/**
* Copyright (C) 2012 MongoDB Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#define MONGO_LOG_DEFAULT_COMPONENT ::mongo::logger::LogComponent::kCommand
#include "mongo/db/commands/fsync.h"
#include
#include
#include
#include
#include "mongo/base/init.h"
#include "mongo/bson/bsonobj.h"
#include "mongo/bson/bsonobjbuilder.h"
#include "mongo/db/audit.h"
#include "mongo/db/db.h"
#include "mongo/db/auth/action_set.h"
#include "mongo/db/auth/action_type.h"
#include "mongo/db/auth/authorization_manager.h"
#include "mongo/db/auth/authorization_session.h"
#include "mongo/db/auth/privilege.h"
#include "mongo/db/client.h"
#include "mongo/db/commands.h"
#include "mongo/db/concurrency/d_concurrency.h"
#include "mongo/db/concurrency/write_conflict_exception.h"
#include "mongo/db/operation_context_impl.h"
#include "mongo/db/service_context.h"
#include "mongo/db/storage/mmap_v1/dur.h"
#include "mongo/db/storage/storage_engine.h"
#include "mongo/stdx/condition_variable.h"
#include "mongo/util/assert_util.h"
#include "mongo/util/background.h"
#include "mongo/util/log.h"
namespace mongo {
using std::endl;
using std::string;
using std::stringstream;
class FSyncLockThread : public BackgroundJob {
void doRealWork();
public:
FSyncLockThread() : BackgroundJob(true) {}
virtual ~FSyncLockThread() {}
virtual string name() const {
return "FSyncLockThread";
}
virtual void run() {
Client::initThread("fsyncLockWorker");
try {
doRealWork();
} catch (std::exception& e) {
error() << "FSyncLockThread exception: " << e.what() << endl;
}
}
};
/* see unlockFsync() for unlocking:
db.$cmd.sys.unlock.findOne()
*/
class FSyncCommand : public Command {
public:
static const char* url() {
return "http://dochub.mongodb.org/core/fsynccommand";
}
bool locked;
bool pendingUnlock;
SimpleMutex m; // protects locked var above
Status status = Status::OK();
stdx::condition_variable_any _threadSync;
stdx::condition_variable_any _unlockSync;
FSyncCommand() : Command("fsync") {
locked = false;
pendingUnlock = false;
}
virtual bool slaveOk() const {
return true;
}
virtual bool adminOnly() const {
return true;
}
virtual void help(stringstream& h) const {
h << url();
}
virtual void addRequiredPrivileges(const std::string& dbname,
const BSONObj& cmdObj,
std::vector* out) {
ActionSet actions;
actions.addAction(ActionType::fsync);
out->push_back(Privilege(ResourcePattern::forClusterResource(), actions));
}
virtual bool run(OperationContext* txn,
const string& dbname,
BSONObj& cmdObj,
int,
string& errmsg,
BSONObjBuilder& result) {
if (txn->lockState()->isLocked()) {
errmsg = "fsync: Cannot execute fsync command from contexts that hold a data lock";
return false;
}
bool sync =
!cmdObj["async"].trueValue(); // async means do an fsync, but return immediately
bool lock = cmdObj["lock"].trueValue();
log() << "CMD fsync: sync:" << sync << " lock:" << lock << endl;
if (lock) {
if (!sync) {
errmsg = "fsync: sync option must be true when using lock";
return false;
}
stdx::lock_guard lk(m);
status = Status::OK();
(new FSyncLockThread())->go();
while (!locked && status.isOK()) {
_threadSync.wait(m);
}
if (!status.isOK())
return appendCommandStatus(result, status);
log() << "db is now locked, no writes allowed. db.fsyncUnlock() to unlock" << endl;
log() << " For more info see " << FSyncCommand::url() << endl;
result.append("info", "now locked against writes, use db.fsyncUnlock() to unlock");
result.append("seeAlso", FSyncCommand::url());
} else {
// the simple fsync command case
if (sync) {
// can this be GlobalRead? and if it can, it should be nongreedy.
ScopedTransaction transaction(txn, MODE_X);
Lock::GlobalWrite w(txn->lockState());
getDur().commitNow(txn);
// No WriteUnitOfWork needed, as this does no writes of its own.
