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// engine.cpp
#include "stdafx.h"
#include "engine.h"
#include "../util/file.h"
namespace mongo {
Scope::Scope(){
}
Scope::~Scope(){
}
ScriptEngine::ScriptEngine(){
}
ScriptEngine::~ScriptEngine(){
}
int Scope::invoke( const char* code , const BSONObj& args ){
ScriptingFunction func = createFunction( code );
uassert( "compile failed" , func );
return invoke( func , args );
}
bool Scope::execFile( const string& filename , bool printResult , bool reportError , bool assertOnError ){
path p( filename );
if ( is_directory( p ) ){
cerr << "can't read directory [" << filename << "]" << endl;
if ( assertOnError )
assert( 0 );
return false;
}
File f;
f.open( filename.c_str() );
char * data = (char*)malloc( f.len() + 1 );
data[f.len()] = 0;
f.read( 0 , data , f.len() );
return exec( data , filename , printResult , reportError , assertOnError );
}
ScriptEngine * globalScriptEngine;
}
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