summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorElijah Newren <newren@gmail.com>2005-11-01 06:54:41 +0000
committerElijah Newren <newren@src.gnome.org>2005-11-01 06:54:41 +0000
commit460ff4bd50f1dfd3a9fb948601bde4c083b43ed5 (patch)
tree2b235a4b25f51dcc7c9329700e788c15748841ed /src
parentbfc1cd3c077a3b9b5e35caef903ab248231751f9 (diff)
downloadmetacity-460ff4bd50f1dfd3a9fb948601bde4c083b43ed5.tar.gz
Add routines to find all the "screen edges" (where struts are considered
2005-10-31 Elijah Newren <newren@gmail.com> Add routines to find all the "screen edges" (where struts are considered to be offscreen), plus a thorough testing case. * src/boxes.[ch] (meta_rectangle_free_list_and_elements): * src/testboxes.c (test_regions_okay, test_region_fitting, test_clamping_to_region, test_clipping_to_region, test_shoving_into_region): * src/workspace.c (meta_workspace_free, meta_workspace_invalidate_work_area): meta_rectangle_free_spanning_set() was renamed to meta_rectangle_free_list_and_elements() * src/boxes.c: (meta_rectangle_region_to_string): Output SOMETHING if the list is empty (meta_rectangle_edge_to_string, meta_rectangle_edge_list_to_string): new printing functions for edges (meta_rectangle_get_minimal_spanning_set_for_region): clean up the overview comment a little (struts_are_disjoint): (sort_edges): (edges_overlap): (rectangle_and_edge_intersection): (add_edges): (split_edge): (fix_up_edges): (meta_rectangle_find_onscreen_edges): New functions to do various parts of finding all the screen edges * src/boxes.h: (BOX_LEFT, BOX_RIGHT, BOX_TOP, BOX_BOTTOM): convenience macros that I should have defined a long time ago (enum MetaEdgeType): (struct MetaEdge): new types for edges (meta_rectangle_edge_to_string): (meta_rectangle_edge_list_to_string): (meta_rectangle_find_onscreen_edges): new functions * src/common.h: (enum MetaDirection): direction stuff seems to be used everywhere so add a type here; only used in boxes for now, but add a note explaining several other places where it could be used to remove duplicative enums * src/testboxes.c: (new_onscreen_edge): (verify_edge_lists_are_equal): (test_find_onscreen_edges): new functions for testing the new "screen edge" finding abilities (main): add test_find_onscreen_edges() to the list (get_strut_list): new function factored out from get_screen_region() (get_screen_region): call get_strut_list() since it now has most of the code this function used to have. (get_screen_edges): new function to compute the screen edges using the struts in get_strut_list() and the meta_rectangle_find_onscreen_edges() function.
Diffstat (limited to 'src')
-rw-r--r--src/boxes.c487
-rw-r--r--src/boxes.h54
-rw-r--r--src/common.h20
-rw-r--r--src/testboxes.c262
-rw-r--r--src/workspace.c8
5 files changed, 783 insertions, 48 deletions
diff --git a/src/boxes.c b/src/boxes.c
index 9dc83603..31d8f5a1 100644
--- a/src/boxes.c
+++ b/src/boxes.c
@@ -60,6 +60,10 @@ meta_rectangle_region_to_string (GList *region,
* rectangle.
*/
char rect_string[27];
+
+ if (region == NULL)
+ snprintf (output, 10, "(EMPTY)");
+
char *cur = output;
GList *tmp = region;
while (tmp)
@@ -76,6 +80,60 @@ meta_rectangle_region_to_string (GList *region,
return output;
}
+char*
+meta_rectangle_edge_to_string (const MetaEdge *edge,
+ char *output)
+{
+ /* 25 = 2 commas, space, plus, trailing \0 + 5 for each digit.
+ * Should be more than enough space. Note that of this space, the
+ * trailing \0 will be overwritten for all but the last rectangle.
+ *
+ * Plus 2 for parenthesis, 4 for 2 more numbers, 2 more commas, and
+ * 2 more spaces, for a total of 10 more.
+ */
+ snprintf (output, 35, "[%d,%d +%d,%d], %2d, %2d",
+ edge->rect.x, edge->rect.y, edge->rect.width, edge->rect.height,
+ edge->side_type, edge->edge_type);
+
+ return output;
+}
+
+char*
+meta_rectangle_edge_list_to_string (GList *edge_list,
+ const char *separator_string,
+ char *output)
+{
+ /* 27 = 2 commas, 2 square brackets, space, plus, trailing \0 + 5 for
+ * each digit. Should be more than enough space. Note that of this
+ * space, the trailing \0 will be overwritten for all but the last
+ * rectangle.
+ *
+ * Plus 2 for parenthesis, 4 for 2 more numbers, 2 more commas, and
+ * 2 more spaces, for a total of 10 more.
