/* moveablebuffer.h */ /* Copyright 2009 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * * As a special exception, the copyright holders give permission to link the * code of portions of this program with the OpenSSL library under certain * conditions as described in each individual source file and distribute * linked combinations including the program with the OpenSSL library. You * must comply with the GNU Affero General Public License in all respects * for all of the code used other than as permitted herein. If you modify * file(s) with this exception, you may extend this exception to your * version of the file(s), but you are not obligated to do so. If you do not * wish to do so, delete this exception statement from your version. If you * delete this exception statement from all source files in the program, * then also delete it in the license file. */ #pragma once namespace mongo { /** this is a sort of smart pointer class where we can move where something is and all the pointers will adjust. not threadsafe. */ struct MoveableBuffer { MoveableBuffer(); MoveableBuffer(void *); MoveableBuffer& operator=(const MoveableBuffer&); ~MoveableBuffer(); void *p; }; /* implementation (inlines) below */ // this is a temp stub implementation...not really done yet - just having everything compile & such for checkpointing into git inline MoveableBuffer::MoveableBuffer() : p(0) { } inline MoveableBuffer::MoveableBuffer(void *_p) : p(_p) { } inline MoveableBuffer& MoveableBuffer::operator=(const MoveableBuffer& r) { p = r.p; return *this; } inline MoveableBuffer::~MoveableBuffer() { } }