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|
/* msm server object */
/*
* Copyright (C) 2001 Havoc Pennington
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Some code in here from xsm:
*
* Copyright 1993, 1998 The Open Group
*
* All Rights Reserved.
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name of The Open Group
* shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written
* authorization from The Open Group.
*/
#include <config.h>
#include <X11/ICE/ICEutil.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include "server.h"
#include "session.h"
#include "util.h"
#define MAGIC_COOKIE_LEN 16
/* FIXME we need to time out anytime we're waiting for a client
* response, such as InteractDone, SaveYourselfDone, ConnectionClosed
* (after sending Die)
*/
struct _MsmServer
{
MsmSession *session;
GList *clients;
IceAuthDataEntry *auth_entries;
int n_auth_entries;
MsmClient *currently_interacting;
GList *interact_pending;
guint in_global_save : 1;
guint in_shutdown : 1; /* TRUE only if in_global_save */
guint save_allows_interaction : 1;
};
static Status register_client_callback (SmsConn cnxn,
SmPointer manager_data,
char *previous_id);
static void interact_request_callback (SmsConn cnxn,
SmPointer manager_data,
int dialog_type);
static void interact_done_callback (SmsConn cnxn,
SmPointer manager_data,
Bool cancel_shutdown);
static void save_yourself_request_callback (SmsConn cnxn,
SmPointer manager_data,
int save_type,
Bool shutdown,
int interact_style,
Bool fast,
Bool global);
static void save_yourself_phase2_request_callback (SmsConn cnxn,
SmPointer manager_data);
static void save_yourself_done_callback (SmsConn cnxn,
SmPointer manager_data,
Bool success);
static void close_connection_callback (SmsConn cnxn,
SmPointer manager_data,
int count,
char **reasonMsgs);
static void set_properties_callback (SmsConn cnxn,
SmPointer manager_data,
int numProps,
SmProp **props);
static void delete_properties_callback (SmsConn cnxn,
SmPointer manager_data,
int numProps,
char **propNames);
static void get_properties_callback (SmsConn cnxn,
SmPointer manager_data);
static Status new_client_callback (SmsConn cnxn,
SmPointer manager_data,
unsigned long *mask_ret,
SmsCallbacks *callbacks_ret,
char **failure_reason_ret);
static Bool host_auth_callback (char *hostname);
static void ice_init (MsmServer *server);
static gboolean create_auth_entries (MsmServer *server,
IceListenObj *listen_objs,
int n_listen_objs);
static void free_auth_entries (IceAuthDataEntry *entries,
int n_entries);
static MsmServer*
msm_server_new_with_session (MsmSession *session)
{
char errbuf[256];
MsmServer *server;
server = g_new (MsmServer, 1);
server->session = session;
server->clients = NULL;
server->auth_entries = NULL;
server->n_auth_entries = 0;
server->currently_interacting = NULL;
server->interact_pending = NULL;
server->in_global_save = FALSE;
server->in_shutdown = FALSE;
server->save_allows_interaction = FALSE;
if (!SmsInitialize (PACKAGE, VERSION,
new_client_callback,
server,
host_auth_callback,
sizeof (errbuf), errbuf))
msm_fatal (_("Could not initialize SMS: %s\n"), errbuf);
ice_init (server);
return server;
}
MsmServer*
msm_server_new (const char *session_name)
{
MsmSession *session;
session = msm_session_get (session_name);
return msm_server_new_with_session (session);
}
MsmServer*
msm_server_new_failsafe (void)
{
return msm_server_new_with_session (msm_session_get_failsafe ());
}
void
msm_server_free (MsmServer *server)
{
g_list_free (server->clients);
g_list_free (server->interact_pending);
free_auth_entries (server->auth_entries, server->n_auth_entries);
g_free (server);
}
void
msm_server_drop_client (MsmServer *server,
MsmClient *client)
{
server->clients = g_list_remove (server->clients, client);
if (server->currently_interacting == client)
msm_server_next_pending_interaction (server);
msm_client_free (client);
msm_server_consider_phase_change (server);
/* We can quit after all clients have been dropped. */
if (server->in_shutdown &&
server->clients == NULL)
msm_quit ();
}
void
msm_server_next_pending_interaction (MsmServer *server)
{
server->currently_interacting = NULL;
if (server->interact_pending)
{
/* Start up the next interaction */
server->currently_interacting = server->interact_pending->data;
server->interact_pending =
g_list_remove (server->interact_pending,
server->currently_interacting);
msm_client_begin_interact (server->currently_interacting);
}
}
static Status
register_client_callback (SmsConn cnxn,
SmPointer manager_data,
char *previous_id)
{
/* This callback should:
* a) if previous_id is NULL, this is a new client; register
* it and return TRUE
* b) if previous_id is non-NULL and is an ID we know about,
* register client and return TRUE
* c) if previous_id is non-NULL and we've never heard of it,
* return FALSE
*
* Whenever previous_id is non-NULL we need to free() it.
