// namespace.h /** * Copyright (C) 2008 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #pragma once #include "../pch.h" #include "jsobj.h" #include "queryutil.h" #include "diskloc.h" #include "../util/hashtab.h" #include "mongommf.h" namespace mongo { /* in the mongo source code, "client" means "database". */ const int MaxDatabaseNameLen = 256; // max str len for the db name, including null char /* e.g. NamespaceString ns("acme.orders"); cout << ns.coll; // "orders" */ class NamespaceString { public: string db; string coll; // note collection names can have periods in them for organizing purposes (e.g. "system.indexes") NamespaceString( const char * ns ) { init(ns); } NamespaceString( const string& ns ) { init(ns.c_str()); } string ns() const { return db + '.' + coll; } bool isSystem() const { return strncmp(coll.c_str(), "system.", 7) == 0; } private: void init(const char *ns) { const char *p = strchr(ns, '.'); if( p == 0 ) return; db = string(ns, p - ns); coll = p + 1; } }; #pragma pack(1) /* This helper class is used to make the HashMap below in NamespaceDetails e.g. see line: HashTable *ht; */ class Namespace { public: explicit Namespace(const char *ns) { *this = ns; } Namespace& operator=(const char *ns); bool hasDollarSign() const { return strchr( buf , '$' ) > 0; } void kill() { buf[0] = 0x7f; } bool operator==(const char *r) const { return strcmp(buf, r) == 0; } bool operator==(const Namespace& r) const { return strcmp(buf, r.buf) == 0; } int hash() const; // value returned is always > 0 string toString() const { return (string) buf; } operator string() const { return (string) buf; } /* NamespaceDetails::Extra was added after fact to allow chaining of data blocks to support more than 10 indexes (more than 10 IndexDetails). It's a bit hacky because of this late addition with backward file support. */ string extraName(int i) const; bool isExtra() const; /* ends with $extr... -- when true an extra block not a normal NamespaceDetails block */ /** ( foo.bar ).getSisterNS( "blah" ) == foo.blah perhaps this should move to the NamespaceString helper? */ string getSisterNS( const char * local ) const; enum MaxNsLenValue { MaxNsLen = 128 }; private: char buf[MaxNsLen]; }; #pragma pack() } // namespace mongo #include "index.h" namespace mongo { /** @return true if a client can modify this namespace things like *.system.users @param write used when .system.js */ bool legalClientSystemNS( const string& ns , bool write ); /* deleted lists -- linked lists of deleted records -- are placed in 'buckets' of various sizes so you can look for a deleterecord about the right size. */ const int Buckets = 19; const int MaxBucket = 18; extern int bucketSizes[]; #pragma pack(1) /* NamespaceDetails : this is the "header" for a collection that has all its details. It's in the .ns file and this is a memory mapped region (thus the pack pragma above). */ class NamespaceDetails { public: enum { NIndexesMax = 64, NIndexesExtra = 30, NIndexesBase = 10 }; /*-------- data fields, as present on disk : */ DiskLoc firstExtent; DiskLoc lastExtent; /* NOTE: capped collections v1 override the meaning of deletedList. deletedList[0] points to a list of free records (DeletedRecord's) for all extents in the capped namespace. deletedList[1] points to the last record in the prev extent. When the "current extent" changes, this value is updated. !deletedList[1].isValid() when this value is not yet computed. */ DiskLoc deletedList[Buckets]; // ofs 168 (8 byte aligned) struct Stats { // datasize and nrecords MUST Be adjacent code assumes! long long datasize; // this includes padding, but not record headers long long nrecords; } stats; int lastExtentSize; int nIndexes; private: // ofs 192 IndexDetails _indexes[NIndexesBase]; public: // ofs 352 (16 byte aligned) int capped; int max; // max # of objects for a capped table. TODO: should this be 64 bit? double paddingFactor; // 1.0 = no padding. // ofs 386 (16) int flags; DiskLoc capExtent; DiskLoc capFirstNewRecord; unsigned short dataFileVersion; // NamespaceDetails version. So we can do backward compatibility in the future. See filever.h unsigned short indexFileVersion; unsigned long long multiKeyIndexBits; private: // ofs 400 (16) unsigned long long reservedA; long long extraOffset; // where the $extra info is