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/* shard.h

   A "shard" is a database (replica pair typically) which represents
   one partition of the overall database.
*/

/**
*    Copyright (C) 2008 10gen Inc.
*
*    This program is free software: you can redistribute it and/or  modify
*    it under the terms of the GNU Affero General Public License, version 3,
*    as published by the Free Software Foundation.
*
*    This program is distributed in the hope that it will be useful,
*    but WITHOUT ANY WARRANTY; without even the implied warranty of
*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*    GNU Affero General Public License for more details.
*
*    You should have received a copy of the GNU Affero General Public License
*    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "../client/dbclient.h"
#include "../client/model.h"

namespace mongo {

    /* grid.shards
         { name: 'hostname'
         }
    */
    class Shard : public Model {
    public:
        string name; // hostname (less -l, -r)

        virtual const char * getNS() {
            return "grid.shards";
        }
        virtual void serialize(BSONObjBuilder& to);
        virtual void unserialize(BSONObj& from);
        virtual DBClientWithCommands* conn();
    };

} // namespace mongo