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// @file chunk.h
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "../pch.h"
#include "../bson/util/atomic_int.h"
#include "../client/dbclient.h"
#include "../client/distlock.h"
#include "shardkey.h"
#include "shard.h"
#include "util.h"
namespace mongo {
class DBConfig;
class Chunk;
class ChunkRange;
class ChunkManager;
class ChunkRangeMangager;
class ChunkObjUnitTest;
typedef shared_ptr<Chunk> ChunkPtr;
// key is max for each Chunk or ChunkRange
typedef map<BSONObj,ChunkPtr,BSONObjCmp> ChunkMap;
typedef map<BSONObj,shared_ptr<ChunkRange>,BSONObjCmp> ChunkRangeMap;
typedef shared_ptr<ChunkManager> ChunkManagerPtr;
/**
config.chunks
{ ns : "alleyinsider.fs.chunks" , min : {} , max : {} , server : "localhost:30001" }
x is in a shard iff
min <= x < max
*/
class Chunk : boost::noncopyable, public boost::enable_shared_from_this<Chunk> {
public:
Chunk( ChunkManager * info );
Chunk( ChunkManager * info , const BSONObj& min, const BSONObj& max, const Shard& shard);
//
// serialization support
//
void serialize(BSONObjBuilder& to, ShardChunkVersion myLastMod=0);
void unserialize(const BSONObj& from);
//
// chunk boundary support
//
const BSONObj& getMin() const { return _min; }
const BSONObj& getMax() const { return _max; }
void setMin(const BSONObj& o) { _min = o; }
void setMax(const BSONObj& o) { _max = o; }
// if min/max key is pos/neg infinity
bool minIsInf() const;
bool maxIsInf() const;
bool contains( const BSONObj& obj ) const;
string genID() const;
static string genID( const string& ns , const BSONObj& min );
//
// chunk version support
//
void appendShortVersion( const char * name , BSONObjBuilder& b );
ShardChunkVersion getLastmod() const { return _lastmod; }
void setLastmod( ShardChunkVersion v ) { _lastmod = v; }
//
// split support
//
/**
* if the amount of data written nears the max size of a shard
* then we check the real size, and if its too big, we split
*/
bool splitIfShould( long dataWritten );
/**
* Splits this chunk at a non-specificed split key to be chosen by the mongod holding this chunk.
*
* @param force if set to true, will split the chunk regardless if the split is really necessary size wise
* if set to false, will only split if the chunk has reached the currently desired maximum size
* @param res the object containing details about the split execution
* @return if found a key, return a pointer to the first chunk, otherwise return a null pointer
*/
ChunkPtr singleSplit( bool force , BSONObj& res );
/**
* Splits this chunk at the given key (or keys)
*
* @param splitPoints the vector of keys that should be used to divide this chunk
* @param res the object containing details about the split execution
* @return shared pointer to the first new Chunk or null pointer if failed
*/
ChunkPtr multiSplit( const vector<BSONObj>& splitPoints , BSONObj& res );
/**
* Asks the mongod holding this chunk to find a key that approximately divides this chunk in two
*
* @param medianKey the key that divides this chunk, if there is one, or empty
*/
void pickMedianKey( BSONObj& medianKey ) const;
/**
* @param splitPoints vector to be filled in
* @param chunkSize chunk size to target in bytes
* @param maxPoints limits the number of split points that are needed, zero is max (optional)
* @param maxObjs limits the number of objects in each chunk, zero is as max (optional)
*/
void pickSplitVector( vector<BSONObj>& splitPoints , int chunkSize , int maxPoints = 0, int maxObjs = 0) const;
//
// migration support
//
/**
* moves either this shard or newShard if it makes sense too
*
* @return whether or not a shard was moved
*/
bool moveIfShould( ChunkPtr newShard = ChunkPtr() );
/**
* Issues a migrate request for this chunk
*
* @param to shard to move this chunk to
* @param chunSize maximum number of bytes beyond which the migrate should no go trhough
* @param res the object containing details about the migrate execution
* @return true if move was successful
*/
bool moveAndCommit( const Shard& to , long long chunkSize , BSONObj& res );
/**
* @return size of shard in bytes
* talks to mongod to do this
*/
long getPhysicalSize() const;
//
// chunk size support
int countObjects(int maxcount=0) const;
//
// public constants
//
static string chunkMetadataNS;
static int MaxChunkSize;
//
// accessors and helpers
//
string toString() const;
friend ostream& operator << (ostream& out, const Chunk& c){ return (out << c.toString()); }
bool operator==(const Chunk& s) const;
bool operator!=(const Chunk& s) const { return ! ( *this == s ); }
string getns() const;
const char * getNS() { return "config.chunks"; }
Shard getShard() const { return _shard; }
const ChunkManager* getManager() const { return _manager; }
private:
// main shard info
ChunkManager * _manager;
BSONObj _min;
BSONObj _max;
Shard _shard;
ShardChunkVersion _lastmod;
// transient stuff
long _dataWritten;
// methods, etc..