* (What an incredibly broken interface...)
*/
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
if (previous_id == NULL)
{
char *id;
id = SmsGenerateClientID (msm_client_get_connection (client));
msm_client_register (client, id);
free (id);
/* SM spec requires this initial SaveYourself. */
msm_client_initial_save (client);
return TRUE;
}
else
{
/* check for pending/known client IDs and register the client,
* return TRUE if we know about this previous_id, return FALSE
* if we do not know about it or it's already being used.
*/
if (msm_server_client_id_in_use (server, previous_id) ||
!msm_session_client_id_known (server->session, previous_id))
{
free (previous_id);
return FALSE;
}
else
{
msm_client_register (client, previous_id);
free (previous_id);
return TRUE;
}
}
}
static void
interact_request_callback (SmsConn cnxn,
SmPointer manager_data,
int dialog_type)
{
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
if (!server->save_allows_interaction)
{
msm_warning (_("Client '%s' requested interaction, but interaction is not allowed right now.\n"),
msm_client_get_description (client));
return;
}
msm_client_interact_request (client);
}
static void
interact_done_callback (SmsConn cnxn,
SmPointer manager_data,
Bool cancel_shutdown)
{
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
if (cancel_shutdown &&
server->in_shutdown &&
server->save_allows_interaction)
{
msm_server_cancel_shutdown (server);
}
else
{
if (server->currently_interacting == client)
{
msm_server_next_pending_interaction (server);
}
else
{
msm_warning (_("Received InteractDone from client '%s' which should not be interacting right now\n"),
msm_client_get_description (client));
}
}
}
static void
save_yourself_request_callback (SmsConn cnxn,
SmPointer manager_data,
int save_type,
Bool shutdown,
int interact_style,
Bool fast,
Bool global)
{
/* The spec says we "may" honor this exactly as requested;
* we decide not to, because some of the fields are stupid
* and/or useless
*/
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
if (global)
{
msm_server_save_all (server,
interact_style != SmInteractStyleNone,
shutdown != FALSE);
}
else
{
if (msm_client_get_state (client) == MSM_CLIENT_STATE_IDLE)
msm_client_save (client,
interact_style != SmInteractStyleNone,
shutdown != FALSE);
else
msm_warning (_("Client '%s' requested save, but is not currently in the idle state\n"),
msm_client_get_description (client));
}
}
static void
save_yourself_phase2_request_callback (SmsConn cnxn,
SmPointer manager_data)
{
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
msm_client_phase2_request (client);
}
static void
save_yourself_done_callback (SmsConn cnxn,
SmPointer manager_data,
Bool success)
{
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
msm_client_save_confirmed (client, success != FALSE);
msm_server_consider_phase_change (server);
}
static void
close_connection_callback (SmsConn cnxn,
SmPointer manager_data,
int count,
char **reasonMsgs)
{
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
msm_server_drop_client (server, client);
/* I'm assuming these messages would be on crack, and therefore not
* displaying them.
