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-/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
- * vim: set ts=8 sw=4 et tw=80:
- *
- * ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is Mozilla Communicator client code, released
- * March 31, 1998.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 1998
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either of the GNU General Public License Version 2 or later (the "GPL"),
- * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
-
-#ifndef jsobj_h___
-#define jsobj_h___
-/*
- * JS object definitions.
- *
- * A JS object consists of a possibly-shared object descriptor containing
- * ordered property names, called the map; and a dense vector of property
- * values, called slots. The map/slot pointer pair is GC'ed, while the map
- * is reference counted and the slot vector is malloc'ed.
- */
-#include "jshash.h" /* Added by JSIFY */
-#include "jsprvtd.h"
-#include "jspubtd.h"
-
-JS_BEGIN_EXTERN_C
-
-struct JSObjectMap {
- jsrefcount nrefs; /* count of all referencing objects */
- JSObjectOps *ops; /* high level object operation vtable */
- uint32 nslots; /* length of obj->slots vector */
- uint32 freeslot; /* index of next free obj->slots element */
-};
-
-/* Shorthand macros for frequently-made calls. */
-#define OBJ_LOOKUP_PROPERTY(cx,obj,id,objp,propp) \
- (obj)->map->ops->lookupProperty(cx,obj,id,objp,propp)
-#define OBJ_DEFINE_PROPERTY(cx,obj,id,value,getter,setter,attrs,propp) \
- (obj)->map->ops->defineProperty(cx,obj,id,value,getter,setter,attrs,propp)
-#define OBJ_GET_PROPERTY(cx,obj,id,vp) \
- (obj)->map->ops->getProperty(cx,obj,id,vp)
-#define OBJ_SET_PROPERTY(cx,obj,id,vp) \
- (obj)->map->ops->setProperty(cx,obj,id,vp)
-#define OBJ_GET_ATTRIBUTES(cx,obj,id,prop,attrsp) \
- (obj)->map->ops->getAttributes(cx,obj,id,prop,attrsp)
-#define OBJ_SET_ATTRIBUTES(cx,obj,id,prop,attrsp) \
- (obj)->map->ops->setAttributes(cx,obj,id,prop,attrsp)
-#define OBJ_DELETE_PROPERTY(cx,obj,id,rval) \
- (obj)->map->ops->deleteProperty(cx,obj,id,rval)
-#define OBJ_DEFAULT_VALUE(cx,obj,hint,vp) \
- (obj)->map->ops->defaultValue(cx,obj,hint,vp)
-#define OBJ_ENUMERATE(cx,obj,enum_op,statep,idp) \
- (obj)->map->ops->enumerate(cx,obj,enum_op,statep,idp)
-#define OBJ_CHECK_ACCESS(cx,obj,id,mode,vp,attrsp) \
- (obj)->map->ops->checkAccess(cx,obj,id,mode,vp,attrsp)
-
-/* These four are time-optimized to avoid stub calls. */
-#define OBJ_THIS_OBJECT(cx,obj) \
- ((obj)->map->ops->thisObject \
- ? (obj)->map->ops->thisObject(cx,obj) \
- : (obj))
-#define OBJ_DROP_PROPERTY(cx,obj,prop) \
- ((obj)->map->ops->dropProperty \
- ? (obj)->map->ops->dropProperty(cx,obj,prop) \
- : (void)0)
-#define OBJ_GET_REQUIRED_SLOT(cx,obj,slot) \
- ((obj)->map->ops->getRequiredSlot \
- ? (obj)->map->ops->getRequiredSlot(cx, obj, slot) \
- : JSVAL_VOID)
-#define OBJ_SET_REQUIRED_SLOT(cx,obj,slot,v) \
- ((obj)->map->ops->setRequiredSlot \
- ? (obj)->map->ops->setRequiredSlot(cx, obj, slot, v) \
- : JS_TRUE)
-
-#define OBJ_TO_INNER_OBJECT(cx,obj) \
- JS_BEGIN_MACRO \
- JSClass *clasp_ = OBJ_GET_CLASS(cx, obj); \
- if (clasp_->flags & JSCLASS_IS_EXTENDED) { \
- JSExtendedClass *xclasp_ = (JSExtendedClass*)clasp_; \
- if (xclasp_->innerObject) \
- obj = xclasp_->innerObject(cx, obj); \
- } \
- JS_END_MACRO
-
-/*
- * In the original JS engine design, obj->slots pointed to a vector of length
- * JS_INITIAL_NSLOTS words if obj->map was shared with a prototype object,
- * else of length obj->map->nslots. With the advent of JS_GetReservedSlot,
- * JS_SetReservedSlot, and JSCLASS_HAS_RESERVED_SLOTS (see jsapi.h), the size
- * of the minimum length slots vector in the case where map is shared cannot
- * be constant. This length starts at JS_INITIAL_NSLOTS, but may advance to
- * include all the reserved slots.
