diff options
Diffstat (limited to 'src/third_party/js-1.7/jsmath.c')
-rw-r--r-- | src/third_party/js-1.7/jsmath.c | 514 |
1 files changed, 514 insertions, 0 deletions
diff --git a/src/third_party/js-1.7/jsmath.c b/src/third_party/js-1.7/jsmath.c new file mode 100644 index 00000000000..2062916324b --- /dev/null +++ b/src/third_party/js-1.7/jsmath.c @@ -0,0 +1,514 @@ +/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * + * ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is Mozilla Communicator client code, released + * March 31, 1998. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 1998 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * + * Alternatively, the contents of this file may be used under the terms of + * either of the GNU General Public License Version 2 or later (the "GPL"), + * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +/* + * JS math package. + */ +#include "jsstddef.h" +#include "jslibmath.h" +#include <stdlib.h> +#include "jstypes.h" +#include "jslong.h" +#include "prmjtime.h" +#include "jsapi.h" +#include "jsatom.h" +#include "jscntxt.h" +#include "jsconfig.h" +#include "jslock.h" +#include "jsmath.h" +#include "jsnum.h" +#include "jsobj.h" + +#ifndef M_E +#define M_E 2.7182818284590452354 +#endif +#ifndef M_LOG2E +#define M_LOG2E 1.4426950408889634074 +#endif +#ifndef M_LOG10E +#define M_LOG10E 0.43429448190325182765 +#endif +#ifndef M_LN2 +#define M_LN2 0.69314718055994530942 +#endif +#ifndef M_LN10 +#define M_LN10 2.30258509299404568402 +#endif +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif +#ifndef M_SQRT2 +#define M_SQRT2 1.41421356237309504880 +#endif +#ifndef M_SQRT1_2 +#define M_SQRT1_2 0.70710678118654752440 +#endif + +static JSConstDoubleSpec math_constants[] = { + {M_E, "E", 0, {0,0,0}}, + {M_LOG2E, "LOG2E", 0, {0,0,0}}, + {M_LOG10E, "LOG10E", 0, {0,0,0}}, + {M_LN2, "LN2", 0, {0,0,0}}, + {M_LN10, "LN10", 0, {0,0,0}}, + {M_PI, "PI", 0, {0,0,0}}, + {M_SQRT2, "SQRT2", 0, {0,0,0}}, + {M_SQRT1_2, "SQRT1_2", 0, {0,0,0}}, + {0,0,0,{0,0,0}} +}; + +JSClass js_MathClass = { + js_Math_str, + JSCLASS_HAS_CACHED_PROTO(JSProto_Math), + JS_PropertyStub, JS_PropertyStub, JS_PropertyStub, JS_PropertyStub, + JS_EnumerateStub, JS_ResolveStub, JS_ConvertStub, JS_FinalizeStub, + JSCLASS_NO_OPTIONAL_MEMBERS +}; + +static JSBool +math_abs(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_fabs(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_acos(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_acos(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_asin(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_asin(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_atan(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_atan(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_atan2(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, y, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + if (!js_ValueToNumber(cx, argv[1], &y)) + return JS_FALSE; +#if !JS_USE_FDLIBM_MATH && defined(_MSC_VER) + /* + * MSVC's atan2 does not yield the result demanded by ECMA when both x + * and y are infinite. + * - The result is a multiple of pi/4. + * - The sign of x determines the sign of the result. + * - The sign of y determines the multiplicator, 1 or 3. + */ + if (JSDOUBLE_IS_INFINITE(x) && JSDOUBLE_IS_INFINITE(y)) { + z = fd_copysign(M_PI / 4, x); + if (y < 0) + z *= 3; + return