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diff --git a/src/third_party/boost-1.60.0/libs/thread/src/win32/thread.cpp b/src/third_party/boost-1.60.0/libs/thread/src/win32/thread.cpp
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+++ b/src/third_party/boost-1.60.0/libs/thread/src/win32/thread.cpp
@@ -0,0 +1,1048 @@
+// Distributed under the Boost Software License, Version 1.0. (See
+// accompanying file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+// (C) Copyright 2007 Anthony Williams
+// (C) Copyright 2007 David Deakins
+// (C) Copyright 2011-2013 Vicente J. Botet Escriba
+
+#ifndef _WIN32_WINNT
+#define _WIN32_WINNT 0x400
+#endif
+
+#ifndef WINVER
+#define WINVER 0x400
+#endif
+//#define BOOST_THREAD_VERSION 3
+
+#include <boost/thread/thread_only.hpp>
+#include <boost/thread/once.hpp>
+#include <boost/thread/tss.hpp>
+#include <boost/thread/condition_variable.hpp>
+#include <boost/thread/detail/tss_hooks.hpp>
+#include <boost/thread/future.hpp>
+#include <boost/assert.hpp>
+#include <boost/cstdint.hpp>
+#if defined BOOST_THREAD_USES_DATETIME
+#include <boost/date_time/posix_time/conversion.hpp>
+#endif
+#include <boost/thread/csbl/memory/unique_ptr.hpp>
+#include <memory>
+#include <algorithm>
+#ifndef UNDER_CE
+#include <process.h>
+#endif
+#include <stdio.h>
+#include <windows.h>
+#include <boost/predef/platform.h>
+
+#if BOOST_PLAT_WINDOWS_RUNTIME
+#include <mutex>
+#include <atomic>
+#include <Activation.h>
+#include <wrl\client.h>
+#include <wrl\event.h>
+#include <wrl\wrappers\corewrappers.h>
+#include <wrl\ftm.h>
+#include <windows.system.threading.h>
+#pragma comment(lib, "runtimeobject.lib")
+#endif
+
+namespace boost
+{
+ namespace detail
+ {
+ thread_data_base::~thread_data_base()
+ {
+ for (notify_list_t::iterator i = notify.begin(), e = notify.end();
+ i != e; ++i)
+ {
+ i->second->unlock();
+ i->first->notify_all();
+ }
+ for (async_states_t::iterator i = async_states_.begin(), e = async_states_.end();
+ i != e; ++i)
+ {
+ (*i)->make_ready();
+ }
+ }
+ }
+
+ namespace
+ {
+#ifdef BOOST_THREAD_PROVIDES_ONCE_CXX11
+ boost::once_flag current_thread_tls_init_flag;
+#else
+ boost::once_flag current_thread_tls_init_flag=BOOST_ONCE_INIT;
+#endif
+#if defined(UNDER_CE)
+ // Windows CE does not define the TLS_OUT_OF_INDEXES constant.
+#define TLS_OUT_OF_INDEXES 0xFFFFFFFF
+#endif
+#if !BOOST_PLAT_WINDOWS_RUNTIME
+ DWORD current_thread_tls_key=TLS_OUT_OF_INDEXES;
+#else
+ __declspec(thread) boost::detail::thread_data_base* current_thread_data_base;
+#endif
+
+ void create_current_thread_tls_key()
+ {
+ tss_cleanup_implemented(); // if anyone uses TSS, we need the cleanup linked in
+#if !BOOST_PLAT_WINDOWS_RUNTIME
+ current_thread_tls_key=TlsAlloc();
+ BOOST_ASSERT(current_thread_tls_key!=TLS_OUT_OF_INDEXES);
+#endif
+ }
+
+ void cleanup_tls_key()
+ {
+#if !BOOST_PLAT_WINDOWS_RUNTIME
+ if(current_thread_tls_key!=TLS_OUT_OF_INDEXES)
+ {
+ TlsFree(current_thread_tls_key);
+ current_thread_tls_key=TLS_OUT_OF_INDEXES;
+ }
+#endif
+ }
+
+ void set_current_thread_data(detail::thread_data_base* new_data)
+ {
+ boost::call_once(current_thread_tls_init_flag,create_current_thread_tls_key);
+#if BOOST_PLAT_WINDOWS_RUNTIME
+ current_thread_data_base = new_data;
+#else
+ if (current_thread_tls_key != TLS_OUT_OF_INDEXES)
+ {
+ BOOST_VERIFY(TlsSetValue(current_thread_tls_key, new_data));
+ }
+ else
+ {
+ BOOST_VERIFY(false);
+ //boost::throw_exception(thread_resource_error());
+ }
