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/*-
* Public Domain 2008-2014 WiredTiger, Inc.
*
* This is free and unencumbered software released into the public domain.
*
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _INCLUDE_LEVELDB_WT_H
#define _INCLUDE_LEVELDB_WT_H 1
#include "wiredtiger_config.h"
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "leveldb/options.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
#include "leveldb/write_batch.h"
#if HAVE_BASHO_LEVELDB
#include "basho/perf_count.h"
#endif
#include "wiredtiger.h"
#define WT_URI "table:data"
#define WT_CONN_CONFIG "log=(enabled),checkpoint=(wait=180)," \
"checkpoint_sync=false,session_max=8192,eviction_workers=4," \
"mmap=false,transaction_sync=(enabled=true,method=none),"
// Note: LSM doesn't split, build full pages from the start
#define WT_TABLE_CONFIG "type=lsm,split_pct=100,leaf_item_max=1KB," \
"lsm=(chunk_size=100MB,bloom_config=(leaf_page_max=8MB)),"
#define WT_TIMESTAMP_FORMAT "%d.%llu"
// We're also only interested in operations to the user file. Skip over
// any changes to the metadata.
// XXX - Currently assume metadata fileid is 0.
#define WT_VALID_OPERATION(fileid, optype) \
((fileid) != 0 && \
((optype) == WT_LOGOP_COL_PUT || \
(optype) == WT_LOGOP_COL_REMOVE || \
(optype) == WT_LOGOP_ROW_PUT || \
(optype) == WT_LOGOP_ROW_REMOVE))
using leveldb::Cache;
using leveldb::FilterPolicy;
using leveldb::Iterator;
using leveldb::Options;
using leveldb::ReadOptions;
using leveldb::WriteBatch;
using leveldb::WriteOptions;
using leveldb::Range;
using leveldb::Slice;
using leveldb::Snapshot;
using leveldb::Status;
#if HAVE_BASHOLEVELDB
using leveldb::Value;
#endif
#if HAVE_ROCKSDB
using leveldb::FlushOptions;
using leveldb::ColumnFamilyHandle;
#endif
extern Status WiredTigerErrorToStatus(int wiredTigerError, const char *msg = "");
/* POSIX thread-local storage */
template <class T>
class ThreadLocal {
public:
static void cleanup(void *val) {
delete (T *)val;
}
ThreadLocal() {
int ret = pthread_key_create(&key_, cleanup);
assert(ret == 0);
}
~ThreadLocal() {
int ret = pthread_key_delete(key_);
assert(ret == 0);
}
T *Get() {
return (T *)(pthread_getspecific(key_));
}
void Set(T *value) {
int ret = pthread_setspecific(key_, value);
assert(ret == 0);
}
private:
pthread_key_t key_;
};
/* WiredTiger implementations. */
class DbImpl;
/* Context for operations (including snapshots, write batches, transactions) */
class OperationContext {
public:
OperationContext(WT_CONNECTION *conn) {
int ret = conn->open_session(conn, NULL, "isolation=snapshot", &session_);
assert(ret == 0);
ret = session_->open_cursor(
session_, WT_URI, NULL, NULL, &cursor_);
assert(ret == 0);
}
~OperationContext() {
#ifdef WANT_SHUTDOWN_RACES
int ret = Close();
assert(ret == 0);
#endif
}
int Close() {
int ret = 0;
if (session_ != NULL)
ret = session_->close(session_, NULL);
session_ = NULL;
return (ret);
}
WT_CURSOR *GetCursor() { return cursor_; }
void SetCursor(WT_CURSOR *c) { cursor_ = c; }
#ifdef HAVE_ROCKSDB
WT_CURSOR *GetCursor(u_int i) {
return (i < cursors_.size()) ? cursors_[i] : NULL;
}
void SetCursor(u_int i, WT_CURSOR *c) {
if (i >= cursors_.size())
cursors_.resize(i + 1);
cursors_[i] = c;
}
#endif
WT_SESSION *GetSession() { return session_; }
private:
WT_SESSION *session_;
WT_CURSOR *cursor_;
#ifdef HAVE_ROCKSDB
std::vector<WT_CURSOR *> cursors_;
#endif
};
class CacheImpl : public Cache {
public:
CacheImpl(size_t capacity) : Cache(), capacity_(capacity) {}
virtual Handle* Insert(const Slice&, void*, size_t,
void (*)(const Slice&, void*)) { return 0; }
virtual Handle* Lookup(const Slice&) { return 0; }
virtual void Release(Handle*) {}
virtual void* Value(Handle*) { return 0; }
virtual void Erase(const Slice&) {}
virtual uint64_t NewId() { return 0; }
