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-/////////////////////////////////////////////////////////////////////////////
-//
-// (C) Copyright Olaf Krzikalla 2004-2006.
-// (C) Copyright Ion Gaztanaga 2006-2013
-//
-// Distributed under the Boost Software License, Version 1.0.
-// (See accompanying file LICENSE_1_0.txt or copy at
-// http://www.boost.org/LICENSE_1_0.txt)
-//
-// See http://www.boost.org/libs/intrusive for documentation.
-//
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef BOOST_INTRUSIVE_CIRCULAR_SLIST_ALGORITHMS_HPP
-#define BOOST_INTRUSIVE_CIRCULAR_SLIST_ALGORITHMS_HPP
-
-#include <boost/intrusive/detail/config_begin.hpp>
-#include <boost/intrusive/intrusive_fwd.hpp>
-#include <boost/intrusive/detail/common_slist_algorithms.hpp>
-#include <boost/intrusive/detail/assert.hpp>
-#include <boost/intrusive/detail/utilities.hpp>
-#include <cstddef>
-
-namespace boost {
-namespace intrusive {
-
-//! circular_slist_algorithms provides basic algorithms to manipulate nodes
-//! forming a circular singly linked list. An empty circular list is formed by a node
-//! whose pointer to the next node points to itself.
-//!
-//! circular_slist_algorithms is configured with a NodeTraits class, which encapsulates the
-//! information about the node to be manipulated. NodeTraits must support the
-//! following interface:
-//!
-//! <b>Typedefs</b>:
-//!
-//! <tt>node</tt>: The type of the node that forms the circular list
-//!
-//! <tt>node_ptr</tt>: A pointer to a node
-//!
-//! <tt>const_node_ptr</tt>: A pointer to a const node
-//!
-//! <b>Static functions</b>:
-//!
-//! <tt>static node_ptr get_next(const_node_ptr n);</tt>
-//!
-//! <tt>static void set_next(node_ptr n, node_ptr next);</tt>
-template<class NodeTraits>
-class circular_slist_algorithms
- /// @cond
- : public detail::common_slist_algorithms<NodeTraits>
- /// @endcond
-{
- /// @cond
- typedef detail::common_slist_algorithms<NodeTraits> base_t;
- /// @endcond
- public:
- typedef typename NodeTraits::node node;
- typedef typename NodeTraits::node_ptr node_ptr;
- typedef typename NodeTraits::const_node_ptr const_node_ptr;
- typedef NodeTraits node_traits;
-
- #if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
-
- //! <b>Effects</b>: Constructs an non-used list element, putting the next
- //! pointer to null:
- //! <tt>NodeTraits::get_next(this_node) == node_ptr()</tt>
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void init(node_ptr this_node);
-
- //! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
- //!
- //! <b>Effects</b>: Returns true is "this_node" is the only node of a circular list:
- //! or it's a not inserted node:
- //! <tt>return node_ptr() == NodeTraits::get_next(this_node) || NodeTraits::get_next(this_node) == this_node</tt>
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static bool unique(const_node_ptr this_node);
-
- //! <b>Effects</b>: Returns true is "this_node" has the same state as
- //! if it was inited using "init(node_ptr)"
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static bool inited(const_node_ptr this_node);
-
- //! <b>Requires</b>: prev_node must be in a circular list or be an empty circular list.
- //!
- //! <b>Effects</b>: Unlinks the next node of prev_node from the circular list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void unlink_after(node_ptr prev_node);
-
- //! <b>Requires</b>: prev_node and last_node must be in a circular list
- //! or be an empty circular list.
- //!
- //! <b>Effects</b>: Unlinks the range (prev_node, last_node) from the circular list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void unlink_after(node_ptr prev_node, node_ptr last_node);
-
- //! <b>Requires</b>: prev_node must be a node of a circular list.
- //!
- //! <b>Effects</b>: Links this_node after prev_node in the circular list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void link_after(node_ptr prev_node, node_ptr this_node);
-
- //! <b>Requires</b>: b and e must be nodes of the same circular list or an empty range.
- //! and p must be a node of a different circular list.
- //!
- //! <b>Effects</b>: Removes the nodes from (b, e] range from their circular list and inserts
- //! them after p in p's circular list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void transfer_after(node_ptr p, node_ptr b, node_ptr e);
-
- #endif //#if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
-
- //! <b>Effects</b>: Constructs an empty list, making this_node the only
- //! node of the circular list:
- //! <tt>NodeTraits::get_next(this_node) == this_node</tt>.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void init_header(const node_ptr &this_node)
- { NodeTraits::set_next(this_node, this_node); }
-
- //! <b>Requires</b>: this_node and prev_init_node must be in the same circular list.