+#endif
+ }
+ }
+
+ namespace detail
+ {
+ thread_data_base* get_current_thread_data()
+ {
+#if BOOST_PLAT_WINDOWS_RUNTIME
+ return current_thread_data_base;
+#else
+ if (current_thread_tls_key == TLS_OUT_OF_INDEXES)
+ {
+ return 0;
+ }
+ return (detail::thread_data_base*)TlsGetValue(current_thread_tls_key);
+#endif
+ }
+ }
+
+ namespace
+ {
+#ifndef BOOST_HAS_THREADEX
+// Windows CE doesn't define _beginthreadex
+
+ struct ThreadProxyData
+ {
+ typedef unsigned (__stdcall* func)(void*);
+ func start_address_;
+ void* arglist_;
+ ThreadProxyData(func start_address,void* arglist) : start_address_(start_address), arglist_(arglist) {}
+ };
+
+ DWORD WINAPI ThreadProxy(LPVOID args)
+ {
+ boost::csbl::unique_ptr<ThreadProxyData> data(reinterpret_cast<ThreadProxyData*>(args));
+ DWORD ret=data->start_address_(data->arglist_);
+ return ret;
+ }
+
+ //typedef void* uintptr_t;
+
+ inline uintptr_t _beginthreadex(void* security, unsigned stack_size, unsigned (__stdcall* start_address)(void*),
+ void* arglist, unsigned initflag, unsigned* thrdaddr)
+ {
+ DWORD threadID;
+ ThreadProxyData* data = new ThreadProxyData(start_address,arglist);
+ HANDLE hthread=CreateThread(static_cast<LPSECURITY_ATTRIBUTES>(security),stack_size,ThreadProxy,
+ data,initflag,&threadID);
+ if (hthread==0) {
+ delete data;
+ return 0;
+ }
+ *thrdaddr=threadID;
+ return reinterpret_cast<uintptr_t const>(hthread);
+ }
+
+#endif
+
+ }
+
+ namespace detail
+ {
+ struct thread_exit_callback_node
+ {
+ boost::detail::thread_exit_function_base* func;
+ thread_exit_callback_node* next;
+
+ thread_exit_callback_node(boost::detail::thread_exit_function_base* func_,
+ thread_exit_callback_node* next_):
+ func(func_),next(next_)
+ {}
+ };
+
+ }
+
+#if BOOST_PLAT_WINDOWS_RUNTIME
+ namespace detail
+ {
+ std::atomic_uint threadCount;
+
+ bool win32::scoped_winrt_thread::start(thread_func address, void *parameter, unsigned int *thrdId)
+ {
+ Microsoft::WRL::ComPtr<ABI::Windows::System::Threading::IThreadPoolStatics> threadPoolFactory;
+ HRESULT hr = ::Windows::Foundation::GetActivationFactory(
+ Microsoft::WRL::Wrappers::HStringReference(RuntimeClass_Windows_System_Threading_ThreadPool).Get(),
+ &threadPoolFactory);
+ if (hr != S_OK)
+ {
+ return false;
+ }
+
+ // Create event for tracking work item completion.
+ *thrdId = ++threadCount;
+ handle completionHandle = CreateEventExW(NULL, NULL, 0, EVENT_ALL_ACCESS);
+ if (!completionHandle)
+ {
+ return false;
+ }
+ m_completionHandle = completionHandle;
+
+ // Create new work item.
+ Microsoft::WRL::ComPtr<ABI::Windows::System::Threading::IWorkItemHandler> workItem =
+ Microsoft::WRL::Callback<Microsoft::WRL::Implements<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>, ABI::Windows::System::Threading::IWorkItemHandler, Microsoft::WRL::FtmBase>>
+ ([address, parameter, completionHandle](ABI::Windows::Foundation::IAsyncAction *)
+ {
+ // Add a reference since we need to access the completionHandle after the thread_start_function.
+ // This is to handle cases where detach() was called and run_thread_exit_callbacks() would end
+ // up closing the handle.
+ ::boost::detail::thread_data_base* const thread_info(reinterpret_cast<::boost::detail::thread_data_base*>(parameter));
+ intrusive_ptr_add_ref(thread_info);
+
+ __try
+ {
+ address(parameter);
+ }
+ __finally
+ {
+ SetEvent(completionHandle);
+ intrusive_ptr_release(thread_info);
+ }
+ return S_OK;
+ });
+
+ // Schedule work item on the threadpool.
+ Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IAsyncAction> asyncAction;
+ hr = threadPoolFactory->RunWithPriorityAndOptionsAsync(
+ workItem.Get(),
+ ABI::Windows::System::Threading::WorkItemPriority_Normal,
+ ABI::Windows::System::Threading::WorkItemOptions_TimeSliced,
+ &asyncAction);
+ return hr == S_OK;
+ }
+ }
+#endif
+
+ namespace
+ {
+ void run_thread_exit_callbacks()
+ {
+ detail::thread_data_ptr current_thread_data(detail::get_current_thread_data(),false);
+ if(current_thread_data)
+ {
+ while(! current_thread_data->tss_data.empty() || current_thread_data->thread_exit_callbacks)
+ {
+ while(current_thread_data->thread_exit_callbacks)
+ {
+ detail::thread_exit_callback_node* const current_node=current_thread_data->thread_exit_callbacks;
+ current_thread_data->thread_exit_callbacks=current_node->next;
+ if(current_node->func)
+ {
+ (*current_node->func)();
+ boost::detail::heap_delete(current_node->func);
+ }
+ boost::detail::heap_delete(current_node);
+ }
+ while (!current_thread_data->tss_data.empty())
+ {
+ std::map<void const*,detail::tss_data_node>::iterator current
+ = current_thread_data->tss_data.begin();
+ if(current->second.func && (current->second.value!=0))
+ {
+ (*current->second.func)(current->second.value);
+ }
+ current_thread_data->tss_data.erase(current);
+ }
+ }
+ set_current_thread_data(0);
+ }
+ }
+
+ unsigned __stdcall thread_start_function(void* param)
+ {
+ detail::thread_data_base* const thread_info(reinterpret_cast<detail::thread_data_base*>(param));
+ set_current_thread_data(thread_info);
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ BOOST_TRY
+ {
+#endif
+ thread_info->run();
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ }
+ BOOST_CATCH(thread_interrupted const&)
+ {
+ }
+// Removed as it stops the debugger identifying the cause of the exception
+// Unhandled exceptions still cause the application to terminate
+// BOOST_CATCH(...)
+// {
+// std::terminate();
+// }
+ BOOST_CATCH_END
+#endif
+ run_thread_exit_callbacks();
+ return 0;
+ }
+ }
+
+ thread::thread() BOOST_NOEXCEPT
+ {}
+
+ bool thread::start_thread_noexcept()
+ {
+#if BOOST_PLAT_WINDOWS_RUNTIME
+ intrusive_ptr_add_ref(thread_info.get());
+ if (!thread_info->thread_handle.start(&thread_start_function, thread_info.get(), &thread_info->id))
+ {
+ intrusive_ptr_release(thread_info.get());
+// boost::throw_exception(thread_resource_error());
+ return false;
+ }
+ return true;
+#else
+ uintptr_t const new_thread=_beginthreadex(0,0,&thread_start_function,thread_info.get(),CREATE_SUSPENDED,&thread_info->id);
+ if(!new_thread)
+ {
+ return false;
+// boost::throw_exception(thread_resource_error());
+ }
+ intrusive_ptr_add_ref(thread_info.get());
+ thread_info->thread_handle=(detail::win32::handle)(new_thread);
+ ResumeThread(thread_info->thread_handle);
+ return true;
+#endif
+ }
+
+ bool thread::start_thread_noexcept(const attributes& attr)
+ {
+#if BOOST_PLAT_WINDOWS_RUNTIME
+ // Stack size isn't supported with Windows Runtime.
