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|
load("jstests/libs/parallelTester.js");
/**
* Implements a kill session test helper
*/
var _kill_sessions_api_module = (function() {
"use strict";
var KillSessionsTestHelper = {};
function isdbgrid(client) {
var result = assert.commandWorked(client.getDB("admin").runCommand({ismaster: 1}));
return result.msg === "isdbgrid";
}
function Fixture(clientToExecuteVia, clientToKillVia, clientsToVerifyVia) {
this._clientToExecuteVia = clientToExecuteVia;
this._clientToExecuteViaIsdbgrid = isdbgrid(clientToExecuteVia);
this._clientToKillVia = clientToKillVia;
this._clientToKillViaIsdbgrid = isdbgrid(clientToKillVia);
this._clientsToVerifyVia = clientsToVerifyVia;
this._hangingOpId = 10000000;
}
Fixture.prototype.loginForExecute = function(cred) {
this._clientToExecuteVia.getDB("admin").auth(cred, "password");
this._clientToExecuteViaCredentials = cred;
};
Fixture.prototype.loginForKill = function(cred) {
this._clientToKillVia.getDB("admin").auth(cred, "password");
this._clientToKillViaCredentials = cred;
};
Fixture.prototype.logout = function(db) {
this._clientToExecuteVia.logout("admin");
this._clientToKillVia.logout("admin");
};
Fixture.prototype.kill = function(db, command) {
var result = this._clientToKillVia.getDB(db).runCommand(command);
if (!result.ok) {
print(tojson(result));
}
assert(result.ok);
};
Fixture.prototype.assertKillFailed = function(db, command) {
var result = this._clientToKillVia.getDB(db).runCommand(command);
if (result.ok) {
print(tojson(result), tojson(command));
}
assert(!result.ok);
};
Fixture.prototype.visit = function(cb) {
for (var i = 0; i < this._clientsToVerifyVia.length; ++i) {
cb(this._clientsToVerifyVia[i], i);
}
};
function HangingOpHandle(thread, lsid) {
this._thread = thread;
this._lsid = lsid;
}
HangingOpHandle.prototype.join = function() {
return this._thread.join();
};
HangingOpHandle.prototype.getLsid = function() {
return this._lsid;
};
/**
* We start hanging ops by running the test command sleep with a special number of secs that's
* meant to be universal per test run. In mongos, we multicast it out (to guarantee it's on all
* of the random accessory nodes).
*/
Fixture.prototype.startHangingOp = function() {
var id = this._hangingOpId++;
// When creating a hanging op, we have to use a background thread (because the command will
// hang).
var thread = new Thread(
function(connstring, credentials, tag, isdbgrid) {
var client = new Mongo(connstring);
if (credentials) {
client.getDB("admin").auth(credentials, "password");
}
var session = client.startSession();
var db = session.getDatabase("admin");
try {
var cmd = {
sleep: 1,
lock: "none",
secs: tag,
};
if (isdbgrid) {
db.runCommand({
multicast: cmd,
});
} else {
db.runCommand(cmd);
}
} catch (e) {
}
session.endSession();
client.close();
},
this._clientToExecuteVia.host,
this._clientToExecuteViaCredentials,
id,
this._clientToExecuteViaIsdbgrid);
thread.start();
var lsid;
// We verify that our hanging op is up by looking for it in current op on the required
// hosts. We identify particular ops by secs sleeping.