- *
- * Therefore slots must be self-describing. Rather than tag its low order bit
- * (a bit is all we need) to distinguish initial length from reserved length,
- * we do "the BSTR thing": over-allocate slots by one jsval, and store the
- * *net* length (counting usable slots, which have non-negative obj->slots[]
- * indices) in obj->slots[-1]. All code that sets obj->slots must be aware of
- * this hack -- you have been warned, and jsobj.c has been updated!
- */
-struct JSObject {
- JSObjectMap *map;
- jsval *slots;
-};
-
-#define JSSLOT_PROTO 0
-#define JSSLOT_PARENT 1
-#define JSSLOT_CLASS 2
-#define JSSLOT_PRIVATE 3
-#define JSSLOT_START(clasp) (((clasp)->flags & JSCLASS_HAS_PRIVATE) \
- ? JSSLOT_PRIVATE + 1 \
- : JSSLOT_CLASS + 1)
-
-#define JSSLOT_FREE(clasp) (JSSLOT_START(clasp) \
- + JSCLASS_RESERVED_SLOTS(clasp))
-
-#define JS_INITIAL_NSLOTS 5
-
-#ifdef DEBUG
-#define MAP_CHECK_SLOT(map,slot) \
- JS_ASSERT((uint32)slot < JS_MIN((map)->freeslot, (map)->nslots))
-#define OBJ_CHECK_SLOT(obj,slot) \
- MAP_CHECK_SLOT((obj)->map, slot)
-#else
-#define OBJ_CHECK_SLOT(obj,slot) ((void)0)
-#endif
-
-/* Fast macros for accessing obj->slots while obj is locked (if thread-safe). */
-#define LOCKED_OBJ_GET_SLOT(obj,slot) \
- (OBJ_CHECK_SLOT(obj, slot), (obj)->slots[slot])
-#define LOCKED_OBJ_SET_SLOT(obj,slot,value) \
- (OBJ_CHECK_SLOT(obj, slot), (obj)->slots[slot] = (value))
-#define LOCKED_OBJ_GET_PROTO(obj) \
- JSVAL_TO_OBJECT(LOCKED_OBJ_GET_SLOT(obj, JSSLOT_PROTO))
-#define LOCKED_OBJ_GET_CLASS(obj) \
- ((JSClass *)JSVAL_TO_PRIVATE(LOCKED_OBJ_GET_SLOT(obj, JSSLOT_CLASS)))
-
-#ifdef JS_THREADSAFE
-
-/* Thread-safe functions and wrapper macros for accessing obj->slots. */
-#define OBJ_GET_SLOT(cx,obj,slot) \
- (OBJ_CHECK_SLOT(obj, slot), \
- (OBJ_IS_NATIVE(obj) && OBJ_SCOPE(obj)->ownercx == cx) \
- ? LOCKED_OBJ_GET_SLOT(obj, slot) \
- : js_GetSlotThreadSafe(cx, obj, slot))
-
-#define OBJ_SET_SLOT(cx,obj,slot,value) \
- (OBJ_CHECK_SLOT(obj, slot), \
- (OBJ_IS_NATIVE(obj) && OBJ_SCOPE(obj)->ownercx == cx) \
- ? (void) LOCKED_OBJ_SET_SLOT(obj, slot, value) \
- : js_SetSlotThreadSafe(cx, obj, slot, value))
-
-/*
- * If thread-safe, define an OBJ_GET_SLOT wrapper that bypasses, for a native
- * object, the lock-free "fast path" test of (OBJ_SCOPE(obj)->ownercx == cx),
- * to avoid needlessly switching from lock-free to lock-full scope when doing
- * GC on a different context from the last one to own the scope. The caller
- * in this case is probably a JSClass.mark function, e.g., fun_mark, or maybe
- * a finalizer.
- *
- * The GC runs only when all threads except the one on which the GC is active
- * are suspended at GC-safe points, so there is no hazard in directly accessing
- * obj->slots[slot] from the GC's thread, once rt->gcRunning has been set. See
- * jsgc.c for details.