+ attr;
+ return start_thread_noexcept();
+#else
+ //uintptr_t const new_thread=_beginthreadex(attr.get_security(),attr.get_stack_size(),&thread_start_function,thread_info.get(),CREATE_SUSPENDED,&thread_info->id);
+ uintptr_t const new_thread=_beginthreadex(0,static_cast<unsigned int>(attr.get_stack_size()),&thread_start_function,thread_info.get(),CREATE_SUSPENDED,&thread_info->id);
+ if(!new_thread)
+ {
+ return false;
+// boost::throw_exception(thread_resource_error());
+ }
+ intrusive_ptr_add_ref(thread_info.get());
+ thread_info->thread_handle=(detail::win32::handle)(new_thread);
+ ResumeThread(thread_info->thread_handle);
+ return true;
+#endif
+ }
+
+ thread::thread(detail::thread_data_ptr data):
+ thread_info(data)
+ {}
+
+ namespace
+ {
+ struct externally_launched_thread:
+ detail::thread_data_base
+ {
+ externally_launched_thread()
+ {
+ ++count;
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ interruption_enabled=false;
+#endif
+ }
+ ~externally_launched_thread() {
+ BOOST_ASSERT(notify.empty());
+ notify.clear();
+ BOOST_ASSERT(async_states_.empty());
+ async_states_.clear();
+ }
+
+ void run()
+ {}
+ void notify_all_at_thread_exit(condition_variable*, mutex*)
+ {}
+
+ private:
+ externally_launched_thread(externally_launched_thread&);
+ void operator=(externally_launched_thread&);
+ };
+
+ void make_external_thread_data()
+ {
+ externally_launched_thread* me=detail::heap_new<externally_launched_thread>();
+ BOOST_TRY
+ {
+ set_current_thread_data(me);
+ }
+ BOOST_CATCH(...)
+ {
+ detail::heap_delete(me);
+ BOOST_RETHROW
+ }
+ BOOST_CATCH_END
+ }
+
+ detail::thread_data_base* get_or_make_current_thread_data()
+ {
+ detail::thread_data_base* current_thread_data(detail::get_current_thread_data());
+ if(!current_thread_data)
+ {
+ make_external_thread_data();
+ current_thread_data=detail::get_current_thread_data();
+ }
+ return current_thread_data;
+ }
+ }
+
+ thread::id thread::get_id() const BOOST_NOEXCEPT
+ {
+#if defined BOOST_THREAD_PROVIDES_BASIC_THREAD_ID
+ detail::thread_data_ptr local_thread_info=(get_thread_info)();
+ if(!local_thread_info)
+ {
+ return 0;
+ }
+ return local_thread_info->id;
+#else
+ return thread::id((get_thread_info)());
+#endif
+ }
+
+ bool thread::joinable() const BOOST_NOEXCEPT
+ {
+ detail::thread_data_ptr local_thread_info = (get_thread_info)();
+ if(!local_thread_info)
+ {
+ return false;
+ }
+ return true;
+ }
+ bool thread::join_noexcept()
+ {
+ detail::thread_data_ptr local_thread_info=(get_thread_info)();
+ if(local_thread_info)
+ {
+ this_thread::interruptible_wait(this->native_handle(),detail::timeout::sentinel());
+ release_handle();
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+#if defined BOOST_THREAD_USES_DATETIME
+ bool thread::timed_join(boost::system_time const& wait_until)
+ {
+ return do_try_join_until(get_milliseconds_until(wait_until));
+ }
+#endif
+ bool thread::do_try_join_until_noexcept(uintmax_t milli, bool& res)
+ {
+ detail::thread_data_ptr local_thread_info=(get_thread_info)();
+ if(local_thread_info)
+ {
+ if(!this_thread::interruptible_wait(this->native_handle(),milli))
+ {
+ res=false;
+ return true;
+ }
+ release_handle();
+ res=true;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ void thread::detach()
+ {
+ release_handle();
+ }
+
+ void thread::release_handle()
+ {
+ thread_info=0;
+ }
+
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ void thread::interrupt()
+ {
+ detail::thread_data_ptr local_thread_info=(get_thread_info)();
+ if(local_thread_info)
+ {
+ local_thread_info->interrupt();
+ }
+ }
+
+ bool thread::interruption_requested() const BOOST_NOEXCEPT
+ {
+ detail::thread_data_ptr local_thread_info=(get_thread_info)();
+ return local_thread_info.get() && (detail::win32::WaitForSingleObjectEx(local_thread_info->interruption_handle,0,0)==0);
+ }
+
+#endif
+
+ unsigned thread::hardware_concurrency() BOOST_NOEXCEPT
+ {
+ detail::win32::system_info info;
+ detail::win32::get_system_info(&info);
+ return info.dwNumberOfProcessors;
+ }
+
+ unsigned thread::physical_concurrency() BOOST_NOEXCEPT
+ {
+ // a bit too strict: Windows XP with SP3 would be sufficient
+#if BOOST_PLAT_WINDOWS_RUNTIME \
+ || ( BOOST_USE_WINAPI_VERSION <= BOOST_WINAPI_VERSION_WINXP ) \
+ || ( ( defined(__MINGW32__) && !defined(__MINGW64__) ) && _WIN32_WINNT < 0x0600)
+ return 0;
+#else
+ unsigned cores = 0;
+ DWORD size = 0;
+
+ GetLogicalProcessorInformation(NULL, &size);
+ if (ERROR_INSUFFICIENT_BUFFER != GetLastError())
+ return 0;
+
+ std::vector<SYSTEM_LOGICAL_PROCESSOR_INFORMATION> buffer(size);
+ if (GetLogicalProcessorInformation(&buffer.front(), &size) == FALSE)
+ return 0;
+
+ const size_t Elements = size / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION);
+
+ for (size_t i = 0; i < Elements; ++i) {
+ if (buffer[i].Relationship == RelationProcessorCore)
+ ++cores;
+ }
+ return cores;
+#endif
+ }
+
+ thread::native_handle_type thread::native_handle()
+ {
+ detail::thread_data_ptr local_thread_info=(get_thread_info)();
+ if(!local_thread_info)
+ {
+ return detail::win32::invalid_handle_value;
+ }
+#if BOOST_PLAT_WINDOWS_RUNTIME
+ // There is no 'real' Win32 handle so we return a handle that at least can be waited on.