+ */
+ char rect_string[27 + 10];
+
+ if (edge_list == NULL)
+ snprintf (output, 10, "(EMPTY)");
+
+ char *cur = output;
+ GList *tmp = edge_list;
+ while (tmp)
+ {
+ MetaEdge *edge = tmp->data;
+ MetaRectangle *rect = &edge->rect;
+ snprintf (rect_string, 37, "([%d,%d +%d,%d], %2d, %2d)",
+ rect->x, rect->y, rect->width, rect->height,
+ edge->side_type, edge->edge_type);
+ cur = g_stpcpy (cur, rect_string);
+ tmp = tmp->next;
+ if (tmp)
+ cur = g_stpcpy (cur, separator_string);
+ }
+
+ return output;
+}
+
int
meta_rectangle_area (const MetaRectangle *rect)
{
@@ -548,13 +606,14 @@ meta_rectangle_get_minimal_spanning_set_for_region (
MetaRectangle *temp_rect;
/* The algorithm is basically as follows:
- * Ignore directional expansions until the end
* Initialize rectangle_set to basic_rect
* Foreach strut:
* Foreach rectangle in rectangle_set:
* - Split the rectangle into new rectangles that don't overlap the
* strut (but which are as big as possible otherwise)
- * Now do directional expansion of all rectangles in rectangle_set
+ * - Remove the old (pre-split) rectangle from the rectangle_set,
+ * and replace it with the new rectangles generated from the
+ * splitting
*/
temp_rect = g_new (MetaRectangle, 1);
@@ -689,12 +748,12 @@ meta_rectangle_expand_region (GList *region,
}
void
-meta_rectangle_free_spanning_set (GList *spanning_rects)
+meta_rectangle_free_list_and_elements (GList *filled_list)
{
- g_list_foreach (spanning_rects,
+ g_list_foreach (filled_list,
(void (*)(gpointer,gpointer))&g_free, /* ew, for ugly */
NULL);
- g_list_free (spanning_rects);
+ g_list_free (filled_list);
}
gboolean
@@ -1050,3 +1109,421 @@ meta_rectangle_find_linepoint_closest_to_point (double x1, double y1,
*valx = (py*diffx*diffy + px*diffx*diffx + y2*x1*diffy - y1*x2*diffy) / den;
*valy = (px*diffx*diffy + py*diffy*diffy + x2*y1*diffx - x1*y2*diffx) / den;
}
+
+/***************************************************************************/
+/* */
+/* Switching gears to code for edges instead of just rectangles */
+/* */
+/***************************************************************************/
+
+/* Just make sure the given rectangle list is composed of disjoint rectangles */
+static gboolean
+struts_are_disjoint (const GSList *struts)
+{
+ const GSList *tmp;
+ gboolean disjoint = TRUE;
+
+ tmp = struts;
+ while (tmp && disjoint)
+ {
+ const GSList *compare;
+
+ MetaRectangle *cur = tmp->data;
+ compare = tmp->next;
+ while (compare && disjoint)
+ {
+ MetaRectangle *comp = compare->data;
+ disjoint = disjoint && !meta_rectangle_overlap (cur, comp);
+ compare = compare->next;
+ }
+
+ tmp = tmp->next;
+ }
+
+ return disjoint;
+}
+
+/* To make things easily testable, provide a nice way of sorting edges */
+static gint
+sort_edges (gconstpointer a, gconstpointer b)
+{
+ const MetaEdge *a_edge_rect = (gconstpointer) a;
+ const MetaEdge *b_edge_rect = (gconstpointer) b;
+
+ int a_compare, b_compare;
+
+ a_compare = a_edge_rect->side_type;
+ b_compare = b_edge_rect->side_type;
+
+ if (a_compare == b_compare)
+ {
+ if (a_edge_rect->side_type == META_DIRECTION_LEFT ||
+ a_edge_rect->side_type == META_DIRECTION_RIGHT)
+ {
+ a_compare = a_edge_rect->rect.x;
+ b_compare = b_edge_rect->rect.x;
+ if (a_compare == b_compare)
+ {
+ a_compare = a_edge_rect->rect.y;
+ b_compare = b_edge_rect->rect.y;
+ }
+ }
+ else if (a_edge_rect->side_type == META_DIRECTION_TOP ||
+ a_edge_rect->side_type == META_DIRECTION_BOTTOM)
+ {
+ a_compare = a_edge_rect->rect.y;
+ b_compare = b_edge_rect->rect.y;
+ if (a_compare == b_compare)
+ {
+ a_compare = a_edge_rect->rect.x;
+ b_compare = b_edge_rect->rect.x;
+ }
+ }
+ else
+ g_assert ("Some idiot wanted to sort sides of different types.\n");
+ }
+
+ return a_compare - b_compare; /* positive value denotes a > b ... */
+}
+
+/* Determine whether two given edges overlap */
+static gboolean
+edges_overlap (const MetaEdge *edge1,
+ const MetaEdge *edge2)
+{
+ switch (edge1->side_type)
+ {
+ case META_DIRECTION_LEFT:
