaque), but the opaque is maybe
+ * too slow on some systems; so perhaps we could autodetect
+ * system beefiness or someting, or have some global
+ * "my system is slow" config option.
+ */
+static gboolean use_opaque_animations = TRUE;
+
void
meta_effects_draw_box_animation (MetaScreen *screen,
MetaRectangle *initial_rect,
@@ -121,7 +174,6 @@ meta_effects_draw_box_animation (MetaScreen *screen,
double seconds_duration)
{
BoxAnimationContext *context;
- XGCValues gc_values;
g_return_if_fail (seconds_duration > 0.0);
@@ -129,26 +181,62 @@ meta_effects_draw_box_animation (MetaScreen *screen,
seconds_duration *= 10; /* slow things down */
/* Create the animation context */
- context = g_new (BoxAnimationContext, 1);
-
- gc_values.subwindow_mode = IncludeInferiors;
- gc_values.function = GXinvert;
-
- /* Create a gc for the root window */
+ context = g_new0 (BoxAnimationContext, 1);
+
context->screen = screen;
- context->gc = XCreateGC (screen->display->xdisplay,
- screen->xroot,
- GCSubwindowMode | GCFunction,
- &gc_values);
context->millisecs_duration = seconds_duration * 1000.0;
g_get_current_time (&context->start_time);
context->first_time = TRUE;
context->start_rect = *initial_rect;
context->end_rect = *destination_rect;
-
- /* Grab the X server to avoid screen dirt */
- meta_display_grab (context->screen->display);
+
+ context->use_opaque = use_opaque_animations;
+
+ if (context->use_opaque)
+ {
+ GdkPixbuf *pix;
+
+ pix = meta_gdk_pixbuf_get_from_window (NULL,
+ screen->xroot,
+ initial_rect->x,
+ initial_rect->y,
+ 0, 0,
+ initial_rect->width,
+ initial_rect->height);
+
+ if (pix == NULL)
+ {
+ /* Fall back to wireframe */
+ context->use_opaque = FALSE;
+ }
+ else
+ {
+ context->image_window = meta_image_window_new ();
+ context->orig_pixbuf = pix;
+ meta_image_window_set_position (context->image_window,
+ initial_rect->x,
+ initial_rect->y);
+ meta_image_window_set_showing (context->image_window, TRUE);
+ }
+ }
+
+ /* Not an else, so that fallback works */
+ if (!context->use_opaque)
+ {
+ XGCValues gc_values;
+
+ gc_values.subwindow_mode = IncludeInferiors;
+ gc_values.function = GXinvert;
+
+ context->gc = XCreateGC (screen->display->xdisplay,
+ screen->xroot,
+ GCSubwindowMode | GCFunction,
+ &gc_values);
+
+ /* Grab the X server to avoid screen dirt */
+ meta_display_grab (context->screen->display);
+ }
/* Add the timeout - a short one, could even use an idle,
* but this is maybe more CPU-friendly.
@@ -157,3 +245,6 @@ meta_effects_draw_box_animation (MetaScreen *screen,
(GSourceFunc)effects_draw_box_animation_timeout,
context);
}
+
+
+