/** * Copyright (C) 2018-present MongoDB, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the Server Side Public License, version 1, * as published by MongoDB, Inc. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Server Side Public License for more details. * * You should have received a copy of the Server Side Public License * along with this program. If not, see * . * * As a special exception, the copyright holders give permission to link the * code of portions of this program with the OpenSSL library under certain * conditions as described in each individual source file and distribute * linked combinations including the program with the OpenSSL library. You * must comply with the Server Side Public License in all respects for * all of the code used other than as permitted herein. If you modify file(s) * with this exception, you may extend this exception to your version of the * file(s), but you are not obligated to do so. If you do not wish to do so, * delete this exception statement from your version. If you delete this * exception statement from all source files in the program, then also delete * it in the license file. */ #pragma once #include "mongo/db/concurrency/locker.h" namespace mongo { /** * Locker, which cannot be used to lock/unlock resources and just returns true for checks for * whether a particular resource is locked. Do not use it for cases where actual locking * behaviour is expected or locking is performed. */ class LockerNoop : public Locker { public: LockerNoop() {} virtual bool isNoop() const { return true; } virtual ClientState getClientState() const { MONGO_UNREACHABLE; } virtual LockerId getId() const { MONGO_UNREACHABLE; } stdx::thread::id getThreadId() const override { MONGO_UNREACHABLE; } void updateThreadIdToCurrentThread() override { MONGO_UNREACHABLE; } void unsetThreadId() override { MONGO_UNREACHABLE; } void setSharedLocksShouldTwoPhaseLock(bool sharedLocksShouldTwoPhaseLock) override { MONGO_UNREACHABLE; } void setMaxLockTimeout(Milliseconds maxTimeout) override { MONGO_UNREACHABLE; } bool hasMaxLockTimeout() override { MONGO_UNREACHABLE; } void unsetMaxLockTimeout() override { MONGO_UNREACHABLE; } virtual void lockGlobal(OperationContext* opCtx, LockMode mode, Date_t deadline) { MONGO_UNREACHABLE; } virtual void lockGlobal(LockMode mode, Date_t deadline) { MONGO_UNREACHABLE; } virtual bool unlockGlobal() { MONGO_UNREACHABLE; } virtual void beginWriteUnitOfWork() override {} virtual void endWriteUnitOfWork() override {} virtual bool inAWriteUnitOfWork() const { return false; } virtual bool wasGlobalLockTakenForWrite() const { return false; } virtual bool wasGlobalLockTakenInModeConflictingWithWrites() const { return false; } virtual bool wasGlobalLockTaken() const { return false; } virtual void setGlobalLockTakenInMode(LockMode mode) {} virtual LockResult lockRSTLBegin(OperationContext* opCtx, LockMode mode) { MONGO_UNREACHABLE; } virtual void lockRSTLComplete(OperationContext* opCtx, LockMode mode, Date_t deadline) { MONGO_UNREACHABLE; } virtual bool unlockRSTLforPrepare() { MONGO_UNREACHABLE; } virtual void lock(OperationContext* opCtx, ResourceId resId, LockMode mode, Date_t deadline) {} virtual void lock(ResourceId resId, LockMode mode, Date_t deadline) {} virtual void downgrade(ResourceId resId, LockMode newMode) { MONGO_UNREACHABLE; } virtual bool unlock(ResourceId resId) { return true; } virtual LockMode getLockMode(ResourceId resId) const { MONGO_UNREACHABLE; } virtual bool isLockHeldForMode(ResourceId resId, LockMode mode) const { return true; } virtual bool isDbLockedForMode(StringData dbName, LockMode mode) const { return true; } virtual bool isCollectionLockedForMode(const NamespaceString& nss, LockMode mode) const { return true; } virtual ResourceId getWaitingResource() const { MONGO_UNREACHABLE; } virtual void getLockerInfo(LockerInfo* lockerInfo, boost::optional lockStatsBase) const { MONGO_UNREACHABLE; } virtual boost::optional getLockerInfo( boost::optional lockStatsBase) const { return boost::none; } virtual bool saveLockStateAndUnlock(LockSnapshot* stateOut) { MONGO_UNREACHABLE; } virtual void restoreLockState(OperationContext* opCtx, const LockSnapshot& stateToRestore) { MONGO_UNREACHABLE; } virtual void restoreLockState(const LockSnapshot& stateToRestore) { MONGO_UNREACHABLE; } bool releaseWriteUnitOfWorkAndUnlock(LockSnapshot* stateOut) override { MONGO_UNREACHABLE; } void restoreWriteUnitOfWorkAndLock(OperationContext* opCtx, const LockSnapshot& stateToRestore) override { MONGO_UNREACHABLE; }; void releaseWriteUnitOfWork(WUOWLockSnapshot* stateOut) override { MONGO_UNREACHABLE; } void restoreWriteUnitOfWork(const WUOWLockSnapshot& stateToRestore) override { MONGO_UNREACHABLE; }; virtual void releaseTicket() { MONGO_UNREACHABLE; } virtual void reacquireTicket(OperationContext* opCtx) { MONGO_UNREACHABLE; } virtual void dump() const { MONGO_UNREACHABLE; } virtual bool isW() const { return true; } virtual bool isR() const { MONGO_UNREACHABLE; } virtual bool isLocked() const { // This is necessary because replication makes decisions based on the answer to this, and // we wrote unit tests to test the behavior specifically when this returns "false". return false; } virtual bool isWriteLocked() const { return true; } virtual bool isReadLocked() const { return true; } virtual bool isRSTLExclusive() const { return true; } virtual bool isRSTLLocked() const { return true; } virtual bool hasLockPending() const { MONGO_UNREACHABLE; } bool isGlobalLockedRecursively() override { return false; } }; } // namespace mongo