+ case META_DIRECTION_RIGHT:
+ return (edge2->side_type == META_DIRECTION_LEFT ||
+ edge2->side_type == META_DIRECTION_RIGHT) &&
+ meta_rectangle_vert_overlap (&edge1->rect, &edge2->rect) &&
+ edge1->rect.x == edge2->rect.x;
+ case META_DIRECTION_TOP:
+ case META_DIRECTION_BOTTOM:
+ return (edge2->side_type == META_DIRECTION_TOP ||
+ edge2->side_type == META_DIRECTION_BOTTOM) &&
+ meta_rectangle_horiz_overlap (&edge1->rect, &edge2->rect) &&
+ edge1->rect.y == edge2->rect.y;
+ }
+
+ g_assert (0 == 1);
+}
+
+static gboolean
+rectangle_and_edge_intersection (const MetaRectangle *rect,
+ const MetaEdge *edge,
+ MetaEdge *overlap,
+ int *handle_type)
+{
+ const MetaRectangle *rect2 = &edge->rect;
+ MetaRectangle *result = &overlap->rect;
+ gboolean intersect = TRUE;
+
+ overlap->edge_type = edge->edge_type;
+ overlap->side_type = edge->side_type;
+
+ result->x = MAX (rect->x, rect2->x);
+ result->y = MAX (rect->y, rect2->y);
+ result->width = MIN (BOX_RIGHT (*rect), BOX_RIGHT (*rect2)) - result->x;
+ result->height = MIN (BOX_BOTTOM (*rect), BOX_BOTTOM (*rect2)) - result->y;
+
+ /* Find out if we didn't get any intersections; have to do it this way since
+ * edges have a thickness of 0
+ */
+ if (((edge->side_type == META_DIRECTION_TOP ||
+ edge->side_type == META_DIRECTION_BOTTOM) &&
+ (result->width <= 0 || result->height < 0)) ||
+ ((edge->side_type == META_DIRECTION_LEFT ||
+ edge->side_type == META_DIRECTION_RIGHT) &&
+ (result->width < 0 || result->height <= 0)))
+ {
+ result->width = 0;
+ result->height = 0;
+ intersect = FALSE;
+ }
+ else
+ {
+ /* Need to figure out the handle_type, a somewhat weird quantity:
+ * 0 - overlap is in middle of rect
+ * -1 - overlap is at the side of rect, and is on the opposite side
+ * of rect than the edge->side_type side
+ * 1 - overlap is at the side of rect, and the side of rect it is
+ * on is the edge->side_type side
+ */
+ switch (edge->side_type)
+ {
+ case META_DIRECTION_LEFT:
+ if (result->x == rect->x)
+ *handle_type = 1;
+ else if (result->x == BOX_RIGHT (*rect))
+ *handle_type = -1;
+ else
+ *handle_type = 0;
+ break;
+ case META_DIRECTION_RIGHT:
+ if (result->x == rect->x)
+ *handle_type = -1;
+ else if (result->x == BOX_RIGHT (*rect))
+ *handle_type = 1;
+ else
+ *handle_type = 0;
+ break;
+ case META_DIRECTION_TOP:
+ if (result->y == rect->y)
+ *handle_type = 1;
+ else if (result->y == BOX_BOTTOM (*rect))
+ *handle_type = -1;
+ else
+ *handle_type = 0;
+ break;
+ case META_DIRECTION_BOTTOM:
+ if (result->y == rect->y)
+ *handle_type = -1;
+ else if (result->y == BOX_BOTTOM (*rect))
+ *handle_type = 1;
+ else
+ *handle_type = 0;
+ break;
+ }
+ }
+ return intersect;
+}
+
+/* Add all edges of the given rect to cur_edges and return the result. If
+ * rect_is_internal is false, the side types are switched (LEFT<->RIGHT and
+ * TOP<->BOTTOM).
+ */
+static GList*
+add_edges (GList *cur_edges,
+ const MetaRectangle *rect,
+ gboolean rect_is_internal)
+{
+ MetaEdge *temp_edge;
+ int i;
+
+ for (i=0; i<4; i++)
+ {
+ temp_edge = g_new (MetaEdge, 1);
+ temp_edge->rect = *rect;
+ switch (i)
+ {
+ case 0:
+ temp_edge->side_type =
+ rect_is_internal ? META_DIRECTION_LEFT : META_DIRECTION_RIGHT;
+ temp_edge->rect.width = 0;
+ break;
+ case 1:
+ temp_edge->side_type =
+ rect_is_internal ? META_DIRECTION_RIGHT : META_DIRECTION_LEFT;
+ temp_edge->rect.x += temp_edge->rect.width;
+ temp_edge->rect.width = 0;
+ break;
+ case 2:
+ temp_edge->side_type =
+ rect_is_internal ? META_DIRECTION_TOP : META_DIRECTION_BOTTOM;
+ temp_edge->rect.height = 0;
+ break;
+ case 3:
+ temp_edge->side_type =
+ rect_is_internal ? META_DIRECTION_BOTTOM : META_DIRECTION_TOP;
+ temp_edge->rect.y += temp_edge->rect.height;
+ temp_edge->rect.height = 0;
+ break;
+ }
+ temp_edge->edge_type = META_EDGE_ONSCREEN;
+ cur_edges = g_list_prepend (cur_edges, temp_edge);
+ }
+
+ return cur_edges;
+}
+
+/* Remove any part of old_edge that intersects remove and add any resulting
+ * edges to cur_list. Return cur_list when finished.