+ return local_thread_info->thread_handle.waitable_handle();
+#else
+ return (detail::win32::handle)local_thread_info->thread_handle;
+#endif
+ }
+
+ detail::thread_data_ptr thread::get_thread_info BOOST_PREVENT_MACRO_SUBSTITUTION () const
+ {
+ return thread_info;
+ }
+
+ namespace this_thread
+ {
+ namespace
+ {
+ LARGE_INTEGER get_due_time(detail::timeout const& target_time)
+ {
+ LARGE_INTEGER due_time={{0,0}};
+ if(target_time.relative)
+ {
+ detail::win32::ticks_type const elapsed_milliseconds=detail::win32::GetTickCount64_()()-target_time.start;
+ LONGLONG const remaining_milliseconds=(target_time.milliseconds-elapsed_milliseconds);
+ LONGLONG const hundred_nanoseconds_in_one_millisecond=10000;
+
+ if(remaining_milliseconds>0)
+ {
+ due_time.QuadPart=-(remaining_milliseconds*hundred_nanoseconds_in_one_millisecond);
+ }
+ }
+ else
+ {
+ SYSTEMTIME target_system_time={0,0,0,0,0,0,0,0};
+ target_system_time.wYear=target_time.abs_time.date().year();
+ target_system_time.wMonth=target_time.abs_time.date().month();
+ target_system_time.wDay=target_time.abs_time.date().day();
+ target_system_time.wHour=(WORD)target_time.abs_time.time_of_day().hours();
+ target_system_time.wMinute=(WORD)target_time.abs_time.time_of_day().minutes();
+ target_system_time.wSecond=(WORD)target_time.abs_time.time_of_day().seconds();
+
+ if(!SystemTimeToFileTime(&target_system_time,((FILETIME*)&due_time)))
+ {
+ due_time.QuadPart=0;
+ }
+ else
+ {
+ long const hundred_nanoseconds_in_one_second=10000000;
+ posix_time::time_duration::tick_type const ticks_per_second=
+ target_time.abs_time.time_of_day().ticks_per_second();
+ if(ticks_per_second>hundred_nanoseconds_in_one_second)
+ {
+ posix_time::time_duration::tick_type const
+ ticks_per_hundred_nanoseconds=
+ ticks_per_second/hundred_nanoseconds_in_one_second;
+ due_time.QuadPart+=
+ target_time.abs_time.time_of_day().fractional_seconds()/
+ ticks_per_hundred_nanoseconds;
+ }
+ else
+ {
+ due_time.QuadPart+=
+ target_time.abs_time.time_of_day().fractional_seconds()*
+ (hundred_nanoseconds_in_one_second/ticks_per_second);
+ }
+ }
+ }
+ return due_time;
+ }
+ }
+
+#ifndef UNDER_CE
+#if !BOOST_PLAT_WINDOWS_RUNTIME
+ namespace detail_
+ {
+ typedef struct _REASON_CONTEXT {
+ ULONG Version;
+ DWORD Flags;
+ union {
+ LPWSTR SimpleReasonString;
+ struct {
+ HMODULE LocalizedReasonModule;
+ ULONG LocalizedReasonId;
+ ULONG ReasonStringCount;
+ LPWSTR *ReasonStrings;
+ } Detailed;
+ } Reason;
+ } REASON_CONTEXT, *PREASON_CONTEXT;
+ //static REASON_CONTEXT default_reason_context={0/*POWER_REQUEST_CONTEXT_VERSION*/, 0x00000001/*POWER_REQUEST_CONTEXT_SIMPLE_STRING*/, (LPWSTR)L"generic"};
+ typedef BOOL (WINAPI *setwaitabletimerex_t)(HANDLE, const LARGE_INTEGER *, LONG, PTIMERAPCROUTINE, LPVOID, PREASON_CONTEXT, ULONG);
+ static inline BOOL WINAPI SetWaitableTimerEx_emulation(HANDLE hTimer, const LARGE_INTEGER *lpDueTime, LONG lPeriod, PTIMERAPCROUTINE pfnCompletionRoutine, LPVOID lpArgToCompletionRoutine, PREASON_CONTEXT WakeContext, ULONG TolerableDelay)
+ {
+ return SetWaitableTimer(hTimer, lpDueTime, lPeriod, pfnCompletionRoutine, lpArgToCompletionRoutine, FALSE);
+ }
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable: 6387) // MSVC sanitiser warns that GetModuleHandleA() might fail
+#endif
+ static inline setwaitabletimerex_t SetWaitableTimerEx()
+ {