- */
-#define THREAD_IS_RUNNING_GC(rt, thread) \
- ((rt)->gcRunning && (rt)->gcThread == (thread))
-
-#define CX_THREAD_IS_RUNNING_GC(cx) \
- THREAD_IS_RUNNING_GC((cx)->runtime, (cx)->thread)
-
-#define GC_AWARE_GET_SLOT(cx, obj, slot) \
- ((OBJ_IS_NATIVE(obj) && CX_THREAD_IS_RUNNING_GC(cx)) \
- ? (obj)->slots[slot] \
- : OBJ_GET_SLOT(cx, obj, slot))
-
-#else /* !JS_THREADSAFE */
-
-#define OBJ_GET_SLOT(cx,obj,slot) LOCKED_OBJ_GET_SLOT(obj,slot)
-#define OBJ_SET_SLOT(cx,obj,slot,value) LOCKED_OBJ_SET_SLOT(obj,slot,value)
-#define GC_AWARE_GET_SLOT(cx,obj,slot) LOCKED_OBJ_GET_SLOT(obj,slot)
-
-#endif /* !JS_THREADSAFE */
-
-/* Thread-safe proto, parent, and class access macros. */
-#define OBJ_GET_PROTO(cx,obj) \
- JSVAL_TO_OBJECT(OBJ_GET_SLOT(cx, obj, JSSLOT_PROTO))
-#define OBJ_SET_PROTO(cx,obj,proto) \
- OBJ_SET_SLOT(cx, obj, JSSLOT_PROTO, OBJECT_TO_JSVAL(proto))
-
-#define OBJ_GET_PARENT(cx,obj) \
- JSVAL_TO_OBJECT(OBJ_GET_SLOT(cx, obj, JSSLOT_PARENT))
-#define OBJ_SET_PARENT(cx,obj,parent) \
- OBJ_SET_SLOT(cx, obj, JSSLOT_PARENT, OBJECT_TO_JSVAL(parent))
-
-#define OBJ_GET_CLASS(cx,obj) \
- ((JSClass *)JSVAL_TO_PRIVATE(OBJ_GET_SLOT(cx, obj, JSSLOT_CLASS)))
-
-/* Test whether a map or object is native. */
-#define MAP_IS_NATIVE(map) \
- ((map)->ops == &js_ObjectOps || \
- ((map)->ops && (map)->ops->newObjectMap == js_ObjectOps.newObjectMap))
-
-#define OBJ_IS_NATIVE(obj) MAP_IS_NATIVE((obj)->map)
-
-extern JS_FRIEND_DATA(JSObjectOps) js_ObjectOps;
-extern JS_FRIEND_DATA(JSObjectOps) js_WithObjectOps;
-extern JSClass js_ObjectClass;
-extern JSClass js_WithClass;
-extern JSClass js_BlockClass;
-
-/*
- * Block scope object macros. The slots reserved by js_BlockClass are:
- *
- * JSSLOT_PRIVATE JSStackFrame * active frame pointer or null
- * JSSLOT_BLOCK_DEPTH int depth of block slots in frame
- *
- * After JSSLOT_BLOCK_DEPTH come one or more slots for the block locals.
- * OBJ_BLOCK_COUNT depends on this arrangement.
- *
- * A With object is like a Block object, in that both have one reserved slot
- * telling the stack depth of the relevant slots (the slot whose value is the
- * object named in the with statement, the slots containing the block's local
- * variables); and both have a private slot referring to the JSStackFrame in
- * whose activation they were created (or null if the with or block object
- * outlives the frame).
- */
-#define JSSLOT_BLOCK_DEPTH (JSSLOT_PRIVATE + 1)
-
-#define OBJ_BLOCK_COUNT(cx,obj) \
- ((obj)->map->freeslot - (JSSLOT_BLOCK_DEPTH + 1))
-#define OBJ_BLOCK_DEPTH(cx,obj) \
- JSVAL_TO_INT(OBJ_GET_SLOT(cx, obj, JSSLOT_BLOCK_DEPTH))
-#define OBJ_SET_BLOCK_DEPTH(cx,obj,depth) \
- OBJ_SET_SLOT(cx, obj, JSSLOT_BLOCK_DEPTH, INT_TO_JSVAL(depth))
-
-/*
- * To make sure this slot is well-defined, always call js_NewWithObject to
- * create a With object, don't call js_NewObject directly. When creating a
- * With object that does not correspond to a stack slot, pass -1 for depth.
