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+/**
+ * Copyright (C) 2015 MongoDB Inc.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License, version 3,
+ * as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * As a special exception, the copyright holders give permission to link the
+ * code of portions of this program with the OpenSSL library under certain
+ * conditions as described in each individual source file and distribute
+ * linked combinations including the program with the OpenSSL library. You
+ * must comply with the GNU Affero General Public License in all respects
+ * for all of the code used other than as permitted herein. If you modify
+ * file(s) with this exception, you may extend this exception to your
+ * version of the file(s), but you are not obligated to do so. If you do not
+ * wish to do so, delete this exception statement from your version. If you
+ * delete this exception statement from all source files in the program,
+ * then also delete it in the license file.
+ */
+
+#pragma once
+
+#include <jsapi.h>
+#include <string>
+
+#include "mongo/scripting/mozjs/exception.h"
+
+namespace mongo {
+
+class BSONObj;
+class BSONObjBuilder;
+class BSONElement;
+
+namespace mozjs {
+
+class MozJSImplScope;
+
+/**
+ * Wraps JSObject's with helpers for accessing their properties
+ *
+ * This wraps a RootedObject, so should only be allocated on the stack and is
+ * not movable or copyable
+ */
+class ObjectWrapper {
+public:
+ /**
+ * Helper subclass that provides some easy boilerplate for accessing
+ * properties by string, index or id.
+ */
+ class Key {
+ friend class ObjectWrapper;
+
+ enum class Type : char {
+ Field,
+ Index,
+ Id,
+ };
+
+ public:
+ Key(const char* field) : _field(field), _type(Type::Field) {}
+ Key(uint32_t idx) : _idx(idx), _type(Type::Index) {}
+ Key(JS::HandleId id) : _id(id), _type(Type::Id) {}
+
+ private:
+ void get(JSContext* cx, JS::HandleObject o, JS::MutableHandleValue value);
+ void set(JSContext* cx, JS::HandleObject o, JS::HandleValue value);
+ bool has(JSContext* cx, JS::HandleObject o);
+ void define(JSContext* cx, JS::HandleObject o, JS::HandleValue value, unsigned attrs);
+ void del(JSContext* cx, JS::HandleObject o);
+ std::string toString(JSContext* cx);
+
+ union {
+ const char* _field;
+ uint32_t _idx;
+ jsid _id;
+ };
+ Type _type;
+ };
+
+ /**
+ * The depth parameter here allows us to detect overly nested or circular
+ * objects and bail without blowing the stack.
+ */
+ ObjectWrapper(JSContext* cx, JS::HandleObject obj, int depth = 0);
+ ObjectWrapper(JSContext* cx, JS::HandleValue value, int depth = 0);
+
+ double getNumber(Key key);
+ int getNumberInt(Key key);
+ long long getNumberLongLong(Key key);
+ std::string getString(Key key);
+ bool getBoolean(Key key);
+ BSONObj getObject(Key key);
+ void getValue(Key key, JS::MutableHandleValue value);
+
+ void setNumber(Key key, double val);
+ void setString(Key key, StringData val);
+ void setBoolean(Key key, bool val);
+ void setBSONElement(Key key, const BSONElement& elem, bool readOnly);
+ void setBSON(Key key, const BSONObj& obj, bool readOnly);
+ void setValue(Key key, JS::HandleValue value);
+ void setObject(Key key, JS::HandleObject value);
+
+ /**
+ * See JS_DefineProperty for what sort of attributes might be useful
+ */
+ void defineProperty(Key key, JS::HandleValue value, unsigned attrs);
+
+ void deleteProperty(Key key);
+
+ /**
+ * Returns the bson type of the property
+ */
+ int type(Key key);
+
+ void rename(Key key, const char* to);
+
+ bool hasField(Key key);
+
+ void callMethod(const char* name, const JS::HandleValueArray& args, JS::MutableHandleValue out);
+ void callMethod(const char* name, JS::MutableHandleValue out);
+ void callMethod(JS::HandleValue fun,
+ const JS::HandleValueArray& args,
+ JS::MutableHandleValue out);
+ void callMethod(JS::HandleValue fun, JS::MutableHandleValue out);
+
+ /**
+ * Safely enumerates fields in the object, invoking a callback for each id
+ */
+ template <typename T>
+ void enumerate(T&& callback) {
+ JS::AutoIdArray ids(_context, JS_Enumerate(_context, _object));
+
+ if (!ids)
+ throwCurrentJSException(
+ _context, ErrorCodes::JSInterpreterFailure, "Failure to enumerate object");
+
+ JS::RootedId rid(_context);
+ for (size_t i = 0; i < ids.length(); ++i) {
+ rid.set(ids[i]);
+ callback(rid);
+ }
+ }
+
+ /**
+ * concatenates all of the fields in the object into the associated builder
+ */
+ void writeThis(BSONObjBuilder* b);
+
+ JS::HandleObject thisv() {
+ return _object;
+ }
+
+private:
+ /**
+ * writes the field "key" into the associated builder
+ *
+ * optional originalBSON is used to track updates to types (NumberInt
+ * overwritten by a float, but coercible to the original type, etc.)
+ */
+ void _writeField(BSONObjBuilder* b, Key key, BSONObj* originalBSON);
+
+ JSContext* _context;
+ JS::RootedObject _object;
+
+ /**
+ * The depth of an object wrapper has to do with how many parents it has.
+ * Used to avoid circular object graphs and associate stack smashing.
+ */
+ int _depth;
+};
+
+} // namespace mozjs
+} // namespace mongo