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-rw-r--r--jstests/sharding/move_chunk_respects_maxtimems.js57
1 files changed, 0 insertions, 57 deletions
diff --git a/jstests/sharding/move_chunk_respects_maxtimems.js b/jstests/sharding/move_chunk_respects_maxtimems.js
deleted file mode 100644
index 2ece4520f29..00000000000
--- a/jstests/sharding/move_chunk_respects_maxtimems.js
+++ /dev/null
@@ -1,57 +0,0 @@
-/**
- * Tests that if maxTimeMS is sent with a moveChunk command, the client thread that issued moveChunk
- * will be interrupted when maxTimeMS is exceeded, but moveChunk will eventually succeed in the
- * background.
- *
- * @tags: [multiversion_incompatible]
- */
-(function() {
-
-"use strict";
-
-load("jstests/libs/fail_point_util.js");
-load('jstests/libs/parallel_shell_helpers.js');
-
-var st = new ShardingTest({shards: 2});
-
-const dbName = "test";
-const collName = "foo";
-const ns = dbName + "." + collName;
-let testDB = st.s.getDB(dbName);
-let testColl = testDB.foo;
-
-// Create a sharded collection with one chunk on shard0.
-assert.commandWorked(st.s.adminCommand({enableSharding: dbName}));
-assert.commandWorked(st.s.adminCommand({movePrimary: dbName, to: st.shard0.shardName}));
-assert.commandWorked(st.s.adminCommand({shardCollection: ns, key: {x: 1}}));
-
-// Enable failpoint which will cause moveChunk to hang indefinitely.
-let step1Failpoint = configureFailPoint(st.shard0, "moveChunkHangAtStep1");
-
-const awaitResult = startParallelShell(
- funWithArgs(function(ns, toShardName) {
- // Send moveChunk with maxTimeMS. We set it to 15 seconds to ensure that the moveChunk
- // command is run and the task to execute the moveChunk logic is launched before maxTimeMS
- // expires. That way we can check below that a maxTimeMS timeout won't fail the migration.
- assert.commandFailedWithCode(
- db.adminCommand({moveChunk: ns, find: {x: 0}, to: toShardName, maxTimeMS: 15000}),
- ErrorCodes.MaxTimeMSExpired);
- }, ns, st.shard1.shardName), st.s.port);
-
-awaitResult();
-step1Failpoint.off();
-
-jsTestLog("Waiting for moveChunk to succeed in the background");
-
-// The moveChunk should eventually succeed in the background even though the client thread was
-// interrupted.
-assert.soon(() => {
- var numChunksOnShard0 =
- st.config.chunks.find({"ns": ns, "shard": st.shard0.shardName}).itcount();
- var numChunksOnShard1 =
- st.config.chunks.find({"ns": ns, "shard": st.shard1.shardName}).itcount();
- return numChunksOnShard0 == 0 && numChunksOnShard1 == 1;
-});
-
-st.stop();
-})();