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+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+//
+// Must not be included from any .h files to avoid polluting the namespace
+// with macros.
+
+#ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
+#define STORAGE_LEVELDB_UTIL_LOGGING_H_
+
+#include <stdio.h>
+#include <stdint.h>
+#include <string>
+#include "port/port.h"
+
+namespace leveldb {
+
+class Slice;
+class WritableFile;
+
+// Append a human-readable printout of "num" to *str
+extern void AppendNumberTo(std::string* str, uint64_t num);
+
+// Append a human-readable printout of "value" to *str.
+// Escapes any non-printable characters found in "value".
+extern void AppendEscapedStringTo(std::string* str, const Slice& value);
+
+// Return a human-readable printout of "num"
+extern std::string NumberToString(uint64_t num);
+
+// Return a human-readable version of "value".
+// Escapes any non-printable characters found in "value".
+extern std::string EscapeString(const Slice& value);
+
+// If *in starts with "c", advances *in past the first character and
+// returns true. Otherwise, returns false.
+extern bool ConsumeChar(Slice* in, char c);
+
+// Parse a human-readable number from "*in" into *value. On success,
+// advances "*in" past the consumed number and sets "*val" to the
+// numeric value. Otherwise, returns false and leaves *in in an
+// unspecified state.
+extern bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
+
+} // namespace leveldb
+
+#endif // STORAGE_LEVELDB_UTIL_LOGGING_H_