// index.cpp
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
#include "pch.h"
#include "namespace.h"
#include "index.h"
#include "btree.h"
#include "query.h"
#include "background.h"
namespace mongo {
int removeFromSysIndexes(const char *ns, const char *idxName) {
string system_indexes = cc().database()->name + ".system.indexes";
BSONObjBuilder b;
b.append("ns", ns);
b.append("name", idxName); // e.g.: { name: "ts_1", ns: "foo.coll" }
BSONObj cond = b.done();
return (int) deleteObjects(system_indexes.c_str(), cond, false, false, true);
}
/* this is just an attempt to clean up old orphaned stuff on a delete all indexes
call. repair database is the clean solution, but this gives one a lighter weight
partial option. see dropIndexes()
*/
void assureSysIndexesEmptied(const char *ns, IndexDetails *idIndex) {
string system_indexes = cc().database()->name + ".system.indexes";
BSONObjBuilder b;
b.append("ns", ns);
if( idIndex ) {
b.append("name", BSON( "$ne" << idIndex->indexName().c_str() ));
}
BSONObj cond = b.done();
int n = (int) deleteObjects(system_indexes.c_str(), cond, false, false, true);
if( n ) {
log() << "info: assureSysIndexesEmptied cleaned up " << n << " entries" << endl;
}
}
const IndexSpec& IndexDetails::getSpec() const {
scoped_lock lk(NamespaceDetailsTransient::_qcMutex);
return NamespaceDetailsTransient::get_inlock( info.obj()["ns"].valuestr() ).getIndexSpec( this );
}
/* delete this index. does NOT clean up the system catalog
(system.indexes or system.namespaces) -- only NamespaceIndex.
*/
void IndexDetails::kill_idx() {
string ns = indexNamespace(); // e.g. foo.coll.$ts_1
string pns = parentNS(); // note we need a copy, as parentNS() won't work after the drop() below
// clean up parent namespace index cache
NamespaceDetailsTransient::get_w( pns.c_str() ).deletedIndex();
string name = indexName();
/* important to catch exception here so we can finish cleanup below. */
try {
btreeStore->drop(ns.c_str());
}
catch(DBException& ) {
log(2) << "IndexDetails::kill(): couldn't drop ns " << ns << endl;
}
head.setInvalid();
info.setInvalid();
// clean up in system.indexes. we do this last on purpose.
int n = removeFromSysIndexes(pns.c_str(), name.c_str());
wassert( n == 1 );
}
void IndexDetails::getKeysFromObject( const BSONObj& obj, BSONObjSetDefaultOrder& keys) const {
getSpec().getKeys( obj, keys );
}
void setDifference(BSONObjSetDefaultOrder &l, BSONObjSetDefaultOrder &r, vector &diff) {
BSONObjSetDefaultOrder::iterator i = l.begin();
BSONObjSetDefaultOrder::iterator j = r.begin();
while ( 1 ) {
if ( i == l.end() )
break;
while ( j != r.end() && j->woCompare( *i ) < 0 )
j++;
if ( j == r.end() || i->woCompare(*j) != 0 ) {
const BSONObj *jo = &*i;
diff.push_back( (BSONObj *) jo );
}
i++;
}
}
void getIndexChanges(vector& v, NamespaceDetails& d, BSONObj newObj, BSONObj oldObj, bool &changedId) {
int z = d.nIndexesBeingBuilt();
v.resize(z);
NamespaceDetails::IndexIterator i = d.ii();
for( int i = 0; i < z; i++ ) {
IndexDetails& idx = d.idx(i);
BSONObj idxKey = idx.info.obj().getObjectField("key"); // eg { ts : 1 }
IndexChanges& ch = v[i];
idx.getKeysFromObject(oldObj, ch.oldkeys);
idx.getKeysFromObject(newObj, ch.newkeys);
if( ch.newkeys.size() > 1 )
d.setIndexIsMultikey(i);
setDifference(ch.oldkeys, ch.newkeys, ch.removed);
setDifference(ch.newkeys, ch.oldkeys, ch.added);
if ( ch.removed.size() > 0 && ch.added.size() > 0 && idx.isIdIndex() ) {
changedId = true;
}
}
}
void dupCheck(vector& v, NamespaceDetails& d, DiskLoc curObjLoc) {
int z = d.nIndexesBeingBuilt();
for( int i = 0; i < z; i++ ) {
IndexDetails& idx = d.idx(i);
v[i].dupCheck(idx, curObjLoc);
}
}
// should be { : , .keyp.. }
static bool validKeyPattern(BSONObj kp) {
BSONObjIterator i(kp);
while( i.moreWithEOO() ) {
BSONElement e = i.next();
if( e.type() == Object || e.type() == Array )
return false;
}
return true;
}
/* Prepare to build an index. Does not actually build it (except for a special _id case).
