summaryrefslogtreecommitdiff
path: root/bson/bsonobjiterator.h
blob: 6e6a69e7dc24963b16b3ab9681361f7c1e809873 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
// bsonobjiterator.h

/*    Copyright 2009 10gen Inc.
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

#pragma once

#include <boost/preprocessor/cat.hpp> // like the ## operator but works with __LINE__

namespace mongo {

    /** iterator for a BSONObj

       Note each BSONObj ends with an EOO element: so you will get more() on an empty
       object, although next().eoo() will be true.

       todo: we may want to make a more stl-like iterator interface for this
             with things like begin() and end()
    */
    class BSONObjIterator {
    public:
        /** Create an iterator for a BSON object.
        */
        BSONObjIterator(const BSONObj& jso) {
            int sz = jso.objsize();
            if ( sz == 0 ) {
                _pos = _theend = 0;
                return;
            }
            _pos = jso.objdata() + 4;
            _theend = jso.objdata() + sz;
        }

        BSONObjIterator( const char * start , const char * end ) {
            _pos = start + 4;
            _theend = end;
        }

        /** @return true if more elements exist to be enumerated. */
        bool more() { return _pos < _theend && _pos[0]; }

        /** @return true if more elements exist to be enumerated INCLUDING the EOO element which is always at the end. */
        bool moreWithEOO() { return _pos < _theend; }

        /** @return the next element in the object. For the final element, element.eoo() will be true. */
        BSONElement next( bool checkEnd = false ) {
            assert( _pos < _theend );
            BSONElement e( _pos, checkEnd ? (int)(_theend - _pos) : -1 );
            _pos += e.size( checkEnd ? (int)(_theend - _pos) : -1 );
            return e;
        }

        void operator++() { next(); }
        void operator++(int) { next(); }

        BSONElement operator*() {
            assert( _pos < _theend );
            return BSONElement(_pos, -1);
        }

    private:
        const char* _pos;
        const char* _theend;
    };

    class BSONObjIteratorSorted {
    public:
        BSONObjIteratorSorted( const BSONObj& o );

        ~BSONObjIteratorSorted() {
            assert( _fields );
            delete[] _fields;
            _fields = 0;
        }

        bool more() {
            return _cur < _nfields;
        }

        BSONElement next() {
            assert( _fields );
            if ( _cur < _nfields )
                return BSONElement( _fields[_cur++] );
            return BSONElement();
        }

    private:
        const char ** _fields;
        int _nfields;
        int _cur;
    };

    /** Similar to BOOST_FOREACH
     *
     *  because the iterator is defined outside of the for, you must use {} around
     *  the surrounding scope. Don't do this:
     *
     *  if (foo)
     *      BSONForEach(e, obj)
     *          doSomething(e);
     *
     *  but this is OK:
     *
     *  if (foo) {
     *      BSONForEach(e, obj)
     *          doSomething(e);
     *  }
     *
     */

#define BSONForEach(e, obj)                                     \
    BSONObjIterator BOOST_PP_CAT(it_,__LINE__)(obj);            \
    for ( BSONElement e;                                        \
            (BOOST_PP_CAT(it_,__LINE__).more() ?                  \
             (e = BOOST_PP_CAT(it_,__LINE__).next(), true) :  \
             false) ;                                         \
            /*nothing*/ )

}