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/* connpool.cpp
*/
/* Copyright 2009 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects
* for all of the code used other than as permitted herein. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you do not
* wish to do so, delete this exception statement from your version. If you
* delete this exception statement from all source files in the program,
* then also delete it in the license file.
*/
// _ todo: reconnect?
#define MONGO_LOG_DEFAULT_COMPONENT ::mongo::logger::LogComponent::kNetwork
#include "mongo/platform/basic.h"
#include "mongo/client/connpool.h"
#include <string>
#include "mongo/client/connection_string.h"
#include "mongo/client/global_conn_pool.h"
#include "mongo/client/replica_set_monitor.h"
#include "mongo/client/syncclusterconnection.h"
#include "mongo/executor/connection_pool_stats.h"
#include "mongo/util/exit.h"
#include "mongo/util/log.h"
namespace mongo {
using std::endl;
using std::list;
using std::map;
using std::set;
using std::string;
using std::vector;
// ------ PoolForHost ------
PoolForHost::~PoolForHost() {
clear();
}
void PoolForHost::clear() {
while (!_pool.empty()) {
StoredConnection sc = _pool.top();
delete sc.conn;
_pool.pop();
}
}
void PoolForHost::done(DBConnectionPool* pool, DBClientBase* c) {
bool isFailed = c->isFailed();
--_checkedOut;
// Remember that this host had a broken connection for later
if (isFailed)
reportBadConnectionAt(c->getSockCreationMicroSec());
if (isFailed ||
// Another (later) connection was reported as broken to this host
(c->getSockCreationMicroSec() < _minValidCreationTimeMicroSec) ||
// We have a pool size that we need to enforce
(_maxPoolSize >= 0 && static_cast<int>(_pool.size()) >= _maxPoolSize)) {
pool->onDestroy(c);
delete c;
} else {
// The connection is probably fine, save for later
_pool.push(c);
}
}
void PoolForHost::reportBadConnectionAt(uint64_t microSec) {
if (microSec != DBClientBase::INVALID_SOCK_CREATION_TIME &&
microSec > _minValidCreationTimeMicroSec) {
_minValidCreationTimeMicroSec = microSec;
log() << "Detected bad connection created at " << _minValidCreationTimeMicroSec
<< " microSec, clearing pool for " << _hostName << " of " << _pool.size()
<< " connections" << endl;
clear();
}
}
bool PoolForHost::isBadSocketCreationTime(uint64_t microSec) {
return microSec != DBClientBase::INVALID_SOCK_CREATION_TIME &&
microSec <= _minValidCreationTimeMicroSec;
}
DBClientBase* PoolForHost::get(DBConnectionPool* pool, double socketTimeout) {
time_t now = time(0);
while (!_pool.empty()) {
StoredConnection sc = _pool.top();
_pool.pop();
if (!sc.ok(now)) {
pool->onDestroy(sc.conn);
delete sc.conn;
continue;
}
verify(sc.conn->getSoTimeout() == socketTimeout);
++_checkedOut;
return sc.conn;
}
return NULL;
}
void PoolForHost::flush() {
while (!_pool.empty()) {
StoredConnection c = _pool.top();
_pool.pop();
delete c.conn;
}
}
void PoolForHost::getStaleConnections(vector<DBClientBase*>& stale) {
time_t now = time(0);
vector<StoredConnection> all;
while (!_pool.empty()) {
StoredConnection c = _pool.top();
_pool.pop();
if (c.ok(now))
all.push_back(c);
else
stale.push_back(c.conn);
}
for (size_t i = 0; i < all.size(); i++) {
_pool.push(all[i]);
}
}
PoolForHost::StoredConnection::StoredConnection(DBClientBase* c) {
conn = c;
when = time(0);
}
bool PoolForHost::StoredConnection::ok(time_t now) {
// Poke the connection to see if we're still ok
return conn->isStillConnected();
}
void PoolForHost::createdOne(DBClientBase* base) {
if (_created == 0)
_type = base->type();
++_created;
// _checkedOut is used to indicate the number of in-use connections so
// though we didn't actually check this connection out, we bump it here.