size_t capacity_;
};
#ifdef HAVE_ROCKSDB
// ColumnFamilyHandleImpl is the class that clients use to access different
// column families. It has non-trivial destructor, which gets called when client
// is done using the column family
class ColumnFamilyHandleImpl : public ColumnFamilyHandle {
public:
ColumnFamilyHandleImpl(DbImpl* db, std::string const &name, uint32_t id) : db_(db), id_(id), name_(name) {}
ColumnFamilyHandleImpl(const ColumnFamilyHandleImpl ©from) : db_(copyfrom.db_), id_(copyfrom.id_), name_(copyfrom.name_) {}
virtual ~ColumnFamilyHandleImpl() {}
virtual uint32_t GetID() const { return id_; }
std::string const &GetName() const { return name_; }
std::string const GetURI() const { return "table:" + name_; }
private:
DbImpl* db_;
uint32_t id_;
std::string const name_;
};
#endif
class IteratorImpl : public Iterator {
public:
IteratorImpl(DbImpl *db, WT_CURSOR *cursor, uint32_t id=0) : db_(db), cursor_(cursor), id_(id) {}
virtual ~IteratorImpl();
// An iterator is either positioned at a key/value pair, or
// not valid. This method returns true iff the iterator is valid.
virtual bool Valid() const { return valid_; }
virtual void SeekToFirst();
virtual void SeekToLast();
virtual void Seek(const Slice& target);
virtual void Next();
virtual void Prev();
virtual Slice key() const {
return key_;
}
virtual Slice value() const {
return value_;
}
virtual Status status() const {
return status_;
}
private:
DbImpl *db_;
WT_CURSOR *cursor_;
Slice key_, value_;
Status status_;
bool valid_;
uint32_t id_;
void SetError(int wiredTigerError) {
valid_ = false;
status_ = WiredTigerErrorToStatus(wiredTigerError, NULL);
}
// No copying allowed
IteratorImpl(const IteratorImpl&);
void operator=(const IteratorImpl&);
};
class SnapshotImpl : public Snapshot {
friend class DbImpl;
friend class IteratorImpl;
public:
SnapshotImpl(DbImpl *db);
virtual ~SnapshotImpl() { delete context_; }
protected:
OperationContext *GetContext() const { return context_; }
Status GetStatus() const { return status_; }
Status SetupTransaction();
private:
DbImpl *db_;
OperationContext *context_;
Status status_;
};
class DbImpl : public leveldb::DB {
friend class IteratorImpl;
friend class SnapshotImpl;
public:
DbImpl(WT_CONNECTION *conn) :
DB(), conn_(conn), context_(new ThreadLocal<OperationContext>) {}
virtual ~DbImpl() {
delete context_;
int ret = conn_->close(conn_, NULL);
assert(ret == 0);
}
virtual Status Put(const WriteOptions& options,
const Slice& key,
const Slice& value);
virtual Status Delete(const WriteOptions& options, const Slice& key);
virtual Status Write(const WriteOptions& options, WriteBatch* updates);
virtual Status Get(const ReadOptions& options,
const Slice& key, std::string* value);
#if HAVE_BASHOLEVELDB
virtual Status Get(const ReadOptions& options,
const Slice& key, Value* value);
#endif
#ifdef HAVE_HYPERLEVELDB
virtual Status LiveBackup(const Slice& name);
virtual void GetReplayTimestamp(std::string* timestamp);
virtual void AllowGarbageCollectBeforeTimestamp(const std::string& timestamp);
virtual bool ValidateTimestamp(const std::string& timestamp);
virtual int CompareTimestamps(const std::string& lhs, const std::string& rhs);
virtual Status GetReplayIterator(const std::string& timestamp,
leveldb::ReplayIterator** iter);
virtual void ReleaseReplayIterator(leveldb::ReplayIterator* iter);
#endif
#ifdef HAVE_ROCKSDB
virtual Status CreateColumnFamily(const Options& options,
const std::string& column_family_name,
ColumnFamilyHandle** handle);
// Drop a column family specified by column_family handle. This call
// only records a drop record in the manifest and prevents the column
// family from flushing and compacting.
virtual Status DropColumnFamily(ColumnFamilyHandle* column_family);
// Set the database entry for "key" to "value".
