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-/////////////////////////////////////////////////////////////////////////////
-//
-// (C) Copyright Olaf Krzikalla 2004-2006.
-// (C) Copyright Ion Gaztanaga 2006-2013
-//
-// Distributed under the Boost Software License, Version 1.0.
-// (See accompanying file LICENSE_1_0.txt or copy at
-// http://www.boost.org/LICENSE_1_0.txt)
-//
-// See http://www.boost.org/libs/intrusive for documentation.
-//
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
-#define BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
-
-#include <boost/intrusive/detail/config_begin.hpp>
-#include <boost/intrusive/intrusive_fwd.hpp>
-#include <boost/intrusive/detail/common_slist_algorithms.hpp>
-#include <boost/intrusive/detail/utilities.hpp>
-#include <cstddef>
-#include <utility>
-
-namespace boost {
-namespace intrusive {
-
-//! linear_slist_algorithms provides basic algorithms to manipulate nodes
-//! forming a linear singly linked list.
-//!
-//! linear_slist_algorithms is configured with a NodeTraits class, which encapsulates the
-//! information about the node to be manipulated. NodeTraits must support the
-//! following interface:
-//!
-//! <b>Typedefs</b>:
-//!
-//! <tt>node</tt>: The type of the node that forms the linear list
-//!
-//! <tt>node_ptr</tt>: A pointer to a node
-//!
-//! <tt>const_node_ptr</tt>: A pointer to a const node
-//!
-//! <b>Static functions</b>:
-//!
-//! <tt>static node_ptr get_next(const_node_ptr n);</tt>
-//!
-//! <tt>static void set_next(node_ptr n, node_ptr next);</tt>
-template<class NodeTraits>
-class linear_slist_algorithms
- /// @cond
- : public detail::common_slist_algorithms<NodeTraits>
- /// @endcond
-{
- /// @cond
- typedef detail::common_slist_algorithms<NodeTraits> base_t;
- /// @endcond
- public:
- typedef typename NodeTraits::node node;
- typedef typename NodeTraits::node_ptr node_ptr;
- typedef typename NodeTraits::const_node_ptr const_node_ptr;
- typedef NodeTraits node_traits;
-
- #if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
-
- //! <b>Effects</b>: Constructs an non-used list element, putting the next
- //! pointer to null:
- //! <tt>NodeTraits::get_next(this_node) == node_ptr()</tt>
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void init(const node_ptr & this_node);
-
- //! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
- //!
- //! <b>Effects</b>: Returns true is "this_node" is the only node of a circular list:
- //! or it's a not inserted node:
- //! <tt>return node_ptr() == NodeTraits::get_next(this_node) || NodeTraits::get_next(this_node) == this_node</tt>
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static bool unique(const_node_ptr this_node);
-
- //! <b>Effects</b>: Returns true is "this_node" has the same state as if
- //! it was inited using "init(node_ptr)"
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static bool inited(const_node_ptr this_node);
-
- //! <b>Requires</b>: prev_node must be in a circular list or be an empty circular list.
- //!
- //! <b>Effects</b>: Unlinks the next node of prev_node from the circular list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void unlink_after(const node_ptr & prev_node);
-
- //! <b>Requires</b>: prev_node and last_node must be in a circular list
- //! or be an empty circular list.
- //!
- //! <b>Effects</b>: Unlinks the range (prev_node, last_node) from the linear list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void unlink_after(const node_ptr & prev_node, const node_ptr & last_node);
-
- //! <b>Requires</b>: prev_node must be a node of a linear list.
- //!
- //! <b>Effects</b>: Links this_node after prev_node in the linear list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void link_after(const node_ptr & prev_node, const node_ptr & this_node);
-
- //! <b>Requires</b>: b and e must be nodes of the same linear list or an empty range.
- //! and p must be a node of a different linear list.
- //!
- //! <b>Effects</b>: Removes the nodes from (b, e] range from their linear list and inserts
- //! them after p in p's linear list.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void transfer_after(const node_ptr & p, const node_ptr & b, const node_ptr & e);
-
- #endif //#if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
-
- //! <b>Effects</b>: Constructs an empty list, making this_node the only
- //! node of the circular list:
- //! <tt>NodeTraits::get_next(this_node) == this_node</tt>.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void init_header(const node_ptr & this_node)
- { NodeTraits::set_next(this_node, node_ptr ()); }
-
- //! <b>Requires</b>: this_node and prev_init_node must be in the same linear list.
- //!
- //! <b>Effects</b>: Returns the previous node of this_node in the linear list starting.
- //! the search from prev_init_node. The first node checked for equality
- //! is NodeTraits::get_next(prev_init_node).
- //!
- //! <b>Complexity</b>: Linear to the number of elements between prev_init_node and this_node.
- //!
- //! <b>Throws</b>: Nothing.
- static node_ptr get_previous_node(const node_ptr & prev_init_node, const node_ptr & this_node)
- { return base_t::get_previous_node(prev_init_node, this_node); }
-
- //! <b>Requires</b>: this_node must be in a linear list or be an empty linear list.
- //!
- //! <b>Effects</b>: Returns the number of nodes in a linear list. If the linear list
- //! is empty, returns 1.
- //!
- //! <b>Complexity</b>: Linear
- //!
- //! <b>Throws</b>: Nothing.
- static std::size_t count(const const_node_ptr & this_node)
- {
- std::size_t result = 0;
- const_node_ptr p = this_node;
- do{
- p = NodeTraits::get_next(p);
- ++result;
- } while (p);
- return result;
- }
-
- //! <b>Requires</b>: this_node and other_node must be nodes inserted
- //! in linear lists or be empty linear lists.