- //!
- //! <b>Effects</b>: Returns the previous node of this_node in the circular list starting.
- //! the search from prev_init_node. The first node checked for equality
- //! is NodeTraits::get_next(prev_init_node).
- //!
- //! <b>Complexity</b>: Linear to the number of elements between prev_init_node and this_node.
- //!
- //! <b>Throws</b>: Nothing.
- static node_ptr get_previous_node(const node_ptr &prev_init_node, const node_ptr &this_node)
- { return base_t::get_previous_node(prev_init_node, this_node); }
-
- //! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
- //!
- //! <b>Effects</b>: Returns the previous node of this_node in the circular list.
- //!
- //! <b>Complexity</b>: Linear to the number of elements in the circular list.
- //!
- //! <b>Throws</b>: Nothing.
- static node_ptr get_previous_node(const node_ptr & this_node)
- { return base_t::get_previous_node(this_node, this_node); }
-
- //! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
- //!
- //! <b>Effects</b>: Returns the previous node of the previous node of this_node in the circular list.
- //!
- //! <b>Complexity</b>: Linear to the number of elements in the circular list.
- //!
- //! <b>Throws</b>: Nothing.
- static node_ptr get_previous_previous_node(const node_ptr & this_node)
- { return get_previous_previous_node(this_node, this_node); }
-
- //! <b>Requires</b>: this_node and p must be in the same circular list.
- //!
- //! <b>Effects</b>: Returns the previous node of the previous node of this_node in the
- //! circular list starting. the search from p. The first node checked
- //! for equality is NodeTraits::get_next((NodeTraits::get_next(p)).
- //!
- //! <b>Complexity</b>: Linear to the number of elements in the circular list.
- //!
- //! <b>Throws</b>: Nothing.
- static node_ptr get_previous_previous_node(node_ptr p, const node_ptr & this_node)
- {
- node_ptr p_next = NodeTraits::get_next(p);
- node_ptr p_next_next = NodeTraits::get_next(p_next);
- while (this_node != p_next_next){
- p = p_next;
- p_next = p_next_next;
- p_next_next = NodeTraits::get_next(p_next);
- }
- return p;
- }
-
- //! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
- //!
- //! <b>Effects</b>: Returns the number of nodes in a circular list. If the circular list
- //! is empty, returns 1.
- //!
- //! <b>Complexity</b>: Linear
- //!
- //! <b>Throws</b>: Nothing.
- static std::size_t count(const const_node_ptr & this_node)
- {
- std::size_t result = 0;
- const_node_ptr p = this_node;
- do{
- p = NodeTraits::get_next(p);
- ++result;
- } while (p != this_node);
- return result;
- }
-
- //! <b>Requires</b>: this_node must be in a circular list, be an empty circular list or be inited.
- //!
- //! <b>Effects</b>: Unlinks the node from the circular list.
- //!
- //! <b>Complexity</b>: Linear to the number of elements in the circular list
- //!
- //! <b>Throws</b>: Nothing.
- static void unlink(const node_ptr & this_node)
- {
- if(NodeTraits::get_next(this_node))
- base_t::unlink_after(get_previous_node(this_node));
- }
-
- //! <b>Requires</b>: nxt_node must be a node of a circular list.
- //!
- //! <b>Effects</b>: Links this_node before nxt_node in the circular list.
- //!
- //! <b>Complexity</b>: Linear to the number of elements in the circular list.
- //!
- //! <b>Throws</b>: Nothing.
- static void link_before (const node_ptr & nxt_node, const node_ptr & this_node)
- { base_t::link_after(get_previous_node(nxt_node), this_node); }
-
- //! <b>Requires</b>: this_node and other_node must be nodes inserted
- //! in circular lists or be empty circular lists.
- //!
- //! <b>Effects</b>: Swaps the position of the nodes: this_node is inserted in
- //! other_nodes position in the second circular list and the other_node is inserted
- //! in this_node's position in the first circular list.
- //!
- //! <b>Complexity</b>: Linear to number of elements of both lists
- //!
- //! <b>Throws</b>: Nothing.
- static void swap_nodes(const node_ptr & this_node, const node_ptr & other_node)
- {
- if (other_node == this_node)
- return;
- const node_ptr this_next = NodeTraits::get_next(this_node);
- const node_ptr other_next = NodeTraits::get_next(other_node);
- const bool this_null = !this_next;
- const bool other_null = !other_next;
- const bool this_empty = this_next == this_node;
- const bool other_empty = other_next == other_node;
-
- if(!(other_null || other_empty)){
- NodeTraits::set_next(this_next == other_node ? other_node : get_previous_node(other_node), this_node );
- }
- if(!(this_null | this_empty)){
- NodeTraits::set_next(other_next == this_node ? this_node : get_previous_node(this_node), other_node );
- }
- NodeTraits::set_next(this_node, other_empty ? this_node : (other_next == this_node ? other_node : other_next) );
- NodeTraits::set_next(other_node, this_empty ? other_node : (this_next == other_node ? this_node : this_next ) );
- }
-
- //! <b>Effects</b>: Reverses the order of elements in the list.