// Returns OK on success, and a non-OK status on error.
// Note: consider setting options.sync = true.
virtual Status Put(const WriteOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value);
// Remove the database entry (if any) for "key". Returns OK on
// success, and a non-OK status on error. It is not an error if "key"
// did not exist in the database.
// Note: consider setting options.sync = true.
virtual Status Delete(const WriteOptions& options,
ColumnFamilyHandle* column_family,
const Slice& key);
// Merge the database entry for "key" with "value". Returns OK on success,
// and a non-OK status on error. The semantics of this operation is
// determined by the user provided merge_operator when opening DB.
// Note: consider setting options.sync = true.
virtual Status Merge(const WriteOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value);
// May return some other Status on an error.
virtual Status Get(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
std::string* value);
// If keys[i] does not exist in the database, then the i'th returned
// status will be one for which Status::IsNotFound() is true, and
// (*values)[i] will be set to some arbitrary value (often ""). Otherwise,
// the i'th returned status will have Status::ok() true, and (*values)[i]
// will store the value associated with keys[i].
//
// (*values) will always be resized to be the same size as (keys).
// Similarly, the number of returned statuses will be the number of keys.
// Note: keys will not be "de-duplicated". Duplicate keys will return
// duplicate values in order.
virtual std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys, std::vector<std::string>* values);
virtual Iterator* NewIterator(const ReadOptions& options,
ColumnFamilyHandle* column_family);
virtual bool GetProperty(ColumnFamilyHandle* column_family,
const Slice& property, std::string* value);
// Flush all mem-table data.
virtual Status Flush(const FlushOptions& options,
ColumnFamilyHandle* column_family);
ColumnFamilyHandleImpl *GetCF(uint32_t id) {
return (id < columns_.size()) ? static_cast<ColumnFamilyHandleImpl *>(columns_[id]) : NULL;
}
void SetColumns(std::vector<ColumnFamilyHandle *> &cols) {
columns_ = cols;
}
#endif
virtual Iterator* NewIterator(const ReadOptions& options);
virtual const Snapshot* GetSnapshot();
virtual void ReleaseSnapshot(const Snapshot* snapshot);
virtual bool GetProperty(const Slice& property, std::string* value);
virtual void GetApproximateSizes(const Range* range, int n,
uint64_t* sizes);
virtual void CompactRange(const Slice* begin, const Slice* end);
virtual void SuspendCompactions();
virtual void ResumeCompactions();
OperationContext *GetContext() {
OperationContext *ctx = context_->Get();
if (ctx == NULL) {
ctx = NewContext();
context_->Set(ctx);
}
return (ctx);
}
private:
WT_CONNECTION *conn_;
ThreadLocal<OperationContext> *context_;
#ifdef HAVE_ROCKSDB
std::vector<ColumnFamilyHandle*> columns_;
#endif
OperationContext *NewContext() {
return new OperationContext(conn_);
}
OperationContext *GetContext(const ReadOptions &options) {
if (options.snapshot == NULL)
return GetContext();
else {
const SnapshotImpl *si =
static_cast<const SnapshotImpl *>(options.snapshot);
assert(si->GetStatus().ok());
return si->GetContext();
}
}
// No copying allowed
DbImpl(const DbImpl&);
void operator=(const DbImpl&);
};
// Implemention of WriteBatch::Handler
class WriteBatchHandler : public WriteBatch::Handler {
public:
WriteBatchHandler(DbImpl *db, OperationContext *context) : db_(db), context_(context), status_(0) {}
virtual ~WriteBatchHandler() {}
int GetWiredTigerStatus() { return status_; }
virtual void Put(const Slice& key, const Slice& value);
virtual void Delete(const Slice& key);
#ifdef HAVE_ROCKSDB
// Implementations are in rocksdb_wt.cc
virtual Status PutCF(uint32_t column_family_id, const Slice& key,
const Slice& value);
virtual Status DeleteCF(uint32_t column_family_id, const Slice& key);
#endif
private:
DbImpl *db_;
OperationContext *context_;
int status_;
};
#endif
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