++_checkedOut;
}
void PoolForHost::initializeHostName(const std::string& hostName) {
if (_hostName.empty()) {
_hostName = hostName;
}
}
// ------ DBConnectionPool ------
const int PoolForHost::kPoolSizeUnlimited(-1);
DBConnectionPool::DBConnectionPool()
: _name("dbconnectionpool"),
_maxPoolSize(PoolForHost::kPoolSizeUnlimited),
_hooks(new list<DBConnectionHook*>()) {}
DBClientBase* DBConnectionPool::_get(const string& ident, double socketTimeout) {
uassert(17382, "Can't use connection pool during shutdown", !inShutdown());
stdx::lock_guard<stdx::mutex> L(_mutex);
PoolForHost& p = _pools[PoolKey(ident, socketTimeout)];
p.setMaxPoolSize(_maxPoolSize);
p.initializeHostName(ident);
return p.get(this, socketTimeout);
}
DBClientBase* DBConnectionPool::_finishCreate(const string& host,
double socketTimeout,
DBClientBase* conn) {
{
stdx::lock_guard<stdx::mutex> L(_mutex);
PoolForHost& p = _pools[PoolKey(host, socketTimeout)];
p.setMaxPoolSize(_maxPoolSize);
p.initializeHostName(host);
p.createdOne(conn);
}
try {
onCreate(conn);
onHandedOut(conn);
} catch (std::exception&) {
delete conn;
throw;
}
return conn;
}
DBClientBase* DBConnectionPool::get(const ConnectionString& url, double socketTimeout) {
DBClientBase* c = _get(url.toString(), socketTimeout);
if (c) {
try {
onHandedOut(c);
} catch (std::exception&) {
delete c;
throw;
}
return c;
}
string errmsg;
c = url.connect(errmsg, socketTimeout);
uassert(13328, _name + ": connect failed " + url.toString() + " : " + errmsg, c);
return _finishCreate(url.toString(), socketTimeout, c);
}
DBClientBase* DBConnectionPool::get(const string& host, double socketTimeout) {
DBClientBase* c = _get(host, socketTimeout);
if (c) {
try {
onHandedOut(c);
} catch (std::exception&) {
delete c;
throw;
}
return c;
}
const ConnectionString cs(uassertStatusOK(ConnectionString::parse(host)));
string errmsg;
c = cs.connect(errmsg, socketTimeout);
if (!c)
throw SocketException(SocketException::CONNECT_ERROR,
host,
11002,
str::stream() << _name << " error: " << errmsg);
return _finishCreate(host, socketTimeout, c);
}
void DBConnectionPool::onRelease(DBClientBase* conn) {
if (_hooks->empty()) {
return;
}
for (list<DBConnectionHook*>::iterator i = _hooks->begin(); i != _hooks->end(); i++) {
(*i)->onRelease(conn);
}
}
void DBConnectionPool::release(const string& host, DBClientBase* c) {
onRelease(c);
stdx::lock_guard<stdx::mutex> L(_mutex);
_pools[PoolKey(host, c->getSoTimeout())].done(this, c);
}
DBConnectionPool::~DBConnectionPool() {
// connection closing is handled by ~PoolForHost
}
void DBConnectionPool::flush() {
stdx::lock_guard<stdx::mutex> L(_mutex);
for (PoolMap::iterator i = _pools.begin(); i != _pools.end(); i++) {
PoolForHost& p = i->second;
p.flush();
}
}
void DBConnectionPool::clear() {
stdx::lock_guard<stdx::mutex> L(_mutex);
LOG(2) << "Removing connections on all pools owned by " << _name << endl;
for (PoolMap::iterator iter = _pools.begin(); iter != _pools.end(); ++iter) {
iter->second.clear();
}
}
void DBConnectionPool::removeHost(const string& host) {
stdx::lock_guard<stdx::mutex> L(_mutex);
LOG(2) << "Removing connections from all pools for host: " << host << endl;
for (PoolMap::iterator i = _pools.begin(); i != _pools.end(); ++i) {
const string& poolHost = i->first.ident;
if (!serverNameCompare()(host, poolHost) && !serverNameCompare()(poolHost, host)) {
// hosts are the same
i->second.clear();
}
}
}
void DBConnectionPool::addHook(DBConnectionHook* hook) {
_hooks->push_back(hook);
}
void DBConnectionPool::onCreate(DBClientBase* conn) {
if (_hooks->size() == 0)
return;
for (list<DBConnectionHook*>::iterator i = _hooks->begin(); i != _hooks->end(); i++) {
(*i)->onCreate(conn);
}
}
void DBConnectionPool::onHandedOut(DBClientBase* conn) {
if (_hooks->size() == 0)
return;
for (list<DBConnectionHook*>::iterator i = _hooks->begin(); i != _hooks->end(); i++) {
(*i)->onHandedOut(conn);
}
}
void DBConnectionPool::onDestroy(DBClientBase* conn) {
if (_hooks->size() == 0)
return;
for (list<DBConnectionHook*>::iterator i = _hooks->begin(); i != _hooks->end(); i++) {
(*i)->onDestroy(conn);
}
}
void DBConnectionPool::appendConnectionStats(executor::ConnectionPoolStats* stats) const {
{
stdx::lock_guard<stdx::mutex> lk(_mutex);
for (PoolMap::const_iterator i = _pools.begin(); i != _pools.end(); ++i) {
if (i->second.numCreated() == 0)
continue;
// Mongos may use either a replica set uri or a list of addresses as
// the identifier here, so we always take the first server parsed out
// as our label for connPoolStats. Note that these stats will collide
// with any existing stats for the chosen host.
