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// repl.h - replication
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* replication data overview
at the slave:
local.sources { host: ..., source: ..., syncedTo: ..., dbs: { ... } }
at the master:
local.oplog.$<source>
local.oplog.$main is the default
*/
#pragma once
class DBClientConnection;
extern bool slave;
extern bool master;
bool cloneFrom(const char *masterHost, string& errmsg);
#pragma pack(push,4)
class OpTime {
unsigned i;
unsigned secs;
public:
OpTime(unsigned a, unsigned b) { secs = a; i = b; }
OpTime() { secs = 0; i = 0; }
static OpTime now();
unsigned long long& asDate() { return *((unsigned long long *) this); }
bool isNull() { return secs == 0; }
string toString() {
stringstream ss;
ss << hex << secs << ':' << i;
return ss.str();
}
bool operator==(const OpTime& r) const {
return i == r.i && secs == r.secs;
}
bool operator!=(const OpTime& r) const { return !(*this == r); }
bool operator<(const OpTime& r) const {
if( secs != r.secs )
return secs < r.secs;
return i < r.i;
}
};
#pragma pack(pop)
struct SyncException {
};
/* A Source is a source from which we can pull (replicate) data.
stored in collection local.sources.
Can be a group of things to replicate for several databases.
{ host: ..., source: ..., syncedTo: ..., dbs: { ... } }
*/
class Source {
bool resync(string db);
void pullOpLog(DBClientConnection&);
void applyOperation(JSObj& op);
public:
string hostName; // ip addr or hostname
string sourceName; // a logical source name.
/* the last time point we have already synced up to. */
OpTime syncedTo;
/* list of databases that we have synced.
we need this so that if we encounter a new one, we know
to go fetch the old data.
*/
set<string> dbs;
static void loadAll(vector<Source*>&);
static void cleanup(vector<Source*>&);
Source(JSObj);
void sync();
void save(); // write ourself to local.sources
// make a jsobj from our member fields of the form
// { host: ..., source: ..., syncedTo: }
JSObj jsobj();
};
/* Write operation to the log (local.oplog.$main)
*/
void _logOp(const char *opstr, const char *ns, JSObj& obj, JSObj *patt, bool *b);
inline void logOp(const char *opstr, const char *ns, JSObj& obj, JSObj *patt = 0, bool *b = 0) {
if( master )
_logOp(opstr, ns, obj, patt, b);
}
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