located (bytes relative to this) public: int backgroundIndexBuildInProgress; // 1 if in prog unsigned reservedB; // ofs 424 (8) struct Capped2 { unsigned long long cc2_ptr; // see capped.cpp unsigned fileNumber; } capped2; char reserved[60]; /*-------- end data 496 bytes */ explicit NamespaceDetails( const DiskLoc &loc, bool _capped ); class Extra { long long _next; public: IndexDetails details[NIndexesExtra]; private: unsigned reserved2; unsigned reserved3; Extra(const Extra&) { assert(false); } Extra& operator=(const Extra& r) { assert(false); return *this; } public: Extra() { } long ofsFrom(NamespaceDetails *d) { return ((char *) this) - ((char *) d); } void init() { memset(this, 0, sizeof(Extra)); } Extra* next(NamespaceDetails *d) { if( _next == 0 ) return 0; return (Extra*) (((char *) d) + _next); } void setNext(long ofs) { *getDur().writing(&_next) = ofs; } void copy(NamespaceDetails *d, const Extra& e) { memcpy(this, &e, sizeof(Extra)); _next = 0; } }; Extra* extra() { if( extraOffset == 0 ) return 0; return (Extra *) (((char *) this) + extraOffset); } /* add extra space for indexes when more than 10 */ Extra* allocExtra(const char *ns, int nindexessofar); void copyingFrom(const char *thisns, NamespaceDetails *src); // must be called when renaming a NS to fix up extra /* called when loaded from disk */ void onLoad(const Namespace& k); /* dump info on this namespace. for debugging. */ void dump(const Namespace& k); /* dump info on all extents for this namespace. for debugging. */ void dumpExtents(); private: Extent *theCapExtent() const { return capExtent.ext(); } void advanceCapExtent( const char *ns ); DiskLoc __capAlloc(int len); DiskLoc cappedAlloc(const char *ns, int len); DiskLoc &cappedFirstDeletedInCurExtent(); bool nextIsInCapExtent( const DiskLoc &dl ) const; public: DiskLoc& cappedListOfAllDeletedRecords() { return deletedList[0]; } DiskLoc& cappedLastDelRecLastExtent() { return deletedList[1]; } void cappedDumpDelInfo(); bool capLooped() const { return capped && capFirstNewRecord.isValid(); } bool inCapExtent( const DiskLoc &dl ) const; void cappedCheckMigrate(); void cappedTruncateAfter(const char *ns, DiskLoc after, bool inclusive); /** remove rest of the capped collection from this point onward */ void emptyCappedCollection(const char *ns); /* when a background index build is in progress, we don't count the index in nIndexes until complete, yet need to still use it in _indexRecord() - thus we use this function for that. */ int nIndexesBeingBuilt() const { return nIndexes + backgroundIndexBuildInProgress; } /* NOTE: be careful with flags. are we manipulating them in read locks? if so, this isn't thread safe. TODO */ enum NamespaceFlags { Flag_HaveIdIndex = 1 << 0 // set when we have _id index (ONLY if ensureIdIndex was called -- 0 if that has never been called) }; IndexDetails& idx(int idxNo, bool missingExpected = false ); /** get the IndexDetails for the index currently being built in the background. (there is at most one) */ IndexDetails& backgroundIdx() { DEV assert(backgroundIndexBuildInProgress); return idx(nIndexes); } class IndexIterator { public: int pos() { return i; } // note this is the next one to come bool more() { return i < n; } IndexDetails& next() { return d->idx(i++); } private: friend class NamespaceDetails; int i, n; NamespaceDetails *d; IndexIterator(NamespaceDetails *_d); }; IndexIterator ii() { return IndexIterator(this); } /* hackish - find our index # in the indexes array */ int idxNo(IndexDetails& idx); /* multikey indexes are indexes where there are more than one key in the index for a single document. see multikey in wiki. for these, we have to do some dedup work on queries. */ bool isMultikey(int i) const { return (multiKeyIndexBits & (((unsigned long long) 1) << i)) != 0; } void setIndexIsMultikey(int i) { dassert( i < NIndexesMax ); unsigned long long x = ((unsigned long long) 1) << i; if( multiKeyIndexBits & x ) return; *getDur().writing(&multiKeyIndexBits) |= x; } void clearIndexIsMultikey(int i) { dassert( i < NIndexesMax ); unsigned long long x = ((unsigned long long) 1) << i; if( (multiKeyIndexBits & x) == 0 ) return; *getDur().writing(&multiKeyIndexBits) &= ~x; } /* add a new index. does not add to system.indexes etc. - just to NamespaceDetails. caller must populate returned