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// repl.h - replication
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* replication data overview
at the slave:
local.sources { host: ..., source: ..., only: ..., syncedTo: ..., localLogTs: ..., dbsNextPass: { ... }, incompleteCloneDbs: { ... } }
at the master:
local.oplog.$<source>
local.oplog.$main is the default
*/
#pragma once
#include "pdfile.h"
#include "db.h"
#include "dbhelpers.h"
#include "query.h"
#include "../client/dbclient.h"
#include "../util/optime.h"
namespace mongo {
class DBClientConnection;
class DBClientCursor;
extern bool slave;
extern bool master;
extern int opIdMem;
bool cloneFrom(const char *masterHost, string& errmsg, const string& fromdb, bool logForReplication,
bool slaveOk, bool useReplAuth);
/* A replication exception */
class SyncException : public DBException {
public:
virtual const char* what() const throw() { return "sync exception"; }
};
/* A Source is a source from which we can pull (replicate) data.
stored in collection local.sources.
Can be a group of things to replicate for several databases.
{ host: ..., source: ..., only: ..., syncedTo: ..., localLogTs: ..., dbsNextPass: { ... }, incompleteCloneDbs: { ... } }
'source' defaults to 'main'; support for multiple source names is
not done (always use main for now).
*/
class ReplSource {
bool resync(string db);
bool sync_pullOpLog();
void sync_pullOpLog_applyOperation(BSONObj& op, OpTime *localLogTail);
auto_ptr<DBClientConnection> conn;
auto_ptr<DBClientCursor> cursor;
set<string> addDbNextPass;
set<string> incompleteCloneDbs;
ReplSource();
// returns the dummy ns used to do the drop
string resyncDrop( const char *db, const char *requester );
// returns true if connected on return
bool connect();
// returns possibly unowned id spec for the operation.
static BSONObj idForOp( const BSONObj &op, bool &mod );
static void updateSetsWithOp( const BSONObj &op, bool mayUpdateStorage );
// call without the db mutex
void syncToTailOfRemoteLog();
// call with the db mutex
OpTime nextLastSavedLocalTs() const;
void setLastSavedLocalTs( const OpTime &nextLocalTs );
// call without the db mutex
void resetSlave();
// call with the db mutex
// returns false if the slave has been reset
bool updateSetsWithLocalOps( OpTime &localLogTail, bool mayUnlock );
string ns() const { return string( "local.oplog.$" ) + sourceName(); }
public:
static void applyOperation(const BSONObj& op);
bool replacing; // in "replace mode" -- see CmdReplacePeer
bool paired; // --pair in use
string hostName; // ip addr or hostname plus optionally, ":<port>"
string _sourceName; // a logical source name.
string sourceName() const {
return _sourceName.empty() ? "main" : _sourceName;
}
string only; // only a certain db. note that in the sources collection, this may not be changed once you start replicating.
/* the last time point we have already synced up to. */
OpTime syncedTo;
OpTime lastSavedLocalTs_;
int nClonedThisPass;
typedef vector< shared_ptr< ReplSource > > SourceVector;
static void loadAll(SourceVector&);
explicit ReplSource(BSONObj);
bool sync();
void save(); // write ourself to local.sources
void resetConnection() {
cursor = auto_ptr<DBClientCursor>(0);
conn = auto_ptr<DBClientConnection>(0);
}
// make a jsobj from our member fields of the form
// { host: ..., source: ..., syncedTo: ... }
BSONObj jsobj();
bool operator==(const ReplSource&r) const {
return hostName == r.hostName && sourceName() == r.sourceName();
}
operator string() const { return sourceName() + "@" + hostName; }
bool haveMoreDbsToSync() const { return !addDbNextPass.empty(); }
static bool throttledForceResyncDead( const char *requester );
static void forceResyncDead( const char *requester );
void forceResync( const char *requester );
};
/* Write operation to the log (local.oplog.$main)
"i" insert
"u" update
"d" delete
"c" db cmd
"db" declares presence of a database (ns is set to the db name + '.')