/**
* if sort 1, return lowest key
* if sort -1, return highest key
* will return empty object if have none
*/
BSONObj _getExtremeKey( int sort ) const;
/** initializes _dataWritten with a random value so that a mongos restart wouldn't cause delay in splitting */
void _setDataWritten();
ShardKeyPattern skey() const;
};
class ChunkRange{
public:
const ChunkManager* getManager() const{ return _manager; }
Shard getShard() const{ return _shard; }
const BSONObj& getMin() const { return _min; }
const BSONObj& getMax() const { return _max; }
// clones of Chunk methods
bool contains(const BSONObj& obj) const;
ChunkRange(ChunkMap::const_iterator begin, const ChunkMap::const_iterator end)
: _manager(begin->second->getManager())
, _shard(begin->second->getShard())
, _min(begin->second->getMin())
, _max(prior(end)->second->getMax())
{
assert( begin != end );
DEV while (begin != end){
assert(begin->second->getManager() == _manager);
assert(begin->second->getShard() == _shard);
++begin;
}
}
// Merge min and max (must be adjacent ranges)
ChunkRange(const ChunkRange& min, const ChunkRange& max)
: _manager(min.getManager())
, _shard(min.getShard())
, _min(min.getMin())
, _max(max.getMax())
{
assert(min.getShard() == max.getShard());
assert(min.getManager() == max.getManager());
assert(min.getMax() == max.getMin());
}
friend ostream& operator<<(ostream& out, const ChunkRange& cr){
return (out << "ChunkRange(min=" << cr._min << ", max=" << cr._max << ", shard=" << cr._shard <<")");
}
private:
const ChunkManager* _manager;
const Shard _shard;
const BSONObj _min;
const BSONObj _max;
};
class ChunkRangeManager {
public:
const ChunkRangeMap& ranges() const { return _ranges; }
void clear() { _ranges.clear(); }
void reloadAll(const ChunkMap& chunks);
void reloadRange(const ChunkMap& chunks, const BSONObj& min, const BSONObj& max);
// Slow operation -- wrap with DEV
void assertValid() const;
ChunkRangeMap::const_iterator upper_bound(const BSONObj& o) const { return _ranges.upper_bound(o); }
ChunkRangeMap::const_iterator lower_bound(const BSONObj& o) const { return _ranges.lower_bound(o); }
private:
// assumes nothing in this range exists in _ranges
void _insertRange(ChunkMap::const_iterator begin, const ChunkMap::const_iterator end);
ChunkRangeMap _ranges;
};
/* config.sharding
{ ns: 'alleyinsider.fs.chunks' ,
key: { ts : 1 } ,
shards: [ { min: 1, max: 100, server: a } , { min: 101, max: 200 , server : b } ]
}
*/
class ChunkManager {
public:
ChunkManager( string ns , ShardKeyPattern pattern , bool unique );
virtual ~ChunkManager();
string getns() const { return _ns; }
int numChunks() const { rwlock lk( _lock , false ); return _chunkMap.size(); }
bool hasShardKey( const BSONObj& obj );
void createFirstChunk( const Shard& shard );
ChunkPtr findChunk( const BSONObj& obj , bool retry = false );
ChunkPtr findChunkOnServer( const Shard& shard ) const;
const ShardKeyPattern& getShardKey() const { return _key; }
bool isUnique() const { return _unique; }
void maybeChunkCollection();
void getShardsForQuery( set<Shard>& shards , const BSONObj& query );
void getAllShards( set<Shard>& all );
void getShardsForRange(set<Shard>& shards, const BSONObj& min, const BSONObj& max); // [min, max)
string toString() const;
ShardChunkVersion getVersion( const Shard& shard ) const;
ShardChunkVersion getVersion() const;
/**
* this is just an increasing number of how many ChunkManagers we have so we know if something has been updated
*/
unsigned long long getSequenceNumber() const { return _sequenceNumber; }
void getInfo( BSONObjBuilder& b ){
b.append( "key" , _key.key() );
b.appendBool( "unique" , _unique );
}
/**
* @param me - so i don't get deleted before i'm done
*/
void drop( ChunkManagerPtr me );
void _printChunks() const;
int getCurrentDesiredChunkSize() const;
private:
void _reload();
void _reload_inlock();
void _load();
void ensureIndex_inlock();
string _ns;
ShardKeyPattern _key;
bool _unique;
ChunkMap _chunkMap;
ChunkRangeManager _chunkRanges;
set<Shard> _shards;
unsigned long long _sequenceNumber;
mutable RWLock _lock;
DistributedLock _nsLock;
friend class Chunk;
friend class ChunkRangeManager; // only needed for CRM::assertValid()
static AtomicUInt NextSequenceNumber;
bool _isValid() const;
};
// like BSONObjCmp. for use as an STL comparison functor
// key-order in "order" argument must match key-order in shardkey
class ChunkCmp {
public:
ChunkCmp( const BSONObj &order = BSONObj() ) : _cmp( order ) {}
bool operator()( const Chunk &l, const Chunk &r ) const {
return _cmp(l.getMin(), r.getMin());
}
bool operator()( const ptr<Chunk> l, const ptr<Chunk> r ) const {
return operator()(*l, *r);
}
// Also support ChunkRanges
bool operator()( const ChunkRange &l, const ChunkRange &r ) const {
return _cmp(l.getMin(), r.getMin());
}
bool operator()( const shared_ptr<ChunkRange> l, const shared_ptr<ChunkRange> r ) const {
return operator()(*l, *r);
}
private:
BSONObjCmp _cmp;
};
/*
struct chunk_lock {
chunk_lock( const Chunk* c ){
}
Chunk _c;
};
*/
inline string Chunk::genID() const { return genID(_manager->getns(), _min); }
bool setShardVersion( DBClientBase & conn , const string& ns , ShardChunkVersion version , bool authoritative , BSONObj& result );
} // namespace mongo
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