object. */ IndexDetails& addIndex(const char *thisns, bool resetTransient=true); void aboutToDeleteAnIndex() { flags &= ~Flag_HaveIdIndex; } /* returns index of the first index in which the field is present. -1 if not present. */ int fieldIsIndexed(const char *fieldName); void paddingFits() { double x = paddingFactor - 0.01; if ( x >= 1.0 ) *getDur().writingNoLog(&paddingFactor) = x; } void paddingTooSmall() { double x = paddingFactor + 0.6; if ( x <= 2.0 ) *getDur().writingNoLog(&paddingFactor) = x; } // @return offset in indexes[] int findIndexByName(const char *name); // @return offset in indexes[] int findIndexByKeyPattern(const BSONObj& keyPattern); void findIndexByType( const string& name , vector& matches ) { IndexIterator i = ii(); while ( i.more() ){ if ( i.next().getSpec().getTypeName() == name ) matches.push_back( i.pos() - 1 ); } } /* @return -1 = not found generally id is first index, so not that expensive an operation (assuming present). */ int findIdIndex() { IndexIterator i = ii(); while( i.more() ) { if( i.next().isIdIndex() ) return i.pos()-1; } return -1; } /* return which "deleted bucket" for this size object */ static int bucket(int n) { for ( int i = 0; i < Buckets; i++ ) if ( bucketSizes[i] > n ) return i; return Buckets-1; } /* allocate a new record. lenToAlloc includes headers. */ DiskLoc alloc(const char *ns, int lenToAlloc, DiskLoc& extentLoc); /* add a given record to the deleted chains for this NS */ void addDeletedRec(DeletedRecord *d, DiskLoc dloc); void dumpDeleted(set *extents = 0); // Start from firstExtent by default. DiskLoc firstRecord( const DiskLoc &startExtent = DiskLoc() ) const; // Start from lastExtent by default. DiskLoc lastRecord( const DiskLoc &startExtent = DiskLoc() ) const; long long storageSize( int * numExtents = 0 ); int averageObjectSize(){ if ( stats.nrecords == 0 ) return 5; return (int) (stats.datasize / stats.nrecords); } private: DiskLoc _alloc(const char *ns, int len); void maybeComplain( const char *ns, int len ) const; DiskLoc __stdAlloc(int len); void compact(); // combine adjacent deleted records friend class NamespaceIndex; struct ExtraOld { // note we could use this field for more chaining later, so don't waste it: unsigned long long reserved1; IndexDetails details[NIndexesExtra]; unsigned reserved2; unsigned reserved3; }; BOOST_STATIC_ASSERT( NIndexesMax <= NIndexesBase + NIndexesExtra*2 ); BOOST_STATIC_ASSERT( NIndexesMax <= 64 ); // multiKey bits BOOST_STATIC_ASSERT( sizeof(NamespaceDetails::ExtraOld) == 496 ); BOOST_STATIC_ASSERT( sizeof(NamespaceDetails::Extra) == 496 ); }; // NamespaceDetails #pragma pack() /* NamespaceDetailsTransient these are things we know / compute about a namespace that are transient -- things we don't actually store in the .ns file. so mainly caching of frequently used information. CAUTION: Are you maintaining this properly on a collection drop()? A dropdatabase()? Be careful. The current field "allIndexKeys" may have too many keys in it on such an occurrence; as currently used that does not cause anything terrible to happen. todo: cleanup code, need abstractions and separation */ class NamespaceDetailsTransient : boost::noncopyable { BOOST_STATIC_ASSERT( sizeof(NamespaceDetails) == 496 ); /* general ------------------------------------------------------------- */ private: string _ns; void reset(); static std::map< string, shared_ptr< NamespaceDetailsTransient > > _map; public: NamespaceDetailsTransient(const char *ns) : _ns(ns), _keysComputed(false), _qcWriteCount(){ } /* _get() is not threadsafe -- see get_inlock() comments */ static NamespaceDetailsTransient& _get(const char *ns); /* use get_w() when doing write operations */ static NamespaceDetailsTransient& get_w(const char *ns) { DEV assertInWriteLock(); return _get(ns); } void addedIndex() { reset(); } void deletedIndex() { reset(); } /* Drop cached information on all namespaces beginning with the specified prefix. Can be useful as index namespaces share the same start as the regular collection. SLOW - sequential scan of all NamespaceDetailsTransient objects */ static void clearForPrefix(const char *prefix); /* indexKeys() cache ---------------------------------------------------- */ /* assumed to be in write lock for this */ private: bool _keysComputed; set _indexKeys; void computeIndexKeys(); public: /* get set of index keys for this namespace. handy to quickly check if a given field is indexed (Note it might be a secondary component of a compound index.) */ set& indexKeys() { DEV assertInWriteLock(); if ( !