*/
SmFreeReasons (count, reasonMsgs);
}
static void
set_properties_callback (SmsConn cnxn,
SmPointer manager_data,
int numProps,
SmProp **props)
{
int i;
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
i = 0;
while (i < numProps)
{
msm_client_set_property_taking_ownership (client, props[i]);
/* Client owns it, so don't do this. */
/* SmFreeProperty (props[i]); */
++i;
}
free (props);
}
static void
delete_properties_callback (SmsConn cnxn,
SmPointer manager_data,
int numProps,
char **propNames)
{
int i;
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
i = 0;
while (i < numProps)
{
msm_client_unset_property (client, propNames[i]);
++i;
}
}
static void
get_properties_callback (SmsConn cnxn,
SmPointer manager_data)
{
MsmClient *client;
MsmServer *server;
client = manager_data;
server = msm_client_get_server (client);
msm_client_send_properties (client);
}
static Status
new_client_callback (SmsConn cnxn,
SmPointer manager_data,
unsigned long *mask_ret,
SmsCallbacks *callbacks_ret,
char **failure_reason_ret)
{
MsmClient *client;
MsmServer *server;
server = manager_data;
/* If we want to disallow the new client, here we fill
* failure_reason_ret with a malloc'd string and return FALSE
*/
if (server->in_shutdown)
{
*failure_reason_ret =
msm_non_glib_strdup (_("Refusing new client connection because the session is currently being shut down\n"));
return FALSE;
}
client = msm_client_new (server, cnxn);
server->clients = g_list_prepend (server->clients, client);
*mask_ret = 0;
*mask_ret |= SmsRegisterClientProcMask;
callbacks_ret->register_client.callback = register_client_callback;
callbacks_ret->register_client.manager_data = client;
*mask_ret |= SmsInteractRequestProcMask;
callbacks_ret->interact_request.callback = interact_request_callback;
callbacks_ret->interact_request.manager_data = client;
*mask_ret |= SmsInteractDoneProcMask;
callbacks_ret->interact_done.callback = interact_done_callback;
callbacks_ret->interact_done.manager_data = client;
*mask_ret |= SmsSaveYourselfRequestProcMask;
callbacks_ret->save_yourself_request.callback = save_yourself_request_callback;
callbacks_ret->save_yourself_request.manager_data = client;
*mask_ret |= SmsSaveYourselfP2RequestProcMask;
callbacks_ret->save_yourself_phase2_request.callback = save_yourself_phase2_request_callback;
callbacks_ret->save_yourself_phase2_request.manager_data = client;
*mask_ret |= SmsSaveYourselfDoneProcMask;
callbacks_ret->save_yourself_done.callback = save_yourself_done_callback;
callbacks_ret->save_yourself_done.manager_data = client;
*mask_ret |= SmsCloseConnectionProcMask;
callbacks_ret->close_connection.callback = close_connection_callback;
callbacks_ret->close_connection.manager_data = client;
*mask_ret |= SmsSetPropertiesProcMask;
callbacks_ret->set_properties.callback = set_properties_callback;
callbacks_ret->set_properties.manager_data = client;
*mask_ret |= SmsDeletePropertiesProcMask;
callbacks_ret->delete_properties.callback = delete_properties_callback;
callbacks_ret->delete_properties.manager_data = client;
*mask_ret |= SmsGetPropertiesProcMask;
callbacks_ret->get_properties.callback = get_properties_callback;
callbacks_ret->get_properties.manager_data = client;
return TRUE;
}
static Bool
host_auth_callback (char *hostname)
{
/* not authorized */
return False;
}
void
msm_server_queue_interaction (MsmServer *server,
MsmClient *client)
{
if (server->currently_interacting == client ||