+ */
+static GList*
+split_edge (GList *cur_list,
+ const MetaEdge *old_edge,
+ const MetaEdge *remove)
+{
+ MetaEdge *temp_edge;
+ switch (old_edge->side_type)
+ {
+ case META_DIRECTION_LEFT:
+ case META_DIRECTION_RIGHT:
+ g_assert (meta_rectangle_vert_overlap (&old_edge->rect, &remove->rect));
+ if (BOX_TOP (old_edge->rect) < BOX_TOP (remove->rect))
+ {
+ temp_edge = g_new (MetaEdge, 1);
+ *temp_edge = *old_edge;
+ temp_edge->rect.height = BOX_TOP (remove->rect)
+ - BOX_TOP (old_edge->rect);
+ cur_list = g_list_prepend (cur_list, temp_edge);
+ }
+ if (BOX_BOTTOM (old_edge->rect) > BOX_BOTTOM (remove->rect))
+ {
+ temp_edge = g_new (MetaEdge, 1);
+ *temp_edge = *old_edge;
+ temp_edge->rect.y = BOX_BOTTOM (remove->rect);
+ temp_edge->rect.height = BOX_BOTTOM (old_edge->rect)
+ - BOX_BOTTOM (remove->rect);
+ cur_list = g_list_prepend (cur_list, temp_edge);
+ }
+ break;
+ case META_DIRECTION_TOP:
+ case META_DIRECTION_BOTTOM:
+ g_assert (meta_rectangle_horiz_overlap (&old_edge->rect, &remove->rect));
+ if (BOX_LEFT (old_edge->rect) < BOX_LEFT (remove->rect))
+ {
+ temp_edge = g_new (MetaEdge, 1);
+ *temp_edge = *old_edge;
+ temp_edge->rect.width = BOX_LEFT (remove->rect)
+ - BOX_LEFT (old_edge->rect);
+ cur_list = g_list_prepend (cur_list, temp_edge);
+ }
+ if (BOX_RIGHT (old_edge->rect) > BOX_RIGHT (remove->rect))
+ {
+ temp_edge = g_new (MetaEdge, 1);
+ *temp_edge = *old_edge;
+ temp_edge->rect.x = BOX_RIGHT (remove->rect);
+ temp_edge->rect.width = BOX_RIGHT (old_edge->rect)
+ - BOX_RIGHT (remove->rect);
+ cur_list = g_list_prepend (cur_list, temp_edge);
+ }
+ break;
+ }
+
+ return cur_list;
+}
+
+/* Split up edge and remove preliminary edges from strut_edges depending on
+ * if and how strut and edge intersect.
+ */
+static void
+fix_up_edges (MetaRectangle *strut, MetaEdge *edge,
+ GList **strut_edges, GList **edge_splits,
+ gboolean *edge_needs_removal)
+{
+ MetaEdge overlap;
+ int handle_type;
+
+ if (!rectangle_and_edge_intersection (strut, edge, &overlap, &handle_type))
+ return;
+
+ if (handle_type == 0 || handle_type == 1)
+ {
+ /* Put the result of removing overlap from edge into edge_splits */
+ *edge_splits = split_edge (*edge_splits, edge, &overlap);
+ *edge_needs_removal = TRUE;
+ }
+
+ if (handle_type == -1 || handle_type == 1)
+ {
+ /* Remove the overlap from strut_edges */
+ /* First, loop over the edges of the strut */
+ GList *tmp = *strut_edges;
+ while (tmp)
+ {
+ MetaEdge *cur = tmp->data;
+ /* If this is the edge that overlaps, then we need to split it */
+ if (edges_overlap (cur, &overlap))
+ {
+ /* Split this edge into some new ones */
+ *strut_edges = split_edge (*strut_edges, cur, &overlap);
+
+ /* Delete the old one */
+ GList *delete_me = tmp;
+ tmp = tmp->next;
+ g_free (cur);
+ *strut_edges = g_list_delete_link (*strut_edges, delete_me);
+ }
+ else
+ tmp = tmp->next;
+ }
+ }
+}
+
+/* This function is trying to find all the edges of an onscreen region. */
+GList*
+meta_rectangle_find_onscreen_edges (const MetaRectangle *basic_rect,
+ const GSList *all_struts)
+{
+ GList *ret;
+ GList *edge_iter;
+ const GSList *strut_iter;
+
+ /* The algorithm is basically as follows:
+ * Make sure the struts are disjoint
+ * Initialize the edge_set to the edges of basic_rect
+ * Foreach strut:
+ * Put together a preliminary new edge from the edges of the strut
+ * Foreach edge in edge_set:
+ * - Split the edge if it is partially contained inside the strut
+ * - If the edge matches an edge of the strut (i.e. a strut just
+ * against the edge of the screen or a not-next-to-edge-of-screen
+ * strut adjacent to another), then both the edge from the
+ * edge_set and the preliminary edge for the strut will need to
+ * be split
+ * Add any remaining "preliminary" strut edges to the edge_set
+ */
+
+ /* Make sure the struts are disjoint */
+ if (!struts_are_disjoint (all_struts))
+ {
+ meta_warning ("Struts must be disjoint for %s to work!\n", __FUNCTION__);
+ return NULL;
+ }
+
+ /* Start off the list with the edges of basic_rect */
+ ret = add_edges (NULL, basic_rect, TRUE);
+
+ strut_iter = all_struts;
+ while (strut_iter)
+ {
+ MetaRectangle *strut = (MetaRectangle*) strut_iter->data;
+
+ /* Only look at the onscreen portion of the strut, and get the new
+ * possible edges we may need to add from that.
