// dbclient.cpp - connect to a Mongo database as a database, from C++ /* Copyright 2009 10gen Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "pch.h" #include "../db/pdfile.h" #include "dbclient.h" #include "../bson/util/builder.h" #include "../db/jsobj.h" #include "../db/json.h" #include "../db/instance.h" #include "../util/md5.hpp" #include "../db/dbmessage.h" #include "../db/cmdline.h" #include "connpool.h" #include "../s/util.h" namespace mongo { Query& Query::where(const string &jscode, BSONObj scope) { /* use where() before sort() and hint() and explain(), else this will assert. */ assert( ! isComplex() ); BSONObjBuilder b; b.appendElements(obj); b.appendWhere(jscode, scope); obj = b.obj(); return *this; } void Query::makeComplex() { if ( isComplex() ) return; BSONObjBuilder b; b.append( "query", obj ); obj = b.obj(); } Query& Query::sort(const BSONObj& s) { appendComplex( "orderby", s ); return *this; } Query& Query::hint(BSONObj keyPattern) { appendComplex( "$hint", keyPattern ); return *this; } Query& Query::explain() { appendComplex( "$explain", true ); return *this; } Query& Query::snapshot() { appendComplex( "$snapshot", true ); return *this; } Query& Query::minKey( const BSONObj &val ) { appendComplex( "$min", val ); return *this; } Query& Query::maxKey( const BSONObj &val ) { appendComplex( "$max", val ); return *this; } bool Query::isComplex( bool * hasDollar ) const{ if ( obj.hasElement( "query" ) ){ if ( hasDollar ) hasDollar[0] = false; return true; } if ( obj.hasElement( "$query" ) ){ if ( hasDollar ) hasDollar[0] = true; return true; } return false; } BSONObj Query::getFilter() const { bool hasDollar; if ( ! isComplex( &hasDollar ) ) return obj; return obj.getObjectField( hasDollar ? "$query" : "query" ); } BSONObj Query::getSort() const { if ( ! isComplex() ) return BSONObj(); return obj.getObjectField( "orderby" ); } BSONObj Query::getHint() const { if ( ! isComplex() ) return BSONObj(); return obj.getObjectField( "$hint" ); } bool Query::isExplain() const { return isComplex() && obj.getBoolField( "$explain" ); } string Query::toString() const{ return obj.toString(); } /* --- dbclientcommands --- */ bool DBClientWithCommands::isOk(const BSONObj& o) { return o.getIntField("ok") == 1; } inline bool DBClientWithCommands::runCommand(const string &dbname, const BSONObj& cmd, BSONObj &info, int options) { string ns = dbname + ".$cmd"; info = findOne(ns, cmd, 0 , options); return isOk(info); } /* note - we build a bson obj here -- for something that is super common like getlasterror you should have that object prebuilt as that would be faster. */ bool DBClientWithCommands::simpleCommand(const string &dbname, BSONObj *info, const string &command) { BSONObj o; if ( info == 0 ) info = &o; BSONObjBuilder b; b.append(command, 1); return runCommand(dbname, b.done(), *info); } unsigned long long DBClientWithCommands::count(const string &_ns, const BSONObj& query, int options) { NamespaceString ns(_ns); BSONObj cmd = BSON( "count" << ns.coll << "query" << query ); BSONObj res; if( !runCommand(ns.db.c_str(), cmd, res, options) ) uasserted(11010,string("count fails:") + res.toString()); return res.getIntField("n"); } BSONObj getlasterrorcmdobj = fromjson("{getlasterror:1}"); BSONObj DBClientWithCommands::getLastErrorDetailed() { BSONObj info; runCommand("admin", getlasterrorcmdobj, info); return info; } string DBClientWithCommands::getLastError() { BSONObj info = getLastErrorDetailed(); BSONElement e = info["err"]; if( e.eoo() ) return ""; if( e.type() == Object ) return e.toString(); return e.str(); } BSONObj getpreverrorcmdobj = fromjson("{getpreverror:1}"); BSONObj DBClientWithCommands::getPrevError() { BSONObj info; runCommand("admin", getpreverrorcmdobj, info); return info; } BSONObj getnoncecmdobj = fromjson("{getnonce:1}"); string DBClientWithCommands::createPasswordDigest( const string & username , const string & clearTextPassword ){ md5digest d; { md5_state_t st; md5_init(&st); md5_append(&st, (const md5_byte_t *) username.data(), username.length()); md5_append(&st, (const md5_byte_t *) ":mongo:", 7 ); md5_append(&st, (const md5_byte_t *) clearTextPassword.data(), clearTextPassword.length()); md5_finish(&st, d); } return digestToString( d ); } bool DBClientWithCommands::auth(const string &dbname, const string &username, const string &password_text, string& errmsg, bool digestPassword) { //cout << "TEMP AUTH " << toString() << dbname << ' ' << username << ' ' << password_text << ' ' << digestPassword << endl; string password = password_text; if( digestPassword ) password = createPasswordDigest( username , password_text ); BSONObj info; string nonce; if( !runCommand(dbname, getnoncecmdobj, info) ) { errmsg = "getnonce fails - connection problem?"; return false; } { BSONElement e = info.getField("nonce"); assert( e.type() == String ); nonce = e.valuestr(); } BSONObj authCmd; BSONObjBuilder b; { b << "authenticate" << 1 << "nonce" << nonce << "user" << username; md5digest d; { md5_state_t st; md5_init(&st); md5_append(&st, (const md5_byte_t *) nonce.c_str(), nonce.size() ); md5_append(&st, (const md5_byte_t *) username.data(), username.length()); md5_append(&st, (const md5_byte_t *) password.c_str(), password.size() ); md5_finish(&st, d); } b << "key" << digestToString( d ); authCmd = b.done(); } if( runCommand(dbname, authCmd, info) ) return true; errmsg = info.toString(); return false; } BSONObj ismastercmdobj = fromjson("{\"ismaster\":1}"); bool DBClientWithCommands::isMaster(bool& isMaster, BSONObj *info) { BSONObj o; if ( info == 0 ) info = &o; bool ok = runCommand("admin", ismastercmdobj, *info); isMaster = (info->getIntField("ismaster") == 1); return ok; } bool DBClientWithCommands::createCollection(const string &ns, unsigned size, bool capped, int max, BSONObj *info) { BSONObj o; if ( info == 0 ) info = &o; BSONObjBuilder b; string db = nsToDatabase(ns.c_str()); b.append("create", ns.c_str() + db.length() + 1); if ( size ) b.append("size", size); if ( capped ) b.append("capped", true); if ( max ) b.append("max", max); return runCommand(db.c_str(), b.done(), *info); } bool DBClientWithCommands::copyDatabase(const string &fromdb, const string &todb, const string &fromhost, BSONObj *info) { BSONObj o; if ( info == 0 ) info = &o; BSONObjBuilder b; b.append("copydb", 1); b.append("fromhost", fromhost); b.append("fromdb", fromdb); b.append("todb", todb); return runCommand("admin", b.done(), *info); } bool DBClientWithCommands::setDbProfilingLevel(const string &dbname, ProfilingLevel level, BSONObj *info ) { BSONObj o; if ( info == 0 ) info = &o; if ( level ) { // Create system.profile collection. If it already exists this does nothing. // TODO: move this into the db instead of here so that all // drivers don't have to do this. string ns = dbname + ".system.profile"; createCollection(ns.c_str(), 1024 * 1024, true, 0, info); } BSONObjBuilder b; b.append("profile", (int) level); return runCommand(dbname, b.done(), *info); } BSONObj getprofilingcmdobj = fromjson("{\"profile\":-1}"); bool DBClientWithCommands::getDbProfilingLevel(const string &dbname, ProfilingLevel& level, BSONObj *info) { BSONObj o; if ( info == 0 ) info = &o; if ( runCommand(dbname, getprofilingcmdobj, *info) ) { level = (ProfilingLevel) info->getIntField("was"); return true; } return false; } BSONObj DBClientWithCommands::mapreduce(const string &ns, const string &jsmapf, const string &jsreducef, BSONObj query, const string& outputcolname) { BSONObjBuilder b; b.append("mapreduce", nsGetCollection(ns)); b.appendCode("map", jsmapf.c_str()); b.appendCode("reduce", jsreducef.c_str()); if( !query.isEmpty() ) b.append("query", query); if( !outputcolname.empty() ) b.append("out", outputcolname); BSONObj info; runCommand(nsGetDB(ns), b.done(), info); return info; } bool DBClientWithCommands::eval(const string &dbname, const string &jscode, BSONObj& info, BSONElement& retValue, BSONObj *args) { BSONObjBuilder b; b.appendCode("$eval", jscode.c_str()); if ( args ) b.appendArray("args", *args); bool ok = runCommand(dbname, b.done(), info); if ( ok ) retValue = info.getField("retval"); return ok; } bool DBClientWithCommands::eval(const string &dbname, const string &jscode) { BSONObj info; BSONElement retValue; return eval(dbname, jscode, info, retValue); } list DBClientWithCommands::getDatabaseNames(){ BSONObj info; uassert( 10005 , "listdatabases failed" , runCommand( "admin" , BSON( "listDatabases" << 1 ) , info ) ); uassert( 10006 , "listDatabases.databases not array" , info["databases"].type() == Array ); list names; BSONObjIterator i( info["databases"].embeddedObjectUserCheck() ); while ( i.more() ){ names.push_back( i.next().embeddedObjectUserCheck()["name"].valuestr() ); } return names; } list DBClientWithCommands::getCollectionNames( const string& db ){ list names; string ns = db + ".system.namespaces"; auto_ptr c = query( ns.c_str() , BSONObj() ); while ( c->more() ){ string name = c->next()["name"].valuestr(); if ( name.find( "$" ) != string::npos ) continue; names.push_back( name ); } return names; } bool DBClientWithCommands::exists( const string& ns ){ list names; string db = nsGetDB( ns ) + ".system.namespaces"; BSONObj q = BSON( "name" << ns ); return count( db.c_str() , q ); } void testSort() { DBClientConnection c; string err; if ( !c.connect("localhost", err) ) { out() << "can't connect to server " << err << endl; return; } cout << "findOne returns:" << endl; cout << c.findOne("test.foo", QUERY( "x" << 3 ) ).toString() << endl; cout << c.findOne("test.foo", QUERY( "x" << 3 ).sort("name") ).toString() << endl; } /* TODO: unit tests should run this? */ void testDbEval() { DBClientConnection c; string err; if ( !c.connect("localhost", err) ) { out() << "can't connect to server " << err << endl; return; } if( !c.auth("dwight", "u", "p", err) ) { out() << "can't authenticate " << err << endl; return; } BSONObj info; BSONElement retValue; BSONObjBuilder b; b.append("0", 99); BSONObj args = b.done(); bool ok = c.eval("dwight", "function() { return args[0]; }", info, retValue, &args); out() << "eval ok=" << ok << endl; out() << "retvalue=" << retValue.toString() << endl; out() << "info=" << info.toString() << endl; out() << endl; int x = 3; assert( c.eval("dwight", "function() { return 3; }", x) ); out() << "***\n"; BSONObj foo = fromjson("{\"x\":7}"); out() << foo.toString() << endl; int res=0; ok = c.eval("dwight", "function(parm1) { return parm1.x; }", foo, res); out() << ok << " retval:" << res << endl; } void testPaired(); /* --- dbclientconnection --- */ bool DBClientConnection::auth(const string &dbname, const string &username, const string &password_text, string& errmsg, bool digestPassword) { string password = password_text; if( digestPassword ) password = createPasswordDigest( username , password_text ); if( autoReconnect ) { /* note we remember the auth info before we attempt to auth -- if the connection is broken, we will then have it for the next autoreconnect attempt. */ pair p = pair(username, password); authCache[dbname] = p; } return DBClientBase::auth(dbname, username, password.c_str(), errmsg, false); } BSONObj DBClientInterface::findOne(const string &ns, Query query, const BSONObj *fieldsToReturn, int queryOptions) { auto_ptr c = this->query(ns, query, 1, 0, fieldsToReturn, queryOptions); uassert( 10276 , "DBClientBase::findOne: transport error", c.get() ); if ( c->hasResultFlag( QueryResult::ResultFlag_ShardConfigStale ) ) throw StaleConfigException( ns , "findOne has stale config" ); if ( !c->more() ) return BSONObj(); return c->next().copy(); } bool DBClientConnection::connect(const string &_serverAddress, string& errmsg) { serverAddress = _serverAddress; string ip; int port; size_t idx = serverAddress.rfind( ":" ); if ( idx != string::npos ) { port = strtol( serverAddress.substr( idx + 1 ).c_str(), 0, 10 ); ip = serverAddress.substr( 0 , idx ); } else { port = CmdLine::DefaultDBPort; ip = serverAddress; } // we keep around SockAddr for connection life -- maybe MessagingPort // requires that? server = auto_ptr(new SockAddr(ip.c_str(), port)); p = auto_ptr(new MessagingPort( _timeout, _logLevel )); if (server->getAddr() == "0.0.0.0"){ failed = true; return false; } if ( !p->connect(*server) ) { stringstream ss; ss << "couldn't connect to server {ip: \"" << ip << "\", port: " << port << '}'; errmsg = ss.str(); failed = true; return false; } return true; } void DBClientConnection::_checkConnection() { if ( !failed ) return; if ( lastReconnectTry && time(0)-lastReconnectTry < 2 ) return; if ( !autoReconnect ) return; lastReconnectTry = time(0); log(_logLevel) << "trying reconnect to " << serverAddress << endl; string errmsg; string tmp = serverAddress; failed = false; if ( !connect(tmp.c_str(), errmsg) ) { log(_logLevel) << "reconnect " << serverAddress << " failed " << errmsg << endl; return; } log(_logLevel) << "reconnect " << serverAddress << " ok" << endl; for( map< string, pair >::iterator i = authCache.begin(); i != authCache.end(); i++ ) { const char *dbname = i->first.c_str(); const char *username = i->second.first.c_str(); const char *password = i->second.second.c_str(); if( !DBClientBase::auth(dbname, username, password, errmsg, false) ) log(_logLevel) << "reconnect: auth failed db:" << dbname << " user:" << username << ' ' << errmsg << '\n'; } } auto_ptr DBClientBase::query(const string &ns, Query query, int nToReturn, int nToSkip, const BSONObj *fieldsToReturn, int queryOptions , int batchSize ) { auto_ptr c( new DBClientCursor( this, ns, query.obj, nToReturn, nToSkip, fieldsToReturn, queryOptions , batchSize ) ); if ( c->init() ) return c; return auto_ptr< DBClientCursor >( 0 ); } auto_ptr DBClientBase::getMore( const string &ns, long long cursorId, int nToReturn, int options ) { auto_ptr c( new DBClientCursor( this, ns, cursorId, nToReturn, options ) ); if ( c->init() ) return c; return auto_ptr< DBClientCursor >( 0 ); } void DBClientBase::insert( const string & ns , BSONObj obj ) { Message toSend; BufBuilder b; int opts = 0; b.append( opts ); b.append( ns ); obj.appendSelfToBufBuilder( b ); toSend.setData( dbInsert , b.buf() , b.len() ); say( toSend ); } void DBClientBase::insert( const string & ns , const vector< BSONObj > &v ) { Message toSend; BufBuilder b; int opts = 0; b.append( opts ); b.append( ns ); for( vector< BSONObj >::const_iterator i = v.begin(); i != v.end(); ++i ) i->appendSelfToBufBuilder( b ); toSend.setData( dbInsert, b.buf(), b.len() ); say( toSend ); } void DBClientBase::remove( const string & ns , Query obj , bool justOne ) { Message toSend; BufBuilder b; int opts = 0; b.append( opts ); b.append( ns ); int flags = 0; if ( justOne ) flags |= 1; b.append( flags ); obj.obj.appendSelfToBufBuilder( b ); toSend.setData( dbDelete , b.buf() , b.len() ); say( toSend ); } void DBClientBase::update( const string & ns , Query query , BSONObj obj , bool upsert , bool multi ) { BufBuilder b; b.append( (int)0 ); // reserved b.append( ns ); int flags = 0; if ( upsert ) flags |= UpdateOption_Upsert; if ( multi ) flags |= UpdateOption_Multi; b.append( flags ); query.obj.appendSelfToBufBuilder( b ); obj.appendSelfToBufBuilder( b ); Message toSend; toSend.setData( dbUpdate , b.buf() , b.len() ); say( toSend ); } auto_ptr DBClientWithCommands::getIndexes( const string &ns ){ return query( Namespace( ns.c_str() ).getSisterNS( "system.indexes" ).c_str() , BSON( "ns" << ns ) ); } void DBClientWithCommands::dropIndex( const string& ns , BSONObj keys ){ dropIndex( ns , genIndexName( keys ) ); } void DBClientWithCommands::dropIndex( const string& ns , const string& indexName ){ BSONObj info; if ( ! runCommand( nsToDatabase( ns.c_str() ) , BSON( "deleteIndexes" << NamespaceString( ns ).coll << "index" << indexName ) , info ) ){ log(_logLevel) << "dropIndex failed: " << info << endl; uassert( 10007 , "dropIndex failed" , 0 ); } resetIndexCache(); } void DBClientWithCommands::dropIndexes( const string& ns ){ BSONObj info; uassert( 10008 , "dropIndexes failed" , runCommand( nsToDatabase( ns.c_str() ) , BSON( "deleteIndexes" << NamespaceString( ns ).coll << "index" << "*") , info ) ); resetIndexCache(); } void DBClientWithCommands::reIndex( const string& ns ){ list all; auto_ptr i = getIndexes( ns ); while ( i->more() ){ all.push_back( i->next().getOwned() ); } dropIndexes( ns ); for ( list::iterator i=all.begin(); i!=all.end(); i++ ){ BSONObj o = *i; insert( Namespace( ns.c_str() ).getSisterNS( "system.indexes" ).c_str() , o ); } } string DBClientWithCommands::genIndexName( const BSONObj& keys ){ stringstream ss; bool first = 1; for ( BSONObjIterator i(keys); i.more(); ) { BSONElement f = i.next(); if ( first ) first = 0; else ss << "_"; ss << f.fieldName() << "_"; if( f.isNumber() ) ss << f.numberInt(); } return ss.str(); } bool DBClientWithCommands::ensureIndex( const string &ns , BSONObj keys , bool unique, const string & name ) { BSONObjBuilder toSave; toSave.append( "ns" , ns ); toSave.append( "key" , keys ); string cacheKey(ns); cacheKey += "--"; if ( name != "" ) { toSave.append( "name" , name ); cacheKey += name; } else { string nn = genIndexName( keys ); toSave.append( "name" , nn ); cacheKey += nn; } if ( unique ) toSave.appendBool( "unique", unique ); if ( _seenIndexes.count( cacheKey ) ) return 0; _seenIndexes.insert( cacheKey ); insert( Namespace( ns.c_str() ).getSisterNS( "system.indexes" ).c_str() , toSave.obj() ); return 1; } void DBClientWithCommands::resetIndexCache() { _seenIndexes.clear(); } /* -- DBClientCursor ---------------------------------------------- */ #ifdef _DEBUG #define CHECK_OBJECT( o , msg ) massert( 10337 , (string)"object not valid" + (msg) , (o).isValid() ) #else #define CHECK_OBJECT( o , msg ) #endif void assembleRequest( const string &ns, BSONObj query, int nToReturn, int nToSkip, const BSONObj *fieldsToReturn, int queryOptions, Message &toSend ) { CHECK_OBJECT( query , "assembleRequest query" ); // see query.h for the protocol we are using here. BufBuilder b; int opts = queryOptions; b.append(opts); b.append(ns.c_str()); b.append(nToSkip); b.append(nToReturn); query.appendSelfToBufBuilder(b); if ( fieldsToReturn ) fieldsToReturn->appendSelfToBufBuilder(b); toSend.setData(dbQuery, b.buf(), b.len()); } void DBClientConnection::say( Message &toSend ) { checkConnection(); try { port().say( toSend ); } catch( SocketException & ) { failed = true; throw; } } void DBClientConnection::sayPiggyBack( Message &toSend ) { port().piggyBack( toSend ); } bool DBClientConnection::call( Message &toSend, Message &response, bool assertOk ) { /* todo: this is very ugly messagingport::call returns an error code AND can throw an exception. we should make it return void and just throw an exception anytime it fails */ try { if ( !port().call(toSend, response) ) { failed = true; if ( assertOk ) uassert( 10278 , "dbclient error communicating with server", false); return false; } } catch( SocketException & ) { failed = true; throw; } return true; } void DBClientConnection::checkResponse( const char *data, int nReturned ) { /* check for errors. the only one we really care about at this stage is "not master" */ if ( clientPaired && nReturned ) { BSONObj o(data); BSONElement e = o.firstElement(); if ( strcmp(e.fieldName(), "$err") == 0 && e.type() == String && strncmp(e.valuestr(), "not master", 10) == 0 ) { clientPaired->isntMaster(); } } } /* --- class dbclientpaired --- */ string DBClientPaired::toString() { stringstream ss; ss << "state: " << master << '\n'; ss << "left: " << left.toStringLong() << '\n'; ss << "right: " << right.toStringLong() << '\n'; return ss.str(); } #pragma warning(disable: 