}
// Take a global IS lock to ensure the storage engine is not shutdown
Lock::GlobalLock global(txn->lockState(), MODE_IS, UINT_MAX);
StorageEngine* storageEngine = getGlobalServiceContext()->getGlobalStorageEngine();
result.append("numFiles", storageEngine->flushAllFiles(sync));
}
return 1;
}
} fsyncCmd;
namespace {
bool unlockFsync();
} // namespace
class FSyncUnlockCommand : public Command {
public:
FSyncUnlockCommand() : Command("fsyncUnlock") {}
bool slaveOk() const override {
return true;
}
bool adminOnly() const override {
return true;
}
Status checkAuthForCommand(ClientBasic* client,
const std::string& dbname,
const BSONObj& cmdObj) override {
bool isAuthorized = AuthorizationSession::get(client)->isAuthorizedForActionsOnResource(
ResourcePattern::forClusterResource(), ActionType::unlock);
return isAuthorized ? Status::OK() : Status(ErrorCodes::Unauthorized, "Unauthorized");
}
bool run(OperationContext* txn,
const std::string& db,
BSONObj& cmdObj,
int options,
std::string& errmsg,
BSONObjBuilder& result) override {
log() << "command: unlock requested";
if (unlockFsync()) {
result.append("info", "unlock completed");
return true;
} else {
errmsg = "not locked";
return false;
}
}
} unlockFsyncCmd;
SimpleMutex filesLockedFsync;
void FSyncLockThread::doRealWork() {
stdx::lock_guard lkf(filesLockedFsync);
OperationContextImpl txn;
ScopedTransaction transaction(&txn, MODE_X);
Lock::GlobalWrite global(txn.lockState()); // No WriteUnitOfWork needed
stdx::lock_guard lk(fsyncCmd.m);
invariant(!fsyncCmd.locked); // impossible to get here if locked is true
try {
getDur().syncDataAndTruncateJournal(&txn);
} catch (std::exception& e) {
error() << "error doing syncDataAndTruncateJournal: " << e.what() << endl;
fsyncCmd.status = Status(ErrorCodes::CommandFailed, e.what());
fsyncCmd._threadSync.notify_one();
fsyncCmd.locked = false;
return;
}
txn.lockState()->downgradeGlobalXtoSForMMAPV1();
StorageEngine* storageEngine = getGlobalServiceContext()->getGlobalStorageEngine();
try {
storageEngine->flushAllFiles(true);
} catch (std::exception& e) {
error() << "error doing flushAll: " << e.what() << endl;
fsyncCmd.status = Status(ErrorCodes::CommandFailed, e.what());
fsyncCmd._threadSync.notify_one();
fsyncCmd.locked = false;
return;
}
try {
MONGO_WRITE_CONFLICT_RETRY_LOOP_BEGIN {
uassertStatusOK(storageEngine->beginBackup(&txn));
}
MONGO_WRITE_CONFLICT_RETRY_LOOP_END(&txn, "beginBackup", "global");
} catch (const DBException& e) {
error() << "storage engine unable to begin backup : " << e.toString() << endl;
fsyncCmd.status = e.toStatus();
fsyncCmd._threadSync.notify_one();
fsyncCmd.locked = false;
return;
}
invariant(!fsyncCmd.locked);
fsyncCmd.locked = true;
fsyncCmd._threadSync.notify_one();
while (!fsyncCmd.pendingUnlock) {
fsyncCmd._unlockSync.wait(fsyncCmd.m);
}
storageEngine->endBackup(&txn);
fsyncCmd.pendingUnlock = false;
fsyncCmd.locked = false;
fsyncCmd.status = Status::OK();
fsyncCmd._unlockSync.notify_one();
}
bool lockedForWriting() {
return fsyncCmd.locked;
}
namespace {
// @return true if unlocked
bool unlockFsync() {
stdx::lock_guard lk(fsyncCmd.m);
if (!fsyncCmd.locked) {
return false;
}
fsyncCmd.pendingUnlock = true;
fsyncCmd._unlockSync.notify_one();
fsyncCmd._threadSync.notify_one();
while (fsyncCmd.locked) {
fsyncCmd._unlockSync.wait(fsyncCmd.m);
}
return true;
}
} // namespace
}