g_list_find (server->interact_pending, client) != NULL)
return; /* Already queued */
server->interact_pending = g_list_prepend (server->interact_pending,
client);
msm_server_next_pending_interaction (server);
}
void
msm_server_save_all (MsmServer *server,
gboolean allow_interaction,
gboolean shut_down)
{
GList *tmp;
server->in_global_save = TRUE;
if (shut_down) /* never cancel a shutdown here */
server->in_shutdown = TRUE;
/* We just assume the most recent request for interaction or no is
* correct
*/
server->save_allows_interaction = allow_interaction;
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client;
client = tmp->data;
if (msm_client_get_state (client) == MSM_CLIENT_STATE_IDLE)
msm_client_save (client,
server->save_allows_interaction,
server->in_shutdown);
tmp = tmp->next;
}
}
void
msm_server_cancel_shutdown (MsmServer *server)
{
GList *tmp;
if (!server->in_shutdown)
return;
server->in_global_save = FALSE;
server->in_shutdown = FALSE;
/* Cancel any interactions in progress */
g_list_free (server->interact_pending);
server->interact_pending = NULL;
server->currently_interacting = NULL;
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client;
client = tmp->data;
switch (msm_client_get_state (client))
{
case MSM_CLIENT_STATE_SAVING:
case MSM_CLIENT_STATE_PHASE2_REQUESTED:
case MSM_CLIENT_STATE_SAVING_PHASE2:
case MSM_CLIENT_STATE_SAVE_DONE:
case MSM_CLIENT_STATE_SAVE_FAILED:
msm_client_shutdown_cancelled (client);
break;
default:
break;
}
tmp = tmp->next;
}
}
/* Think about whether to move to phase 2, return to idle state,
* save session to disk, or shut down
*/
void
msm_server_consider_phase_change (MsmServer *server)
{
GList *tmp;
gboolean some_phase1;
gboolean some_phase2;
gboolean some_phase2_requested;
gboolean some_alive;
some_phase1 = FALSE;
some_phase2 = FALSE;
some_phase2_requested = FALSE;
some_alive = FALSE;
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client;
client = tmp->data;
switch (msm_client_get_state (client))
{
case MSM_CLIENT_STATE_SAVING:
some_phase1 = TRUE;
break;
case MSM_CLIENT_STATE_SAVING_PHASE2:
some_phase2 = TRUE;
break;
case MSM_CLIENT_STATE_PHASE2_REQUESTED:
some_phase2_requested = TRUE;
break;
default:
break;
}
if (msm_client_get_state (client) != MSM_CLIENT_STATE_DEAD)
some_alive = TRUE;
tmp = tmp->next;
}
if (some_phase1)
return; /* still saving phase 1 */
if (some_phase2)
return; /* we are in phase 2 */
if (some_phase2_requested)
{
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client;
client = tmp->data;
if (msm_client_get_state (client) == MSM_CLIENT_STATE_PHASE2_REQUESTED)
msm_client_save_phase2 (client);
tmp = tmp->next;
}
return;
}
if (server->in_global_save)
{
GList *tmp;
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client = tmp->data;
switch (msm_client_get_state (client))
{
case MSM_CLIENT_STATE_SAVE_DONE:
/* Update it in the session, since it saved successfully. */
msm_session_update_client (server->session, client);
break;
default:
break;
}
tmp = tmp->next;
}
/* Write to disk. */
msm_session_save (server->session, server);
}
/* msm_session_save() may have cancelled any shutdown that was in progress,
* so don't assume here that we are still in_global_save or in_shutdown.
* Also, client states may have changed.
*/
if (server->in_shutdown)
{
/* We are shutting down, and all clients are in the idle state.
* Tell all clients to die. When they all close their connections,
* we can exit.