_keysComputed ) computeIndexKeys(); return _indexKeys; } /* IndexSpec caching */ private: map _indexSpecs; static mongo::mutex _isMutex; public: const IndexSpec& getIndexSpec( const IndexDetails * details ){ IndexSpec& spec = _indexSpecs[details]; if ( ! spec._finishedInit ){ scoped_lock lk(_isMutex); if ( ! spec._finishedInit ){ spec.reset( details ); assert( spec._finishedInit ); } } return spec; } /* query cache (for query optimizer) ------------------------------------- */ private: int _qcWriteCount; map< QueryPattern, pair< BSONObj, long long > > _qcCache; public: static mongo::mutex _qcMutex; /* you must be in the qcMutex when calling this (and using the returned val): */ static NamespaceDetailsTransient& get_inlock(const char *ns) { return _get(ns); } void clearQueryCache() { // public for unit tests _qcCache.clear(); _qcWriteCount = 0; } /* you must notify the cache if you are doing writes, as query plan optimality will change */ void notifyOfWriteOp() { if ( _qcCache.empty() ) return; if ( ++_qcWriteCount >= 100 ) clearQueryCache(); } BSONObj indexForPattern( const QueryPattern &pattern ) { return _qcCache[ pattern ].first; } long long nScannedForPattern( const QueryPattern &pattern ) { return _qcCache[ pattern ].second; } void registerIndexForPattern( const QueryPattern &pattern, const BSONObj &indexKey, long long nScanned ) { _qcCache[ pattern ] = make_pair( indexKey, nScanned ); } }; /* NamespaceDetailsTransient */ inline NamespaceDetailsTransient& NamespaceDetailsTransient::_get(const char *ns) { shared_ptr< NamespaceDetailsTransient > &t = _map[ ns ]; if ( t.get() == 0 ) t.reset( new NamespaceDetailsTransient(ns) ); return *t; } /* NamespaceIndex is the ".ns" file you see in the data directory. It is the "system catalog" if you will: at least the core parts. (Additional info in system.* collections.) */ class NamespaceIndex { friend class NamespaceCursor; public: NamespaceIndex(const string &dir, const string &database) : ht( 0 ), dir_( dir ), database_( database ) {} /* returns true if new db will be created if we init lazily */ bool exists() const; void init(); void add_ns(const char *ns, DiskLoc& loc, bool capped) { NamespaceDetails details( loc, capped ); add_ns( ns, details ); } void add_ns( const char *ns, const NamespaceDetails &details ) { init(); Namespace n(ns); uassert( 10081 , "too many namespaces/collections", ht->put(n, details)); } /* just for diagnostics */ /*size_t detailsOffset(NamespaceDetails *d) { if ( !ht ) return -1; return ((char *) d) - (char *) ht->nodes; }*/ NamespaceDetails* details(const char *ns) { if ( !ht ) return 0; Namespace n(ns); NamespaceDetails *d = ht->get(n); if ( d && d->capped ) d->cappedCheckMigrate(); return d; } void kill_ns(const char *ns); bool find(const char *ns, DiskLoc& loc) { NamespaceDetails *l = details(ns); if ( l ) { loc = l->firstExtent; return true; } return false; } bool allocated() const { return ht != 0; } void getNamespaces( list& tofill , bool onlyCollections = true ) const; NamespaceDetails::Extra* newExtra(const char *ns, int n, NamespaceDetails *d); boost::filesystem::path path() const; private: void maybeMkdir() const; MongoMMF f; HashTable *ht; string dir_; string database_; }; extern string dbpath; // --dbpath parm extern bool directoryperdb; // Rename a namespace within current 'client' db. // (Arguments should include db name) void renameNamespace( const char *from, const char *to ); // "database.a.b.c" -> "database" inline void nsToDatabase(const char *ns, char *database) { const char *p = ns; char *q = database; while ( *p != '.' ) { if ( *p == 0 ) break; *q++ = *p++; } *q = 0; if (q-database>=MaxDatabaseNameLen) { log() << "nsToDatabase: ns too long. terminating, buf overrun condition" << endl; dbexit( EXIT_POSSIBLE_CORRUPTION ); } } inline string nsToDatabase(const char *ns) { char buf[MaxDatabaseNameLen]; nsToDatabase(ns, buf); return buf; } inline string nsToDatabase(const string& ns) { size_t i = ns.find( '.' ); if ( i == string::npos ) return ns; return ns.substr( 0 , i ); } } // namespace mongo