+ */
+ meta_rectangle_intersect (strut, basic_rect, strut);
+ GList *new_strut_edges = add_edges (NULL, strut, FALSE);
+
+ edge_iter = ret;
+ while (edge_iter)
+ {
+ MetaEdge *cur_edge = edge_iter->data;
+ GList *splits_of_cur_edge = NULL;
+ gboolean edge_needs_removal = FALSE;
+
+ fix_up_edges (strut, cur_edge,
+ &new_strut_edges, &splits_of_cur_edge,
+ &edge_needs_removal);
+
+ if (edge_needs_removal)
+ {
+ /* Delete the old edge */
+ GList *delete_me = edge_iter;
+ edge_iter = edge_iter->next;
+ g_free (cur_edge);
+ ret = g_list_delete_link (ret, delete_me);
+
+ /* Add the new split parts of the edge */
+ ret = g_list_concat (splits_of_cur_edge, ret);
+ }
+ else
+ {
+ edge_iter = edge_iter->next;
+ }
+
+ /* edge_iter was already advanced above */
+ }
+
+ ret = g_list_concat (new_strut_edges, ret);
+ strut_iter = strut_iter->next;
+ }
+
+ /* Sort the list */
+ ret = g_list_sort (ret, sort_edges);
+
+ return ret;
+}
diff --git a/src/boxes.h b/src/boxes.h
index 1547699c..07d23aed 100644
--- a/src/boxes.h
+++ b/src/boxes.h
@@ -23,6 +23,7 @@
#define META_BOXES_H
#include <glib.h>
+#include "common.h"
typedef struct _MetaRectangle MetaRectangle;
@@ -34,13 +35,10 @@ struct _MetaRectangle
int height;
};
-typedef enum
-{
- META_RECTANGLE_LEFT = 1 << 0,
- META_RECTANGLE_RIGHT = 1 << 1,
- META_RECTANGLE_TOP = 1 << 2,
- META_RECTANGLE_BOTTOM = 1 << 3
-} MetaRectDirection;
+#define BOX_LEFT(box) ((box).x) /* Leftmost pixel of rect */
+#define BOX_RIGHT(box) ((box).x + (box).width) /* One pixel past right */
+#define BOX_TOP(box) ((box).y) /* Topmost pixel of rect */
+#define BOX_BOTTOM(box) ((box).y + (box).height) /* One pixel past bottom */
typedef enum
{
@@ -48,15 +46,38 @@ typedef enum
FIXED_DIRECTION_Y = 1 << 1,
} FixedDirections;
+typedef enum
+{
+ META_EDGE_WINDOW,
+ META_EDGE_XINERAMA,
+ META_EDGE_ONSCREEN
+} MetaEdgeType;
+
+typedef struct _MetaEdge MetaEdge;
+struct _MetaEdge
+{
+ MetaRectangle rect; /* width or height should be 1 */
+ MetaDirection side_type; /* should only have 1 of the 4 directions set */
+ MetaEdgeType edge_type;
+};
+
/* Output functions -- note that the output buffer had better be big enough:
- * region_to_string: 1 + (26+strlen(separator_string))*g_list_length (region)
* rect_to_string: 1 + 24
+ * region_to_string: 1 + (26+strlen(separator_string))*g_list_length (region)
+ * edge_to_string: 1 + 24 + 10
+ * edge_list_to_...: 1 + (36+strlen(sep..._string))*g_list_length (edge_list)
*/
char* meta_rectangle_to_string (const MetaRectangle *rect,
char *output);
char* meta_rectangle_region_to_string (GList *region,
const char *separator_string,
char *output);
+char* meta_rectangle_edge_to_string (const MetaEdge *edge,
+ char *output);
+char* meta_rectangle_edge_list_to_string (
+ GList *edge_list,
+ const char *separator_string,
+ char *output);
/* Basic comparison functions */
int meta_rectangle_area (const MetaRectangle *rect);
@@ -125,10 +146,16 @@ GList* meta_rectangle_expand_region (GList *region,
const int bottom_expand);
/* Free the list created by
- * meta_rectangle_get_minimal_spanning_set_for_region()
+ * meta_rectangle_get_minimal_spanning_set_for_region()
+ * or
+ * meta_rectangle_find_onscreen_edges ()
*/
-void meta_rectangle_free_spanning_set (GList *spanning_rects);
+void meta_rectangle_free_list_and_elements (GList *filled_list);
+/* could_fit_in_region determines whether one of the spanning_rects is
+ * big enough to contain rect. contained_in_region checks whether one
+ * actually contains it.
+ */
gboolean meta_rectangle_could_fit_in_region (
const GList *spanning_rects,
const MetaRectangle *rect);
@@ -169,4 +196,11 @@ void meta_rectangle_find_linepoint_closest_to_point (double x1, double y1,
double px, double py,
double *valx, double *valy);
+/* Finds all the edges of an onscreen region, returning a GList* of
+ * MetaEdgeRect's.
