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// This tests all points using $near
(function() {
load("jstests/libs/geo_near_random.js");
var testName = "geo_near_random1";
var s = new ShardingTest({ name: testName, shards: 3 });
db = s.getDB("test"); // global db
var test = new GeoNearRandomTest(testName);
s.adminCommand({enablesharding:'test'});
s.ensurePrimaryShard('test', 'shard0001');
s.adminCommand({shardcollection: ('test.' + testName), key: {_id:1} });
test.insertPts(50);
for (var i = (test.nPts/10); i < test.nPts; i+= (test.nPts/10)){
s.adminCommand({split: ('test.' + testName), middle: {_id: i} });
try {
s.adminCommand({ moveChunk: ('test.' + testName), find: { _id: i-1 },
to: ('shard000' + (i%3)), _waitForDelete: true });
} catch (e) {
// ignore this error
if (! e.message.match(/that chunk is already on that shard/)){
throw e;
}
}
}
// Turn balancer back on, for actual tests
// s.startBalancer() // SERVER-13365
printShardingSizes();
var opts = {sharded: true};
test.testPt([0,0], opts);
test.testPt(test.mkPt(), opts);
test.testPt(test.mkPt(), opts);
test.testPt(test.mkPt(), opts);
test.testPt(test.mkPt(), opts);
s.stop();
})();
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