// shard.cpp
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
#include "pch.h"
#include "shard.h"
#include "config.h"
#include "request.h"
#include "client.h"
#include "../db/commands.h"
#include "mongo/client/dbclientcursor.h"
#include
namespace mongo {
typedef shared_ptr ShardPtr;
class StaticShardInfo {
public:
StaticShardInfo() : _mutex("StaticShardInfo"), _rsMutex("RSNameMap") { }
void reload() {
list all;
{
ScopedDbConnection conn( configServer.getPrimary() );
auto_ptr c = conn->query( ShardNS::shard , Query() );
massert( 13632 , "couldn't get updated shard list from config server" , c.get() );
while ( c->more() ) {
all.push_back( c->next().getOwned() );
}
conn.done();
}
scoped_lock lk( _mutex );
// We use the _lookup table for all shards and for the primary config DB. The config DB info,
// however, does not come from the ShardNS::shard. So when cleaning the _lookup table we leave
// the config state intact. The rationale is that this way we could drop shards that
// were removed without reinitializing the config DB information.
ShardMap::iterator i = _lookup.find( "config" );
if ( i != _lookup.end() ) {
ShardPtr config = i->second;
_lookup.clear();
_lookup[ "config" ] = config;
}
else {
_lookup.clear();
}
_rsLookup.clear();
for ( list::iterator i=all.begin(); i!=all.end(); ++i ) {
BSONObj o = *i;
string name = o["_id"].String();
string host = o["host"].String();
long long maxSize = 0;
BSONElement maxSizeElem = o[ ShardFields::maxSize.name() ];
if ( ! maxSizeElem.eoo() ) {
maxSize = maxSizeElem.numberLong();
}
bool isDraining = false;
BSONElement isDrainingElem = o[ ShardFields::draining.name() ];
if ( ! isDrainingElem.eoo() ) {
isDraining = isDrainingElem.Bool();
}
ShardPtr s( new Shard( name , host , maxSize , isDraining ) );
_lookup[name] = s;
_installHost( host , s );
}
}
ShardPtr find( const string& ident ) {
string mykey = ident;
{
scoped_lock lk( _mutex );
ShardMap::iterator i = _lookup.find( mykey );
if ( i != _lookup.end() )
return i->second;
}
// not in our maps, re-load all
reload();
scoped_lock lk( _mutex );
ShardMap::iterator i = _lookup.find( mykey );
massert( 13129 , (string)"can't find shard for: " + mykey , i != _lookup.end() );
return i->second;
}
// Lookup shard by replica set name. Returns Shard::EMTPY if the name can't be found.
// Note: this doesn't refresh the table if the name isn't found, so it's possible that
// a newly added shard/Replica Set may not be found.
Shard lookupRSName( const string& name) {
scoped_lock lk( _rsMutex );
ShardMap::iterator i = _rsLookup.find( name );
return (i == _rsLookup.end()) ? Shard::EMPTY : i->second.get();
}
// Useful for ensuring our shard data will not be modified while we use it
Shard findCopy( const string& ident ){
ShardPtr found = find( ident );
scoped_lock lk( _mutex );
massert( 13128 , (string)"can't find shard for: " + ident , found.get() );
return *found.get();
}
void set( const string& name , const Shard& s , bool setName = true , bool setAddr = true ) {
scoped_lock lk( _mutex );
ShardPtr ss( new Shard( s ) );
if ( setName )
_lookup[name] = ss;
if ( setAddr )
_installHost( s.getConnString() , ss );
}
void _installHost( const string& host , const ShardPtr& s ) {
_lookup[host] = s;
const ConnectionString& cs = s->getAddress();
if ( cs.type() == ConnectionString::SET ) {
if ( cs.getSetName().size() ) {
scoped_lock lk( _rsMutex);
_rsLookup[ cs.getSetName() ] = s;
}
vector servers = cs.getServers();
for ( unsigned i=0; isecond;
if ( s->getName() == name ) {
_lookup.erase(i++);
}
else {
++i;
}
}
for ( ShardMap::iterator i = _rsLookup.begin(); i!=_rsLookup.end(); ) {
ShardPtr s = i->second;
if ( s->getName() == name ) {
_rsLookup.erase(i++);
}
else {
++i;
}
}
}
void getAllShards( vector& all ) const {
scoped_lock lk( _mutex );
std::set seen;
for ( ShardMap::const_iterator i = _lookup.begin(); i!=_lookup.end(); ++i ) {
const ShardPtr& s = i->second;
if ( s->getName() == "config" )
continue;
if ( seen.count( s->getName() ) )
continue;
seen.insert( s->getName() );
all.push_back( s );
}
}
void getAllShards( vector& all ) const {
scoped_lock lk( _mutex );
std::set seen;
for ( ShardMap::const_iterator i = _lookup.begin(); i!=_lookup.end(); ++i ) {
const ShardPtr& s = i->second;
if ( s->getName() == "config" )
continue;
if ( seen.count( s->getName() ) )
continue;
seen.insert( s->getName() );
all.push_back( *s );
}
}
bool isAShardNode( const string& addr ) const {
scoped_lock lk( _mutex );