+ */
+GList*
+meta_rectangle_find_onscreen_edges (const MetaRectangle *basic_rect,
+ const GSList *all_struts);
+
#endif /* META_BOXES_H */
diff --git a/src/common.h b/src/common.h
index c7c8108e..f5d4065f 100644
--- a/src/common.h
+++ b/src/common.h
@@ -184,6 +184,22 @@ typedef enum
META_VIRTUAL_MOD5_MASK = 1 << 14
} MetaVirtualModifier;
+/* Relative directions or sides seem to come up all over the place... */
+/* FIXME: Replace
+ * place.[ch]:MetaWindowEdgePosition,
+ * screen.[ch]:MetaScreenDirection,
+ * workspace.[ch]:MetaMotionDirection,
+ * with the use of MetaDirection.
+ */
+typedef enum
+{
+ META_DIRECTION_LEFT = 1 << 0,
+ META_DIRECTION_RIGHT = 1 << 1,
+ META_DIRECTION_TOP = 1 << 2,
+ META_DIRECTION_BOTTOM = 1 << 3,
+ META_DIRECTION_UP = 1 << 2, /* Alternate name for TOP */
+ META_DIRECTION_DOWN = 1 << 3 /* Alternate name for BOTTOM */
+} MetaDirection;
/* Function a window button can have. Note, you can't add stuff here
* without extending the theme format to draw a new function and
@@ -226,7 +242,3 @@ struct _MetaButtonLayout
(ycoord) < ((rect).y + (rect).height))
#endif
-
-
-
-
diff --git a/src/testboxes.c b/src/testboxes.c
index d81997d6..be754b1e 100644
--- a/src/testboxes.c
+++ b/src/testboxes.c
@@ -68,6 +68,21 @@ new_meta_rect (int x, int y, int width, int height)
return temporary;
}
+static MetaEdge*
+new_onscreen_edge (int x, int y, int width, int height, int side_type)
+{
+ MetaEdge* temporary;
+ temporary = g_new (MetaEdge, 1);
+ temporary->rect.x = x;
+ temporary->rect.y = y;
+ temporary->rect.width = width;
+ temporary->rect.height = height;
+ temporary->side_type = side_type;
+ temporary->edge_type = META_EDGE_ONSCREEN;
+
+ return temporary;
+}
+
static void
test_area ()
{
@@ -205,15 +220,11 @@ free_strut_list (GSList *struts)
g_slist_free (struts);
}
-static GList*
-get_screen_region (int which)
+static GSList*
+get_strut_list (int which)
{
- GList *ret;
GSList *struts;
- MetaRectangle basic_rect;
- basic_rect = meta_rect (0, 0, 1600, 1200);
- ret = NULL;
struts = NULL;
g_assert (which >=0 && which <= 5);
@@ -247,9 +258,40 @@ get_screen_region (int which)
break;
}
+ return struts;
+}
+
+static GList*
+get_screen_region (int which)
+{
+ GList *ret;
+ GSList *struts;
+ MetaRectangle basic_rect;
+
+ basic_rect = meta_rect (0, 0, 1600, 1200);
+ ret = NULL;
+
+ struts = get_strut_list (which);
ret = meta_rectangle_get_minimal_spanning_set_for_region (&basic_rect, struts);
+ free_strut_list (struts);
+
+ return ret;
+}
+static GList*
+get_screen_edges (int which)
+{
+ GList *ret;
+ GSList *struts;
+ MetaRectangle basic_rect;
+
+ basic_rect = meta_rect (0, 0, 1600, 1200);
+ ret = NULL;
+
+ struts = get_strut_list (which);
+ ret = meta_rectangle_find_onscreen_edges (&basic_rect, struts);
free_strut_list (struts);
+
return ret;
}
@@ -489,8 +531,8 @@ test_regions_okay ()
tmp = NULL;
tmp = g_list_prepend (tmp, new_meta_rect (0, 0, 1600, 1200));
verify_lists_are_equal (region, tmp);
- meta_rectangle_free_spanning_set (tmp);
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (region);
/*************************************************************/
/* Make sure test region 1 has the right spanning rectangles */
@@ -500,8 +542,8 @@ test_regions_okay ()
tmp = g_list_prepend (tmp, new_meta_rect (0, 20, 400, 1180));
tmp = g_list_prepend (tmp, new_meta_rect (0, 20, 1600, 1140));
verify_lists_are_equal (region, tmp);
- meta_rectangle_free_spanning_set (tmp);
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (region);
/*************************************************************/
/* Make sure test region 2 has the right spanning rectangles */
@@ -514,8 +556,8 @@ test_regions_okay ()
tmp = g_list_prepend (tmp, new_meta_rect ( 0, 20, 800, 1130));
tmp = g_list_prepend (tmp, new_meta_rect ( 0, 20, 1600, 1080));
verify_lists_are_equal (region, tmp);
- meta_rectangle_free_spanning_set (tmp);
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (region);
/*************************************************************/
/* Make sure test region 3 has the right spanning rectangles */
@@ -540,8 +582,8 @@ test_regions_okay ()
printf ("%s vs. %s\n", region_list, tmp_list);
#endif
verify_lists_are_equal (region, tmp);
- meta_rectangle_free_spanning_set (tmp);
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (region);
/*************************************************************/
/* Make sure test region 4 has the right spanning rectangles */
@@ -550,8 +592,8 @@ test_regions_okay ()
tmp = NULL;
tmp = g_list_prepend (tmp, new_meta_rect ( 800, 20, 800, 1180));
verify_lists_are_equal (region, tmp);
- meta_rectangle_free_spanning_set (tmp);
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (region);
/*************************************************************/
/* Make sure test region 5 has the right spanning rectangles */
@@ -581,7 +623,7 @@ test_region_fitting ()
g_assert (meta_rectangle_contained_in_region (region, &rect) == FALSE ||
meta_rectangle_could_fit_in_region (region, &rect) == TRUE);
}
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
/* Do some manual tests too */
