/* hashtab.h Simple, fixed size hash table. Darn simple. Uses a contiguous block of memory, so you can put it in a memory mapped file very easily. */ /* Copyright 2009 10gen Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "../stdafx.h" #include namespace mongo { #pragma pack(1) /* you should define: int Key::hash() return > 0 always. */ template < class Key, class Type > class HashTable { public: const char *name; struct Node { int hash; Key k; Type value; bool inUse() { return hash != 0; } void setUnused() { hash = 0; } } *nodes; int n; int maxChain; int _find(const Key& k, bool& found) { found = false; int h = k.hash(); int i = h % n; int start = i; int chain = 0; while ( 1 ) { if ( !nodes[i].inUse() ) { return i; } if ( nodes[i].hash == h && nodes[i].k == k ) { found = true; return i; } chain++; i = (i+1) % n; if ( i == start ) { // shouldn't get here / defensive for infinite loops out() << "error: hashtable " << name << " is full n:" << n << endl; return -1; } if( chain >= maxChain ) { out() << "error: hashtable " << name << " max chain n:" << n << endl; return -1; } if ( chain == 200 ) out() << "warning: hashtable " << name << " long chain " << endl; } } public: /* buf must be all zeroes on initialization. */ HashTable(void *buf, int buflen, const char *_name) : name(_name) { int m = sizeof(Node); // out() << "hashtab init, buflen:" << buflen << " m:" << m << endl; n = buflen / m; if ( (n & 1) == 0 ) n--; maxChain = (int) (n * 0.05); nodes = (Node *) buf; assert( sizeof(Node) == 628 ); //out() << "HashTable() " << _name << " sizeof(node):" << sizeof(Node) << " n:" << n << endl; } Type* get(const Key& k) { bool found; int i = _find(k, found); if ( found ) return &nodes[i].value; return 0; } void kill(const Key& k) { bool found; int i = _find(k, found); if ( i >= 0 && found ) { //TEMP nodes[i].k.kill(); nodes[i].setUnused(); } } /* void drop(const Key& k) { bool found; int i = _find(k, found); if ( i >= 0 && found ) { nodes[i].setUnused(); } } */ /** returns false if too full */ bool put(const Key& k, const Type& value) { bool found; int i = _find(k, found); if ( i < 0 ) return false; if ( !found ) { nodes[i].k = k; nodes[i].hash = k.hash(); } else { assert( nodes[i].hash == k.hash() ); } nodes[i].value = value; return true; } }; #pragma pack() } // namespace mongo