*/
void _logOp(const char *opstr, const char *ns, const char *logNs, const BSONObj& obj, BSONObj *patt, bool *b, const OpTime &ts);
void logOp(const char *opstr, const char *ns, const BSONObj& obj, BSONObj *patt = 0, bool *b = 0);
// class for managing a set of ids in memory
class MemIds {
public:
MemIds() : size_() {}
friend class IdTracker;
void reset() { imp_.clear(); }
bool get( const char *ns, const BSONObj &id ) { return imp_[ ns ].count( id ); }
void set( const char *ns, const BSONObj &id, bool val ) {
if ( val ) {
if ( imp_[ ns ].insert( id.getOwned() ).second ) {
size_ += id.objsize() + sizeof( BSONObj );
}
} else {
if ( imp_[ ns ].erase( id ) == 1 ) {
size_ -= id.objsize() + sizeof( BSONObj );
}
}
}
long long roughSize() const {
return size_;
}
private:
typedef map< string, BSONObjSetDefaultOrder > IdSets;
IdSets imp_;
long long size_;
};
// class for managing a set of ids in a db collection
// All functions must be called with db mutex held
class DbIds {
public:
DbIds( const string & name ) : impl_( name, BSON( "ns" << 1 << "id" << 1 ) ) {}
void reset() {
impl_.reset();
}
bool get( const char *ns, const BSONObj &id ) {
return impl_.get( key( ns, id ) );
}
void set( const char *ns, const BSONObj &id, bool val ) {
impl_.set( key( ns, id ), val );
}
private:
static BSONObj key( const char *ns, const BSONObj &id ) {
BSONObjBuilder b;
b << "ns" << ns;
// rename _id to id since there may be duplicates
b.appendAs( id.firstElement(), "id" );
return b.obj();
}
DbSet impl_;
};
// class for tracking ids and mod ids, in memory or on disk
// All functions must be called with db mutex held
// Kind of sloppy class structure, for now just want to keep the in mem
// version speedy.
class IdTracker {
public:
IdTracker() :
dbIds_( "local.temp.replIds" ),
dbModIds_( "local.temp.replModIds" ),
inMem_( true ),
maxMem_( opIdMem ) {
}
void reset( int maxMem = opIdMem ) {
memIds_.reset();
memModIds_.reset();
dbIds_.reset();
dbModIds_.reset();
maxMem_ = maxMem;
inMem_ = true;
}
bool haveId( const char *ns, const BSONObj &id ) {
if ( inMem_ )
return get( memIds_, ns, id );
else
return get( dbIds_, ns, id );
}
bool haveModId( const char *ns, const BSONObj &id ) {
if ( inMem_ )
return get( memModIds_, ns, id );
else
return get( dbModIds_, ns, id );
}
void haveId( const char *ns, const BSONObj &id, bool val ) {
if ( inMem_ )
set( memIds_, ns, id, val );
else
set( dbIds_, ns, id, val );
}
void haveModId( const char *ns, const BSONObj &id, bool val ) {
if ( inMem_ )
set( memModIds_, ns, id, val );
else
set( dbModIds_, ns, id, val );
}
// will release the db mutex
void mayUpgradeStorage() {
if ( !inMem_ || memIds_.roughSize() + memModIds_.roughSize() <= maxMem_ )
return;
log() << "saving master modified id information to collection" << endl;
upgrade( memIds_, dbIds_ );
upgrade( memModIds_, dbModIds_ );
memIds_.reset();
memModIds_.reset();
inMem_ = false;
}
bool inMem() const { return inMem_; }
private:
template< class T >
bool get( T &ids, const char *ns, const BSONObj &id ) {
return ids.get( ns, id );
}
template< class T >
void set( T &ids, const char *ns, const BSONObj &id, bool val ) {
ids.set( ns, id, val );
}
void upgrade( MemIds &a, DbIds &b ) {
for( MemIds::IdSets::const_iterator i = a.imp_.begin(); i != a.imp_.end(); ++i ) {
for( BSONObjSetDefaultOrder::const_iterator j = i->second.begin(); j != i->second.end(); ++j ) {
set( b, i->first.c_str(), *j, true );
RARELY {
dbtemprelease t;
}
}
}
}
MemIds memIds_;
MemIds memModIds_;
DbIds dbIds_;
DbIds dbModIds_;
bool inMem_;
int maxMem_;
};
} // namespace mongo
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