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diff --git a/api/leveldb/include/leveldb/status.h b/api/leveldb/include/leveldb/status.h
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+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+//
+// A Status encapsulates the result of an operation. It may indicate success,
+// or it may indicate an error with an associated error message.
+//
+// Multiple threads can invoke const methods on a Status without
+// external synchronization, but if any of the threads may call a
+// non-const method, all threads accessing the same Status must use
+// external synchronization.
+
+#ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_
+#define STORAGE_LEVELDB_INCLUDE_STATUS_H_
+
+#include <string>
+#include "leveldb/slice.h"
+
+namespace leveldb {
+
+class Status {
+ public:
+ // Create a success status.
+ Status() : state_(NULL) { }
+ ~Status() { delete[] state_; }
+
+ // Copy the specified status.
+ Status(const Status& s);
+ void operator=(const Status& s);
+
+ // Return a success status.
+ static Status OK() { return Status(); }
+
+ // Return error status of an appropriate type.
+ static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) {
+ return Status(kNotFound, msg, msg2);
+ }
+ static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) {
+ return Status(kCorruption, msg, msg2);
+ }
+ static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) {
+ return Status(kNotSupported, msg, msg2);
+ }
+ static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) {
+ return Status(kInvalidArgument, msg, msg2);
+ }
+ static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) {
+ return Status(kIOError, msg, msg2);
+ }
+
+ // Returns true iff the status indicates success.
+ bool ok() const { return (state_ == NULL); }
+
+ // Returns true iff the status indicates a NotFound error.
+ bool IsNotFound() const { return code() == kNotFound; }
+
+ // Returns true iff the status indicates a Corruption error.
+ bool IsCorruption() const { return code() == kCorruption; }
+
+ // Returns true iff the status indicates an IOError.
+ bool IsIOError() const { return code() == kIOError; }
+
+ // Return a string representation of this status suitable for printing.
+ // Returns the string "OK" for success.
+ std::string ToString() const;
+
+ private:
+ // OK status has a NULL state_. Otherwise, state_ is a new[] array
+ // of the following form:
+ // state_[0..3] == length of message
+ // state_[4] == code
+ // state_[5..] == message
+ const char* state_;
+
+ enum Code {
+ kOk = 0,
+ kNotFound = 1,
+ kCorruption = 2,
+ kNotSupported = 3,
+ kInvalidArgument = 4,
+ kIOError = 5
+ };
+
+ Code code() const {
+ return (state_ == NULL) ? kOk : static_cast<Code>(state_[4]);
+ }
+
+ Status(Code code, const Slice& msg, const Slice& msg2);
+ static const char* CopyState(const char* s);
+};
+
+inline Status::Status(const Status& s) {
+ state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
+}
+inline void Status::operator=(const Status& s) {
+ // The following condition catches both aliasing (when this == &s),
+ // and the common case where both s and *this are ok.
+ if (state_ != s.state_) {
+ delete[] state_;
+ state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
+ }
+}
+
+} // namespace leveldb
+
+#endif // STORAGE_LEVELDB_INCLUDE_STATUS_H_