this.visit(function(client) {
let admin = client.getDB("admin");
admin.getMongo().setSlaveOk();
assert.soon(function() {
let inProgressOps = admin.aggregate([{$currentOp: {'allUsers': true}}]);
while (inProgressOps.hasNext()) {
let op = inProgressOps.next();
if (op.command && op.command.sleep && op.command.secs == id && op.lsid) {
lsid = op.lsid;
return true;
}
}
return false;
}, "never started sleep", 30000, 1);
});
return new HangingOpHandle(thread, lsid);
};
/**
* passes the lsid of each running op into our callback. Makes it easy to ensure that a session
* is well and truly dead
*/
Fixture.prototype.assertNoSessionsInCurrentOp = function(cb) {
this.visit(function(client) {
var inprog = client.getDB("admin").currentOp().inprog;
inprog.forEach(function(op) {
assert(op.killPending || !op.lsid);
});
});
};
Fixture.prototype.assertSessionsInCurrentOp = function(checkExist, checkNotExist) {
this.visit(function(client) {
var needToFind = checkExist.map(function(handle) {
return handle.getLsid();
});
var inprog = client.getDB("admin").currentOp().inprog;
inprog.forEach(function(op) {
if (op.lsid && !op.killPending) {
checkNotExist.forEach(function(handle) {
assert.neq(bsonWoCompare(handle.getLsid(), op.lsid), 0);
});
for (var i = 0; i < needToFind.length; ++i) {
if (bsonWoCompare(needToFind[i], op.lsid) == 0) {
needToFind.splice(i, 1);
break;
}
}
}
});
assert.eq(needToFind.length, 0);
});
};
/**
* Asserts that there are no sessions in any live cursors.
*/
Fixture.prototype.assertNoSessionsInCursors = function() {
this.visit(function(client) {
var db = client.getDB("admin");
db.setSlaveOk();
var cursors =
db.aggregate([{"$currentOp": {"idleCursors": true, "allUsers": true}}]).toArray();
cursors.forEach(function(cursor) {
assert(!cursor.lsid);
});
});
};
/**
* Asserts that one subset of sessions is alive in active cursors and that another set is not.
*/
Fixture.prototype.assertSessionsInCursors = function(checkExist, checkNotExist) {
this.visit(function(client) {
var needToFind = checkExist.map(function(handle) {
return {
lsid: handle.getLsid(),
};
});
var db = client.getDB("admin");
db.setSlaveOk();
var cursors = db.aggregate([
{"$currentOp": {"idleCursors": true, "allUsers": true}},
{"$match": {type: "idleCursor"}}
]).toArray();
cursors.forEach(function(cursor) {
if (cursor.lsid) {
checkNotExist.forEach(function(handle) {
assert.neq(bsonWoCompare({x: handle.getLsid().id}, {x: cursor.lsid.id}), 0);
});
for (var i = 0; i < needToFind.length; ++i) {
if (bsonWoCompare({x: needToFind[i].lsid.id}, {x: cursor.lsid.id}) == 0) {
needToFind.splice(i, 1);
break;
}
}
}
});
assert.eq(needToFind.length, 0, cursors);
});
};
function CursorHandle(session) {
this._session = session;
}
CursorHandle.prototype.getLsid = function() {
return this._session._serverSession.handle.getId();
};
CursorHandle.prototype.join = function() {
this._session.endSession();
};
/**
* We start cursors on all nodes in a very artificial way. In particular, we run currentOp
* (because it's a data source that's always there) and use an agg pipeline to get enough
* records that we can't return it in one batch. In sharding, we use multicast to force open
* cursors on all nodes at once.
