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|
/**
* Copyright (C) 2018-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
/**
* Connect to a Mongo database as a database, from C++.
*/
#define MONGO_LOG_DEFAULT_COMPONENT ::mongo::logger::LogComponent::kNetwork
#include "mongo/platform/basic.h"
#include "mongo/client/dbclient_connection.h"
#include <algorithm>
#include <functional>
#include <memory>
#include <utility>
#include "mongo/base/status.h"
#include "mongo/base/status_with.h"
#include "mongo/bson/util/bson_extract.h"
#include "mongo/bson/util/builder.h"
#include "mongo/client/authenticate.h"
#include "mongo/client/constants.h"
#include "mongo/client/dbclient_cursor.h"
#include "mongo/client/replica_set_monitor.h"
#include "mongo/config.h"
#include "mongo/db/auth/user_name.h"
#include "mongo/db/client.h"
#include "mongo/db/commands.h"
#include "mongo/db/commands/test_commands_enabled.h"
#include "mongo/db/json.h"
#include "mongo/db/namespace_string.h"
#include "mongo/db/query/killcursors_request.h"
#include "mongo/db/server_options.h"
#include "mongo/db/wire_version.h"
#include "mongo/executor/remote_command_request.h"
#include "mongo/executor/remote_command_response.h"
#include "mongo/rpc/get_status_from_command_result.h"
#include "mongo/rpc/metadata/client_metadata.h"
#include "mongo/s/stale_exception.h"
#include "mongo/stdx/mutex.h"
#include "mongo/util/assert_util.h"
#include "mongo/util/concurrency/mutex.h"
#include "mongo/util/debug_util.h"
#include "mongo/util/log.h"
#include "mongo/util/net/socket_exception.h"
#include "mongo/util/net/socket_utils.h"
#include "mongo/util/net/ssl_manager.h"
#include "mongo/util/net/ssl_options.h"
#include "mongo/util/password_digest.h"
#include "mongo/util/time_support.h"
#include "mongo/util/version.h"
namespace mongo {
using std::endl;
using std::map;
using std::string;
using std::unique_ptr;
MONGO_FAIL_POINT_DEFINE(dbClientConnectionDisableChecksum);
namespace {
/**
* RAII class to force usage of OP_QUERY on a connection.
*/
class ScopedForceOpQuery {
public:
ScopedForceOpQuery(DBClientBase* conn)
: _conn(conn), _oldProtos(conn->getClientRPCProtocols()) {
_conn->setClientRPCProtocols(rpc::supports::kOpQueryOnly);
}
~ScopedForceOpQuery() {
_conn->setClientRPCProtocols(_oldProtos);
}
private:
DBClientBase* const _conn;
const rpc::ProtocolSet _oldProtos;
};
/**
* Initializes the wire version of conn, and returns the isMaster reply.
*/
executor::RemoteCommandResponse initWireVersion(DBClientConnection* conn,
StringData applicationName,
const MongoURI& uri,
std::vector<std::string>* saslMechsForAuth) {
try {
// We need to force the usage of OP_QUERY on this command, even if we have previously
// detected support for OP_MSG on a connection. This is necessary to handle the case
// where we reconnect to an older version of MongoDB running at the same host/port.
ScopedForceOpQuery forceOpQuery{conn};
BSONObjBuilder bob;
bob.append("isMaster", 1);
if (!uri.getUser().empty()) {
const auto authDatabase = uri.getAuthenticationDatabase();
UserName user(uri.getUser(), authDatabase);
bob.append("saslSupportedMechs", user.getUnambiguousName());
}
if (getTestCommandsEnabled()) {
// Only include the host:port of this process in the isMaster command request if test
// commands are enabled. mongobridge uses this field to identify the process opening a
// connection to it.