region = get_screen_region (1);
@@ -598,14 +640,14 @@ test_region_fitting ()
g_assert (meta_rectangle_could_fit_in_region (region, &rect));
g_assert (!meta_rectangle_contained_in_region (region, &rect));
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
region = get_screen_region (2);
rect = meta_rect (1000, 50, 600, 1100);
g_assert (meta_rectangle_could_fit_in_region (region, &rect));
g_assert (!meta_rectangle_contained_in_region (region, &rect));
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
printf ("%s passed.\n", __PRETTY_FUNCTION__);
}
@@ -635,7 +677,7 @@ test_clamping_to_region ()
g_assert (meta_rectangle_could_fit_in_region (region, &rect) == TRUE);
g_assert (rect.x == temp.x && rect.y == temp.y);
}
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
/* Do some manual tests too */
region = get_screen_region (1);
@@ -697,7 +739,7 @@ test_clamping_to_region ()
&min_size);
g_assert (rect.width == 100 && rect.height == 999999);
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
printf ("%s passed.\n", __PRETTY_FUNCTION__);
}
@@ -743,7 +785,7 @@ test_clipping_to_region ()
g_assert (meta_rectangle_contained_in_region (region, &rect) == TRUE);
}
}
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
/* Do some manual tests too */
region = get_screen_region (2);
@@ -782,7 +824,7 @@ test_clipping_to_region ()
&rect);
g_assert (meta_rectangle_equal (&rect, &temp));
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
printf ("%s passed.\n", __PRETTY_FUNCTION__);
}
@@ -807,7 +849,7 @@ test_shoving_into_region ()
g_assert (meta_rectangle_contained_in_region (region, &rect));
}
}
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
/* Do some manual tests too */
region = get_screen_region (2);
@@ -854,7 +896,174 @@ test_shoving_into_region ()
&rect);
g_assert (meta_rectangle_equal (&rect, &temp));
- meta_rectangle_free_spanning_set (region);
+ meta_rectangle_free_list_and_elements (region);
+
+ printf ("%s passed.\n", __PRETTY_FUNCTION__);
+}
+
+static void
+verify_edge_lists_are_equal (GList *code, GList *answer)
+{
+ int which = 0;
+
+ while (code && answer)
+ {
+ MetaEdge *a = code->data;
+ MetaEdge *b = answer->data;
+
+ if (!meta_rectangle_equal (&a->rect, &b->rect) ||
+ a->side_type != b->side_type ||
+ a->edge_type != b->edge_type)
+ {
+ g_error ("%dth item in code answer answer lists do not match; "
+ "code rect: %d,%d + %d,%d; answer rect: %d,%d + %d,%d\n",
+ which,
+ a->rect.x, a->rect.y, a->rect.width, a->rect.height,
+ b->rect.x, b->rect.y, b->rect.width, b->rect.height);
+ }
+
+ code = code->next;
+ answer = answer->next;
+
+ which++;
+ }
+
+ /* Ought to be at the end of both lists; check if we aren't */
+ if (code)
+ {
+ MetaEdge *tmp = code->data;
+ g_error ("code list longer than answer list by %d items; "
+ "first extra item rect: %d,%d +%d,%d\n",
+ g_list_length (code),
+ tmp->rect.x, tmp->rect.y, tmp->rect.width, tmp->rect.height);
+ }
+
+ if (answer)
+ {
+ MetaEdge *tmp = answer->data;
+ g_error ("answer list longer than code list by %d items; "
+ "first extra item rect: %d,%d +%d,%d\n",
+ g_list_length (answer),
+ tmp->rect.x, tmp->rect.y, tmp->rect.width, tmp->rect.height);
+ }
+}
+
+static void
+test_find_onscreen_edges ()
+{
+ GList* edges;
+ GList* tmp;
+
+ int left = META_DIRECTION_LEFT;
+ int right = META_DIRECTION_RIGHT;
+ int top = META_DIRECTION_TOP;
+ int bottom = META_DIRECTION_BOTTOM;
+
+ /*************************************************/
+ /* Make sure test region 0 has the correct edges */
+ /*************************************************/
+ edges = get_screen_edges (0);
+ tmp = NULL;
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 1200, 1600, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 0, 1600, 0, top));
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1600, 0, 0, 1200, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 0, 0, 1200, left));
+ verify_edge_lists_are_equal (edges, tmp);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (edges);
+
+ /*************************************************/
+ /* Make sure test region 1 has the correct edges */
+ /*************************************************/
+ edges = get_screen_edges (1);
+ tmp = NULL;
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 1200, 400, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 400, 1160, 1200, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 20, 1600, 0, top));
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1600, 20, 0, 1140, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 400, 1160, 0, 40, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 20, 0, 1180, left));
+ verify_edge_lists_are_equal (edges, tmp);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (edges);
+
+ /*************************************************/
+ /* Make sure test region 2 has the correct edges */
+ /*************************************************/
+ edges = get_screen_edges (2);
+ tmp = NULL;
