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diff --git a/src/third_party/boost-1.60.0/boost/fusion/algorithm/iteration/detail/segmented_for_each.hpp b/src/third_party/boost-1.60.0/boost/fusion/algorithm/iteration/detail/segmented_for_each.hpp
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+/*=============================================================================
+ Copyright (c) 2011 Eric Niebler
+
+ Distributed under the Boost Software License, Version 1.0. (See accompanying
+ file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+==============================================================================*/
+#if !defined(BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED)
+#define BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED
+
+#include <boost/fusion/support/config.hpp>
+#include <boost/mpl/bool.hpp>
+#include <boost/fusion/support/void.hpp>
+#include <boost/fusion/algorithm/iteration/for_each_fwd.hpp>
+#include <boost/fusion/support/segmented_fold_until.hpp>
+
+namespace boost { namespace fusion { namespace detail
+{
+ template <typename Fun>
+ struct segmented_for_each_fun
+ {
+ BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
+ explicit segmented_for_each_fun(Fun const& f)
+ : fun(f)
+ {}
+
+ Fun const& fun;
+
+ template <typename Sequence, typename State, typename Context>
+ struct apply
+ {
+ typedef void_ type;
+ typedef mpl::true_ continue_type;
+
+ BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
+ static type call(Sequence& seq, State const&, Context const&, segmented_for_each_fun const& fun)
+ {
+ fusion::for_each(seq, fun.fun);
+ return void_();
+ }
+ };
+ };
+
+ template <typename Sequence, typename F>
+ BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
+ inline void
+ for_each(Sequence& seq, F const& f, mpl::true_) // segmented implementation
+ {
+ fusion::segmented_fold_until(seq, void_(), segmented_for_each_fun<F>(f));
+ }
+}}}
+
+#endif