js_NewDoubleValue(cx, z, rval); + } +#endif + z = fd_atan2(x, y); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_ceil(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_ceil(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_cos(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_cos(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_exp(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; +#ifdef _WIN32 + if (!JSDOUBLE_IS_NaN(x)) { + if (x == *cx->runtime->jsPositiveInfinity) { + *rval = DOUBLE_TO_JSVAL(cx->runtime->jsPositiveInfinity); + return JS_TRUE; + } + if (x == *cx->runtime->jsNegativeInfinity) { + *rval = JSVAL_ZERO; + return JS_TRUE; + } + } +#endif + z = fd_exp(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_floor(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_floor(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_log(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_log(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_max(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z = *cx->runtime->jsNegativeInfinity; + uintN i; + + if (argc == 0) { + *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNegativeInfinity); + return JS_TRUE; + } + for (i = 0; i < argc; i++) { + if (!js_ValueToNumber(cx, argv[i], &x)) + return JS_FALSE; + if (JSDOUBLE_IS_NaN(x)) { + *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNaN); + return JS_TRUE; + } + if (x == 0 && x == z && fd_copysign(1.0, z) == -1) + z = x; + else + z = (x > z) ? x : z; + } + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_min(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z = *cx->runtime->jsPositiveInfinity; + uintN i; + + if (argc == 0) { + *rval = DOUBLE_TO_JSVAL(cx->runtime->jsPositiveInfinity); + return JS_TRUE; + } + for (i = 0; i < argc; i++) { + if (!js_ValueToNumber(cx, argv[i], &x)) + return JS_FALSE; + if (JSDOUBLE_IS_NaN(x)) { + *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNaN); + return JS_TRUE; + } + if (x == 0 && x == z && fd_copysign(1.0,x) == -1) + z = x; + else + z = (x < z) ? x : z; + } + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_pow(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, y, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + if (!js_ValueToNumber(cx, argv[1], &y)) + return JS_FALSE; +#if !JS_USE_FDLIBM_MATH + /* + * Because C99 and ECMA specify different behavior for pow(), + * we need to wrap the libm call to make it ECMA compliant. + */ + if (!JSDOUBLE_IS_FINITE(y) && (x == 1.0 || x == -1.0)) { + *rval = DOUBLE_TO_JSVAL(cx->runtime->jsNaN); + return JS_TRUE; + } + /* pow(x, +-0) is always 1, even for x = NaN. */ + if (y == 0) { + *rval = JSVAL_ONE; + return JS_TRUE; + } +#endif + z = fd_pow(x, y); + return js_NewNumberValue(cx, z, rval); +} + +/* + * Math.random() support, lifted from java.util.Random.java. + */ +static void +random_setSeed(JSRuntime *rt, int64 seed) +{ + int64 tmp; + + JSLL_I2L(tmp, 1000); + JSLL_DIV(seed, seed, tmp); + JSLL_XOR(tmp, seed, rt->rngMultiplier); + JSLL_AND(rt->rngSeed, tmp, rt->rngMask); +} + +static void +random_init(JSRuntime *rt) +{ + int64 tmp, tmp2; + + /* Do at most once. */ + if (rt->rngInitialized) + return; + rt->rngInitialized = JS_TRUE; + + /* rt->rngMultiplier = 0x5DEECE66DL */ + JSLL_ISHL(tmp, 0x5, 32); + JSLL_UI2L(tmp2, 0xDEECE66DL); + JSLL_OR(rt->rngMultiplier, tmp, tmp2); + + /* rt->rngAddend = 0xBL */ + JSLL_I2L(rt->rngAddend, 