/** * Copyright (C) 2018-present MongoDB, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the Server Side Public License, version 1, * as published by MongoDB, Inc. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Server Side Public License for more details. * * You should have received a copy of the Server Side Public License * along with this program. If not, see * . * * As a special exception, the copyright holders give permission to link the * code of portions of this program with the OpenSSL library under certain * conditions as described in each individual source file and distribute * linked combinations including the program with the OpenSSL library. You * must comply with the Server Side Public License in all respects for * all of the code used other than as permitted herein. If you modify file(s) * with this exception, you may extend this exception to your version of the * file(s), but you are not obligated to do so. If you do not wish to do so, * delete this exception statement from your version. If you delete this * exception statement from all source files in the program, then also delete * it in the license file. */ #pragma once #include #include #include "mongo/db/jsobj.h" #include "mongo/db/namespace_string.h" #include "mongo/util/time_support.h" namespace mongo { /** * This class represents the layout and contents of documents contained in the * config.locks collection. All manipulation of documents coming from that * collection should be done with this class. */ class LocksType { public: enum State { UNLOCKED = 0, LOCK_PREP, // Only for legacy 3 config servers. LOCKED, numStates }; // Name of the locks collection in the config server. static const NamespaceString ConfigNS; // Field names and types in the locks collection type. static const BSONField name; static const BSONField state; static const BSONField process; static const BSONField lockID; static const BSONField who; static const BSONField why; static const BSONField when; /** * Constructs a new LocksType object from BSON. * Also does validation of the contents. */ static StatusWith fromBSON(const BSONObj& source); /** * Returns OK if all fields have been set. Otherwise, returns NoSuchKey * and information about the first field that is missing. */ Status validate() const; /** * Returns the BSON representation of the entry. */ BSONObj toBSON() const; /** * Returns a std::string representation of the current internal state. */ std::string toString() const; const std::string& getName() const { return _name.get(); } void setName(const std::string& name); State getState() const { return _state.get(); } void setState(const State state); const std::string& getProcess() const { return _process.get(); } void setProcess(const std::string& process); const OID& getLockID() const { return _lockID.get(); } bool isLockIDSet() const { return _lockID.is_initialized() && _lockID->isSet(); } void setLockID(const OID& lockID); const std::string& getWho() const { return _who.get(); } void setWho(const std::string& who); const std::string& getWhy() const { return _why.get(); } void setWhy(const std::string& why); private: // Convention: (M)andatory, (O)ptional, (S)pecial rule. // (M) name of the lock boost::optional _name; // (M) State of the lock (see LocksType::State) boost::optional _state; // (O) optional if unlocked. Contains the (unique) identifier. boost::optional _process; // (O) optional if unlocked. A unique identifier for the instance. boost::optional _lockID; // (O) optional if unlocked. A note about why the lock is held. boost::optional _who; // (O) optional if unlocked. A human readable description of why the lock is held. boost::optional _why; }; } // namespace mongo