+ static setwaitabletimerex_t setwaitabletimerex_impl;
+ if(setwaitabletimerex_impl)
+ return setwaitabletimerex_impl;
+ void (*addr)()=(void (*)()) GetProcAddress(
+#if !defined(BOOST_NO_ANSI_APIS)
+ GetModuleHandleA("KERNEL32.DLL"),
+#else
+ GetModuleHandleW(L"KERNEL32.DLL"),
+#endif
+ "SetWaitableTimerEx");
+ if(addr)
+ setwaitabletimerex_impl=(setwaitabletimerex_t) addr;
+ else
+ setwaitabletimerex_impl=&SetWaitableTimerEx_emulation;
+ return setwaitabletimerex_impl;
+ }
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+ }
+#endif
+#endif
+ bool interruptible_wait(detail::win32::handle handle_to_wait_for,detail::timeout target_time)
+ {
+ detail::win32::handle handles[4]={0};
+ unsigned handle_count=0;
+ unsigned wait_handle_index=~0U;
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ unsigned interruption_index=~0U;
+#endif
+ unsigned timeout_index=~0U;
+ if(handle_to_wait_for!=detail::win32::invalid_handle_value)
+ {
+ wait_handle_index=handle_count;
+ handles[handle_count++]=handle_to_wait_for;
+ }
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ if(detail::get_current_thread_data() && detail::get_current_thread_data()->interruption_enabled)
+ {
+ interruption_index=handle_count;
+ handles[handle_count++]=detail::get_current_thread_data()->interruption_handle;
+ }
+#endif
+ detail::win32::handle_manager timer_handle;
+
+#ifndef UNDER_CE
+#if !BOOST_PLAT_WINDOWS_RUNTIME
+ // Preferentially use coalescing timers for better power consumption and timer accuracy
+ if(!target_time.is_sentinel())
+ {
+ detail::timeout::remaining_time const time_left=target_time.remaining_milliseconds();
+ timer_handle=CreateWaitableTimer(NULL,false,NULL);
+ if(timer_handle!=0)
+ {
+ ULONG tolerable=32; // Empirical testing shows Windows ignores this when <= 26
+ if(time_left.milliseconds/20>tolerable) // 5%
+ tolerable=time_left.milliseconds/20;
+ LARGE_INTEGER due_time=get_due_time(target_time);
+ //bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,&detail_::default_reason_context,tolerable)!=0;
+ bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0;
+ if(set_time_succeeded)
+ {
+ timeout_index=handle_count;
+ handles[handle_count++]=timer_handle;
+ }
+ }
+ }
+#endif
+#endif
+
+ bool const using_timer=timeout_index!=~0u;
+ detail::timeout::remaining_time time_left(0);
+
+ do
+ {
+ if(!using_timer)
+ {
+ time_left=target_time.remaining_milliseconds();
+ }
+
+ if(handle_count)
+ {
+ unsigned long const notified_index=detail::win32::WaitForMultipleObjectsEx(handle_count,handles,false,using_timer?INFINITE:time_left.milliseconds, 0);
+ if(notified_index<handle_count)
+ {
+ if(notified_index==wait_handle_index)
+ {
+ return true;
+ }
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ else if(notified_index==interruption_index)
+ {
+ detail::win32::ResetEvent(detail::get_current_thread_data()->interruption_handle);
+ throw thread_interrupted();
+ }
+#endif
+ else if(notified_index==timeout_index)
+ {
+ return false;
+ }
+ }
+ }
+ else
+ {
+ detail::win32::sleep(time_left.milliseconds);
+ }
+ if(target_time.relative)
+ {
+ target_time.milliseconds-=detail::timeout::max_non_infinite_wait;
+ }
+ }
+ while(time_left.more);
+ return false;
+ }
+
+ namespace no_interruption_point
+ {
+ bool non_interruptible_wait(detail::win32::handle handle_to_wait_for,detail::timeout target_time)
+ {
+ detail::win32::handle handles[3]={0};
