diff options
Diffstat (limited to 'src/third_party/unwind/dist/tests/ia64-test-nat-asm.S')
-rw-r--r-- | src/third_party/unwind/dist/tests/ia64-test-nat-asm.S | 508 |
1 files changed, 508 insertions, 0 deletions
diff --git a/src/third_party/unwind/dist/tests/ia64-test-nat-asm.S b/src/third_party/unwind/dist/tests/ia64-test-nat-asm.S new file mode 100644 index 00000000000..eea5ac27836 --- /dev/null +++ b/src/third_party/unwind/dist/tests/ia64-test-nat-asm.S @@ -0,0 +1,508 @@ +/* libunwind - a platform-independent unwind library + Copyright (C) 2004-2005 Hewlett-Packard Co + Contributed by David Mosberger-Tang <davidm@hpl.hp.com> + +This file is part of libunwind. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ + + .text + +#define CALL_NEXT_PTR(gp_save_reg, arg0, arg1) \ + ld8 r2 = [arg0], 8;; /* read the next function pointer */ \ + ld8 r3 = [r2], 8;; /* read the function's entry-point */ \ + ld8 r2 = [r2];; /* read the function's gp */ \ + mov b6 = r3; \ + mov gp_save_reg = gp; \ + mov out0 = arg0; \ + mov out1 = arg1; \ + mov gp = r2; \ + br.call.sptk.many rp = b6;; \ + mov gp = gp_save_reg + +#define CALL_NEXT(gp_save_reg) CALL_NEXT_PTR(gp_save_reg, in0, in1) + +#define LOAD_VAL(reg) \ + ld8 reg = [in1], 8;; \ + tbit.nz p15, p0 = reg, 0;; \ +(p15) ld8.s reg = [r0] + + + .global flushrs + .proc flushrs +flushrs: + flushrs;; + br.ret.sptk.many rp + .endp flushrs + + /* Save r4-r7 into stacked registers, load them up with the + values passed via the pointer in in1 and then call the + function passed via the pointer in in0. */ + + .global save_static_to_stacked + .proc save_static_to_stacked +save_static_to_stacked: + .prologue + .regstk 2, 7, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 7, 2, 0 + .save rp, loc1 + mov loc1 = rp + .spillreg r4, loc2 + mov loc2 = r4 + .spillreg r5, loc3 + mov loc3 = r5 + .spillreg r6, loc4 + mov loc4 = r6 + .spillreg r7, loc5 + mov loc5 = r7 + .body + LOAD_VAL(r4) + LOAD_VAL(r5) + LOAD_VAL(r6) + LOAD_VAL(r7) + CALL_NEXT(loc6) + + mov r4 = loc2 + mov r5 = loc3 + mov r6 = loc4 + mov r7 = loc5 + + mov ar.pfs = loc0 + mov rp = loc1 + br.ret.sptk.many rp + .endp save_static_to_stacked + + /* Save f2 to the memory stack, save r4 to f2, then load + r4 with the value passed via in1 and call the function + passed via in0. */ + + .global save_static_to_fr + .proc save_static_to_fr +save_static_to_fr: + .prologue + .regstk 2, 3, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 3, 2, 0 + .save rp, loc1 + mov loc1 = rp + .fframe 16 + .spillpsp f2, 0 + stf.spill [sp] = f2, -16 + .spillreg r4, f2 + setf.sig f2 = r4 + + .body + + ld8 r4 = [in1], 8;; + tbit.nz p6, p0 = r4, 0;; +(p6) ld8.s r4 = [r0] + + CALL_NEXT(loc2) + + getf.sig r4 = f2 // restore r4 + .restore sp + add sp = 16, sp;; + ldf.fill f2 = [sp] // restore r2 + + mov ar.pfs = loc0 + mov rp = loc1 + br.ret.sptk.many rp + .endp save_static_to_fr + + /* If r4 is not a NaT, save b3 to a stacked register and + then save r4 in b3. The non-NaTness of r4 is saved in + p1. */ + + .global save_static_to_br + .proc save_static_to_br +save_static_to_br: + .prologue + .regstk 2, 6, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 6, 2, 0 + .save rp, loc1 + mov loc1 = rp + + .save pr, loc2 + mov loc2 = pr // save predicates + + .spillreg b3, loc3 + mov loc3 = b3 + + tnat.z p1, p2 = r4;; + .spillreg.p p1, r4, b3 +(p1) mov b3 = r4 + .spillreg.p p2, r4, loc4 +(p2) mov loc4 = r4 + + .body + + LOAD_VAL(r4) + CALL_NEXT(loc5) + + .pred.rel.mutex