- *
- * When popping the stack across this object's "with" statement, client code
- * must call JS_SetPrivate(cx, withobj, NULL).
- */
-extern JSObject *
-js_NewWithObject(JSContext *cx, JSObject *proto, JSObject *parent, jsint depth);
-
-/*
- * Create a new block scope object not linked to any proto or parent object.
- * Blocks are created by the compiler to reify let blocks and comprehensions.
- * Only when dynamic scope is captured do they need to be cloned and spliced
- * into an active scope chain.
- */
-extern JSObject *
-js_NewBlockObject(JSContext *cx);
-
-extern JSObject *
-js_CloneBlockObject(JSContext *cx, JSObject *proto, JSObject *parent,
- JSStackFrame *fp);
-
-extern JSBool
-js_PutBlockObject(JSContext *cx, JSObject *obj);
-
-struct JSSharpObjectMap {
- jsrefcount depth;
- jsatomid sharpgen;
- JSHashTable *table;
-};
-
-#define SHARP_BIT ((jsatomid) 1)
-#define BUSY_BIT ((jsatomid) 2)
-#define SHARP_ID_SHIFT 2
-#define IS_SHARP(he) (JS_PTR_TO_UINT32((he)->value) & SHARP_BIT)
-#define MAKE_SHARP(he) ((he)->value = JS_UINT32_TO_PTR(JS_PTR_TO_UINT32((he)->value)|SHARP_BIT))
-#define IS_BUSY(he) (JS_PTR_TO_UINT32((he)->value) & BUSY_BIT)
-#define MAKE_BUSY(he) ((he)->value = JS_UINT32_TO_PTR(JS_PTR_TO_UINT32((he)->value)|BUSY_BIT))
-#define CLEAR_BUSY(he) ((he)->value = JS_UINT32_TO_PTR(JS_PTR_TO_UINT32((he)->value)&~BUSY_BIT))
-
-extern JSHashEntry *
-js_EnterSharpObject(JSContext *cx, JSObject *obj, JSIdArray **idap,
- jschar **sp);
-
-extern void
-js_LeaveSharpObject(JSContext *cx, JSIdArray **idap);
-
-/*
- * Mark objects stored in map if GC happens between js_EnterSharpObject
- * and js_LeaveSharpObject. GC calls this when map->depth > 0.
- */
-extern void
-js_GCMarkSharpMap(JSContext *cx, JSSharpObjectMap *map);
-
-extern JSBool
-js_obj_toSource(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
- jsval *rval);
-
-extern JSBool
-js_obj_toString(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
- jsval *rval);
-
-extern JSBool
-js_HasOwnPropertyHelper(JSContext *cx, JSObject *obj, JSLookupPropOp lookup,
- uintN argc, jsval *argv, jsval *rval);
-
-extern JSObject*
-js_InitBlockClass(JSContext *cx, JSObject* obj);
-
-extern JSObject *
-js_InitObjectClass(JSContext *cx, JSObject *obj);
-
-/* Select Object.prototype method names shared between jsapi.c and jsobj.c. */
-extern const char js_watch_str[];
-extern const char js_unwatch_str[];
-extern const char js_hasOwnProperty_str[];
-extern const char js_isPrototypeOf_str[];
-extern const char js_propertyIsEnumerable_str[];
-extern const char js_defineGetter_str[];
-extern const char js_defineSetter_str[];
-extern const char js_lookupGetter_str[];
-extern const char js_lookupSetter_str[];
-
-extern void
-js_InitObjectMap(JSObjectMap *map, jsrefcount nrefs, JSObjectOps *ops,
- JSClass *clasp);
-
-extern JSObjectMap *
-js_NewObjectMap(JSContext *cx, jsrefcount nrefs, JSObjectOps *ops,
- JSClass *clasp, JSObject *obj);
-
-extern void
-js_DestroyObjectMap(JSContext *cx, JSObjectMap *map);
-
-extern JSObjectMap *
-js_HoldObjectMap(JSContext *cx, JSObjectMap *map);
-
-extern JSObjectMap *
-js_DropObjectMap(JSContext *cx, JSObjectMap *map, JSObject *obj);
-
-extern JSBool
-js_GetClassId(JSContext *cx, JSClass *clasp, jsid *idp);
-
-extern JSObject *
-js_NewObject(JSContext *cx, JSClass *clasp, JSObject *proto, JSObject *parent);
-
-/*
- * Fast access to immutable standard objects (constructors and prototypes).