+ unsigned handle_count=0;
+ unsigned wait_handle_index=~0U;
+ unsigned timeout_index=~0U;
+ if(handle_to_wait_for!=detail::win32::invalid_handle_value)
+ {
+ wait_handle_index=handle_count;
+ handles[handle_count++]=handle_to_wait_for;
+ }
+ detail::win32::handle_manager timer_handle;
+
+#ifndef UNDER_CE
+#if !BOOST_PLAT_WINDOWS_RUNTIME
+ // Preferentially use coalescing timers for better power consumption and timer accuracy
+ if(!target_time.is_sentinel())
+ {
+ detail::timeout::remaining_time const time_left=target_time.remaining_milliseconds();
+ timer_handle=CreateWaitableTimer(NULL,false,NULL);
+ if(timer_handle!=0)
+ {
+ ULONG tolerable=32; // Empirical testing shows Windows ignores this when <= 26
+ if(time_left.milliseconds/20>tolerable) // 5%
+ tolerable=time_left.milliseconds/20;
+ LARGE_INTEGER due_time=get_due_time(target_time);
+ //bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,&detail_::default_reason_context,tolerable)!=0;
+ bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0;
+ if(set_time_succeeded)
+ {
+ timeout_index=handle_count;
+ handles[handle_count++]=timer_handle;
+ }
+ }
+ }
+#endif
+#endif
+
+ bool const using_timer=timeout_index!=~0u;
+ detail::timeout::remaining_time time_left(0);
+
+ do
+ {
+ if(!using_timer)
+ {
+ time_left=target_time.remaining_milliseconds();
+ }
+
+ if(handle_count)
+ {
+ unsigned long const notified_index=detail::win32::WaitForMultipleObjectsEx(handle_count,handles,false,using_timer?INFINITE:time_left.milliseconds, 0);
+ if(notified_index<handle_count)
+ {
+ if(notified_index==wait_handle_index)
+ {
+ return true;
+ }
+ else if(notified_index==timeout_index)
+ {
+ return false;
+ }
+ }
+ }
+ else
+ {
+ detail::win32::sleep(time_left.milliseconds);
+ }
+ if(target_time.relative)
+ {
+ target_time.milliseconds-=detail::timeout::max_non_infinite_wait;
+ }
+ }
+ while(time_left.more);
+ return false;
+ }
+ }
+
+ thread::id get_id() BOOST_NOEXCEPT
+ {
+#if defined BOOST_THREAD_PROVIDES_BASIC_THREAD_ID
+#if BOOST_PLAT_WINDOWS_RUNTIME
+ detail::thread_data_base* current_thread_data(detail::get_current_thread_data());
+ if (current_thread_data)
+ {
+ return current_thread_data->id;
+ }
+#endif
+ return detail::win32::GetCurrentThreadId();
+#else
+ return thread::id(get_or_make_current_thread_data());
+#endif
+ }
+
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ void interruption_point()
+ {
+ if(interruption_enabled() && interruption_requested())
+ {
+ detail::win32::ResetEvent(detail::get_current_thread_data()->interruption_handle);
+ throw thread_interrupted();
+ }
+ }
+
+ bool interruption_enabled() BOOST_NOEXCEPT
+ {
+ return detail::get_current_thread_data() && detail::get_current_thread_data()->interruption_enabled;
+ }
+
+ bool interruption_requested() BOOST_NOEXCEPT
+ {
+ return detail::get_current_thread_data() && (detail::win32::WaitForSingleObjectEx(detail::get_current_thread_data()->interruption_handle,0,0)==0);
+ }
+#endif
+
+ void yield() BOOST_NOEXCEPT
+ {
+ detail::win32::sleep(0);
+ }
+
+#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
+ disable_interruption::disable_interruption() BOOST_NOEXCEPT:
+ interruption_was_enabled(interruption_enabled())
+ {
+ if(interruption_was_enabled)
+ {
+ detail::get_current_thread_data()->interruption_enabled=false;
+ }
+ }
+
+ disable_interruption::~disable_interruption() BOOST_NOEXCEPT
