// index.cpp /** * Copyright (C) 2008 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #include "pch.h" #include "namespace.h" #include "index.h" #include "btree.h" #include "query.h" #include "background.h" namespace mongo { int removeFromSysIndexes(const char *ns, const char *idxName) { string system_indexes = cc().database()->name + ".system.indexes"; BSONObjBuilder b; b.append("ns", ns); b.append("name", idxName); // e.g.: { name: "ts_1", ns: "foo.coll" } BSONObj cond = b.done(); return (int) deleteObjects(system_indexes.c_str(), cond, false, false, true); } /* this is just an attempt to clean up old orphaned stuff on a delete all indexes call. repair database is the clean solution, but this gives one a lighter weight partial option. see dropIndexes() */ void assureSysIndexesEmptied(const char *ns, IndexDetails *idIndex) { string system_indexes = cc().database()->name + ".system.indexes"; BSONObjBuilder b; b.append("ns", ns); if( idIndex ) { b.append("name", BSON( "$ne" << idIndex->indexName().c_str() )); } BSONObj cond = b.done(); int n = (int) deleteObjects(system_indexes.c_str(), cond, false, false, true); if( n ) { log() << "info: assureSysIndexesEmptied cleaned up " << n << " entries" << endl; } } const IndexSpec& IndexDetails::getSpec() const { scoped_lock lk(NamespaceDetailsTransient::_qcMutex); return NamespaceDetailsTransient::get_inlock( info.obj()["ns"].valuestr() ).getIndexSpec( this ); } /* delete this index. does NOT clean up the system catalog (system.indexes or system.namespaces) -- only NamespaceIndex. */ void IndexDetails::kill_idx() { string ns = indexNamespace(); // e.g. foo.coll.$ts_1 string pns = parentNS(); // note we need a copy, as parentNS() won't work after the drop() below // clean up parent namespace index cache NamespaceDetailsTransient::get_w( pns.c_str() ).deletedIndex(); string name = indexName(); /* important to catch exception here so we can finish cleanup below. */ try { btreeStore->drop(ns.c_str()); } catch(DBException& ) { log(2) << "IndexDetails::kill(): couldn't drop ns " << ns << endl; } head.setInvalid(); info.setInvalid(); // clean up in system.indexes. we do this last on purpose. int n = removeFromSysIndexes(pns.c_str(), name.c_str()); wassert( n == 1 ); } void IndexDetails::getKeysFromObject( const BSONObj& obj, BSONObjSetDefaultOrder& keys) const { getSpec().getKeys( obj, keys ); } void setDifference(BSONObjSetDefaultOrder &l, BSONObjSetDefaultOrder &r, vector &diff) { BSONObjSetDefaultOrder::iterator i = l.begin(); BSONObjSetDefaultOrder::iterator j = r.begin(); while ( 1 ) { if ( i == l.end() ) break; while ( j != r.end() && j->woCompare( *i ) < 0 ) j++; if ( j == r.end() || i->woCompare(*j) != 0 ) { const BSONObj *jo = &*i; diff.push_back( (BSONObj *) jo ); } i++; } } void getIndexChanges(vector& v, NamespaceDetails& d, BSONObj newObj, BSONObj oldObj, bool &changedId) { int z = d.nIndexesBeingBuilt(); v.resize(z); NamespaceDetails::IndexIterator i = d.ii(); for( int i = 0; i < z; i++ ) { IndexDetails& idx = d.idx(i); BSONObj idxKey = idx.info.obj().getObjectField("key"); // eg { ts : 1 } IndexChanges& ch = v[i]; idx.getKeysFromObject(oldObj, ch.oldkeys); idx.getKeysFromObject(newObj, ch.newkeys); if( ch.newkeys.size() > 1 ) d.setIndexIsMultikey(i); setDifference(ch.oldkeys, ch.newkeys, ch.removed); setDifference(ch.newkeys, ch.oldkeys, ch.added); if ( ch.removed.size() > 0 && ch.added.size() > 0 && idx.isIdIndex() ) { changedId = true; } } } void dupCheck(vector& v, NamespaceDetails& d, DiskLoc curObjLoc) { int z = d.nIndexesBeingBuilt(); for( int i = 0; i < z; i++ ) { IndexDetails& idx = d.idx(i); v[i].dupCheck(idx, curObjLoc); } } // should be { : , .keyp.. } static bool validKeyPattern(BSONObj kp) { BSONObjIterator i(kp); while( i.moreWithEOO() ) { BSONElement e = i.next(); if( e.type() == Object || e.type() == Array ) return false; } return true; } /* Prepare to build an index. Does not actually build it (except for a special _id case). - We validate that the params are good - That the index does not already exist - Creates the source collection if it DNE example of 'io': { ns : 'test.foo', name : 'z', key : { z : 1 } } throws DBException @return true if ok to continue. when false we stop/fail silently (index already exists) sourceNS - source NS we are indexing sourceCollection - its details ptr */ bool prepareToBuildIndex(const BSONObj& io, bool god, string& sourceNS, NamespaceDetails *&sourceCollection) { sourceCollection = 0; // logical name of the index. todo: get rid of the name, we don't need it! const char *name = io.getStringField("name"); uassert(12523, "no index name specified", *name); // the collection for which we are building an index sourceNS = io.getStringField("ns"); uassert(10096, "invalid ns to index", sourceNS.find( '.' ) != string::npos); uassert(10097, "bad table to index name on add index attempt", cc().database()->name == nsToDatabase(sourceNS.c_str())); /* we can't build a new index for the ns if a build is already in progress in the background - EVEN IF this is a foreground build. */ uassert(12588, "cannot add index with a background operation in progress", !BackgroundOperation::inProgForNs(sourceNS.c_str())); BSONObj key = io.getObjectField("key"); uassert(12524, "index key pattern too large", key.objsize() <= 2048); if( !validKeyPattern(key) ) { string s = string("bad index key pattern ") + key.toString(); uasserted(10098 , s.c_str()); } if ( sourceNS.empty() || key.isEmpty() ) { log(2) << "bad add index attempt name:" << (name?name:"") << "\n ns:" << sourceNS << "\n idxobj:" << io.toString() << endl; string s = "bad add index attempt " + sourceNS + " key:" + key.toString(); uasserted(12504, s); } sourceCollection = nsdetails(sourceNS.c_str()); if( sourceCollection == 0 ) { // try to create it string err; if ( !userCreateNS(sourceNS.c_str(), BSONObj(), err, false) ) { problem() << "ERROR: failed to create collection while adding its index. " << sourceNS << endl; return false; } sourceCollection = nsdetails(sourceNS.c_str()); tlog() << "info: creating collection " << sourceNS << " on add index\n"; assert( sourceCollection ); } if ( sourceCollection->findIndexByName(name) >= 0 ) { // index already exists. return false; } if( sourceCollection->findIndexByKeyPattern(key) >= 0 ) { log(2) << "index already exists with diff name " << name << ' ' << key.toString() << endl; return false; } if ( sourceCollection->nIndexes >= NamespaceDetails::NIndexesMax ) { stringstream ss; ss << "add index fails, too many indexes for " << sourceNS << " key:" << key.toString(); string s = ss.str(); log() << s << '\n'; uasserted(12505,s); } /* this is because we want key patterns like { _id : 1 } and { _id : } to all be treated as the same pattern. */ if ( !god && IndexDetails::isIdIndexPattern(key) ) { ensureHaveIdIndex( sourceNS.c_str() ); return false; } return true; } void IndexSpec::reset( const IndexDetails * details ){ _details = details; reset( details->info ); } void IndexSpec::reset( const DiskLoc& loc ){ info = loc.obj(); keyPattern = info["key"].embeddedObjectUserCheck(); if ( keyPattern.objsize() == 0 ) { out() << info.toString() << endl; assert(false); } _init(); } }