/*- * Public Domain 2014-2016 MongoDB, Inc. * Public Domain 2008-2014 WiredTiger, Inc. * * This is free and unencumbered software released into the public domain. * * Anyone is free to copy, modify, publish, use, compile, sell, or * distribute this software, either in source code form or as a compiled * binary, for any purpose, commercial or non-commercial, and by any * means. * * In jurisdictions that recognize copyright laws, the author or authors * of this software dedicate any and all copyright interest in the * software to the public domain. We make this dedication for the benefit * of the public at large and to the detriment of our heirs and * successors. We intend this dedication to be an overt act of * relinquishment in perpetuity of all present and future rights to this * software under copyright law. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include "wt_internal.h" /* * This is an implementation of George Marsaglia's multiply-with-carry pseudo- * random number generator. Computationally fast, with reasonable randomness * properties, and a claimed period of > 2^60. * * Be very careful about races here. Multiple threads can call __wt_random * concurrently, and it is okay if those concurrent calls get the same return * value. What is *not* okay is if reading/writing the shared state races and * uses two different values for m_w or m_z. That can result in a stored value * of zero, in which case they will be stuck on zero forever. Take a local copy * of the values to avoid that, and read/write in atomic, 8B chunks. */ #undef M_W #define M_W(r) r.x.w #undef M_Z #define M_Z(r) r.x.z /* * __wt_random_init -- * Initialize return of a 32-bit pseudo-random number. */ void __wt_random_init(WT_RAND_STATE volatile * rnd_state) { WT_RAND_STATE rnd; M_W(rnd) = 521288629; M_Z(rnd) = 362436069; *rnd_state = rnd; } /* * __wt_random_init_seed -- * Initialize the state of a 32-bit pseudo-random number. * Use this, instead of __wt_random_init if we are running with multiple * threads and we want each thread to initialize its own random state based * on a different random seed. */ int __wt_random_init_seed( WT_SESSION_IMPL *session, WT_RAND_STATE volatile * rnd_state) { struct timespec ts; WT_RAND_STATE rnd; WT_RET(__wt_epoch(session, &ts)); M_W(rnd) = (uint32_t)(ts.tv_nsec + 521288629); M_Z(rnd) = (uint32_t)(ts.tv_nsec + 362436069); *rnd_state = rnd; return (0); } /* * __wt_random -- * Return a 32-bit pseudo-random number. */ uint32_t __wt_random(WT_RAND_STATE volatile * rnd_state) { WT_RAND_STATE rnd; uint32_t w, z; /* * Take a copy of the random state so we can ensure that the * calculation operates on the state consistently regardless of * concurrent calls with the same random state. */ rnd = *rnd_state; w = M_W(rnd); z = M_Z(rnd); /* * Check if the value goes to 0 (from which we won't recover), and reset * to the initial state. This has additional benefits if a caller fails * to initialize the state, or initializes with a seed that results in a * short period. */ if (z == 0 || w == 0) { __wt_random_init(&rnd); w = M_W(rnd); z = M_Z(rnd); } M_Z(rnd) = z = 36969 * (z & 65535) + (z >> 16); M_W(rnd) = w = 18000 * (w & 65535) + (w >> 16); *rnd_state = rnd; return ((z << 16) + (w & 65535)); }