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authorAndrew Morrow <acm@mongodb.com>2014-12-24 12:12:22 -0500
committerAndrew Morrow <acm@mongodb.com>2015-04-13 15:47:26 -0400
commiteea0ef850ef7f07e354a466e011b39ab518a5254 (patch)
tree87b2313f3a99709d9e8e8a74663878ca9ad65029 /site_scons
parent0c0b19ded8a622adc089209334a6f9364a1ce543 (diff)
downloadmongo-eea0ef850ef7f07e354a466e011b39ab518a5254.tar.gz
SERVER-17919 Add support for emitting a compilation database
Diffstat (limited to 'site_scons')
-rw-r--r--site_scons/site_tools/compilation_db.py156
1 files changed, 156 insertions, 0 deletions
diff --git a/site_scons/site_tools/compilation_db.py b/site_scons/site_tools/compilation_db.py
new file mode 100644
index 00000000000..283487cda17
--- /dev/null
+++ b/site_scons/site_tools/compilation_db.py
@@ -0,0 +1,156 @@
+# Copyright (C) 2015 MongoDB Inc.
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License, version 3,
+# as published by the Free Software Foundation.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+import json
+import SCons
+import itertools
+
+# Implements the ability for SCons to emit a compilation database for the MongoDB project. See
+# http://clang.llvm.org/docs/JSONCompilationDatabase.html for details on what a compilation
+# database is, and why you might want one. The only user visible entry point here is
+# 'env.CompilationDatabase'. This method takes an optional 'target' to name the file that
+# should hold the compilation database, otherwise, the file defaults to compile_commands.json,
+# which is the name that most clang tools search for by default.
+
+# TODO: Is there a better way to do this than this global? Right now this exists so that the
+# emitter we add can record all of the things it emits, so that the scanner for the top level
+# compilation database can access the complete list, and also so that the writer has easy
+# access to write all of the files. But it seems clunky. How can the emitter and the scanner
+# communicate more gracefully?
+__COMPILATION_DB_ENTRIES=[]
+
+# We make no effort to avoid rebuilding the entries. Someday, perhaps we could and even
+# integrate with the cache, but there doesn't seem to be much call for it.
+class __CompilationDbNode(SCons.Node.Node):
+ def __init__(self):
+ SCons.Node.Node.__init__(self)
+
+ def changed_since_last_build(self, target, prev_ni):
+ return True
+
+def makeEmitCompilationDbEntry(comstr):
+ user_action = SCons.Action.Action(comstr)
+ def EmitCompilationDbEntry(target, source, env):
+
+ dbtarget = __CompilationDbNode()
+
+ entry = env.__COMPILATIONDB_Entry(
+ target=dbtarget,
+ source=[],
+ __COMPILATIONDB_UTARGET=target,
+ __COMPILATIONDB_USOURCE=source,
+ __COMPILATIONDB_UACTION=user_action)
+
+ # TODO: Technically, these next two lines should not be required: it should be fine to
+ # cache the entries. However, they don't seem to update properly. Since they are quick
+ # to re-generate disable caching and sidestep this problem.
+ env.AlwaysBuild(entry)
+ env.NoCache(entry)
+
+ __COMPILATION_DB_ENTRIES.append(dbtarget)
+
+ return target, source
+
+ return EmitCompilationDbEntry
+
+def CompilationDbEntryAction(target, source, env, **kw):
+
+ command = env['__COMPILATIONDB_UACTION'].strfunction(
+ target=env['__COMPILATIONDB_UTARGET'],
+ source=env['__COMPILATIONDB_USOURCE'],
+ env=env)
+
+ entry = {
+ "directory": env.Dir('#').abspath,
+ "command": command,
+ "file": str(env['__COMPILATIONDB_USOURCE'][0])
+ }
+
+ setattr(target[0], '__COMPILATION_DB_ENTRY', entry)
+
+def WriteCompilationDb(target, source, env):
+ entries = []
+
+ for s in __COMPILATION_DB_ENTRIES:
+ entries.append(getattr(s, '__COMPILATION_DB_ENTRY'))
+
+ with open(str(target[0]), 'w') as target_file:
+ json.dump(entries, target_file,
+ sort_keys=True,
+ indent=4,
+ separators=(',', ': '))
+
+def ScanCompilationDb(node, env, path):
+ return __COMPILATION_DB_ENTRIES
+
+def generate(env, **kwargs):
+
+ static_obj, shared_obj = SCons.Tool.createObjBuilders(env)
+
+ # TODO: Is there a way to obtain the configured suffixes for C and C++
+ # from the existing obj builders? Seems unfortunate to re-iterate them.
+ CSuffixes = ['.c']
+ CXXSuffixes = ['.cc', '.cxx', '.cpp']
+
+ env['COMPILATIONDB_COMSTR'] = kwargs.get(
+ 'COMPILATIONDB_COMSTR', 'Building compilation database $TARGET')
+
+ components_by_suffix = itertools.chain(
+ itertools.product(CSuffixes, [
+ (static_obj, SCons.Defaults.StaticObjectEmitter, '$CCCOM'),
+ (shared_obj, SCons.Defaults.SharedObjectEmitter, '$SHCCCOM'),
+ ]),
+ itertools.product(CXXSuffixes, [
+ (static_obj, SCons.Defaults.StaticObjectEmitter, '$CXXCOM'),
+ (shared_obj, SCons.Defaults.SharedObjectEmitter, '$SHCXXCOM'),
+ ]),
+ )
+
+ for entry in components_by_suffix:
+ suffix = entry[0]
+ builder, base_emitter, command = entry[1]
+
+ builder.add_emitter(
+ suffix, SCons.Builder.ListEmitter(
+ [
+ makeEmitCompilationDbEntry(command),
+ base_emitter,
+ ]
+ ))
+
+ env['BUILDERS']['__COMPILATIONDB_Entry'] = SCons.Builder.Builder(
+ action=SCons.Action.Action(CompilationDbEntryAction, None),
+ )
+
+ env['BUILDERS']['__COMPILATIONDB_Database'] = SCons.Builder.Builder(
+ action=SCons.Action.Action(WriteCompilationDb, "$COMPILATIONDB_COMSTR"),
+ target_scanner=SCons.Scanner.Scanner(
+ function=ScanCompilationDb,
+ node_class=None)
+ )
+
+ def CompilationDatabase(env, target):
+ result = env.__COMPILATIONDB_Database(
+ target=target,
+ source=[])
+
+ env.AlwaysBuild(result)
+ env.NoCache(result)
+
+ return result
+
+ env.AddMethod(CompilationDatabase, 'CompilationDatabase')
+
+def exists(env):
+ return True