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// @file syncclusterconnection.h
/*
* Copyright 2010 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects
* for all of the code used other than as permitted herein. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you do not
* wish to do so, delete this exception statement from your version. If you
* delete this exception statement from all source files in the program,
* then also delete it in the license file.
*/
#pragma once
#include "mongo/bson/bsonelement.h"
#include "mongo/bson/bsonobj.h"
#include "mongo/client/dbclientinterface.h"
#include "mongo/stdx/mutex.h"
#include "mongo/util/concurrency/mutex.h"
namespace mongo {
/**
* This is a connection to a cluster of servers that operate as one
* for super high durability.
*
* Write operations are two-phase. First, all nodes are asked to fsync. If successful
* everywhere, the write is sent everywhere and then followed by an fsync. There is no
* rollback if a problem occurs during the second phase. Naturally, with all these fsyncs,
* these operations will be quite slow -- use sparingly.
*
* Read operations are sent to a single random node.
*
* The class checks if a command is read or write style, and sends to a single
* node if a read lock command and to all in two phases with a write style command.
*/
class SyncClusterConnection : public DBClientBase {
public:
using DBClientBase::query;
using DBClientBase::update;
using DBClientBase::remove;
class QueryHandler;
/**
* @param commaSeparated should be 3 hosts comma separated
*/
SyncClusterConnection(const std::list<HostAndPort>&, double socketTimeout = 0);
SyncClusterConnection(std::string commaSeparated, double socketTimeout = 0);
SyncClusterConnection(const std::string& a,
const std::string& b,
const std::string& c,
double socketTimeout = 0);
~SyncClusterConnection();
/**
* @return true if all servers are up and ready for writes
*/
bool prepare(std::string& errmsg);
// --- from DBClientInterface
virtual BSONObj findOne(const std::string& ns,
const Query& query,
const BSONObj* fieldsToReturn,
int queryOptions);
virtual std::unique_ptr<DBClientCursor> query(const std::string& ns,
Query query,
int nToReturn,
int nToSkip,
const BSONObj* fieldsToReturn,
int queryOptions,
int batchSize);
virtual std::unique_ptr<DBClientCursor> getMore(const std::string& ns,
long long cursorId,
int nToReturn,
int options);
virtual void insert(const std::string& ns, BSONObj obj, int flags = 0);
virtual void insert(const std::string& ns, const std::vector<BSONObj>& v, int flags = 0);
virtual void remove(const std::string& ns, Query query, int flags);
virtual void update(const std::string& ns, Query query, BSONObj obj, int flags);
virtual bool call(Message& toSend, Message& response, bool assertOk, std::string* actualServer);
virtual void say(Message& toSend, bool isRetry = false, std::string* actualServer = 0);
virtual void sayPiggyBack(Message& toSend);
virtual void killCursor(long long cursorID);
virtual std::string getServerAddress() const {
return _address;
}
virtual bool isFailed() const {
return false;
}
virtual bool isStillConnected();
virtual std::string toString() const {
return _toString();
}
virtual BSONObj getLastErrorDetailed(
const std::string& db, bool fsync = false, bool j = false, int w = 0, int wtimeout = 0);
virtual BSONObj getLastErrorDetailed(bool fsync = false,
bool j = false,
int w = 0,
int wtimeout = 0);
virtual bool callRead(Message& toSend, Message& response);
virtual ConnectionString::ConnectionType type() const {
return ConnectionString::SYNC;
}
void setAllSoTimeouts(double socketTimeout);
double getSoTimeout() const {
return _socketTimeout;
}
virtual bool lazySupported() const {
return false;
}
// This override of runCommand intentionally calls findOne to construct a legacy
// OP_QUERY command. The reason for this is that delicate logic for targeting/locking
// config servers is in SyncClusterConnection::findOne, and refactoring that logic
// is both risky and of dubious value as we move to config server replica sets (CSRS).
bool runCommand(const std::string& dbname,
const BSONObj& cmd,
BSONObj& info,
int options) final;
void setRequestMetadataWriter(rpc::RequestMetadataWriter writer) final;
void setReplyMetadataReader(rpc::ReplyMetadataReader reader) final;
/**
* Allow custom query processing through an external (e.g. mongos-only) service.
*
* Takes ownership of attached handler.
*/
void attachQueryHandler(QueryHandler* handler);
protected:
virtual void _auth(const BSONObj& params);
private:
SyncClusterConnection(SyncClusterConnection& prev, double socketTimeout = 0);
std::string _toString() const;
bool _commandOnActive(const std::string& dbname,
const BSONObj& cmd,
BSONObj& info,
int options = 0);
std::unique_ptr<DBClientCursor> _queryOnActive(const std::string& ns,
Query query,
int nToReturn,
int nToSkip,
const BSONObj* fieldsToReturn,
int queryOptions,
int batchSize);
int _lockType(const std::string& name);
void _checkLast();
void _connect(const std::string& host);
std::string _address;
std::vector<std::string> _connAddresses;
std::vector<DBClientConnection*> _conns;
std::vector<BSONObj> _lastErrors;
// Optionally attached by user
std::unique_ptr<QueryHandler> _customQueryHandler;
stdx::mutex _mutex;
std::map<std::string, int> _lockTypes;
// End mutex
double _socketTimeout;
};
/**
* Interface for custom query processing for the SCC.
* Allows plugging different host query behaviors for different types of queries.
*/
class SyncClusterConnection::QueryHandler {
public:
virtual ~QueryHandler(){};
/**
* Returns true if the query can be processed using this handler.
*/
virtual bool canHandleQuery(const std::string& ns, Query query) = 0;
/**
* Returns a cursor on one of the hosts with the desired results for the query.
* May throw or return an empty unique_ptr on failure.
*/
virtual std::unique_ptr<DBClientCursor> handleQuery(const std::vector<std::string>& hosts,
const std::string& ns,
Query query,
int nToReturn,
int nToSkip,
const BSONObj* fieldsToReturn,
int queryOptions,
int batchSize) = 0;
};
class UpdateNotTheSame : public UserException {
public:
UpdateNotTheSame(int code,
const std::string& msg,
const std::vector<std::string>& addrs,
const std::vector<BSONObj>& lastErrors)
: UserException(code, msg), _addrs(addrs), _lastErrors(lastErrors) {
verify(_addrs.size() == _lastErrors.size());
}
virtual ~UpdateNotTheSame() throw() {}
unsigned size() const {
return _addrs.size();
}
std::pair<std::string, BSONObj> operator[](unsigned i) const {
return std::make_pair(_addrs[i], _lastErrors[i]);
}
private:
std::vector<std::string> _addrs;
std::vector<BSONObj> _lastErrors;
};
};
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