StringBuilder sb;
sb << getHostName() << ':' << serverGlobalParams.port;
bob.append("hostInfo", sb.str());
}
auto versionString = VersionInfoInterface::instance().version();
Status serializeStatus = ClientMetadata::serialize(
"MongoDB Internal Client", versionString, applicationName, &bob);
if (!serializeStatus.isOK()) {
return serializeStatus;
}
conn->getCompressorManager().clientBegin(&bob);
if (WireSpec::instance().isInternalClient) {
WireSpec::appendInternalClientWireVersion(WireSpec::instance().outgoing, &bob);
}
Date_t start{Date_t::now()};
auto result = conn->runCommand(OpMsgRequest::fromDBAndBody("admin", bob.obj()));
Date_t finish{Date_t::now()};
BSONObj isMasterObj = result->getCommandReply().getOwned();
if (isMasterObj.hasField("minWireVersion") && isMasterObj.hasField("maxWireVersion")) {
int minWireVersion = isMasterObj["minWireVersion"].numberInt();
int maxWireVersion = isMasterObj["maxWireVersion"].numberInt();
conn->setWireVersions(minWireVersion, maxWireVersion);
}
if (isMasterObj.hasField("saslSupportedMechs") &&
isMasterObj["saslSupportedMechs"].type() == Array) {
auto array = isMasterObj["saslSupportedMechs"].Array();
for (const auto& elem : array) {
saslMechsForAuth->push_back(elem.checkAndGetStringData().toString());
}
}
conn->getCompressorManager().clientFinish(isMasterObj);
return executor::RemoteCommandResponse{std::move(isMasterObj), finish - start};
} catch (...) {
return exceptionToStatus();
}
}
} // namespace
void DBClientConnection::_auth(const BSONObj& params) {
if (autoReconnect) {
/* note we remember the auth info before we attempt to auth -- if the connection is broken,
* we will then have it for the next autoreconnect attempt.
*/
authCache[params[auth::getSaslCommandUserDBFieldName()].str()] = params.getOwned();
}
DBClientBase::_auth(params);
}
Status DBClientConnection::authenticateInternalUser() {
if (autoReconnect) {
_internalAuthOnReconnect = true;
}
return DBClientBase::authenticateInternalUser();
}
bool DBClientConnection::connect(const HostAndPort& server,
StringData applicationName,
std::string& errmsg) {
auto connectStatus = connect(server, applicationName);
if (!connectStatus.isOK()) {
errmsg = connectStatus.reason();
return false;
}
return true;
}
Status DBClientConnection::connect(const HostAndPort& serverAddress, StringData applicationName) {
auto connectStatus = connectSocketOnly(serverAddress);
if (!connectStatus.isOK()) {
return connectStatus;
}
// NOTE: If the 'applicationName' parameter is a view of the '_applicationName' member, as
// happens, for instance, in the call to DBClientConnection::connect from
// DBClientConnection::_checkConnection then the following line will invalidate the
// 'applicationName' parameter, since the memory that it views within _applicationName will be
// freed. Do not reference the 'applicationName' parameter after this line. If you need to
// access the application name, do it through the _applicationName member.
_applicationName = applicationName.toString();
auto swIsMasterReply = initWireVersion(this, _applicationName, _uri, &_saslMechsForAuth);
if (!swIsMasterReply.isOK()) {
_markFailed(kSetFlag);
return swIsMasterReply.status;
}
// Ensure that the isMaster response is "ok:1".
auto isMasterStatus = getStatusFromCommandResult(swIsMasterReply.data);
if (!isMasterStatus.isOK()) {
return isMasterStatus;
}
auto swProtocolSet = rpc::parseProtocolSetFromIsMasterReply(swIsMasterReply.data);
if (!swProtocolSet.isOK()) {
return swProtocolSet.getStatus();
}
{
// The Server Discovery and Monitoring (SDAM) specification identifies a replica set member
// as either (a) having a "setName" field in the isMaster response, or (b) having
// "isreplicaset: true" in the isMaster response.
//
// https://github.com/mongodb/specifications/blob/c386e23724318e2fa82f4f7663d77581b755b2c3/
// source/server-discovery-and-monitoring/server-discovery-and-monitoring.rst#type
const bool hasSetNameField = swIsMasterReply.data.hasField("setName");
const bool isReplicaSetField = swIsMasterReply.data.getBoolField("isreplicaset");
_isReplicaSetMember = hasSetNameField || isReplicaSetField;
}
{
std::string msgField;
auto msgFieldExtractStatus = bsonExtractStringField(swIsMasterReply.data, "msg", &msgField);
if (msgFieldExtractStatus == ErrorCodes::NoSuchKey) {
_isMongos = false;
} else if (!msgFieldExtractStatus.isOK()) {
return msgFieldExtractStatus;
} else {
_isMongos = (msgField == "isdbgrid");
}
}
auto validateStatus =
rpc::validateWireVersion(WireSpec::instance().outgoing, swProtocolSet.getValue().version);
if (!validateStatus.isOK()) {
warning() << "remote host has incompatible wire version: " << validateStatus;
return validateStatus;
}
_setServerRPCProtocols(swProtocolSet.getValue().protocolSet);
auto negotiatedProtocol = rpc::negotiate(
getServerRPCProtocols(), rpc::computeProtocolSet(WireSpec::instance().outgoing));
if (!negotiatedProtocol.isOK()) {
return negotiatedProtocol.getStatus();
}
if (_hook) {
auto validationStatus = _hook(swIsMasterReply);
if (!validationStatus.isOK()) {
// Disconnect and mark failed.