*/
if (some_alive)
{
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client = tmp->data;
if (msm_client_get_state (client) != MSM_CLIENT_STATE_DEAD)
msm_client_die (client);
tmp = tmp->next;
}
}
/* We don't leave the in_shutdown/in_global_save states in this case */
}
else if (server->in_global_save)
{
/* send SaveComplete to all clients that are finished saving */
GList *tmp;
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client = tmp->data;
switch (msm_client_get_state (client))
{
case MSM_CLIENT_STATE_SAVE_DONE:
case MSM_CLIENT_STATE_SAVE_FAILED:
msm_client_save_complete (client);
break;
default:
break;
}
tmp = tmp->next;
}
/* Leave in_global_save state */
server->in_global_save = FALSE;
}
}
void
msm_server_foreach_client (MsmServer *server,
MsmClientFunc func)
{
GList *tmp;
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client = tmp->data;
(* func) (client);
tmp = tmp->next;
}
}
gboolean
msm_server_client_id_in_use (MsmServer *server,
const char *id)
{
GList *tmp;
tmp = server->clients;
while (tmp != NULL)
{
MsmClient *client = tmp->data;
const char *cid;
cid = msm_client_get_id (client);
if (cid && strcmp (cid, id) == 0)
return TRUE;
tmp = tmp->next;
}
return FALSE;
}
void
msm_server_launch_session (MsmServer *server)
{
msm_session_launch (server->session);
}
gboolean
msm_server_in_shutdown (MsmServer *server)
{
return server->in_shutdown;
}
/*
* ICE utility code, cut-and-pasted from Metacity, and in turn
* from libgnomeui, and also some merged in from gsm, and xsm,
* and even ksm
*/
static void ice_io_error_handler (IceConn connection);
static void new_ice_connection (IceConn connection, IcePointer client_data,
Bool opening, IcePointer *watch_data);
/* This is called when data is available on an ICE connection. */
static gboolean
process_ice_messages (GIOChannel *channel,
GIOCondition condition,
gpointer client_data)
{
IceConn connection = (IceConn) client_data;
IceProcessMessagesStatus status;
/* This blocks infinitely sometimes. I don't know what
* to do about it. Checking "condition" just breaks
* session management.
*/
status = IceProcessMessages (connection, NULL, NULL);
if (status == IceProcessMessagesIOError)
{
#if 0
IcePointer context = IceGetConnectionContext (connection);
#endif
/* We were disconnected */
IceSetShutdownNegotiation (connection, False);
IceCloseConnection (connection);
return FALSE;
}
return TRUE;
}
/* This is called when a new ICE connection is made. It arranges for
the ICE connection to be handled via the event loop. */
static void
new_ice_connection (IceConn connection, IcePointer client_data, Bool opening,
IcePointer *watch_data)
{
guint input_id;
if (opening)
{
/* Make sure we don't pass on these file descriptors to any
* exec'ed children
*/
GIOChannel *channel;
fcntl (IceConnectionNumber (connection), F_SETFD,
fcntl (IceConnectionNumber (connection), F_GETFD, 0) | FD_CLOEXEC);
channel = g_io_channel_unix_new (IceConnectionNumber (connection));
input_id = g_io_add_watch (channel,
G_IO_IN | G_IO_ERR,
process_ice_messages,
connection);
g_io_channel_unref (channel);
*watch_data = (IcePointer) GUINT_TO_POINTER (input_id);
}
else
{
input_id = GPOINTER_TO_UINT ((gpointer) *watch_data);
g_source_remove (input_id);
}
}
static gboolean
accept_connection (GIOChannel *channel,
GIOCondition condition,
gpointer client_data)
{
IceListenObj listen_obj;
IceAcceptStatus status;
IceConnectStatus cstatus;
IceConn cnxn;
listen_obj = client_data;
cnxn = IceAcceptConnection (listen_obj,
&status);
if (cnxn == NULL || status != IceAcceptSuccess)
{
msm_warning (_("Failed to accept new ICE connection\n"));
return TRUE;
}
/* I believe this means we refuse to argue with clients over
* whether we are going to shut their ass down. But I could
* be wrong.