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1200, 1200, 400, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 450, 1200, 350, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 1200, 300, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 300, 1150, 150, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 800, 1100, 400, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 20, 1600, 0, top));
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1600, 20, 0, 1180, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 800, 1100, 0, 100, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 300, 1150, 0, 50, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1200, 1100, 0, 100, left));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 450, 1150, 0, 50, left));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 20, 0, 1180, left));
+ verify_edge_lists_are_equal (edges, tmp);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (edges);
+
+ /*************************************************/
+ /* Make sure test region 3 has the correct edges */
+ /*************************************************/
+ edges = get_screen_edges (3);
+ tmp = NULL;
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1200, 1200, 400, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 380, 1200, 420, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 1200, 300, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 300, 1150, 80, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 800, 1100, 400, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 700, 525, 200, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 700, 675, 200, 0, top));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 20, 1600, 0, top));
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1600, 20, 0, 1180, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 800, 1100, 0, 100, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 700, 525, 0, 150, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 300, 1150, 0, 50, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1200, 1100, 0, 100, left));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 900, 525, 0, 150, left));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 380, 1150, 0, 50, left));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 0, 20, 0, 1180, left));
+
+#if 0
+ #define FUDGE 50
+ char big_buffer1[1 + (16+FUDGE)*38], big_buffer2[1 + 16*38];
+ meta_rectangle_edge_list_to_string (edges, "\n ", big_buffer1);
+ meta_rectangle_edge_list_to_string (tmp, "\n ", big_buffer2);
+ printf("Real edge list:\n %s\nComparison edges list:\n %s\n",
+ big_buffer1, big_buffer2);
+#endif
+
+ verify_edge_lists_are_equal (edges, tmp);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (edges);
+
+ /*************************************************/
+ /* Make sure test region 4 has the correct edges */
+ /*************************************************/
+ edges = get_screen_edges (4);
+ tmp = NULL;
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 800, 1200, 800, 0, bottom));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 800, 20, 800, 0, top));
+ tmp = g_list_prepend (tmp, new_onscreen_edge (1600, 20, 0, 1180, right));
+ tmp = g_list_prepend (tmp, new_onscreen_edge ( 800, 20, 0, 1180, left));
+ verify_edge_lists_are_equal (edges, tmp);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (edges);
+
+ /*************************************************/
+ /* Make sure test region 5 has the correct edges */
+ /*************************************************/
+ edges = get_screen_edges (5);
+ tmp = NULL;
+ verify_edge_lists_are_equal (edges, tmp);
+ meta_rectangle_free_list_and_elements (tmp);
+ meta_rectangle_free_list_and_elements (edges);
printf ("%s passed.\n", __PRETTY_FUNCTION__);
}
@@ -1029,6 +1238,9 @@ main()
test_clipping_to_region ();
test_shoving_into_region ();
+ /* And now the functions dealing with edges more than boxes */
+ test_find_onscreen_edges ();
+
/* And now the misfit functions that don't quite fit in anywhere else... */
test_gravity_resize ();
test_find_closest_point_to_line ();
diff --git a/src/workspace.c b/src/workspace.c
index c47ec219..6a9c40d4 100644
--- a/src/workspace.c
+++ b/src/workspace.c
@@ -113,9 +113,9 @@ meta_workspace_free (MetaWorkspace *workspace)
g_slist_free (workspace->all_struts);
for (i = 0; i < screen->n_xinerama_infos; i++)
- meta_rectangle_free_spanning_set (workspace->xinerama_region[i]);
+ meta_rectangle_free_list_and_elements (workspace->xinerama_region[i]);
g_free (workspace->xinerama_region);
- meta_rectangle_free_spanning_set (workspace->screen_region);
+ meta_rectangle_free_list_and_elements (workspace->screen_region);
g_free (workspace);
@@ -452,9 +452,9 @@ meta_workspace_invalidate_work_area (MetaWorkspace *workspace)
workspace->all_struts = NULL;
for (i = 0; i < workspace->screen->n_xinerama_infos; i++)
- meta_rectangle_free_spanning_set (workspace->xinerama_region[i]);
+ meta_rectangle_free_list_and_elements (workspace->xinerama_region[i]);
g_free (workspace->xinerama_region);
- meta_rectangle_free_spanning_set (workspace->screen_region);
+ meta_rectangle_free_list_and_elements (workspace->screen_region);
workspace->xinerama_region = NULL;
workspace->screen_region = NULL;