- //!
- //! <b>Throws</b>: Nothing.
- //!
- //! <b>Complexity</b>: This function is linear to the contained elements.
- static void reverse(const node_ptr & p)
- {
- node_ptr i = NodeTraits::get_next(p), e(p);
- for (;;) {
- node_ptr nxt(NodeTraits::get_next(i));
- if (nxt == e)
- break;
- base_t::transfer_after(e, i, nxt);
- }
- }
-
- //! <b>Effects</b>: Moves the node p n positions towards the end of the list.
- //!
- //! <b>Returns</b>: The previous node of p after the function if there has been any movement,
- //! Null if n leads to no movement.
- //!
- //! <b>Throws</b>: Nothing.
- //!
- //! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
- static node_ptr move_backwards(const node_ptr & p, std::size_t n)
- {
- //Null shift, nothing to do
- if(!n) return node_ptr();
- node_ptr first = NodeTraits::get_next(p);
-
- //count() == 1 or 2, nothing to do
- if(NodeTraits::get_next(first) == p)
- return node_ptr();
-
- bool end_found = false;
- node_ptr new_last = node_ptr();
-
- //Now find the new last node according to the shift count.
- //If we find p before finding the new last node
- //unlink p, shortcut the search now that we know the size of the list
- //and continue.
- for(std::size_t i = 1; i <= n; ++i){
- new_last = first;
- first = NodeTraits::get_next(first);
- if(first == p){
- //Shortcut the shift with the modulo of the size of the list
- n %= i;
- if(!n)
- return node_ptr();
- i = 0;
- //Unlink p and continue the new first node search
- first = NodeTraits::get_next(p);
- base_t::unlink_after(new_last);
- end_found = true;
- }
- }
-
- //If the p has not been found in the previous loop, find it
- //starting in the new first node and unlink it
- if(!end_found){
- base_t::unlink_after(base_t::get_previous_node(first, p));
- }
-
- //Now link p after the new last node
- base_t::link_after(new_last, p);
- return new_last;
- }
-
- //! <b>Effects</b>: Moves the node p n positions towards the beginning of the list.
- //!
- //! <b>Returns</b>: The previous node of p after the function if there has been any movement,
- //! Null if n leads equals to no movement.
- //!
- //! <b>Throws</b>: Nothing.
- //!
- //! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
- static node_ptr move_forward(const node_ptr & p, std::size_t n)
- {
- //Null shift, nothing to do
- if(!n) return node_ptr();
- node_ptr first = node_traits::get_next(p);
-
- //count() == 1 or 2, nothing to do
- if(node_traits::get_next(first) == p) return node_ptr();
-
- //Iterate until p is found to know where the current last node is.
- //If the shift count is less than the size of the list, we can also obtain
- //the position of the new last node after the shift.
- node_ptr old_last(first), next_to_it, new_last(p);
- std::size_t distance = 1;
- while(p != (next_to_it = node_traits::get_next(old_last))){
- if(++distance > n)
- new_last = node_traits::get_next(new_last);
- old_last = next_to_it;
- }
- //If the shift was bigger or equal than the size, obtain the equivalent
- //forward shifts and find the new last node.
- if(distance <= n){
- //Now find the equivalent forward shifts.
- //Shortcut the shift with the modulo of the size of the list
- std::size_t new_before_last_pos = (distance - (n % distance))% distance;
- //If the shift is a multiple of the size there is nothing to do
- if(!new_before_last_pos) return node_ptr();
-
- for( new_last = p
- ; new_before_last_pos--
- ; new_last = node_traits::get_next(new_last)){
- //empty
- }
- }
-
- //Now unlink p and link it after the new last node
- base_t::unlink_after(old_last);
- base_t::link_after(new_last, p);
- return new_last;
- }
-};
-
-/// @cond
-
-template<class NodeTraits>
-struct get_algo<CircularSListAlgorithms, NodeTraits>
-{
- typedef circular_slist_algorithms<NodeTraits> type;
-};
-
-/// @endcond
-
-} //namespace intrusive
-} //namespace boost
-
-#include <boost/intrusive/detail/config_end.hpp>
-
-#endif //BOOST_INTRUSIVE_CIRCULAR_SLIST_ALGORITHMS_HPP