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diff --git a/src/mongo/util/net/message_port.h b/src/mongo/util/net/message_port.h
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+// message_port.h
+
+/* Copyright 2009 10gen Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "sock.h"
+#include "message.h"
+
+namespace mongo {
+
+ class MessagingPort;
+ class PiggyBackData;
+
+ typedef AtomicUInt MSGID;
+
+ class AbstractMessagingPort : boost::noncopyable {
+ public:
+ AbstractMessagingPort() : tag(0) {}
+ virtual ~AbstractMessagingPort() { }
+ virtual void reply(Message& received, Message& response, MSGID responseTo) = 0; // like the reply below, but doesn't rely on received.data still being available
+ virtual void reply(Message& received, Message& response) = 0;
+
+ virtual HostAndPort remote() const = 0;
+ virtual unsigned remotePort() const = 0;
+
+ virtual void assertStillConnected() = 0;
+
+ public:
+ // TODO make this private with some helpers
+
+ /* ports can be tagged with various classes. see closeAllSockets(tag). defaults to 0. */
+ unsigned tag;
+
+ };
+
+ class MessagingPort : public AbstractMessagingPort , public Socket {
+ public:
+ MessagingPort(int fd, const SockAddr& remote);
+
+ // in some cases the timeout will actually be 2x this value - eg we do a partial send,
+ // then the timeout fires, then we try to send again, then the timeout fires again with
+ // no data sent, then we detect that the other side is down
+ MessagingPort(double so_timeout = 0, int logLevel = 0 );
+
+ MessagingPort(Socket& socket);
+
+ virtual ~MessagingPort();
+
+ void shutdown();
+
+ /* it's assumed if you reuse a message object, that it doesn't cross MessagingPort's.
+ also, the Message data will go out of scope on the subsequent recv call.
+ */
+ bool recv(Message& m);
+ void reply(Message& received, Message& response, MSGID responseTo);
+ void reply(Message& received, Message& response);
+ bool call(Message& toSend, Message& response);
+
+ void say(Message& toSend, int responseTo = -1);
+
+ /**
+ * this is used for doing 'async' queries
+ * instead of doing call( to , from )
+ * you would do
+ * say( to )
+ * recv( from )
+ * Note: if you fail to call recv and someone else uses this port,
+ * horrible things will happend
+ */
+ bool recv( const Message& sent , Message& response );
+
+ void piggyBack( Message& toSend , int responseTo = -1 );
+
+ unsigned remotePort() const { return Socket::remotePort(); }
+ virtual HostAndPort remote() const;
+
+ void assertStillConnected();
+
+ private:
+
+ PiggyBackData * piggyBackData;
+
+ // this is the parsed version of remote
+ // mutable because its initialized only on call to remote()
+ mutable HostAndPort _remoteParsed;
+
+ public:
+ static void closeAllSockets(unsigned tagMask = 0xffffffff);
+
+ friend class PiggyBackData;
+ };
+
+
+} // namespace mongo