// database.h /** * Copyright (C) 2008 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * * As a special exception, the copyright holders give permission to link the * code of portions of this program with the OpenSSL library under certain * conditions as described in each individual source file and distribute * linked combinations including the program with the OpenSSL library. You * must comply with the GNU Affero General Public License in all respects for * all of the code used other than as permitted herein. If you modify file(s) * with this exception, you may extend this exception to your version of the * file(s), but you are not obligated to do so. If you do not wish to do so, * delete this exception statement from your version. If you delete this * exception statement from all source files in the program, then also delete * it in the license file. */ #pragma once #include "mongo/base/string_data.h" #include "mongo/bson/bsonobj.h" #include "mongo/db/catalog/collection_options.h" #include "mongo/db/namespace_string.h" #include "mongo/db/storage_options.h" #include "mongo/util/mongoutils/str.h" #include "mongo/util/string_map.h" namespace mongo { class Collection; class DataFile; class DatabaseCatalogEntry; class ExtentManager; class IndexCatalog; class NamespaceDetails; class OperationContext; /** * Database represents a database database * Each database database has its own set of files -- dbname.ns, dbname.0, dbname.1, ... * NOT memory mapped */ class Database { public: Database(OperationContext* txn, const StringData& name, DatabaseCatalogEntry* dbEntry); // must call close first ~Database(); // closes files and other cleanup see below. void close( OperationContext* txn ); const std::string& name() const { return _name; } void clearTmpCollections(OperationContext* txn); /** * @return true if success. false if bad level or error creating profile ns */ bool setProfilingLevel( OperationContext* txn, int newLevel , std::string& errmsg ); int getProfilingLevel() const { return _profile; } const char* getProfilingNS() const { return _profileName.c_str(); } void getStats( OperationContext* opCtx, BSONObjBuilder* output, double scale = 1 ); const DatabaseCatalogEntry* getDatabaseCatalogEntry() const; Status dropCollection( OperationContext* txn, const StringData& fullns ); Collection* createCollection( OperationContext* txn, const StringData& ns, const CollectionOptions& options = CollectionOptions(), bool allocateSpace = true, bool createDefaultIndexes = true ); /** * @param ns - this is fully qualified, which is maybe not ideal ??? */ Collection* getCollection( const StringData& ns ) const ; Collection* getCollection( const NamespaceString& ns ) const { return getCollection( ns.ns() ); } Collection* getOrCreateCollection( OperationContext* txn, const StringData& ns ); Status renameCollection( OperationContext* txn, const StringData& fromNS, const StringData& toNS, bool stayTemp ); /** * @return name of an existing database with same text name but different * casing, if one exists. Otherwise the empty std::string is returned. If * 'duplicates' is specified, it is filled with all duplicate names. // TODO move??? */ static std::string duplicateUncasedName( const std::string &name, std::set< std::string > *duplicates = 0 ); static Status validateDBName( const StringData& dbname ); const std::string& getSystemIndexesName() const { return _indexesName; } private: /** * Gets or creates collection instance from existing metadata, * Returns NULL if invalid * * Note: This does not add the collection to _collections map, that must be done * by the caller, who takes onership of the Collection* */ Collection* _getOrCreateCollectionInstance(OperationContext* txn, const StringData& fullns); void _clearCollectionCache(OperationContext* txn, const StringData& fullns ); class AddCollectionChange; class RemoveCollectionChange; const std::string _name; // "alleyinsider" DatabaseCatalogEntry* _dbEntry; // not owned here const std::string _profileName; // "alleyinsider.system.profile" const std::string _indexesName; // "alleyinsider.system.indexes" int _profile; // 0=off. // TODO: make sure deletes go through // this in some ways is a dupe of _namespaceIndex // but it points to a much more useful data structure typedef StringMap< Collection* > CollectionMap; CollectionMap _collections; friend class Collection; friend class NamespaceDetails; friend class IndexCatalog; }; void dropDatabase(OperationContext* txn, Database* db ); void dropAllDatabasesExceptLocal(OperationContext* txn); Status userCreateNS( OperationContext* txn, Database* db, const StringData& ns, BSONObj options, bool logForReplication, bool createDefaultIndexes = true ); } // namespace mongo