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Diffstat (limited to 'src/third_party/js-1.7/jsnum.h')
-rw-r--r-- | src/third_party/js-1.7/jsnum.h | 268 |
1 files changed, 0 insertions, 268 deletions
diff --git a/src/third_party/js-1.7/jsnum.h b/src/third_party/js-1.7/jsnum.h deleted file mode 100644 index cd99501e77f..00000000000 --- a/src/third_party/js-1.7/jsnum.h +++ /dev/null @@ -1,268 +0,0 @@ -/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- - * - * ***** BEGIN LICENSE BLOCK ***** - * Version: MPL 1.1/GPL 2.0/LGPL 2.1 - * - * The contents of this file are subject to the Mozilla Public License Version - * 1.1 (the "License"); you may not use this file except in compliance with - * the License. You may obtain a copy of the License at - * http://www.mozilla.org/MPL/ - * - * Software distributed under the License is distributed on an "AS IS" basis, - * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License - * for the specific language governing rights and limitations under the - * License. - * - * The Original Code is Mozilla Communicator client code, released - * March 31, 1998. - * - * The Initial Developer of the Original Code is - * Netscape Communications Corporation. - * Portions created by the Initial Developer are Copyright (C) 1998 - * the Initial Developer. All Rights Reserved. - * - * Contributor(s): - * - * Alternatively, the contents of this file may be used under the terms of - * either of the GNU General Public License Version 2 or later (the "GPL"), - * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), - * in which case the provisions of the GPL or the LGPL are applicable instead - * of those above. If you wish to allow use of your version of this file only - * under the terms of either the GPL or the LGPL, and not to allow others to - * use your version of this file under the terms of the MPL, indicate your - * decision by deleting the provisions above and replace them with the notice - * and other provisions required by the GPL or the LGPL. If you do not delete - * the provisions above, a recipient may use your version of this file under - * the terms of any one of the MPL, the GPL or the LGPL. - * - * ***** END LICENSE BLOCK ***** */ - -#ifndef jsnum_h___ -#define jsnum_h___ -/* - * JS number (IEEE double) interface. - * - * JS numbers are optimistically stored in the top 31 bits of 32-bit integers, - * but floating point literals, results that overflow 31 bits, and division and - * modulus operands and results require a 64-bit IEEE double. These are GC'ed - * and pointed to by 32-bit jsvals on the stack and in object properties. - * - * When a JS number is treated as an object (followed by . or []), the runtime - * wraps it with a JSObject whose valueOf method returns the unwrapped number. - */ - -JS_BEGIN_EXTERN_C - -/* - * Stefan Hanske <sh990154@mail.uni-greifswald.de> reports: - * ARM is a little endian architecture but 64 bit double words are stored - * differently: the 32 bit words are in little endian byte order, the two words - * are stored in big endian`s way. - */ - -#if defined(__arm) || defined(__arm32__) || defined(__arm26__) || defined(__arm__) -#define CPU_IS_ARM -#endif - -typedef union jsdpun { - struct { -#if defined(IS_LITTLE_ENDIAN) && !defined(CPU_IS_ARM) - uint32 lo, hi; -#else - uint32 hi, lo; -#endif - } s; - jsdouble d; -} jsdpun; - -#if (__GNUC__ == 2 && __GNUC_MINOR__ > 95) || __GNUC__ > 2 -/* - * This version of the macros is safe for the alias optimizations that gcc - * does, but uses gcc-specific extensions. - */ - -#define JSDOUBLE_HI32(x) (__extension__ ({ jsdpun u; u.d = (x); u.s.hi; })) -#define JSDOUBLE_LO32(x) (__extension__ ({ jsdpun u; u.d = (x); u.s.lo; })) -#define JSDOUBLE_SET_HI32(x, y) \ - (__extension__ ({ jsdpun u; u.d = (x); u.s.hi = (y); (x) = u.d; })) -#define JSDOUBLE_SET_LO32(x, y) \ - (__extension__ ({ jsdpun u; u.d = (x); u.s.lo = (y); (x) = u.d; })) - -#else /* not or old GNUC */ - -/* - * We don't know of any non-gcc compilers that perform alias optimization, - * so this code should work. - */ - -#if defined(IS_LITTLE_ENDIAN) && !defined(CPU_IS_ARM) -#define JSDOUBLE_HI32(x) (((uint32 *)&(x))[1]) -#define JSDOUBLE_LO32(x) (((uint32 *)&(x))[0]) -#else -#define JSDOUBLE_HI32(x) (((uint32 *)&(x))[0]) -#define JSDOUBLE_LO32(x) (((uint32 *)&(x))[1]) -#endif - -#define JSDOUBLE_SET_HI32(x, y) (JSDOUBLE_HI32(x)=(y)) -#define JSDOUBLE_SET_LO32(x, y) (JSDOUBLE_LO32(x)=(y)) - -#endif /* not or old GNUC */ - -#define JSDOUBLE_HI32_SIGNBIT 0x80000000 -#define JSDOUBLE_HI32_EXPMASK 0x7ff00000 -#define JSDOUBLE_HI32_MANTMASK 0x000fffff - -#define JSDOUBLE_IS_NaN(x) \ - ((JSDOUBLE_HI32(x) & JSDOUBLE_HI32_EXPMASK) == JSDOUBLE_HI32_EXPMASK && \ - (JSDOUBLE_LO32(x) || (JSDOUBLE_HI32(x) & JSDOUBLE_HI32_MANTMASK))) - -#define