p1, p2 +(p1) mov r4 = b3 // restore r4 +(p2) mov r4 = loc4 + + mov ar.pfs = loc0 + mov rp = loc1 + mov pr = loc2, -1 + mov b3 = loc3 // restore b3 + br.ret.sptk.many rp + .endp save_static_to_br + + /* Spill r4 into memory and then save r5 in r4. */ + + .global save_static_to_mem + .proc save_static_to_mem +save_static_to_mem: + .prologue + .regstk 2, 4, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 4, 2, 0 + .save rp, loc1 + mov loc1 = rp + .save ar.unat, loc2 + mov loc2 = ar.unat + + .fframe 16 + .spillpsp r4, 0 + st8.spill [sp] = r4, -16 + + .spillreg r5, r4 + mov r4 = r5 + + .body + + LOAD_VAL(r5) + CALL_NEXT(loc3) + + mov r5 = r4 // restore r5 + .restore sp + add sp = 16, sp;; + ld8.fill r4 = [sp] // restore r4 + + mov ar.pfs = loc0 + mov rp = loc1 + mov ar.unat = loc2 // restore ar.unat + br.ret.sptk.many rp + .endp save_static_to_mem + + /* Spill r6 into memory and save primary ar.unat in a register. */ + + .global save_static_to_mem2 + .proc save_static_to_mem2 +save_static_to_mem2: + .prologue + .regstk 2, 5, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 5, 2, 0 + .save rp, loc1 + mov loc1 = rp + .save ar.unat, loc2 + mov loc2 = ar.unat + + .fframe 16 + .spillpsp r6, 0 + st8.spill [sp] = r6, -16;; + .save @priunat, loc3 + mov loc3 = ar.unat + mov ar.unat = 0 // trash ar.unat + + .body + + LOAD_VAL(r6) + CALL_NEXT(loc4) + + mov ar.unat = loc3 // restore primary UNaT + .restore sp + add sp = 16, sp;; + ld8.fill r6 = [sp] // restore r6 + + mov ar.pfs = loc0 + mov rp = loc1 + mov ar.unat = loc2 // restore ar.unat + br.ret.sptk.many rp + .endp save_static_to_mem2 + + /* Spill r6 into memory and save primary ar.unat in memory. */ + + .global save_static_to_mem3 + .proc save_static_to_mem3 +save_static_to_mem3: + .prologue + .regstk 2, 5, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 5, 2, 0 + .save rp, loc1 + mov loc1 = rp + .save ar.unat, loc2 + mov loc2 = ar.unat + + add r2 = 8, sp + .fframe 16 + .spillpsp r6, 0 + st8.spill [sp] = r6, -16;; + mov r3 = ar.unat;; + .savepsp @priunat, -8 + st8 [r2] = r3 + mov ar.unat = 0 // trash ar.unat + + .body + + LOAD_VAL(r6) + CALL_NEXT(loc4) + + add r2 = 24, sp;; + ld8 r3 = [r2];; + mov ar.unat = r3 // restore primary UNaT + .restore sp + add sp = 16, sp;; + ld8.fill r6 = [sp] // restore r6 + + mov ar.pfs = loc0 + mov rp = loc1 + mov ar.unat = loc2 // restore ar.unat + br.ret.sptk.many rp + .endp save_static_to_mem3 + + /* Spill r6 into memory and save primary ar.unat in register, + then in memory. */ + + .global save_static_to_mem4 + .proc save_static_to_mem4 +save_static_to_mem4: + .prologue + .regstk 2, 5, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 5, 2, 0 + .save rp, loc1 + mov loc1 = rp + .save ar.unat, loc2 + mov loc2 = ar.unat + + add r2 = 8, sp + .fframe 16 + .spillpsp r6, 0 + st8.spill [sp] = r6, -16;; + .save @priunat, r3 + mov r3 = ar.unat;; + mov ar.unat = 0 // trash ar.unat + .savepsp @priunat, -8 + st8 [r2] = r3 + mov r3 = r0 // trash register pri UNaT location + .body + + LOAD_VAL(r6) + CALL_NEXT(loc4) + + add r2 = 24, sp;; + ld8 r3 = [r2];; + mov ar.unat = r3 // restore primary UNaT + .restore sp + add sp = 16, sp;; + ld8.fill r6 = [sp] // restore r6 + + mov ar.pfs = loc0 + mov rp = loc1 + mov ar.unat = loc2 // restore ar.unat + br.ret.sptk.many rp + .endp save_static_to_mem4 + + /* Spill r6 into memory and save primary ar.unat in register, + then in memory. */ + + .global save_static_to_mem5 + .proc save_static_to_mem5 +save_static_to_mem5: + .prologue + .regstk 2, 5, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 5, 2, 0 + .save rp, loc1 + mov loc1 = rp + .save ar.unat, loc2 + mov loc2 = ar.unat + + add r2 = 8, sp + .fframe 16 + .spillpsp r6, 0 + st8.spill [sp] = r6, -16;; + mov r3 = ar.unat;; + mov ar.unat = 0 // trash ar.unat + .savepsp @priunat, -8 + st8 [r2] = r3 + .save @priunat, loc3 + mov loc3 = r3 + st8 [r2] = r0 // trash memory pri UNaT location + .body + + LOAD_VAL(r6) + CALL_NEXT(loc4) + + add r2 = 24, sp;; + ld8 r3 = [r2];; + mov ar.unat = loc3 // restore primary UNaT + .restore sp + add sp = 16, sp;; + ld8.fill r6 = [sp] // restore r6 + + mov ar.pfs = loc0 + mov rp = loc1 + mov ar.unat = loc2 // restore ar.unat + br.ret.sptk.many rp + .endp save_static_to_mem5 + + /* Save r4-r7 to various scratch registers, then trigger + a segfault. */ + + .global save_static_to_scratch + .proc save_static_to_scratch +save_static_to_scratch: + .prologue + + .spillreg r4, r16 + mov r16 = r4 // save r4 in r16 + tnat.nz p6, p7 = r5;; + .spillreg.p p6, r5, f31 +(p6) setf.sig f31 = r5 // save r5 in f31 if it's a NaT + .spillreg.p p7, r5, b6 +(p7) mov b6 = r5 // in b6 if it not + .spillreg r6, f32 + setf.sig f32 = r6 // save r6 in f32 (fph partition) + .spillsp r7, 0 + st8.spill [sp] = r7 // save r7 in the scratch stack space + .spillreg f4, f6 + mov f6 = f4;; + .body + + ld8 r2 = [in1] + ;; + mov ar.ec = r2 + + LOAD_VAL(r4) + LOAD_VAL(r5) + LOAD_VAL(r6) + LOAD_VAL(r7) + setf.sig f4 = r4 + + /* Now force a SIGSEGV. Make sure the ld8 is at the beginning of a + bundle, so the signal-handler can skip over it simply by + incrementing the IP. */ + { + .mmi + ld8 r2 = [r0] + nop.m 0 + nop.i 0 ;; + } + + mov f4 = f6 + mov r4 = r16 + .pred.rel.mutex p6, p7 +(p6) getf.sig r5 = f31 +(p7) mov r5 = b6 + getf.sig r6 = f32 + ld8.fill r7 = [sp] + + br.ret.sptk.many rp + .endp save_static_to_scratch + + /* Rotate registers a bit in a vain attempt to sow some confusion. + Care must be taken not to write any rotating general register + after rotation, because we keep the preserved state + there... */ + + .global rotate_regs + .proc rotate_regs +rotate_regs: + .prologue + .regstk 2, 14, 2, 16 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 14, 2, 16 + .save rp, loc1 + mov loc1 = rp + .save pr, loc2 + mov loc2 = pr + .save ar.lc, loc3 + mov loc3 = ar.lc + .spillreg r4, loc4 + mov loc4 = r4 + + ld8 r2 = [in1], 8;; + mov pr = r2, -1 + + ld8 r2 = [in1], 8;; + mov r8 = in0 + mov r9 = in1 + and r2 = 127, r2;; + mov ar.ec = 0 + mov ar.lc = r2;; + + // use p6 to preserve p63 as it gets rotated into p16: +(p16) cmp.eq.unc p6,p0 = r0,r0;; +1: +(p6) cmp.eq.unc p16,p0 = r0,r0 +(p63) cmp.eq.unc p6,p0 = r0,r0 + br.ctop.dptk.few 1b;; + +(p6) cmp.eq.unc p63,p0 = r0,r0 + + CALL_NEXT_PTR(r4, r8, r9) + + clrrrb + + mov ar.pfs = loc0 + mov rp = loc1 + mov pr = loc2, -1 + mov ar.lc = loc3 + mov r4 = loc4 + br.ret.sptk.many rp + + .endp rotate_regs + + .global save_pr + .proc save_pr +save_pr: + .prologue + .regstk 2, 4, 2, 0 + .save ar.pfs, loc0 + alloc loc0 = ar.pfs, 2, 4, 2, 0 + .save rp, loc1 + mov loc1 = rp + .save pr, loc2 + mov loc2 = pr + + ld8 r2 = [in1], 8;; + mov pr = r2, -1 + + CALL_NEXT(loc3) + + mov ar.pfs = loc0 + mov rp = loc1 + mov pr = loc2, -1 + br.ret.sptk.many rp + + .endp save_pr + +#ifdef __linux__ + /* We do not need executable stack. */ + .section .note.GNU-stack,"",@progbits +#endif |