// @file s/client_info.h /* * Copyright (C) 2010 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * * As a special exception, the copyright holders give permission to link the * code of portions of this program with the OpenSSL library under certain * conditions as described in each individual source file and distribute * linked combinations including the program with the OpenSSL library. You * must comply with the GNU Affero General Public License in all respects * for all of the code used other than as permitted herein. If you modify * file(s) with this exception, you may extend this exception to your * version of the file(s), but you are not obligated to do so. If you do not * wish to do so, delete this exception statement from your version. If you * delete this exception statement from all source files in the program, * then also delete it in the license file. */ #pragma once #include "mongo/platform/basic.h" #include #include #include #include "mongo/db/client_basic.h" #include "mongo/s/chunk.h" #include "mongo/s/write_ops/batch_write_exec.h" #include "mongo/util/net/hostandport.h" namespace mongo { class AbstractMessagingPort; /** * holds information about a client connected to a mongos * 1 per client socket * currently implemented with a thread local */ class ClientInfo : public ClientBasic { public: ClientInfo(AbstractMessagingPort* messagingPort); ~ClientInfo(); /** new request on behalf of a client, adjusts internal state */ void newPeerRequest( const HostAndPort& peer ); /** new request not associated (yet or ever) with a client */ void newRequest(); bool hasRemote() const { return true; } /** * @return remote socket address of the client */ HostAndPort getRemote() const { return _remote; } /** * notes that this client use this shard * keeps track of all shards accessed this request */ void addShardHost( const std::string& shardHost ); /** * Notes that this client wrote to these particular hosts with write commands. */ void addHostOpTime(ConnectionString connstr, HostOpTime stat); void addHostOpTimes( const HostOpTimeMap& hostOpTimes ); /** * gets shards used on the previous request */ std::set* getPrevShardHosts() const { return &_prev->shardHostsWritten; } /** * Gets the shards, hosts, and opTimes the client last wrote to with write commands. */ const HostOpTimeMap& getPrevHostOpTimes() const { return _prev->hostOpTimes; } /** * resets the information stored for the current request */ void clearRequestInfo(){ _cur->clear(); } void disableForCommand(); /** @return if its ok to auto split from this client */ bool autoSplitOk() const { return _autoSplitOk && Chunk::ShouldAutoSplit; } void noAutoSplit() { _autoSplitOk = false; } // Returns whether or not a ClientInfo for this thread has already been created and stored // in _tlInfo. static bool exists(); // Gets the ClientInfo object for this thread from _tlInfo. If no ClientInfo object exists // yet for this thread, it creates one. static ClientInfo * get(AbstractMessagingPort* messagingPort = NULL); // Creates a ClientInfo and stores it in _tlInfo static ClientInfo* create(AbstractMessagingPort* messagingPort); private: int _id; // unique client id HostAndPort _remote; // server:port of remote socket end struct RequestInfo { void clear() { shardHostsWritten.clear(); hostOpTimes.clear(); } std::set shardHostsWritten; HostOpTimeMap hostOpTimes; }; // we use _a and _b to store info from the current request and the previous request // we use 2 so we can flip for getLastError type operations RequestInfo _a; // actual set for _cur or _prev RequestInfo _b; // " RequestInfo* _cur; // pointer to _a or _b depending on state RequestInfo* _prev; // "" bool _autoSplitOk; static boost::thread_specific_ptr _tlInfo; }; /* Look for $gleStats in a command response, and fill in ClientInfo with the data, * if found. * This data will be used by subsequent GLE calls, to ensure we look for the correct * write on the correct PRIMARY. * result: the result from calling runCommand * conn: the std::string name of the hostAndPort where the command ran. This can be a replica set * seed list. */ void saveGLEStats(const BSONObj& result, const std::string& conn); }