/* shard.h A "shard" is a database (replica pair typically) which represents one partition of the overall database. */ /** * Copyright (C) 2008 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #pragma once #include "../client/dbclient.h" #include "../client/model.h" namespace mongo { /* grid.shards { name: 'hostname' } */ class Shard : public Model { public: string name; // hostname (less -l, -r) virtual const char * getNS() { return "grid.shards"; } virtual void serialize(BSONObjBuilder& to); virtual void unserialize(BSONObj& from); virtual DBClientWithCommands* conn(); }; } // namespace mongo