/** * Copyright (C) 2018-present MongoDB, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the Server Side Public License, version 1, * as published by MongoDB, Inc. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Server Side Public License for more details. * * You should have received a copy of the Server Side Public License * along with this program. If not, see * . * * As a special exception, the copyright holders give permission to link the * code of portions of this program with the OpenSSL library under certain * conditions as described in each individual source file and distribute * linked combinations including the program with the OpenSSL library. You * must comply with the Server Side Public License in all respects for * all of the code used other than as permitted herein. If you modify file(s) * with this exception, you may extend this exception to your version of the * file(s), but you are not obligated to do so. If you do not wish to do so, * delete this exception statement from your version. If you delete this * exception statement from all source files in the program, then also delete * it in the license file. */ #pragma once #include #include #include #include #include "mongo/client/connection_string.h" #include "mongo/client/remote_command_targeter_factory.h" #include "mongo/s/client/shard.h" namespace mongo { /** * An object factory for creating Shard instances via calling registered builders. */ class ShardFactory { ShardFactory(const ShardFactory&) = delete; ShardFactory& operator=(const ShardFactory&) = delete; public: using BuilderCallable = std::function(const ShardId&, const ConnectionString&)>; using BuildersMap = std::map; ShardFactory(BuildersMap&&, std::unique_ptr); ~ShardFactory() = default; /** * Deprecated. Creates a unique_ptr with a new instance of a Shard with the provided shardId * and connection string. This method is currently only used for addShard. */ std::unique_ptr createUniqueShard(const ShardId& shardId, const ConnectionString& connStr); /** * Creates a shared_ptr with a new instance of a Shard with the provided shardId * and connection string. */ std::shared_ptr createShard(const ShardId& shardId, const ConnectionString& connStr); private: // Map from ConnectionType to a function that can be used to build a Shard object for that // ConnectionType. This map must be set up at the initialization of the ShardFactory instance. BuildersMap _builders; // Even though ShardFactory doesn't use _targeterFactory directly, the functions contained in // _builders may, so ShardFactory must own _targeterFactory so that their lifetimes are tied // together std::unique_ptr _targeterFactory; }; } // namespace mongo