*/
Fixture.prototype.startCursor = function() {
var session = this._clientToExecuteVia.startSession();
var db = session.getDatabase("admin");
var cmd = {
aggregate: 1,
pipeline: [
{"$currentOp": {"allUsers": false}},
{"$addFields": {magic: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]}},
{"$project": {magic: 1}},
{"$unwind": "$magic"}
],
cursor: {batchSize: 1},
"$readPreference": {
mode: "primaryPreferred",
},
};
var result;
if (this._clientToExecuteViaIsdbgrid) {
result = db.runCommand({multicast: cmd});
} else {
result = db.runCommand(cmd);
}
if (!result.ok) {
print(tojson(result));
}
assert(result.ok);
return new CursorHandle(session);
};
/**
* A suite of tests verifying that various forms of no argument kill work. Outside of auth
*/
function makeNoAuthNoArgKill(cmd) {
var obj = {};
obj[cmd] = [];
return [
// Verify that we can invoke cmd
function(fixture) {
fixture.kill("admin", obj);
},
// Verify that we can start a session and kill it with cmd
function(fixture) {
var handle = fixture.startHangingOp();
fixture.kill("admin", obj);
fixture.assertNoSessionsInCurrentOp();
handle.join();
},
// Verify that we can kill two sessions
function(fixture) {
var handle1 = fixture.startHangingOp();
var handle2 = fixture.startHangingOp();
fixture.kill("admin", obj);
fixture.assertNoSessionsInCurrentOp();
handle1.join();
handle2.join();
},
// Verify that we can start a session with a cursor and kill it with cmd
function(fixture) {
var handle = fixture.startCursor();
fixture.assertSessionsInCursors([handle], []);
fixture.kill("admin", obj);
fixture.assertNoSessionsInCursors();
handle.join();
},
// Verify that we can kill two sessions with cursors
function(fixture) {
var handle1 = fixture.startCursor();
var handle2 = fixture.startCursor();
fixture.assertSessionsInCursors([handle1, handle2], []);
fixture.kill("admin", obj);
fixture.assertNoSessionsInCursors();
handle1.join();
handle2.join();
},
];
}
/**
* Verifies that various argument taking kills work. Outside of auth
*/
function makeNoAuthArgKill(cmd, genArg) {
return [
// Verify that we can kill two of three sessions, and that the other stays alive
function(fixture) {
var handle1 = fixture.startHangingOp();
var handle2 = fixture.startHangingOp();
var handle3 = fixture.startHangingOp();
{
var obj = {};
obj[cmd] = [handle1.getLsid(), handle2.getLsid()].map(genArg);
fixture.kill("admin", obj);
}
fixture.assertSessionsInCurrentOp([handle3], [handle1, handle2]);
handle1.join();
handle2.join();
{
var obj = {};
obj[cmd] = [handle3.getLsid()].map(genArg);
fixture.kill("admin", obj);
}
fixture.assertNoSessionsInCurrentOp();
handle3.join();
},
// Verify that we can kill two of three sessions, and that the other stays (with
// cursors)
function(fixture) {
var handle1 = fixture.startCursor();
var handle2 = fixture.startCursor();
var handle3 = fixture.startCursor();
fixture.assertSessionsInCursors([handle1, handle2, handle3], []);
{
var obj = {};
obj[cmd] = [handle1.getLsid(), handle2.getLsid()].map(genArg);
fixture.kill("admin", obj);
}
fixture.assertSessionsInCursors([handle3], [handle1, handle2]);
handle1.join();
handle2.join();
{
var obj = {};
obj[cmd] = [handle3.getLsid()].map(genArg);
fixture.kill("admin", obj);
}
fixture.assertNoSessionsInCursors();
handle3.join();
},
];
}
var noAuth = [
// Verify that we can kill two sessions with the kill all args from killAllSessionsByPattern
function(fixture) {
var handle1 = fixture.startHangingOp();
var handle2 = fixture.startHangingOp();
fixture.kill("admin", {killAllSessionsByPattern: [{}]});
fixture.assertNoSessionsInCurrentOp();
handle1.join();
handle2.join();
},
];
// Runs our noarg suite for all commands
["killSessions", "killAllSessions", "killAllSessionsByPattern"].forEach(function(cmd) {
noAuth = noAuth.concat(makeNoAuthNoArgKill(cmd));
});
[[
// Verifies that we can killSessions by lsid
"killSessions",
function(x) {
if (!x.uid) {
return {
id: x.id,
uid: computeSHA256Block(""),
};
} else {
return x;
}
}
],
[
// Verifies that we can kill by pattern by lsid
"killAllSessionsByPattern",
function(x) {
if (!x.uid) {
return {
lsid: {
id: x.id,
uid: computeSHA256Block(""),
}
};
} else {
return {lsid: x};
}
}
]].forEach(function(cmd) {
noAuth = noAuth.concat(makeNoAuthArgKill.apply({}, cmd));
});
KillSessionsTestHelper.runNoAuth = function(
clientToExecuteVia, clientToKillVia, clientsToVerifyVia) {
var fixture = new Fixture(clientToExecuteVia, clientToKillVia, clientsToVerifyVia);
for (var i = 0; i < noAuth.length; ++i) {
noAuth[i](fixture);
}
};
// Run tests for a command that takes no args in auth
function makeAuthNoArgKill(cmd, execUserCred, killUserCred) {
var obj = {};
obj[cmd] = [];
return [
// Verify that we can invoke cmd
function(fixture) {
fixture.loginForExecute(execUserCred);
fixture.loginForKill(killUserCred);
fixture.kill("admin", obj);
},
// Verify that we can start a session and kill it with cmd
function(fixture) {
fixture.loginForExecute(execUserCred);
fixture.loginForKill(killUserCred);
var handle = fixture.startHangingOp();
fixture.kill("admin", obj);
fixture.assertNoSessionsInCurrentOp();
handle.join();
},
];
}
// Run tests for a command that takes args in auth.
