summaryrefslogtreecommitdiff
path: root/s/config.h
blob: cbefe7283ea4073dc0e3d68008e1881e233c071d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
// config.h

/**
*    Copyright (C) 2008 10gen Inc.
*
*    This program is free software: you can redistribute it and/or  modify
*    it under the terms of the GNU Affero General Public License, version 3,
*    as published by the Free Software Foundation.
*
*    This program is distributed in the hope that it will be useful,
*    but WITHOUT ANY WARRANTY; without even the implied warranty of
*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*    GNU Affero General Public License for more details.
*
*    You should have received a copy of the GNU Affero General Public License
*    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/* This file is things related to the "grid configuration":
   - what machines make up the db component of our cloud
   - where various ranges of things live
*/

#pragma once

#include "../db/namespace.h"
#include "../client/dbclient.h"
#include "../client/model.h"
#include "shardkey.h"
#include "shard.h"

namespace mongo {

    struct ShardNS {
        static string shard;
        
        static string database;
        static string collection;
        static string chunk;

        static string mongos;
        static string settings;
    };

    /**
     * Field names used in the 'shards' collection.
     */
    struct ShardFields {
        static BSONField<bool> draining;
        static BSONField<long long> maxSize;
        static BSONField<long long> currSize;
    };
        
    class Grid;
    class ConfigServer;

    class DBConfig;
    typedef boost::shared_ptr<DBConfig> DBConfigPtr;

    extern DBConfigPtr configServerPtr;
    extern ConfigServer& configServer;
    extern Grid grid;

    class ChunkManager;
    typedef shared_ptr<ChunkManager> ChunkManagerPtr;
    
    /**
     * top level configuration for a database
     */
    class DBConfig  {

        struct CollectionInfo {
            CollectionInfo(){
                _dirty = false;
                _dropped = false;
            }
            
            CollectionInfo( DBConfig * db , const BSONObj& in );
            
            bool isSharded() const {
                return _cm.get();
            }
            
            ChunkManagerPtr getCM() const {
                return _cm;
            }

            void shard( DBConfig * db , const string& ns , const ShardKeyPattern& key , bool unique );
            void unshard();

            bool isDirty() const { return _dirty; }
            bool wasDropped() const { return _dropped; }
            
            void save( const string& ns , DBClientBase* conn );
            

        private:
            ChunkManagerPtr _cm;
            bool _dirty;
            bool _dropped;
        };
        
        typedef map<string,CollectionInfo> Collections;
        
    public:

        DBConfig( string name ) 
            : _name( name ) , 
              _primary("config","") , 
              _shardingEnabled(false), 
              _lock("DBConfig"){
            assert( name.size() );
        }
        virtual ~DBConfig(){}
        
        string getName(){ return _name; };

        /**
         * @return if anything in this db is partitioned or not
         */
        bool isShardingEnabled(){
            return _shardingEnabled;
        }
        
        void enableSharding();
        ChunkManagerPtr shardCollection( const string& ns , ShardKeyPattern fieldsAndOrder , bool unique );
        
        /**
         * @return whether or not the 'ns' collection is partitioned
         */
        bool isSharded( const string& ns );
        
        ChunkManagerPtr getChunkManager( const string& ns , bool reload = false );
        
        /**
         * @return the correct for shard for the ns
         * if the namespace is sharded, will return NULL
         */
        const Shard& getShard( const string& ns );
        
        const Shard& getPrimary() const {
            uassert( 8041 , (string)"no primary shard configured for db: " + _name , _primary.ok() );
            return _primary;
        }
        
        void setPrimary( string s );

        bool load();
        bool reload();
        
        bool dropDatabase( string& errmsg );

        // model stuff

        // lockless loading
        void serialize(BSONObjBuilder& to);

        /**
         * if i need save in new format
         */
        bool unserialize(const BSONObj& from);

        void getAllShards(set<Shard>& shards) const;

    protected:

        /** 
            lockless
        */
        bool _isSharded( const string& ns );

        bool _dropShardedCollections( int& num, set<Shard>& allServers , string& errmsg );

        bool _load();
        bool _reload();
        void _save();