_markFailed(kReleaseSession);
return validationStatus;
}
}
return Status::OK();
}
Status DBClientConnection::connectSocketOnly(const HostAndPort& serverAddress) {
_serverAddress = serverAddress;
_markFailed(kReleaseSession);
if (_stayFailed.load()) {
// This is just an optimization so we don't waste time connecting just to throw it away.
// The check below is the one that is important for correctness.
return makeSocketError(SocketErrorKind::FAILED_STATE, toString());
}
if (serverAddress.host().empty()) {
return Status(ErrorCodes::InvalidOptions,
str::stream() << "couldn't connect to server " << _serverAddress.toString()
<< ", host is empty");
}
if (serverAddress.host() == "0.0.0.0") {
return Status(ErrorCodes::InvalidOptions,
str::stream() << "couldn't connect to server " << _serverAddress.toString()
<< ", address resolved to 0.0.0.0");
}
auto sws = getGlobalServiceContext()->getTransportLayer()->connect(
serverAddress, _uri.getSSLMode(), _socketTimeout.value_or(Milliseconds{5000}));
if (!sws.isOK()) {
return Status(ErrorCodes::HostUnreachable,
str::stream() << "couldn't connect to server " << _serverAddress.toString()
<< ", connection attempt failed: " << sws.getStatus());
}
{
stdx::lock_guard<stdx::mutex> lk(_sessionMutex);
if (_stayFailed.load()) {
// This object is still in a failed state. The session we just created will be destroyed
// immediately since we aren't holding on to it.
return makeSocketError(SocketErrorKind::FAILED_STATE, toString());
}
_session = std::move(sws.getValue());
_failed.store(false);
}
_sessionCreationMicros = curTimeMicros64();
_lastConnectivityCheck = Date_t::now();
_session->setTimeout(_socketTimeout);
_session->setTags(_tagMask);
LOG(1) << "connected to server " << toString();
return Status::OK();
}
void DBClientConnection::logout(const string& dbname, BSONObj& info) {
authCache.erase(dbname);
_internalAuthOnReconnect = false;
runCommand(dbname, BSON("logout" << 1), info);
}
std::pair<rpc::UniqueReply, DBClientBase*> DBClientConnection::runCommandWithTarget(
OpMsgRequest request) {
auto out = DBClientBase::runCommandWithTarget(std::move(request));
if (!_parentReplSetName.empty()) {
const auto replyBody = out.first->getCommandReply();
if (!isOk(replyBody)) {
handleNotMasterResponse(replyBody, "errmsg");
}
}
return out;
}
std::pair<rpc::UniqueReply, std::shared_ptr<DBClientBase>> DBClientConnection::runCommandWithTarget(
OpMsgRequest request, std::shared_ptr<DBClientBase> me) {
auto out = DBClientBase::runCommandWithTarget(std::move(request), std::move(me));
if (!_parentReplSetName.empty()) {
const auto replyBody = out.first->getCommandReply();
if (!isOk(replyBody)) {
handleNotMasterResponse(replyBody, "errmsg");
}
}
return out;
}
rpc::UniqueReply DBClientConnection::parseCommandReplyMessage(const std::string& host,
const Message& replyMsg) {
try {
return DBClientBase::parseCommandReplyMessage(host, std::move(replyMsg));
} catch (const DBException& ex) {
if (ErrorCodes::isConnectionFatalMessageParseError(ex.code())) {
_markFailed(kEndSession);
}
throw;
}
}
void DBClientConnection::_markFailed(FailAction action) {
_failed.store(true);
if (_session) {
if (action == kEndSession) {
_session->end();
} else if (action == kReleaseSession) {
transport::SessionHandle destroyedOutsideMutex;
stdx::lock_guard<stdx::mutex> lk(_sessionMutex);
_session.swap(destroyedOutsideMutex);
}
}
}
bool DBClientConnection::isStillConnected() {
// This method tries to figure out whether the connection is still open, but with several
// caveats.
// If we don't have a _session then we are definitely not connected. If we've been marked failed
// then we are supposed to pretend that we aren't connected, even though we may be.