- We validate that the params are good
- That the index does not already exist
- Creates the source collection if it DNE
example of 'io':
{ ns : 'test.foo', name : 'z', key : { z : 1 } }
throws DBException
@return
true if ok to continue. when false we stop/fail silently (index already exists)
sourceNS - source NS we are indexing
sourceCollection - its details ptr
*/
bool prepareToBuildIndex(const BSONObj& io, bool god, string& sourceNS, NamespaceDetails *&sourceCollection) {
sourceCollection = 0;
// logical name of the index. todo: get rid of the name, we don't need it!
const char *name = io.getStringField("name");
uassert(12523, "no index name specified", *name);
// the collection for which we are building an index
sourceNS = io.getStringField("ns");
uassert(10096, "invalid ns to index", sourceNS.find( '.' ) != string::npos);
uassert(10097, "bad table to index name on add index attempt",
cc().database()->name == nsToDatabase(sourceNS.c_str()));
/* we can't build a new index for the ns if a build is already in progress in the background -
EVEN IF this is a foreground build.
*/
uassert(12588, "cannot add index with a background operation in progress",
!BackgroundOperation::inProgForNs(sourceNS.c_str()));
BSONObj key = io.getObjectField("key");
uassert(12524, "index key pattern too large", key.objsize() <= 2048);
if( !validKeyPattern(key) ) {
string s = string("bad index key pattern ") + key.toString();
uasserted(10098 , s.c_str());
}
if ( sourceNS.empty() || key.isEmpty() ) {
log(2) << "bad add index attempt name:" << (name?name:"") << "\n ns:" <<
sourceNS << "\n idxobj:" << io.toString() << endl;
string s = "bad add index attempt " + sourceNS + " key:" + key.toString();
uasserted(12504, s);
}
sourceCollection = nsdetails(sourceNS.c_str());
if( sourceCollection == 0 ) {
// try to create it
string err;
if ( !userCreateNS(sourceNS.c_str(), BSONObj(), err, false) ) {
problem() << "ERROR: failed to create collection while adding its index. " << sourceNS << endl;
return false;
}
sourceCollection = nsdetails(sourceNS.c_str());
tlog() << "info: creating collection " << sourceNS << " on add index\n";
assert( sourceCollection );
}
if ( sourceCollection->findIndexByName(name) >= 0 ) {
// index already exists.
return false;
}
if( sourceCollection->findIndexByKeyPattern(key) >= 0 ) {
log(2) << "index already exists with diff name " << name << ' ' << key.toString() << endl;
return false;
}
if ( sourceCollection->nIndexes >= NamespaceDetails::NIndexesMax ) {
stringstream ss;
ss << "add index fails, too many indexes for " << sourceNS << " key:" << key.toString();
string s = ss.str();
log() << s << '\n';
uasserted(12505,s);
}
/* this is because we want key patterns like { _id : 1 } and { _id : } to
all be treated as the same pattern.
*/
if ( !god && IndexDetails::isIdIndexPattern(key) ) {
ensureHaveIdIndex( sourceNS.c_str() );
return false;
}
return true;
}
void IndexSpec::reset( const IndexDetails * details ){
_details = details;
reset( details->info );
}
void IndexSpec::reset( const DiskLoc& loc ){
info = loc.obj();
keyPattern = info["key"].embeddedObjectUserCheck();
if ( keyPattern.objsize() == 0 ) {
out() << info.toString() << endl;
assert(false);
}
_init();
}
}