//
// The genArg argument is a function which returns another function given a username. It's
// meant to adapt various lsid's from ops/cursors to various commands.
function makeAuthArgKill(cmd, execUserCred1, execUserCred2, killUserCred, genArg) {
return [
// Run 3 ops, 2 under 1 user, 1 under another. Then kill, making sure that the 3rd op
// stays up
function(fixture) {
fixture.loginForExecute(execUserCred1);
var handle1 = fixture.startHangingOp();
var handle2 = fixture.startHangingOp();
fixture.logout();
fixture.loginForExecute(execUserCred2);
var handle3 = fixture.startHangingOp();
fixture.loginForKill(killUserCred);
{
var obj = {};
obj[cmd] = [handle1.getLsid(), handle2.getLsid()].map(genArg(execUserCred1));
fixture.kill("admin", obj);
}
fixture.assertSessionsInCurrentOp([handle3], [handle1, handle2]);
handle1.join();
handle2.join();
{
var obj = {};
obj[cmd] = [handle3.getLsid()].map(genArg(execUserCred2));
fixture.kill("admin", obj);
}
fixture.assertNoSessionsInCurrentOp();
handle3.join();
},
// Repeat for cursors
function(fixture) {
fixture.loginForExecute(execUserCred1);
var handle1 = fixture.startCursor();
var handle2 = fixture.startCursor();
fixture.logout();
fixture.loginForExecute(execUserCred2);
var handle3 = fixture.startCursor();
fixture.assertSessionsInCursors([handle1, handle2, handle3], []);
fixture.loginForKill(killUserCred);
{
var obj = {};
obj[cmd] = [handle1.getLsid(), handle2.getLsid()].map(genArg(execUserCred1));
fixture.kill("admin", obj);
}
fixture.assertSessionsInCursors([handle3], [handle1, handle2]);
handle1.join();
handle2.join();
{
var obj = {};
obj[cmd] = [handle3.getLsid()].map(genArg(execUserCred2));
fixture.kill("admin", obj);
}
fixture.assertNoSessionsInCursors();
handle3.join();
},
];
}
var auth = [
// Verify that we can start a session and kill it with the universal pattern
function(fixture) {
fixture.loginForExecute("simple");
fixture.loginForKill("killAny");
var handle = fixture.startHangingOp();
fixture.kill("admin", {killAllSessionsByPattern: [{}]});
fixture.assertNoSessionsInCurrentOp();
handle.join();
},
// Verify that we can impersonate, with that permission
function(fixture) {
fixture.loginForExecute("simple");
fixture.loginForKill("impersonate");
var handle = fixture.startHangingOp();
fixture.kill("admin", {killAllSessionsByPattern: [{users: [], roles: []}]});
fixture.assertNoSessionsInCurrentOp();
handle.join();
},
];
// Tests for makeAuthNoArgKill
[[
// We can kill our own sessions
"killSessions",
"simple",
"simple",
],
[
// We can kill all sessions
"killAllSessions",
"simple",
"killAny",
],
[
// We can kill all sessions by pattern
"killAllSessionsByPattern",
"simple",
"killAny",
]].forEach(function(cmd) {
auth = auth.concat(makeAuthNoArgKill.apply({}, cmd));
});
// Tests for makeAuthArgKill
[[
// We can kill our own sessions by id (spoofing our own id)
"killSessions",
"simple",
"simple",
"killAny",
function() {
return function(x) {
if (!x.uid) {
return {
id: x.id,
uid: computeSHA256Block("simple@admin"),
};
} else {
return x;
}
};
}
],
[
// We can kill our own sessions without spoofing
"killSessions",
"simple",