// HOWEVER, some unit tests have poorly designed mocks that never populate _session, even when
// the DBClientConnection should be considered healthy and connected.
if (_stayFailed.load()) {
// Ensures there is no chance that a perma-failed connection can go back into a pool.
return false;
} else if (!_session) {
// This should always return false in practice, but needs to do this to work around poorly
// designed mocks as described above.
return !_failed.load();
} else if (_failed.load()) {
return false;
}
// Checking whether the socket actually has an error by calling _session->isConnected()
// is actually pretty expensive, so we cache the result for 5 seconds
auto now = getGlobalServiceContext()->getFastClockSource()->now();
if (now - _lastConnectivityCheck < Seconds{5}) {
return true;
}
_lastConnectivityCheck = now;
// This will poll() the underlying socket and do a 1 byte recv to see if the connection
// has been closed.
if (_session->isConnected())
return true;
_markFailed(kSetFlag);
return false;
}
void DBClientConnection::setTags(transport::Session::TagMask tags) {
_tagMask = tags;
if (!_session)
return;
_session->setTags(tags);
}
void DBClientConnection::shutdownAndDisallowReconnect() {
stdx::lock_guard<stdx::mutex> lk(_sessionMutex);
_stayFailed.store(true);
_markFailed(kEndSession);
}
void DBClientConnection::_checkConnection() {
dassert(_failed.load()); // only called when in failed state.
if (!autoReconnect)
throwSocketError(SocketErrorKind::FAILED_STATE, toString());
// Don't hammer reconnects, backoff if needed
sleepFor(_autoReconnectBackoff.nextSleep());
LOG(_logLevel) << "trying reconnect to " << toString() << endl;
string errmsg;
auto connectStatus = connect(_serverAddress, _applicationName);
if (!connectStatus.isOK()) {
_markFailed(kSetFlag);
LOG(_logLevel) << "reconnect " << toString() << " failed " << errmsg << endl;
if (connectStatus == ErrorCodes::IncompatibleCatalogManager) {
uassertStatusOK(connectStatus); // Will always throw
} else {
throwSocketError(SocketErrorKind::CONNECT_ERROR, connectStatus.reason());
}
}
LOG(_logLevel) << "reconnect " << toString() << " ok" << endl;
if (_internalAuthOnReconnect) {
uassertStatusOK(authenticateInternalUser());
} else {
for (const auto& kv : authCache) {
try {
DBClientConnection::_auth(kv.second);
} catch (ExceptionFor<ErrorCodes::AuthenticationFailed>& ex) {
LOG(_logLevel) << "reconnect: auth failed "
<< kv.second[auth::getSaslCommandUserDBFieldName()]
<< kv.second[auth::getSaslCommandUserFieldName()] << ' ' << ex.what()
<< std::endl;
}
}
}
}
void DBClientConnection::setSoTimeout(double timeout) {
Milliseconds::rep timeoutMs = std::floor(timeout * 1000);
if (timeout <= 0) {
_socketTimeout = boost::none;
} else if (timeoutMs >= Milliseconds::max().count()) {
_socketTimeout = Milliseconds::max();
} else {
_socketTimeout = Milliseconds{timeoutMs};
}
if (_session) {
_session->setTimeout(_socketTimeout);
}
}
uint64_t DBClientConnection::getSockCreationMicroSec() const {
if (_session) {
return _sessionCreationMicros;
} else {
return INVALID_SOCK_CREATION_TIME;
}
}
unsigned long long DBClientConnection::query(std::function<void(DBClientCursorBatchIterator&)> f,
const NamespaceStringOrUUID& nsOrUuid,
Query query,
const BSONObj* fieldsToReturn,
int queryOptions,
int batchSize) {
if (!(queryOptions & QueryOption_Exhaust) || !(availableOptions() & QueryOption_Exhaust)) {
return DBClientBase::query(f, nsOrUuid, query, fieldsToReturn, queryOptions, batchSize);
}
// mask options
queryOptions &= (int)(QueryOption_NoCursorTimeout | QueryOption_SlaveOk | QueryOption_Exhaust);
unique_ptr<DBClientCursor> c(
this->query(nsOrUuid, query, 0, 0, fieldsToReturn, queryOptions, batchSize));
uassert(13386, "socket error for mapping query", c.get());
unsigned long long n = 0;
try {
while (1) {
while (c->moreInCurrentBatch()) {
DBClientCursorBatchIterator i(*c);
f(i);
n += i.n();
}
if (!c->more())
break;
}
} catch (std::exception&) {
/* connection CANNOT be used anymore as more data may be on the way from the server.
we have to reconnect.
*/
_markFailed(kEndSession);
throw;
}
return n;
}
DBClientConnection::DBClientConnection(bool _autoReconnect,
double so_timeout,
MongoURI uri,
const HandshakeValidationHook& hook)
: autoReconnect(_autoReconnect),
_autoReconnectBackoff(Seconds(1), Seconds(2)),
_hook(hook),
_uri(std::move(uri)) {
_numConnections.fetchAndAdd(1);
}
void DBClientConnection::say(Message& toSend, bool isRetry, string* actualServer) {
checkConnection();
auto killSessionOnError = makeGuard([this] { _markFailed(kEndSession); });
toSend.header().setId(nextMessageId());
toSend.header().setResponseToMsgId(0);
if (!MONGO_unlikely(dbClientConnectionDisableChecksum.shouldFail())) {
#ifdef MONGO_CONFIG_SSL
if (!SSLPeerInfo::forSession(_session).isTLS) {
OpMsg::appendChecksum(&toSend);
}
#else
OpMsg::appendChecksum(&toSend);
#endif
}
uassertStatusOK(
_session->sinkMessage(uassertStatusOK(_compressorManager.compressMessage(toSend))));
killSessionOnError.dismiss();
}
bool DBClientConnection::recv(Message& m, int lastRequestId) {
auto killSessionOnError = makeGuard([this] { _markFailed(kEndSession); });
auto swm = _session->sourceMessage();
if (!swm.isOK()) {
return false;
}
m = std::move(swm.getValue());
uassert(40570,
"Response ID did not match the sent message ID.",
m.header().getResponseToMsgId() == lastRequestId);
if (m.operation() == dbCompressed) {
m = uassertStatusOK(_compressorManager.decompressMessage(m));
}
killSessionOnError.dismiss();
return true;
}
bool DBClientConnection::call(Message& toSend,
Message& response,
bool assertOk,
string* actualServer) {
checkConnection();
auto killSessionOnError = makeGuard([this] { _markFailed(kEndSession); });
auto maybeThrow = [&](const auto& errStatus) {
if (assertOk)
uasserted(10278,
str::stream() << "dbclient error communicating with server "
<< getServerAddress() << ": " << redact(errStatus));
return false;
};
toSend.header().setId(nextMessageId());
toSend.header().setResponseToMsgId(0);
if (!MONGO_unlikely(dbClientConnectionDisableChecksum.shouldFail())) {
#ifdef MONGO_CONFIG_SSL
if (!SSLPeerInfo::forSession(_session).isTLS) {
OpMsg::appendChecksum(&toSend);
}
#else
OpMsg::appendChecksum(&toSend);
#endif
}
auto swm = _compressorManager.compressMessage(toSend);
uassertStatusOK(swm.getStatus());
auto sinkStatus = _session->sinkMessage(swm.getValue());
if (!sinkStatus.isOK()) {
log() << "DBClientConnection failed to send message to " << getServerAddress() << " - "
<< redact(sinkStatus);
return maybeThrow(sinkStatus);
}
swm = _session->sourceMessage();
if (swm.isOK()) {
response = std::move(swm.getValue());
} else {
log() << "DBClientConnection failed to receive message from " << getServerAddress() << " - "
<< redact(swm.getStatus());
return maybeThrow(swm.getStatus());
}
if (response.operation() == dbCompressed) {
response = uassertStatusOK(_compressorManager.decompressMessage(response));
}
killSessionOnError.dismiss();
return true;
}
void DBClientConnection::checkResponse(const std::vector<BSONObj>& batch,
bool networkError,
bool* retry,
string* host) {
/* check for errors. the only one we really care about at
* this stage is "not master"
*/
*retry = false;
*host = _serverAddress.toString();
if (!_parentReplSetName.empty() && !batch.empty()) {
handleNotMasterResponse(batch[0], "$err");
}
}
void DBClientConnection::setParentReplSetName(const string& replSetName) {
_parentReplSetName = replSetName;
}
void DBClientConnection::handleNotMasterResponse(const BSONObj& replyBody,
StringData errorMsgFieldName) {
const BSONElement errorMsgElem = replyBody[errorMsgFieldName];
const BSONElement codeElem = replyBody["code"];
if (!isNotMasterErrorString(errorMsgElem) &&
!ErrorCodes::isNotMasterError(ErrorCodes::Error(codeElem.numberInt()))) {
return;
}
ReplicaSetMonitorPtr monitor = ReplicaSetMonitor::get(_parentReplSetName);
if (monitor) {
monitor->failedHost(_serverAddress,
{ErrorCodes::NotMaster,
str::stream() << "got not master from: " << _serverAddress
<< " of repl set: " << _parentReplSetName});
}
_markFailed(kSetFlag);
}
AtomicWord<int> DBClientConnection::_numConnections;
} // namespace mongo
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