        
        /**
           @return true if there was sharding info to remove
         */
        bool removeSharding( const string& ns );

        string _name; // e.g. "alleyinsider"
        Shard _primary; // e.g. localhost , mongo.foo.com:9999
        bool _shardingEnabled;
        
        //map<string,CollectionInfo> _sharded; // { "alleyinsider.blog.posts" : { ts : 1 }  , ... ] - all ns that are sharded
        //map<string,ChunkManagerPtr> _shards; // this will only have entries for things that have been looked at

        Collections _collections;

        mongo::mutex _lock; // TODO: change to r/w lock ??

        friend class Grid;
        friend class ChunkManager;
    };

    /**
     * stores meta-information about the grid
     * TODO: used shard_ptr for DBConfig pointers
     */
    class Grid {
    public:
        Grid() : _lock( "Grid" ) , _allowLocalShard( true ) { }

        /**
         * gets the config the db.
         * will return an empty DBConfig if not in db already
         */
        DBConfigPtr getDBConfig( string ns , bool create=true );
        
        /**
         * removes db entry.
         * on next getDBConfig call will fetch from db
         */
        void removeDB( string db );

        /**
         * @return true if shards and config servers are allowed to use 'localhost' in address
         */
        bool allowLocalHost() const;

        /**
         * @param whether to allow shards and config servers to use 'localhost' in address
         */
        void setAllowLocalHost( bool allow );

        /**
         *
         * addShard will create a new shard in the grid. It expects a mongod process to be runing
         * on the provided address.
         * TODO - add the mongod's databases to the grid
         *
         * @param name is an optional string with the name of the shard. if ommited, grid will
         * generate one and update the parameter.
         * @param host is the complete address of the machine where the shard will be
         * @param maxSize is the optional space quota in bytes. Zeros means there's no limitation to
         * space usage
         * @param errMsg is the error description in case the operation failed. 
         * @return true if shard was successfully added.
         */
        bool addShard( string* name , const string& host , long long maxSize , string* errMsg );

        /**
         * @return true if the config database knows about a host 'name'
         */
        bool knowAboutShard( const string& name ) const;
        
        /**
         * @return true if the chunk balancing functionality is enabled
         */
        bool shouldBalance() const;

        unsigned long long getNextOpTime() const;

    private:
        mongo::mutex              _lock;            // protects _databases; TODO: change to r/w lock ??
        map<string, DBConfigPtr > _databases;       // maps ns to DBConfig's
        bool                      _allowLocalShard; // can 'localhost' be used in shard addresses?

        /**
         * @param name is the chose name for the shard. Parameter is mandatory.
         * @return true if it managed to generate a shard name. May return false if (currently)
         * 10000 shard 
         */
        bool _getNewShardName( string* name ) const;

    };

    class ConfigServer : public DBConfig {
    public:

        ConfigServer();
        ~ConfigServer();
        
        bool ok(){
            return _primary.ok();
        }
        
        virtual string modelServer(){
            uassert( 10190 ,  "ConfigServer not setup" , _primary.ok() );
            return _primary.getConnString();
        }
        
        /**
           call at startup, this will initiate connection to the grid db 
        */
        bool init( vector<string> configHosts );
        
        bool init( string s );

        bool allUp();
        bool allUp( string& errmsg );
        
        int dbConfigVersion();
        int dbConfigVersion( DBClientBase& conn );
        
        void reloadSettings();

        /**
         * @return 0 = ok, otherwise error #
         */
        int checkConfigVersion( bool upgrade );
        
        /**
         * log a change to config.changes 
         * @param what e.g. "split" , "migrate"
         * @param msg any more info
         */
        void logChange( const string& what , const string& ns , const BSONObj& detail = BSONObj() );

        ConnectionString getConnectionString() const {
            return ConnectionString( _primary.getConnString() , ConnectionString::SYNC );
        }

        static int VERSION;
        
    private:
        string getHost( string name , bool withPort );
    };

} // namespace mongo