+ {
+ if(detail::get_current_thread_data())
+ {
+ detail::get_current_thread_data()->interruption_enabled=interruption_was_enabled;
+ }
+ }
+
+ restore_interruption::restore_interruption(disable_interruption& d) BOOST_NOEXCEPT
+ {
+ if(d.interruption_was_enabled)
+ {
+ detail::get_current_thread_data()->interruption_enabled=true;
+ }
+ }
+
+ restore_interruption::~restore_interruption() BOOST_NOEXCEPT
+ {
+ if(detail::get_current_thread_data())
+ {
+ detail::get_current_thread_data()->interruption_enabled=false;
+ }
+ }
+#endif
+ }
+
+ namespace detail
+ {
+ void add_thread_exit_function(thread_exit_function_base* func)
+ {
+ detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data());
+ thread_exit_callback_node* const new_node=
+ heap_new<thread_exit_callback_node>(
+ func,current_thread_data->thread_exit_callbacks);
+ current_thread_data->thread_exit_callbacks=new_node;
+ }
+
+ tss_data_node* find_tss_data(void const* key)
+ {
+ detail::thread_data_base* const current_thread_data(get_current_thread_data());
+ if(current_thread_data)
+ {
+ std::map<void const*,tss_data_node>::iterator current_node=
+ current_thread_data->tss_data.find(key);
+ if(current_node!=current_thread_data->tss_data.end())
+ {
+ return &current_node->second;
+ }
+ }
+ return NULL;
+ }
+
+ void* get_tss_data(void const* key)
+ {
+ if(tss_data_node* const current_node=find_tss_data(key))
+ {
+ return current_node->value;
+ }
+ return NULL;
+ }
+
+ void add_new_tss_node(void const* key,
+ boost::shared_ptr<tss_cleanup_function> func,
+ void* tss_data)
+ {
+ detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data());
+ current_thread_data->tss_data.insert(std::make_pair(key,tss_data_node(func,tss_data)));
+ }
+
+ void erase_tss_node(void const* key)
+ {
+ detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data());
+ current_thread_data->tss_data.erase(key);
+ }
+
+ void set_tss_data(void const* key,
+ boost::shared_ptr<tss_cleanup_function> func,
+ void* tss_data,bool cleanup_existing)
+ {
+ if(tss_data_node* const current_node=find_tss_data(key))
+ {
+ if(cleanup_existing && current_node->func && (current_node->value!=0))
+ {
+ (*current_node->func)(current_node->value);
+ }
+ if(func || (tss_data!=0))
+ {
+ current_node->func=func;
+ current_node->value=tss_data;
+ }
+ else
+ {
+ erase_tss_node(key);
+ }
+ }
+ else if(func || (tss_data!=0))
+ {
+ add_new_tss_node(key,func,tss_data);
+ }
+ }
+ }
+
+ BOOST_THREAD_DECL void __cdecl on_process_enter()
+ {}
+
+ BOOST_THREAD_DECL void __cdecl on_thread_enter()
+ {}
+
+ BOOST_THREAD_DECL void __cdecl on_process_exit()
+ {
+ boost::cleanup_tls_key();
+ }
+
+ BOOST_THREAD_DECL void __cdecl on_thread_exit()
+ {
+ boost::run_thread_exit_callbacks();
+ }
+
+ BOOST_THREAD_DECL void notify_all_at_thread_exit(condition_variable& cond, unique_lock<mutex> lk)
+ {
+ detail::thread_data_base* const current_thread_data(detail::get_current_thread_data());
+ if(current_thread_data)
+ {
+ current_thread_data->notify_all_at_thread_exit(&cond, lk.release());
+ }
+ }
+//namespace detail {
+//
+// void BOOST_THREAD_DECL make_ready_at_thread_exit(shared_ptr<shared_state_base> as)
+// {
+// detail::thread_data_base* const current_thread_data(detail::get_current_thread_data());
+// if(current_thread_data)
+// {
+// current_thread_data->make_ready_at_thread_exit(as);
+// }
+// }
+//}
+}
+