// this tests all points using $near load("jstests/libs/geo_near_random.js"); var testName = "geo_near_random1"; var s = new ShardingTest( testName , 3 ); s.stopBalancer() db = s.getDB("test"); // global db var test = new GeoNearRandomTest(testName); s.adminCommand({enablesharding:'test'}); s.adminCommand({shardcollection: ('test.' + testName), key: {_id:1} }); test.insertPts(50); for (var i = (test.nPts/10); i < test.nPts; i+= (test.nPts/10)){ s.adminCommand({split: ('test.' + testName), middle: {_id: i} }); try { s.adminCommand({ moveChunk: ('test.' + testName), find: { _id: i-1 }, to: ('shard000' + (i%3)), _waitForDelete: true }); } catch (e) { // ignore this error if (! e.message.match(/that chunk is already on that shard/)){ throw e; } } } // Turn balancer back on, for actual tests // s.setBalancer( true ) // SERVER-13365 printShardingSizes() var opts = {sharded: true} test.testPt([0,0], opts); test.testPt(test.mkPt(), opts); test.testPt(test.mkPt(), opts); test.testPt(test.mkPt(), opts); test.testPt(test.mkPt(), opts); s.stop()