//@file balance.h
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects
* for all of the code used other than as permitted herein. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you do not
* wish to do so, delete this exception statement from your version. If you
* delete this exception statement from all source files in the program,
* then also delete it here.
*/
#pragma once
#include "mongo/pch.h"
#include "mongo/client/dbclientinterface.h"
#include "mongo/s/balancer_policy.h"
#include "mongo/util/background.h"
namespace mongo {
/**
* The balancer is a background task that tries to keep the number of chunks across all servers of the cluster even. Although
* every mongos will have one balancer running, only one of them will be active at the any given point in time. The balancer
* uses a 'DistributedLock' for that coordination.
*
* The balancer does act continuously but in "rounds". At a given round, it would decide if there is an imbalance by
* checking the difference in chunks between the most and least loaded shards. It would issue a request for a chunk
* migration per round, if it found so.
*/
class Balancer : public BackgroundJob {
public:
Balancer();
virtual ~Balancer();
// BackgroundJob methods
virtual void run();
virtual string name() const { return "Balancer"; }
private:
typedef MigrateInfo CandidateChunk;
typedef shared_ptr CandidateChunkPtr;
// hostname:port of my mongos
string _myid;
// time the Balancer started running
time_t _started;
// number of moved chunks in last round
int _balancedLastTime;
// decide which chunks to move; owned here.
scoped_ptr _policy;
/**
* Checks that the balancer can connect to all servers it needs to do its job.
*
* @return true if balancing can be started
*
* This method throws on a network exception
*/
bool _init();
/**
* Gathers all the necessary information about shards and chunks, and decides whether there are candidate chunks to
* be moved.
*
* @param conn is the connection with the config server(s)
* @param candidateChunks (IN/OUT) filled with candidate chunks, one per collection, that could possibly be moved
*/
void _doBalanceRound( DBClientBase& conn, vector* candidateChunks );
/**
* Issues chunk migration request, one at a time.
*
* @param candidateChunks possible chunks to move
* @param secondaryThrottle wait for secondaries to catch up before pushing more deletes
* @param waitForDelete wait for deletes to complete after each chunk move
* @return number of chunks effectively moved
*/
int _moveChunks(const vector* candidateChunks,
bool secondaryThrottle,
bool waitForDelete);
/**
* Marks this balancer as being live on the config server(s).
*
* @param conn is the connection with the config server(s)
*/
void _ping( DBClientBase& conn, bool waiting = false );
/**
* @return true if all the servers listed in configdb as being shards are reachable and are distinct processes
*/
bool _checkOIDs();
};
extern Balancer balancer;
}