*/
IceSetShutdownNegotiation (cnxn, False);
/* FIXME This is a busy wait, I believe. The libSM docs say we need
* to select on all the ICE file descriptors. We could do that by
* reentering the main loop as gnome-session does; but that would
* complicate everything. So for now, copying ksm and doing it this
* way.
*
* If this causes problems, we can try adding a g_main_iteration()
* in here.
*
* FIXME time this out eventually
*/
cstatus = IceConnectionStatus (cnxn);
while (cstatus == IceConnectPending)
{
IceProcessMessages (cnxn, NULL, NULL);
cstatus = IceConnectionStatus (cnxn);
}
if (cstatus != IceConnectAccepted)
{
if (cstatus == IceConnectIOError)
msm_warning (_("IO error trying to accept new connection (client may have crashed trying to connect to the session manager, or client may be broken, or someone yanked the ethernet cable)\n"));
else
msm_warning (_("Rejecting new connection (some client was not allowed to connect to the session manager)\n"));
/* IceCloseConnection (cnxn);*/
}
return TRUE;
}
/* We call any handler installed before (or after) ice_init but
* avoid calling the default libICE handler which does an exit()
*/
static void
ice_io_error_handler (IceConn connection)
{
IceCloseConnection (connection);
}
static void
ice_init (MsmServer *server)
{
static gboolean ice_initted = FALSE;
if (! ice_initted)
{
int saved_umask;
int n_listen_objs;
IceListenObj *listen_objs;
char errbuf[256];
char *ids;
char *p;
int i;
IceSetIOErrorHandler (ice_io_error_handler);
IceAddConnectionWatch (new_ice_connection, NULL);
/* Some versions of IceListenForConnections have a bug which causes
* the umask to be set to 0 on certain types of failures. So we
* work around this by saving and restoring the umask.
*/
saved_umask = umask (0);
umask (saved_umask);
if (!IceListenForConnections (&n_listen_objs,
&listen_objs,
sizeof (errbuf),
errbuf))
msm_fatal (_("Could not initialize ICE: %s\n"), errbuf);
/* See above. */
umask (saved_umask);
i = 0;
while (i < n_listen_objs)
{
GIOChannel *channel;
channel = g_io_channel_unix_new (IceGetListenConnectionNumber (listen_objs[i]));
g_io_add_watch (channel, G_IO_IN,
accept_connection,
listen_objs[i]);
g_io_channel_unref (channel);
++i;
}
if (!create_auth_entries (server, listen_objs, n_listen_objs))
{
msm_fatal (_("Could not set up authentication"));
return;
}
ids = IceComposeNetworkIdList (n_listen_objs, listen_objs);
p = g_strconcat ("SESSION_MANAGER=", ids, NULL);
putenv (p);
/* example code I can find doesn't free "ids", and we don't free "p"
* since putenv is lame
*/
ice_initted = TRUE;
}
}
/* The idea here is to create a temporary file with an iceauth script
* in it, and run that through iceauth. At the same time,
* we generate a temporary file to use for removing the auth entries, and
* call that on exit. The code here is from xsm and every other session
* manager has cut-and-pasted it.