auto uri = ConnectionString::parse(i->first.ident);
invariant(uri.isOK());
HostAndPort host = uri.getValue().getServers().front();
executor::ConnectionStatsPerHost hostStats{
static_cast<size_t>(i->second.numInUse()),
static_cast<size_t>(i->second.numAvailable()),
static_cast<size_t>(i->second.numCreated())};
stats->updateStatsForHost(host, hostStats);
}
}
}
bool DBConnectionPool::serverNameCompare::operator()(const string& a, const string& b) const {
const char* ap = a.c_str();
const char* bp = b.c_str();
while (true) {
if (*ap == '\0' || *ap == '/') {
if (*bp == '\0' || *bp == '/')
return false; // equal strings
else
return true; // a is shorter
}
if (*bp == '\0' || *bp == '/')
return false; // b is shorter
if (*ap < *bp)
return true;
else if (*ap > *bp)
return false;
++ap;
++bp;
}
verify(false);
}
bool DBConnectionPool::poolKeyCompare::operator()(const PoolKey& a, const PoolKey& b) const {
if (DBConnectionPool::serverNameCompare()(a.ident, b.ident))
return true;
if (DBConnectionPool::serverNameCompare()(b.ident, a.ident))
return false;
return a.timeout < b.timeout;
}
bool DBConnectionPool::isConnectionGood(const string& hostName, DBClientBase* conn) {
if (conn == NULL) {
return false;
}
if (conn->isFailed()) {
return false;
}
{
stdx::lock_guard<stdx::mutex> sl(_mutex);
PoolForHost& pool = _pools[PoolKey(hostName, conn->getSoTimeout())];
if (pool.isBadSocketCreationTime(conn->getSockCreationMicroSec())) {
return false;
}
}
return true;
}
void DBConnectionPool::taskDoWork() {
vector<DBClientBase*> toDelete;
{
// we need to get the connections inside the lock
// but we can actually delete them outside
stdx::lock_guard<stdx::mutex> lk(_mutex);
for (PoolMap::iterator i = _pools.begin(); i != _pools.end(); ++i) {
i->second.getStaleConnections(toDelete);
}
}
for (size_t i = 0; i < toDelete.size(); i++) {
try {
onDestroy(toDelete[i]);
delete toDelete[i];
} catch (...) {
// we don't care if there was a socket error
}
}
}
// ------ ScopedDbConnection ------
ScopedDbConnection::ScopedDbConnection(const std::string& host, double socketTimeout)
: _host(host), _conn(globalConnPool.get(host, socketTimeout)), _socketTimeout(socketTimeout) {
_setSocketTimeout();
}
ScopedDbConnection::ScopedDbConnection(const ConnectionString& host, double socketTimeout)
: _host(host.toString()),
_conn(globalConnPool.get(host, socketTimeout)),
_socketTimeout(socketTimeout) {
_setSocketTimeout();
}
void ScopedDbConnection::done() {
if (!_conn) {
return;
}
globalConnPool.release(_host, _conn);
_conn = NULL;
}
void ScopedDbConnection::_setSocketTimeout() {
if (!_conn)
return;
if (_conn->type() == ConnectionString::MASTER)
((DBClientConnection*)_conn)->setSoTimeout(_socketTimeout);
else if (_conn->type() == ConnectionString::SYNC)
((SyncClusterConnection*)_conn)->setAllSoTimeouts(_socketTimeout);
}
ScopedDbConnection::~ScopedDbConnection() {
if (_conn) {
if (_conn->isFailed()) {
if (_conn->getSockCreationMicroSec() == DBClientBase::INVALID_SOCK_CREATION_TIME) {
kill();
} else {
// The pool takes care of deleting the failed connection - this
// will also trigger disposal of older connections in the pool
done();
}
} else {
/* see done() comments above for why we log this line */
log() << "scoped connection to " << _conn->getServerAddress()
<< " not being returned to the pool" << endl;
kill();
}
}
}
void ScopedDbConnection::clearPool() {
globalConnPool.clear();
}
AtomicInt32 AScopedConnection::_numConnections;
} // namespace mongo
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