// dbhelpers.h /** * Copyright (C) 2008 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ /* db helpers are helper functions and classes that let us easily manipulate the local database instance. */ #pragma once #include "db.h" namespace mongo { struct Helpers { /* ensure the specified index exists. @param keyPattern key pattern, e.g., { ts : 1 } @param name index name, e.g., "name_1" This method can be a little (not much) cpu-slow, so you may wish to use OCCASIONALLY ensureIndex(...); Note: use ensureHaveIdIndex() for the _id index: it is faster. Note: does nothing if collection does not yet exist. */ static void ensureIndex(const char *ns, BSONObj keyPattern, bool unique, const char *name); /* fetch a single object from collection ns that matches query. set your db context first. @param requireIndex if true, complain if no index for the query. a way to guard against writing a slow query. @return true if object found */ static bool findOne(const char *ns, BSONObj query, BSONObj& result, bool requireIndex = false); /* Get/put the first object from a collection. Generally only useful if the collection only ever has a single object -- which is a "singleton collection". You do not need to set the database before calling. Returns: true if object exists. */ static bool getSingleton(const char *ns, BSONObj& result); static void putSingleton(const char *ns, BSONObj obj); /* Remove all objects from a collection. You do not need to set the database before calling. */ static void emptyCollection(const char *ns); }; /* Set database we want to use, then, restores when we finish (are out of scope) Note this is also helpful if an exception happens as the state if fixed up. */ class DBContext { Database *old; public: DBContext(const char *ns) { old = database; setClientTempNs(ns); } DBContext(string ns) { old = database; setClientTempNs(ns.c_str()); } ~DBContext() { database = old; } }; // manage a set using collection backed storage class DbSet { public: DbSet( const string &name = "", const BSONObj &key = BSONObj() ) : name_( name ), key_( key.getOwned() ) { } ~DbSet(); void reset( const string &name = "", const BSONObj &key = BSONObj() ); bool get( const BSONObj &obj ) const; void set( const BSONObj &obj, bool val ); private: string name_; BSONObj key_; }; } // namespace mongo