- */
-extern JSBool
-js_GetClassObject(JSContext *cx, JSObject *obj, JSProtoKey key,
- JSObject **objp);
-
-extern JSBool
-js_SetClassObject(JSContext *cx, JSObject *obj, JSProtoKey key, JSObject *cobj);
-
-extern JSBool
-js_FindClassObject(JSContext *cx, JSObject *start, jsid id, jsval *vp);
-
-extern JSObject *
-js_ConstructObject(JSContext *cx, JSClass *clasp, JSObject *proto,
- JSObject *parent, uintN argc, jsval *argv);
-
-extern void
-js_FinalizeObject(JSContext *cx, JSObject *obj);
-
-extern JSBool
-js_AllocSlot(JSContext *cx, JSObject *obj, uint32 *slotp);
-
-extern void
-js_FreeSlot(JSContext *cx, JSObject *obj, uint32 slot);
-
-/*
- * Native property add and lookup variants that hide id in the hidden atom
- * subspace, so as to avoid collisions between internal properties such as
- * formal arguments and local variables in function objects, and externally
- * set properties with the same ids.
- */
-extern JSScopeProperty *
-js_AddHiddenProperty(JSContext *cx, JSObject *obj, jsid id,
- JSPropertyOp getter, JSPropertyOp setter, uint32 slot,
- uintN attrs, uintN flags, intN shortid);
-
-extern JSBool
-js_LookupHiddenProperty(JSContext *cx, JSObject *obj, jsid id, JSObject **objp,
- JSProperty **propp);
-
-/*
- * Find or create a property named by id in obj's scope, with the given getter
- * and setter, slot, attributes, and other members.
- */
-extern JSScopeProperty *
-js_AddNativeProperty(JSContext *cx, JSObject *obj, jsid id,
- JSPropertyOp getter, JSPropertyOp setter, uint32 slot,
- uintN attrs, uintN flags, intN shortid);
-
-/*
- * Change sprop to have the given attrs, getter, and setter in scope, morphing
- * it into a potentially new JSScopeProperty. Return a pointer to the changed
- * or identical property.
- */
-extern JSScopeProperty *
-js_ChangeNativePropertyAttrs(JSContext *cx, JSObject *obj,
- JSScopeProperty *sprop, uintN attrs, uintN mask,
- JSPropertyOp getter, JSPropertyOp setter);
-
-/*
- * On error, return false. On success, if propp is non-null, return true with
- * obj locked and with a held property in *propp; if propp is null, return true
- * but release obj's lock first. Therefore all callers who pass non-null propp
- * result parameters must later call OBJ_DROP_PROPERTY(cx, obj, *propp) both to
- * drop the held property, and to release the lock on obj.
- */
-extern JSBool
-js_DefineProperty(JSContext *cx, JSObject *obj, jsid id, jsval value,
- JSPropertyOp getter, JSPropertyOp setter, uintN attrs,
- JSProperty **propp);
-
-extern JSBool
-js_DefineNativeProperty(JSContext *cx, JSObject *obj, jsid id, jsval value,
- JSPropertyOp getter, JSPropertyOp setter, uintN attrs,
- uintN flags, intN shortid, JSProperty **propp);
-
-/*
- * Unlike js_DefineProperty, propp must be non-null. On success, and if id was
- * found, return true with *objp non-null and locked, and with a held property
- * stored in *propp. If successful but id was not found, return true with both
- * *objp and *propp null. Therefore all callers who receive a non-null *propp
- * must later call OBJ_DROP_PROPERTY(cx, *objp, *propp).
- */
-extern JS_FRIEND_API(JSBool)
-js_LookupProperty(JSContext *cx, JSObject *obj, jsid id, JSObject **objp,
- JSProperty **propp);
-
-/*
- * Specialized subroutine that allows caller to preset JSRESOLVE_* flags.
- * JSRESOLVE_HIDDEN flags hidden function param/local name lookups, just for
- * internal use by fun_resolve and similar built-ins.