0xBL); + + /* rt->rngMask = (1L << 48) - 1 */ + JSLL_I2L(tmp, 1); + JSLL_SHL(tmp2, tmp, 48); + JSLL_SUB(rt->rngMask, tmp2, tmp); + + /* rt->rngDscale = (jsdouble)(1L << 53) */ + JSLL_SHL(tmp2, tmp, 53); + JSLL_L2D(rt->rngDscale, tmp2); + + /* Finally, set the seed from current time. */ + random_setSeed(rt, PRMJ_Now()); +} + +static uint32 +random_next(JSRuntime *rt, int bits) +{ + int64 nextseed, tmp; + uint32 retval; + + JSLL_MUL(nextseed, rt->rngSeed, rt->rngMultiplier); + JSLL_ADD(nextseed, nextseed, rt->rngAddend); + JSLL_AND(nextseed, nextseed, rt->rngMask); + rt->rngSeed = nextseed; + JSLL_USHR(tmp, nextseed, 48 - bits); + JSLL_L2I(retval, tmp); + return retval; +} + +static jsdouble +random_nextDouble(JSRuntime *rt) +{ + int64 tmp, tmp2; + jsdouble d; + + JSLL_ISHL(tmp, random_next(rt, 26), 27); + JSLL_UI2L(tmp2, random_next(rt, 27)); + JSLL_ADD(tmp, tmp, tmp2); + JSLL_L2D(d, tmp); + return d / rt->rngDscale; +} + +static JSBool +math_random(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + JSRuntime *rt; + jsdouble z; + + rt = cx->runtime; + JS_LOCK_RUNTIME(rt); + random_init(rt); + z = random_nextDouble(rt); + JS_UNLOCK_RUNTIME(rt); + return js_NewNumberValue(cx, z, rval); +} + +#if defined _WIN32 && !defined WINCE && _MSC_VER < 1400 +/* Try to work around apparent _copysign bustage in VC6 and VC7. */ +double +js_copysign(double x, double y) +{ + jsdpun xu, yu; + + xu.d = x; + yu.d = y; + xu.s.hi &= ~JSDOUBLE_HI32_SIGNBIT; + xu.s.hi |= yu.s.hi & JSDOUBLE_HI32_SIGNBIT; + return xu.d; +} +#endif + +static JSBool +math_round(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_copysign(fd_floor(x + 0.5), x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_sin(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_sin(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_sqrt(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_sqrt(x); + return js_NewNumberValue(cx, z, rval); +} + +static JSBool +math_tan(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) +{ + jsdouble x, z; + + if (!js_ValueToNumber(cx, argv[0], &x)) + return JS_FALSE; + z = fd_tan(x); + return js_NewNumberValue(cx, z, rval); +} + +#if JS_HAS_TOSOURCE +static JSBool +math_toSource(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, + jsval *rval) +{ + *rval = ATOM_KEY(CLASS_ATOM(cx, Math)); + return JS_TRUE; +} +#endif + +static JSFunctionSpec math_static_methods[] = { +#if JS_HAS_TOSOURCE + {js_toSource_str, math_toSource, 0, 0, 0}, +#endif + {"abs", math_abs, 1, 0, 0}, + {"acos", math_acos, 1, 0, 0}, + {"asin", math_asin, 1, 0, 0}, + {"atan", math_atan, 1, 0, 0}, + {"atan2", math_atan2, 2, 0, 0}, + {"ceil", math_ceil, 1, 0, 0}, + {"cos", math_cos, 1, 0, 0}, + {"exp", math_exp, 1, 0, 0}, + {"floor", math_floor, 1, 0, 0}, + {"log", math_log, 1, 0, 0}, + {"max", math_max, 2, 0, 0}, + {"min", math_min, 2, 0, 0}, + {"pow", math_pow, 2, 0, 0}, + {"random", math_random, 0, 0, 0}, + {"round", math_round, 1, 0, 0}, + {"sin", math_sin, 1, 0, 0}, + {"sqrt", math_sqrt, 1, 0, 0}, + {"tan", math_tan, 1, 0, 0}, + {0,0,0,0,0} +}; + +JSObject * +js_InitMathClass(JSContext *cx, JSObject *obj) +{ + JSObject *Math; + + Math = JS_DefineObject(cx, obj, js_Math_str, &js_MathClass, NULL, 0); + if (!Math) + return NULL; + if (!JS_DefineFunctions(cx, Math, math_static_methods)) + return NULL; + if (!JS_DefineConstDoubles(cx, Math, math_constants)) + return NULL; + return Math; +} |