// check direct nods or set names
ShardMap::const_iterator i = _lookup.find( addr );
if ( i != _lookup.end() )
return true;
// check for set nodes
for ( ShardMap::const_iterator i = _lookup.begin(); i!=_lookup.end(); ++i ) {
if ( i->first == "config" )
continue;
if ( i->second->containsNode( addr ) )
return true;
}
return false;
}
bool getShardMap( BSONObjBuilder& result , string& errmsg ) const {
scoped_lock lk( _mutex );
BSONObjBuilder b( _lookup.size() + 50 );
for ( ShardMap::const_iterator i = _lookup.begin(); i!=_lookup.end(); ++i ) {
b.append( i->first , i->second->getConnString() );
}
result.append( "map" , b.obj() );
return true;
}
private:
typedef map ShardMap;
ShardMap _lookup;
ShardMap _rsLookup; // Map from ReplSet name to shard
mutable mongo::mutex _mutex;
mutable mongo::mutex _rsMutex;
} staticShardInfo;
class CmdGetShardMap : public Command {
public:
CmdGetShardMap() : Command( "getShardMap" ){}
virtual void help( stringstream &help ) const { help<<"internal"; }
virtual LockType locktype() const { return NONE; }
virtual bool slaveOk() const { return true; }
virtual bool adminOnly() const { return true; }
virtual bool run(const string&, mongo::BSONObj&, int, std::string& errmsg , mongo::BSONObjBuilder& result, bool) {
return staticShardInfo.getShardMap( result , errmsg );
}
} cmdGetShardMap;
void Shard::_setAddr( const string& addr ) {
_addr = addr;
if ( !_addr.empty() ) {
_cs = ConnectionString( addr , ConnectionString::SET );
_rsInit();
}
}
void Shard::_rsInit() {
if ( _cs.type() == ConnectionString::SET ) {
string x = _cs.getSetName();
massert( 14807 , str::stream() << "no set name for shard: " << _name << " " << _cs.toString() , x.size() );
_rs = ReplicaSetMonitor::get( x , _cs.getServers() );
}
}
void Shard::setAddress( const ConnectionString& cs) {
verify( _name.size() );
_addr = cs.toString();
_cs = cs;
_rsInit();
staticShardInfo.set( _name , *this , true , false );
}
void Shard::reset( const string& ident ) {
*this = staticShardInfo.findCopy( ident );
_rs.reset();
_rsInit();
}
bool Shard::containsNode( const string& node ) const {
if ( _addr == node )
return true;
if ( _rs && _rs->contains( node ) )
return true;
return false;
}
void Shard::getAllShards( vector& all ) {
staticShardInfo.getAllShards( all );
}
bool Shard::isAShardNode( const string& ident ) {
return staticShardInfo.isAShardNode( ident );
}
Shard Shard::lookupRSName( const string& name) {
return staticShardInfo.lookupRSName(name);
}
void Shard::printShardInfo( ostream& out ) {
vector all;
staticShardInfo.getAllShards( all );
for ( unsigned i=0; irunCommand( db , cmd , res );
if ( ! ok ) {
stringstream ss;
ss << "runCommand (" << cmd << ") on shard (" << _name << ") failed : " << res;
throw UserException( 13136 , ss.str() );
}
res = res.getOwned();
conn.done();
return res;
}
ShardStatus Shard::getStatus() const {
return ShardStatus( *this , runCommand( "admin" , BSON( "serverStatus" << 1 ) ) );
}
void Shard::reloadShardInfo() {
staticShardInfo.reload();
}
void Shard::removeShard( const string& name ) {
staticShardInfo.remove( name );
}
Shard Shard::pick( const Shard& current ) {
vector all;
staticShardInfo.getAllShards( all );
if ( all.size() == 0 ) {
staticShardInfo.reload();
staticShardInfo.getAllShards( all );
if ( all.size() == 0 )
return EMPTY;
}
// if current shard was provided, pick a different shard only if it is a better choice
ShardStatus best = all[0].getStatus();
if ( current != EMPTY ) {
best = current.getStatus();
}
for ( size_t i=0; itoString() << endl;
uassert( 15847, "can't authenticate to shard server",
conn->auth("local", internalSecurity.user, internalSecurity.pwd, err, false));
}
if ( _shardedConnections && versionManager.isVersionableCB( conn ) ) {
// We must initialize sharding on all connections, so that we get exceptions if sharding is enabled on
// the collection.
BSONObj result;
bool ok = versionManager.initShardVersionCB( conn, result );
// assert that we actually successfully setup sharding
uassert( 15907, str::stream() << "could not initialize sharding on connection " << (*conn).toString() <<
( result["errmsg"].type() == String ? causedBy( result["errmsg"].String() ) :
causedBy( (string)"unknown failure : " + result.toString() ) ), ok );
}
}
void ShardingConnectionHook::onDestroy( DBClientBase * conn ) {
if( _shardedConnections && versionManager.isVersionableCB( conn ) ){
versionManager.resetShardVersionCB( conn );
}
}
}