- */
-extern JSBool
-js_LookupPropertyWithFlags(JSContext *cx, JSObject *obj, jsid id, uintN flags,
- JSObject **objp, JSProperty **propp);
-
-#define JSRESOLVE_HIDDEN 0x8000
-
-extern JS_FRIEND_API(JSBool)
-js_FindProperty(JSContext *cx, jsid id, JSObject **objp, JSObject **pobjp,
- JSProperty **propp);
-
-extern JSObject *
-js_FindIdentifierBase(JSContext *cx, jsid id);
-
-extern JSObject *
-js_FindVariableScope(JSContext *cx, JSFunction **funp);
-
-/*
- * NB: js_NativeGet and js_NativeSet are called with the scope containing sprop
- * (pobj's scope for Get, obj's for Set) locked, and on successful return, that
- * scope is again locked. But on failure, both functions return false with the
- * scope containing sprop unlocked.
- */
-extern JSBool
-js_NativeGet(JSContext *cx, JSObject *obj, JSObject *pobj,
- JSScopeProperty *sprop, jsval *vp);
-
-extern JSBool
-js_NativeSet(JSContext *cx, JSObject *obj, JSScopeProperty *sprop, jsval *vp);
-
-extern JSBool
-js_GetProperty(JSContext *cx, JSObject *obj, jsid id, jsval *vp);
-
-extern JSBool
-js_SetProperty(JSContext *cx, JSObject *obj, jsid id, jsval *vp);
-
-extern JSBool
-js_GetAttributes(JSContext *cx, JSObject *obj, jsid id, JSProperty *prop,
- uintN *attrsp);
-
-extern JSBool
-js_SetAttributes(JSContext *cx, JSObject *obj, jsid id, JSProperty *prop,
- uintN *attrsp);
-
-extern JSBool
-js_DeleteProperty(JSContext *cx, JSObject *obj, jsid id, jsval *rval);
-
-extern JSBool
-js_DefaultValue(JSContext *cx, JSObject *obj, JSType hint, jsval *vp);
-
-extern JSIdArray *
-js_NewIdArray(JSContext *cx, jsint length);
-
-/*
- * Unlike realloc(3), this function frees ida on failure.
- */
-extern JSIdArray *
-js_SetIdArrayLength(JSContext *cx, JSIdArray *ida, jsint length);
-
-extern JSBool
-js_Enumerate(JSContext *cx, JSObject *obj, JSIterateOp enum_op,
- jsval *statep, jsid *idp);
-
-extern void
-js_MarkNativeIteratorStates(JSContext *cx);
-
-extern JSBool
-js_CheckAccess(JSContext *cx, JSObject *obj, jsid id, JSAccessMode mode,
- jsval *vp, uintN *attrsp);
-
-extern JSBool
-js_Call(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
-
-extern JSBool
-js_Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
- jsval *rval);
-
-extern JSBool
-js_HasInstance(JSContext *cx, JSObject *obj, jsval v, JSBool *bp);
-
-extern JSBool
-js_SetProtoOrParent(JSContext *cx, JSObject *obj, uint32 slot, JSObject *pobj);
-
-extern JSBool
-js_IsDelegate(JSContext *cx, JSObject *obj, jsval v, JSBool *bp);
-
-extern JSBool
-js_GetClassPrototype(JSContext *cx, JSObject *scope, jsid id,
- JSObject **protop);
-
-extern JSBool
-js_SetClassPrototype(JSContext *cx, JSObject *ctor, JSObject *proto,
- uintN attrs);
-
-extern JSBool
-js_ValueToObject(JSContext *cx, jsval v, JSObject **objp);
-
-extern JSObject *
-js_ValueToNonNullObject(JSContext *cx, jsval v);
-
-extern JSBool
-js_TryValueOf(JSContext *cx, JSObject *obj, JSType type, jsval *rval);
-
-extern JSBool
-js_TryMethod(JSContext *cx, JSObject *obj, JSAtom *atom,
- uintN argc, jsval *argv, jsval *rval);
-
-extern JSBool
-js_XDRObject(JSXDRState *xdr, JSObject **objp);
-
-extern uint32
-js_Mark(JSContext *cx, JSObject *obj, void *arg);
-
-extern void
-js_Clear(JSContext *cx, JSObject *obj);
-
-extern jsval
-js_GetRequiredSlot(JSContext *cx, JSObject *obj, uint32 slot);
-
-extern JSBool
-js_SetRequiredSlot(JSContext *cx, JSObject *obj, uint32 slot, jsval v);
-
-extern JSObject *
-js_CheckScopeChainValidity(JSContext *cx, JSObject *scopeobj, const char *caller);
-
-extern JSBool
-js_CheckPrincipalsAccess(JSContext *cx, JSObject *scopeobj,
- JSPrincipals *principals, JSAtom *caller);
-JS_END_EXTERN_C
-
-#endif /* jsobj_h___ */