4355) DBClientPaired::DBClientPaired() : left(true, this), right(true, this) { master = NotSetL; } #pragma warning(default: 4355) /* find which server, the left or right, is currently master mode */ void DBClientPaired::_checkMaster() { for ( int retry = 0; retry < 2; retry++ ) { int x = master; for ( int pass = 0; pass < 2; pass++ ) { DBClientConnection& c = x == 0 ? left : right; try { bool im; BSONObj o; c.isMaster(im, &o); if ( retry ) log(_logLevel) << "checkmaster: " << c.toString() << ' ' << o.toString() << '\n'; if ( im ) { master = (State) (x + 2); return; } } catch (AssertionException&) { if ( retry ) log(_logLevel) << "checkmaster: caught exception " << c.toString() << '\n'; } x = x^1; } sleepsecs(1); } uassert( 10009 , "checkmaster: no master found", false); } inline DBClientConnection& DBClientPaired::checkMaster() { if ( master > NotSetR ) { // a master is selected. let's just make sure connection didn't die DBClientConnection& c = master == Left ? left : right; if ( !c.isFailed() ) return c; // after a failure, on the next checkMaster, start with the other // server -- presumably it took over. (not critical which we check first, // just will make the failover slightly faster if we guess right) master = master == Left ? NotSetR : NotSetL; } _checkMaster(); assert( master > NotSetR ); return master == Left ? left : right; } DBClientConnection& DBClientPaired::slaveConn(){ DBClientConnection& m = checkMaster(); assert( ! m.isFailed() ); return master == Left ? right : left; } bool DBClientPaired::connect(const string &serverHostname1, const string &serverHostname2) { string errmsg; bool l = left.connect(serverHostname1, errmsg); bool r = right.connect(serverHostname2, errmsg); master = l ? NotSetL : NotSetR; if ( !l && !r ) // it would be ok to fall through, but checkMaster will then try an immediate reconnect which is slow return false; try { checkMaster(); } catch (AssertionException&) { return false; } return true; } bool DBClientPaired::connect(string hostpairstring) { size_t comma = hostpairstring.find( "," ); uassert( 10010 , "bad hostpairstring", comma != string::npos); return connect( hostpairstring.substr( 0 , comma ) , hostpairstring.substr( comma + 1 ) ); } bool DBClientPaired::auth(const string &dbname, const string &username, const string &pwd, string& errmsg) { DBClientConnection& m = checkMaster(); if( !m.auth(dbname, username, pwd, errmsg) ) return false; /* we try to authentiate with the other half of the pair -- even if down, that way the authInfo is cached. */ string e; try { if( &m == &left ) right.auth(dbname, username, pwd, e); else left.auth(dbname, username, pwd, e); } catch( AssertionException&) { } return true; } auto_ptr DBClientPaired::query(const string &a, Query b, int c, int d, const BSONObj *e, int f, int g) { return checkMaster().query(a,b,c,d,e,f,g); } BSONObj DBClientPaired::findOne(const string &a, Query b, const BSONObj *c, int d) { return checkMaster().findOne(a,b,c,d); } void testPaired() { DBClientPaired p; log() << "connect returns " << p.connect("localhost:27017", "localhost:27018") << endl; //DBClientConnection p(true); string errmsg; // log() << "connect " << p.connect("localhost", errmsg) << endl; log() << "auth " << p.auth("dwight", "u", "p", errmsg) << endl; while( 1 ) { sleepsecs(3); try { log() << "findone returns " << p.findOne("dwight.foo", BSONObj()).toString() << endl; sleepsecs(3); BSONObj info; bool im; log() << "ismaster returns " << p.isMaster(im,&info) << " info: " << info.toString() << endl; } catch(...) { cout << "caught exception" << endl; } } } bool serverAlive( const string &uri ) { DBClientConnection c( false, 0, 20 ); // potentially the connection to server could fail while we're checking if it's alive - so use timeouts string err; if ( !c.connect( uri, err ) ) return false; if ( !c.simpleCommand( "admin", 0, "ping" ) ) return false; return true; } } // namespace mongo