JSDOUBLE_IS_INFINITE(x) \ - ((JSDOUBLE_HI32(x) & ~JSDOUBLE_HI32_SIGNBIT) == JSDOUBLE_HI32_EXPMASK && \ - !JSDOUBLE_LO32(x)) - -#define JSDOUBLE_IS_FINITE(x) \ - ((JSDOUBLE_HI32(x) & JSDOUBLE_HI32_EXPMASK) != JSDOUBLE_HI32_EXPMASK) - -#define JSDOUBLE_IS_NEGZERO(d) (JSDOUBLE_HI32(d) == JSDOUBLE_HI32_SIGNBIT && \ - JSDOUBLE_LO32(d) == 0) - -/* - * JSDOUBLE_IS_INT first checks that d is neither NaN nor infinite, to avoid - * raising SIGFPE on platforms such as Alpha Linux, then (only if the cast is - * safe) leaves i as (jsint)d. This also avoid anomalous NaN floating point - * comparisons under MSVC. - */ -#define JSDOUBLE_IS_INT(d, i) (JSDOUBLE_IS_FINITE(d) \ - && !JSDOUBLE_IS_NEGZERO(d) \ - && ((d) == (i = (jsint)(d)))) - -#if defined(XP_WIN) -#define JSDOUBLE_COMPARE(LVAL, OP, RVAL, IFNAN) \ - ((JSDOUBLE_IS_NaN(LVAL) || JSDOUBLE_IS_NaN(RVAL)) \ - ? (IFNAN) \ - : (LVAL) OP (RVAL)) -#else -#define JSDOUBLE_COMPARE(LVAL, OP, RVAL, IFNAN) ((LVAL) OP (RVAL)) -#endif - -/* Initialize number constants and runtime state for the first context. */ -extern JSBool -js_InitRuntimeNumberState(JSContext *cx); - -extern void -js_FinishRuntimeNumberState(JSContext *cx); - -/* Initialize the Number class, returning its prototype object. */ -extern JSClass js_NumberClass; - -extern JSObject * -js_InitNumberClass(JSContext *cx, JSObject *obj); - -/* - * String constants for global function names, used in jsapi.c and jsnum.c. - */ -extern const char js_Infinity_str[]; -extern const char js_NaN_str[]; -extern const char js_isNaN_str[]; -extern const char js_isFinite_str[]; -extern const char js_parseFloat_str[]; -extern const char js_parseInt_str[]; - -/* GC-allocate a new JS number. */ -extern jsdouble * -js_NewDouble(JSContext *cx, jsdouble d, uintN gcflag); - -extern void -js_FinalizeDouble(JSContext *cx, jsdouble *dp); - -extern JSBool -js_NewDoubleValue(JSContext *cx, jsdouble d, jsval *rval); - -extern JSBool -js_NewNumberValue(JSContext *cx, jsdouble d, jsval *rval); - -/* Construct a Number instance that wraps around d. */ -extern JSObject * -js_NumberToObject(JSContext *cx, jsdouble d); - -/* Convert a number to a GC'ed string. */ -extern JSString * -js_NumberToString(JSContext *cx, jsdouble d); - -/* - * Convert a value to a number, returning false after reporting any error, - * otherwise returning true with *dp set. - */ -extern JSBool -js_ValueToNumber(JSContext *cx, jsval v, jsdouble *dp); - -/* - * Convert a value or a double to an int32, according to the ECMA rules - * for ToInt32. - */ -extern JSBool -js_ValueToECMAInt32(JSContext *cx, jsval v, int32 *ip); - -extern JSBool -js_DoubleToECMAInt32(JSContext *cx, jsdouble d, int32 *ip); - -/* - * Convert a value or a double to a uint32, according to the ECMA rules - * for ToUint32. - */ -extern JSBool -js_ValueToECMAUint32(JSContext *cx, jsval v, uint32 *ip); - -extern JSBool -js_DoubleToECMAUint32(JSContext *cx, jsdouble d, uint32 *ip); - -/* - * Convert a value to a number, then to an int32 if it fits by rounding to - * nearest; but failing with an error report if the double is out of range - * or unordered. - */ -extern JSBool -js_ValueToInt32(JSContext *cx, jsval v, int32 *ip); - -/* - * Convert a value to a number, then to a uint16 according to the ECMA rules - * for ToUint16. - */ -extern JSBool -js_ValueToUint16(JSContext *cx, jsval v, uint16 *ip); - -/* - * Convert a jsdouble to an integral number, stored in a jsdouble. - * If d is NaN, return 0. If d is an infinity, return it without conversion. - */ -extern jsdouble -js_DoubleToInteger(jsdouble d); - -/* - * Similar to strtod except that it replaces overflows with infinities of the - * correct sign, and underflows with zeros of the correct sign. Guaranteed to - * return the closest double number to the given input in dp. - * - * Also allows inputs of the form [+|-]Infinity, which produce an infinity of - * the appropriate sign. The case of the "Infinity" string must match exactly. - * If the string does not contain a number, set *ep to s and return 0.0 in dp. - * Return false if out of memory. - */ -extern JSBool -js_strtod(JSContext *cx, const jschar *s, const jschar **ep, jsdouble *dp); - -/* - * Similar to strtol except that it handles integers of arbitrary size. - * Guaranteed to return the closest double number to the given input when radix - * is 10 or a power of 2. Callers may see round-off errors for very large - * numbers of a different radix than 10 or a power of 2. - * - * If the string does not contain a number, set *ep to s and return 0.0 in dp. - * Return false if out of memory. - */ -extern JSBool -js_strtointeger(JSContext *cx, const jschar *s, const jschar **ep, jsint radix, jsdouble *dp); - -JS_END_EXTERN_C - -#endif /* jsnum_h___ */ |