- //!
- //! <b>Effects</b>: Moves all the nodes previously chained after this_node after other_node
- //! and vice-versa.
- //!
- //! <b>Complexity</b>: Constant
- //!
- //! <b>Throws</b>: Nothing.
- static void swap_trailing_nodes(const node_ptr & this_node, const node_ptr & other_node)
- {
- node_ptr this_nxt = NodeTraits::get_next(this_node);
- node_ptr other_nxt = NodeTraits::get_next(other_node);
- NodeTraits::set_next(this_node, other_nxt);
- NodeTraits::set_next(other_node, this_nxt);
- }
-
- //! <b>Effects</b>: Reverses the order of elements in the list.
- //!
- //! <b>Returns</b>: The new first node of the list.
- //!
- //! <b>Throws</b>: Nothing.
- //!
- //! <b>Complexity</b>: This function is linear to the contained elements.
- static node_ptr reverse(const node_ptr & p)
- {
- if(!p) return node_ptr();
- node_ptr i = NodeTraits::get_next(p);
- node_ptr first(p);
- while(i){
- node_ptr nxti(NodeTraits::get_next(i));
- base_t::unlink_after(p);
- NodeTraits::set_next(i, first);
- first = i;
- i = nxti;
- }
- return first;
- }
-
- //! <b>Effects</b>: Moves the first n nodes starting at p to the end of the list.
- //!
- //! <b>Returns</b>: A pair containing the new first and last node of the list or
- //! if there has been any movement, a null pair if n leads to no movement.
- //!
- //! <b>Throws</b>: Nothing.
- //!
- //! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
- static std::pair<node_ptr, node_ptr> move_first_n_backwards(const node_ptr & p, std::size_t n)
- {
- std::pair<node_ptr, node_ptr> ret;
- //Null shift, or count() == 0 or 1, nothing to do
- if(!n || !p || !NodeTraits::get_next(p)){
- return ret;
- }
-
- node_ptr first = p;
- bool end_found = false;
- node_ptr new_last = node_ptr();
- node_ptr old_last = node_ptr();
-
- //Now find the new last node according to the shift count.
- //If we find 0 before finding the new last node
- //unlink p, shortcut the search now that we know the size of the list
- //and continue.
- for(std::size_t i = 1; i <= n; ++i){
- new_last = first;
- first = NodeTraits::get_next(first);
- if(first == node_ptr()){
- //Shortcut the shift with the modulo of the size of the list
- n %= i;
- if(!n) return ret;
- old_last = new_last;
- i = 0;
- //Unlink p and continue the new first node search
- first = p;
- //unlink_after(new_last);
- end_found = true;
- }
- }
-
- //If the p has not been found in the previous loop, find it
- //starting in the new first node and unlink it
- if(!end_found){
- old_last = base_t::get_previous_node(first, node_ptr());
- }
-
- //Now link p after the new last node
- NodeTraits::set_next(old_last, p);
- NodeTraits::set_next(new_last, node_ptr());
- ret.first = first;
- ret.second = new_last;
- return ret;
- }
-
- //! <b>Effects</b>: Moves the first n nodes starting at p to the beginning of the list.
- //!
- //! <b>Returns</b>: A pair containing the new first and last node of the list or
- //! if there has been any movement, a null pair if n leads to no movement.
- //!
- //! <b>Throws</b>: Nothing.
- //!
- //! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
- static std::pair<node_ptr, node_ptr> move_first_n_forward(const node_ptr & p, std::size_t n)
- {
- std::pair<node_ptr, node_ptr> ret;
- //Null shift, or count() == 0 or 1, nothing to do
- if(!n || !p || !NodeTraits::get_next(p))
- return ret;
-
- node_ptr first = p;
-
- //Iterate until p is found to know where the current last node is.
- //If the shift count is less than the size of the list, we can also obtain
- //the position of the new last node after the shift.
- node_ptr old_last(first), next_to_it, new_last(p);
- std::size_t distance = 1;
- while(!!(next_to_it = node_traits::get_next(old_last))){
- if(distance++ > n)
- new_last = node_traits::get_next(new_last);
- old_last = next_to_it;
- }
- //If the shift was bigger or equal than the size, obtain the equivalent
- //forward shifts and find the new last node.
- if(distance <= n){
- //Now find the equivalent forward shifts.
- //Shortcut the shift with the modulo of the size of the list
- std::size_t new_before_last_pos = (distance - (n % distance))% distance;
- //If the shift is a multiple of the size there is nothing to do
- if(!new_before_last_pos)
- return ret;
-
- for( new_last = p
- ; --new_before_last_pos
- ; new_last = node_traits::get_next(new_last)){
- //empty
- }
- }
-
- //Get the first new node
- node_ptr new_first(node_traits::get_next(new_last));
- //Now put the old beginning after the old end
- NodeTraits::set_next(old_last, p);
- NodeTraits::set_next(new_last, node_ptr());
- ret.first = new_first;
- ret.second = new_last;
- return ret;
- }
-};
-
-/// @cond
-
-template<class NodeTraits>
-struct get_algo<LinearSListAlgorithms, NodeTraits>
-{
- typedef linear_slist_algorithms<NodeTraits> type;
-};
-
-/// @endcond
-
-} //namespace intrusive
-} //namespace boost
-
-#include <boost/intrusive/detail/config_end.hpp>
-
-#endif //BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP