// @file mutex.h /* Copyright 2009 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * * As a special exception, the copyright holders give permission to link the * code of portions of this program with the OpenSSL library under certain * conditions as described in each individual source file and distribute * linked combinations including the program with the OpenSSL library. You * must comply with the GNU Affero General Public License in all respects * for all of the code used other than as permitted herein. If you modify * file(s) with this exception, you may extend this exception to your * version of the file(s), but you are not obligated to do so. If you do not * wish to do so, delete this exception statement from your version. If you * delete this exception statement from all source files in the program, * then also delete it in the license file. */ #pragma once #ifdef _WIN32 #include "mongo/platform/windows_basic.h" #endif #include #include #include #include "mongo/bson/inline_decls.h" #include "mongo/util/assert_util.h" #include "mongo/util/heapcheck.h" #include "mongo/util/concurrency/threadlocal.h" #include "mongo/util/time_support.h" // Macro to get line as a std::string constant #define MONGO_STRINGIFY(X) #X // Double-expansion trick to get preproc to actually substitute __LINE__ #define _MONGO_LINE_STRING(LINE) MONGO_STRINGIFY( LINE ) #define MONGO_LINE_STRING _MONGO_LINE_STRING( __LINE__ ) // Mutex names should be as :: string #define MONGO_FILE_LINE __FILE__ "::" MONGO_LINE_STRING namespace mongo { inline boost::xtime incxtimemillis( long long s ) { boost::xtime xt; boost::xtime_get(&xt, MONGO_BOOST_TIME_UTC); xt.sec += (int)( s / 1000 ); xt.nsec += (int)(( s % 1000 ) * 1000000); if ( xt.nsec >= 1000000000 ) { xt.nsec -= 1000000000; xt.sec++; } return xt; } // If you create a local static instance of this class, that instance will be destroyed // before all global static objects are destroyed, so _destroyingStatics will be set // to true before the global static variables are destroyed. class StaticObserver : boost::noncopyable { public: static bool _destroyingStatics; ~StaticObserver() { _destroyingStatics = true; } }; using mutex = boost::mutex; /** The concept with SimpleMutex is that it is a basic lock/unlock with no special functionality (such as try and try timeout). Thus it can be implemented using OS-specific facilities in all environments (if desired). On Windows, the implementation below is faster than boost mutex. */ #if defined(_WIN32) class SimpleMutex : boost::noncopyable { public: SimpleMutex( StringData ) { InitializeCriticalSection( &_cs ); } void dassertLocked() const { } void lock() { EnterCriticalSection( &_cs ); } void unlock() { LeaveCriticalSection( &_cs ); } class scoped_lock { SimpleMutex& _m; public: scoped_lock( SimpleMutex &m ) : _m(m) { _m.lock(); } ~scoped_lock() { _m.unlock(); } const SimpleMutex& m() const { return _m; } }; private: CRITICAL_SECTION _cs; }; #else class SimpleMutex : boost::noncopyable { public: void dassertLocked() const { } SimpleMutex(StringData name) { verify( pthread_mutex_init(&_lock,0) == 0 ); } ~SimpleMutex(){ if ( ! StaticObserver::_destroyingStatics ) { verify( pthread_mutex_destroy(&_lock) == 0 ); } } void lock() { verify( pthread_mutex_lock(&_lock) == 0 ); } void unlock() { verify( pthread_mutex_unlock(&_lock) == 0 ); } public: class scoped_lock : boost::noncopyable { SimpleMutex& _m; public: scoped_lock( SimpleMutex &m ) : _m(m) { _m.lock(); } ~scoped_lock() { _m.unlock(); } const SimpleMutex& m() const { return _m; } }; private: pthread_mutex_t _lock; }; #endif /** This can be used instead of boost recursive mutex. The advantage is the _DEBUG checks * and ability to assertLocked(). This has not yet been tested for speed vs. the boost one. */ class RecursiveMutex : boost::noncopyable { public: RecursiveMutex(StringData name) : m(name) { } bool isLocked() const { return n.get() > 0; } class scoped_lock : boost::noncopyable { RecursiveMutex& rm; int& nLocksByMe; public: scoped_lock( RecursiveMutex &m ) : rm(m), nLocksByMe(rm.n.getRef()) { if( nLocksByMe++ == 0 ) rm.m.lock(); } ~scoped_lock() { verify( nLocksByMe > 0 ); if( --nLocksByMe == 0 ) { rm.m.unlock(); } } }; private: SimpleMutex m; ThreadLocalValue n; }; }