"simple",
"simple",
function() {
return function(x) {
return x;
};
}
],
[
// We can kill by pattern by id
"killAllSessionsByPattern",
"simple",
"simple",
"killAny",
function() {
return function(x) {
if (!x.uid) {
return {
lsid: {
id: x.id,
uid: computeSHA256Block("simple@admin"),
}
};
} else {
return {lsid: x};
}
};
}
],
[
// We can kill any by user
"killAllSessions",
"simple",
"simple2",
"killAny",
function(user) {
return function(x) {
return {db: "admin", user: user};
};
}
],
[
// We can kill any by pattern by user
"killAllSessionsByPattern",
"simple",
"simple2",
"killAny",
function(user) {
return function(x) {
return {uid: computeSHA256Block(user + "@admin")};
};
}
]].forEach(function(cmd) {
auth = auth.concat(makeAuthArgKill.apply({}, cmd));
});
// Ensures that illegal things fail
function makeAuthArgKillFailure(cmd, execUserCred, killUserCred, genArg) {
return [
function(fixture) {
fixture.loginForExecute(execUserCred);
fixture.loginForKill(killUserCred);
var session = fixture._clientToExecuteVia.startSession();
var obj = {};
obj[cmd] = [session._serverSession.handle.getId()].map(genArg(execUserCred));
fixture.assertKillFailed("admin", obj);
session.endSession();
},
];
}
// Tests for makeAuthArgKillFailure
[[
// We can't kill another users sessions
"killSessions",
"simple",
"simple2",
function(user) {
return function(x) {
return {
id: x.id,
uid: computeSHA256Block(user + "@admin"),
};
};
},
],
[
// We can't impersonate without impersonate
"killAllSessionsByPattern",
"simple",
"killAny",
function(user) {
return function(x) {
return {
users: {},
roles: {},
};
};
},
]].forEach(function(cmd) {
auth = auth.concat(makeAuthArgKillFailure.apply({}, cmd));
});
KillSessionsTestHelper.runAuth = function(
clientToExecuteVia, clientToKillVia, clientsToVerifyVia) {
var fixture = new Fixture(clientToExecuteVia, clientToKillVia, clientsToVerifyVia);
for (var i = 0; i < auth.length; ++i) {
fixture.logout();
auth[i](fixture);
}
};
KillSessionsTestHelper.initializeAuth = function(client) {
var admin = client.getDB("admin");
admin.createUser({user: 'super', pwd: 'password', roles: jsTest.adminUserRoles});
admin.auth("super", "password");
admin.createRole({
role: 'killAnySession',
roles: [],
privileges: [{resource: {cluster: true}, actions: ['killAnySession']}]
});
admin.createRole({
role: 'forSimpleTest',
roles: [],
privileges: [{resource: {cluster: true}, actions: ['inprog']}]
});
admin.createRole({
role: 'forImpersonate',
roles: [],
privileges: [{resource: {cluster: true}, actions: ['impersonate']}]
});
admin.createUser({user: 'simple', pwd: 'password', roles: ['forSimpleTest']});
admin.createUser({user: 'simple2', pwd: 'password', roles: ['forSimpleTest']});
admin.createUser({user: 'killAny', pwd: 'password', roles: ['killAnySession']});
admin.createUser(
{user: 'impersonate', pwd: 'password', roles: ['forImpersonate', 'killAnySession']});
};
var module = {};
module.KillSessionsTestHelper = KillSessionsTestHelper;
return module;
})();
// Globals
KillSessionsTestHelper = _kill_sessions_api_module.KillSessionsTestHelper;
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