*/
static char *add_file = NULL;
static char *remove_file = NULL;
static gboolean
run_iceauth_script (const char *filename)
{
char *argv[4];
GError *err;
int status;
argv[0] = (char*) "iceauth";
argv[1] = (char*) "source";
argv[2] = (char*) filename;
argv[3] = NULL;
err = NULL;
status = 1;
if (!g_spawn_sync (NULL, argv, NULL,
G_SPAWN_SEARCH_PATH,
NULL, NULL,
NULL, NULL,
&status,
&err) ||
status != 0)
{
msm_warning (_("Failed to run iceauth script %s: %s\n"),
filename,
err ? err->message : _("iceauth returned nonzero status"));
if (err)
g_error_free (err);
return FALSE;
}
return TRUE;
}
static void
printhex (FILE *fp, const char *data, int len)
{
int i;
for (i = 0; i < len; i++)
fprintf (fp, "%02x", data[i]);
}
static void
write_iceauth (FILE *addfp, FILE *removefp, IceAuthDataEntry *entry)
{
fprintf (addfp,
"add %s \"\" %s %s ",
entry->protocol_name,
entry->network_id,
entry->auth_name);
printhex (addfp, entry->auth_data, entry->auth_data_length);
fprintf (addfp, "\n");
fprintf (removefp,
"remove protoname=%s protodata=\"\" netid=%s authname=%s\n",
entry->protocol_name,
entry->network_id,
entry->auth_name);
}
static gboolean
create_auth_entries (MsmServer *server,
IceListenObj *listen_objs,
int n_listen_objs)
{
FILE *addfp = NULL;
FILE *removefp = NULL;
const char *path;
int original_umask;
int i;
int fd = -1;
IceAuthDataEntry *entries;
original_umask = umask (0077); /* disallow non-owner access */
path = msm_get_work_directory ();
add_file = g_strconcat (path, "/msm-add-commands-XXXXXX", NULL);
fd = g_mkstemp (add_file);
if (fd < 0)
{
msm_fatal (_("Could not create ICE authentication script '%s': %s\n"),
add_file, g_strerror (errno));
g_assert_not_reached ();
return FALSE;
}
addfp = fdopen (fd, "w");
if (addfp == NULL)
goto bad;
remove_file = g_strconcat (path, "/msm-remove-commands-XXXXXX", NULL);
fd = g_mkstemp (remove_file);
if (fd < 0)
{
msm_fatal (_("Could not create ICE authentication script '%s': %s\n"),
remove_file, g_strerror (errno));
g_assert_not_reached ();
return FALSE;
}
removefp = fdopen (fd, "w");
if (removefp == NULL)
goto bad;
server->n_auth_entries = n_listen_objs * 2;
server->auth_entries = g_new (IceAuthDataEntry, server->n_auth_entries);
entries = server->auth_entries;
for (i = 0; i < server->n_auth_entries; i += 2)
{
entries[i].network_id =
IceGetListenConnectionString (listen_objs[i/2]);
entries[i].protocol_name = "ICE";
entries[i].auth_name = "MIT-MAGIC-COOKIE-1";
entries[i].auth_data =
IceGenerateMagicCookie (MAGIC_COOKIE_LEN);
entries[i].auth_data_length = MAGIC_COOKIE_LEN;
entries[i+1].network_id =
IceGetListenConnectionString (listen_objs[i/2]);
entries[i+1].protocol_name = "XSMP";
entries[i+1].auth_name = "MIT-MAGIC-COOKIE-1";
entries[i+1].auth_data =
IceGenerateMagicCookie (MAGIC_COOKIE_LEN);
entries[i+1].auth_data_length = MAGIC_COOKIE_LEN;
write_iceauth (addfp, removefp, &entries[i]);
write_iceauth (addfp, removefp, &entries[i+1]);
IceSetPaAuthData (2, &entries[i]);
IceSetHostBasedAuthProc (listen_objs[i/2], host_auth_callback);
}
fclose (addfp);
fclose (removefp);
umask (original_umask);
if (!run_iceauth_script (add_file))
return FALSE;
unlink (add_file);
return TRUE;
bad:
if (addfp)
fclose (addfp);
if (removefp)
fclose (removefp);
if (add_file)
{
unlink (add_file);
free (add_file);
}
if (remove_file)
{
unlink (remove_file);
free (remove_file);
}
return FALSE;
}
static void
free_auth_entries (IceAuthDataEntry *entries,
int n_entries)
{
int i;
for (i = 0; i < n_entries; i++)
{
g_free (entries[i].network_id);
g_free (entries[i].auth_data);
}
g_free (entries);
run_iceauth_script (remove_file);
unlink (remove_file);
g_free (add_file);
g_free (remove_file);
add_file = NULL;
remove_file = NULL;
}
|